yes, yes I do want more content like this please! you don't just teach me how to zbrush, you teach me how to live.
@FlippedNormals5 жыл бұрын
We'd love to do more like this! :)
@gulagwarlord4 жыл бұрын
It's the same way with good drawing. Some people can do a good start, and some can tighten up easily. The middle part takes a lot of work.
@diegop38905 жыл бұрын
Great Video! thanx 1 and 2 subdivision level : low Frequency 3 and 4 subdivision level : mid frequency 5 and 6 subdivision level : hi frequency 7 and 8 subdivison level : you teletrasport inside the software ,,,
@user-vp1gw2zh7f4 жыл бұрын
most people use dynamesh to start building forms, I turn off dynamesh and create subdivs levels after about 200k polygons.
@AhmadTaghavi-ct5qh Жыл бұрын
Wow i actually found out what is my weakness in sculpt with this video. Tnx guys
@matthewdixon86655 жыл бұрын
so, low frequency is blocking out a good silhouette and bone structure, the mid frequency is building all the muscles under the skin and more bone structure, and the high is all the fine details like hair and wrinkles?
@Dusk19905 жыл бұрын
Love these long form talks. Always liked the banter and the useful information. 👌
@FlippedNormals5 жыл бұрын
Thanks a lot! Much appreciated :)
@edwinter48165 жыл бұрын
Yupeee! Thank you guys hope you enjoy your holidays and thank you so much for this flipped year! Hope to see you again next year. Btw this topic is so useful I was dealing a lot with that in the beginning of this year
@FlippedNormals5 жыл бұрын
Thanks a lot Ed! :) Always appreciate your support mate.
@DavidAllen_05 жыл бұрын
16:55 lmao it reminds me of every time I learn a new exotic word: I hear it a lot afterwards. Strange because I never heard "picturesque" for 25 years of my life and when I was 25: I heard it. Now I hear it a few times a year at least. That's just a single example. As for modeling, that is so very true. And now watching disney and pixar movies makes me more appreciative of their art. I just saw Incredibles 2 on Netflix last night and the beginning blew my mind with all the physics. That must've taken awhile to bake and render. Purely amazing work that they do
@irkendragon5 жыл бұрын
I've never heard of it referred to as frequency before. Also known as primary, secondary and tertiary forms. Primary = basic shapes/anatomy. Secondary = interactions between primary forms, tertiary = integument and small details, scales, veins, pores, hair strands, etc. Or BIg, Shmedium, and Tiny shapes.
@elfoxy19975 жыл бұрын
Pubes are mid frequency, got it.
@gioolioplus5 жыл бұрын
plus if you need to sculpt a turtle you can sculpt a penis with a sack of flash. Done.
@taraskashuk10694 жыл бұрын
I think it is a one of the best videos for newbies in Zbrush
@pakman46005 жыл бұрын
I dont skip adds on your videos
@FlippedNormals5 жыл бұрын
Thank you! Appreciated :)
@pakman46005 жыл бұрын
@@FlippedNormals i just got internship in game studio because of you thank you i dont have words 😖😖😖😖😖😖😖😖 i wish i could meet you and hug you
@zacheryashton68055 жыл бұрын
this was enlightening for me because im trying to learn how to use TexturingXYZ and after applying the pores there is stuff missing from the sculpt. and i wouldn't have noticed. but i noticed after watching this video. luckily though im going back into zbrush to sculpt it more. so there is that.
@Virtual-Media5 жыл бұрын
This is why stylized characters look so good, ie Disney, Dreamworks..
@Virtual-Media5 жыл бұрын
@Zinogg I've yet to see anything animated with the 'real life look' that doesn't have the creepy uncanny valley thing going on.
@Shiruvan5 жыл бұрын
@@Virtual-Media I got one from Tin Tin, that one CG movie with Andy Serkis in it.
@Virtual-Media5 жыл бұрын
@@Shiruvan I'll check it out..
@PrefoX5 жыл бұрын
they mostly have zero "mid frequency" details at all =D
@z_tiger3115 жыл бұрын
stylized characters are smooth and they don't have neither mid or even high frequency like real ones even in animation they tried to go with styilzed since it's much more easier to fool the viewers..our eyes are used to seeing real people all the time and it takes a talented team to bring it to the CG world, check out Logan the movie and you'll see the real magic, most of it is CGI and you won't be able to tell what's real and what's CGI.
@bohdan_lvov5 жыл бұрын
20:00 "This is why you don't sculpt everything. It would took 2 years!" *Kris Costa's haunting laugh became distinguishable in the background"
@FlippedNormals5 жыл бұрын
Haha! Kris' work is great - but pretty hard core too.
@harrysanders8185 жыл бұрын
Great video guys! also very entertaining. (Mid-Frequency Fanboy T-Shirt made me laugh :P )
@oliveiraluis35405 жыл бұрын
mid frequencys is where the personality is. the nuance that gives a form its recognisable character. a potatoe has a surface signature that a rock that looks like a potatoe doesnt. and that tiled map didnt need to have that cloth formation wrinkle thing, thats what exposes the tiling. the small bumps seamless tiled would be enought.
