Рет қаралды 219
Added input overlay, used text to simplify explanations, and shortened the video to be bearable. Your FPS will affect when the timing is for the dodge very slightly. As long as you can do the jump and light attack, youll just need to get used to watching for specific moments before diving instead of getting used to a timing if your FPS fluctuates. The difference in 60 and 110 is about .1 second, so if you choose to macro this keep in mind what FPS the macro was being set on. When I first discovered this tech I was having schizo moments in front of a board linking numerous unrelated things with string, I at first thought it could only be done is certain directions, then I thought it was looking for holding space when diving, then I thought it was depending on if people were in the area with you, and from there I got paranoid of quantum shit like how Sparrows observed by other players act differently before I learned it was FPS messing with me because I was running uncapped and every direction I looked gave me slightly different FPS so it was being shifted slightly off each time.