for anyone not seeing the preview at 3:00 you need to have the Plain selected in the Objects menu
@johannestonne71592 ай бұрын
Very good. But what do i do if i want to flicker two different things (color/opacity) independently? There is only one UserData for the clones, right.
@theloniuspoon4 ай бұрын
How do you do the materials for this in octane?
@bharat519411 ай бұрын
Cool stuff!
@YouAndMeAcademy10 ай бұрын
Thank you 🙏
@doublearabbit8315 ай бұрын
Nice video, but since I'm a newbie user in Cinema 4D and I'm using Vray to follow along, I couldn't find the "color user data" node equivalent in said render engine. I have various objects that I want to flicker but as soon as I apply the Vray light material, the random field noise animation gets overridden, just like in your instruction video. Help would be appreciated. Cheers.
@YouAndMeAcademy5 ай бұрын
Hello! Unfortunately I am not familiar with Vray so I am not able to help you with this, I wish I could!
@doublearabbit8315 ай бұрын
@@YouAndMeAcademy Thanks, anyway. Eventually, I'll figure it out. Great video, very clear and easy to follow. Keep'em coming. Cheers.
@jonasrombout737711 ай бұрын
I did everything u did but my cube is not changing color, u know how to fix this?
@YouAndMeAcademy11 ай бұрын
Hey Jonas, send us an email link to your file at hello@youme.academy. We will take a look!
@ryanmassiah Жыл бұрын
Great tutorial. Stupid question, why does the flicker seem to be faster, when it is within a Cloner Object, as opposed to only flickering one element, with the Fracture Object?
@YouAndMeAcademy Жыл бұрын
Thank you! Not 100% sure, but I assume it's because the scale of the cloner object is some how different than the fracture. Because it is using a noise pattern, the scale will determine the speed. Without investigating, a simple fix would be to sacle up the nose pattern on the cloner object.