@Jez2008UK5 жыл бұрын
Off topic guys but I'm a ZBrush beginner and I notice that you guys switch brushes extremely quickly (unlike myself who is currently pressing B first and then two more letters). I've learned that you can set up brush shortcuts and I have two questions; 1) What keyboard shortcuts have you assigned and for which brushes (I watched one of your beginner videos where you listed around 5 of your most common brushes) ? 2) Which keyboard do you use ? (and was it chosen specifically for zBrush) ? Many thanks :)
@jinsk8r5 жыл бұрын
Ctrl+Alt to set your hotkey. I personally use 1>9 for brushes. 1 for Clay buildup, 2 standard, 3 dam, 4 move, 5 trim dynamic and so on But to each his own.
@FlippedNormals5 жыл бұрын
1 - Isolate Selected 2 - Standard 3 - Clay Buildup 4 - Move 5 - damStandard Thats basically it for brushes :) The keyboard doesnt matter at all.
@ValrixV815 жыл бұрын
Thanks for this gentlemen. Great info for artists on this page.
@FlippedNormals5 жыл бұрын
Cheers Nick!
@ensar.karpuz5 жыл бұрын
I love your videos keep up the good work. Can ı ask you something ? I see you are not using sculptris pro mode in your sculpting videos. Is sculptris mode unnecessary ? Why we must’nt use sculptris mode ? I see some other artist they are using this. I dont understand.
@nxtlvl21165 жыл бұрын
even if u make the texture tile still have seem not in border but the whole texture so to hide seem i use multiple tri planer projection same texture and offset the u and v and thin use alpha masks like noise or cloud and on top curvture mask and thin use manual mask to hide some seem "so this is base texture thin u can use another texture on top"
@fractalelement8575 жыл бұрын
can you please type down your shortest explanation of what is mid,low and high frequency?
@sebastiankristiansen88524 жыл бұрын
Sculpt is done by Sam King
@basicpt5 жыл бұрын
Do you think people need to know how to draw to use zbrush correctly?
@Takasuart5 жыл бұрын
no, there are many top tier artists that do not know how to draw. Now, knowing how to draw will really help you on your journey, my advice is if you love drawing, get to study while drawing, but if you don't really like it so much, study 3D or traditional sculpting, what matters is that you study art while using the software. Pure software knowledge won't get you there, design and art knowledge will. With this knowledge transitioning from medium to medium or software to software becomes easier
@ghudson445 жыл бұрын
Hey Flipped Normals. Recently found your channel and really enjoying your content! You guys genuinely seem to enjoy making tutorials and I like how honest you are about the industry. Also sounds like you guys definitely know what you're doing! I'm glad you give away alot of free content. Makes me inclined to purchase your website content. Any chance there will be a subscription option for your website in the future?
@FlippedNormals5 жыл бұрын
Thanks a ton Garret! We really enjoy this for sure :) It's something we're thinking about, but nothing planned out yet. It would be great though.
@ksta19962 жыл бұрын
could you tell what's the name of that sculpture?
@FlippedNormals2 жыл бұрын
Its The Rape of Proserpina by Bernini
@_._._raine_._._5 жыл бұрын
guys, u are GREAT
@bohdan_lvov5 жыл бұрын
So basically you can blur image or took glasses off for a minute to define mid frequency?
@FlippedNormals5 жыл бұрын
Thats one way of doing it! :)
@EricWilliamsCG5 жыл бұрын
What's the first texture resource he's talking about at 20:32, I can't quite understand what he's saying.
@kaiju_245 жыл бұрын
texturing.xyz
@tomaszneosapiens51115 жыл бұрын
THE VOICE IS SO KAATONIC
@3DCreationsHub5 жыл бұрын
Can you make a video on animal anatomy ☺
@oculicious4 жыл бұрын
Hey, en ting der ville tage jeres kanal skridtet videre er noget editing, i de fleste af de her videoer sidder i bare og snakker om et koncept ud fra jeres interne viden, og det bliver meget sådan "haha ja sådan er det jo" hvor at hvis i viste nogle billeder og guidede seeren igennem konceptet ved at illustrere med nogle billeder der matchede op med det i snakker om, ville man lære mere.
@kenoh44454 ай бұрын
12:50-13:20
@marvluebke5 жыл бұрын
Take a shot every time one of them says "frequency"
@Wenedi5 жыл бұрын
Kinda first ^^ Love ya! :D
@FlippedNormals5 жыл бұрын
Cheers :D
@MysteryFinery3 жыл бұрын
wheres the Mid frequency fanboys shirt?
@jellybeansi4 жыл бұрын
I love how so many of the women in Greek/Roman/etc sculpture have manly faces.
@dreamsprayanimation2 жыл бұрын
The reason is because they would use males as reference.
@blackdiamond26055 жыл бұрын
lets marry together guys xD thanks for tut cmded sub and liked
@blackswan63863 жыл бұрын
this entertainment show dosent teach anything its jus like blabla some laughes, bu learning curve is flat. so sad. TvShow you could rule every Genre. but teaching this is not useable. sorry for your work