I think people tend to subdivide too early and get lost in the detail without having the basic volumes right, also in 3D you can zoom extremely close which makes this even worse. My advice would be to stick with an uncomfortable low resolution as much as you can and sculpt at a higher distance than you would like (you have to see the general shape, not the details), subdivide when you can't enhance the sculpt any further at the level you're at. A good trick is also to have a basic shader and change the angle of the light frequently instead of tumbling the view so often, shadows give all the information so you should have the light control gizmo always present in your workspace, playing with the angle of the light instead of tumbling the view may feel weird at the beginning but it helps a lot. Matcaps look cool and they may seem helpful specially if you change them from time to time but they also can fool you.
@FlippedNormals6 жыл бұрын
Hi - brilliant advice here. You're spot on in all of it, and I couldnt agree more. Thanks for your contribution! /Henning
@not-morgendorffer95206 жыл бұрын
That's very true, yeah. But also - when I just started learning 3d sculpting, I was so afraid to make that 'subdividing too early' mistake that I actually fell into another trap which was sticking to a much too low resolution for too long and then start panicking that the sculpture looks like crap until I would finally subdivide more and then start adding and smoothing and it would be like 'Oh, okay, so it actually doesn't look like crap and I'm not hopeless, I just need to change the subdivision levels on time' :D
@callmedeno6 жыл бұрын
Great point dasha, I often have gotten stuck in that position! @@not-morgendorffer9520
@LannCarvas6 жыл бұрын
I know i have made this mistake several time lol, just get too excited when sculpting. Learning to real it in...
@mariamunie06965 жыл бұрын
Now this is master advice right here!! Had forgotten about that trick, thanks
@MrBmxerFTW6 жыл бұрын
The conversational style of your videos are what set them apart from other tutorials, great video guys
@patriknordberg12596 жыл бұрын
A bit reminiscent of old 3D buzz. RIP Jason.
@saikopiratos5 жыл бұрын
yeah but what makes me cringe is when one of them explains something and the other says "mhm" xD like it makes his advice more helpful haha
@crystalbernard94884 жыл бұрын
I really liked this video, because instead of it being for the absolute beginner, it is for artists like me who have come a long way but still have problems with the face not looking completely right, and not being able to figure out why! This was very illuminating and I can see that I am making some of the very same mistakes you are showing. Thank you!
@bobollie6 жыл бұрын
I cannot thank you enough, both of you. I discovered FP after getting Gavin Goulden's Swordmaster book and searching for him. As a traditional artist and qualified interior architect - this is quite simply gold dust. This has even helped me with a portrait I am painting at the moment! Really appreciate all your insight, talent and wisdom. Fanboy rant = over...
@FlippedNormals6 жыл бұрын
Fantastic, thank you so much! We really appreciate it! Feel free to show us some of the work you're doing :)
@Anton_G_6046 жыл бұрын
Good video, not many of these around! I always tell students and artists to worry about representing weight. First you have to get solid structure, then features, then work on weight. Planes and weight is what separates pro work from beginners. I see so many weightless faces, ageless beauties and smooth skin in many posts, that only happens in Photoshop :)
@FlippedNormals6 жыл бұрын
Thanks a lot for your comment! You're spot on here: Realizing that skin has actual weight will improve sculpts a lot.
@mikecappelletti84295 жыл бұрын
Thank you guys so, so much for what you do. I am not new to Zbrush but still a novice, I've done sculpture for years but cannot afford the professional suite. Your videos give concepts and reasoning behind the brush strokes that have taught me more than any other series. I will be a long time follower, ZbrushCore is my weapon and you are my masters, thank you again for all you do!!
@wojt3d4154 жыл бұрын
this is basic stuff but every one should see this video to know something more, i didnt know that line between nose and chin, and some other stuff, now i know and will use that knowledge!
@chaztrammell1236 жыл бұрын
Planes, planes, planes. After finishing two figurative sculpture classes I would say that one concept will make or break your work. Thanks for all of the wonderful tips as usual gentlemen, you're awesome.
@FlippedNormals6 жыл бұрын
Thank you very much! We'll do a separate video on the planes on the face too, as that deserves a dedicated video :)
@ronthehybrid4 жыл бұрын
I needed to hear that, that you so much.
@DemonicMonic5 жыл бұрын
This video has taught me that I need to remember to apply moisturizer.
@bryanharrison38893 жыл бұрын
That face at the very beginning of the intro, is PERFECT... I want to purchase this model. lol
@MicheleCaforio5 жыл бұрын
lol dude: "in blocking out, it's gonna look like crap." took me long to get over that psychological minefield
@MadiLush4 жыл бұрын
This was super helpful. I do clay sculpting, and I didn't realize how much it helped to be able to touch the figure and feel the planes of the face. And I have a hard time getting past the "Oh god I created a monster!" stage. lol...
@MadiLush4 жыл бұрын
And I mean I created a monster when I didn't want to.
@arianmahrokh16726 жыл бұрын
I had lots of problems with the eyes this video was super useful thank you so mush.
@nickvenz82124 жыл бұрын
I learn many tools snd ideas of sculpting from you guys ... you are fabulous.. keep going teach us ... Love from 🇮🇳India... God Bless you ... 😇😇
@LowTonin5 жыл бұрын
You guys are the best! Your teaching skills are superb.
@oscarcampbellhobson5 ай бұрын
Something I didn’t hear you mention is trust the process, you will just keep on refining it it doesn’t need to look perfect on the first brush stroke
@jakomean4 жыл бұрын
I could listen to you two forever.
@darksteelyurius6 жыл бұрын
Not sure what this says about the educational system but I'm learning more from watching your videos than I ever did going to college. You have me going back and checking out what I thought were my best pieces only to face palm like I just did. Had to go fix the eyes and lips, and the muscles lol. Keep up the great job guys!
@FlippedNormals6 жыл бұрын
Thats awesome, thanks! :D
@Elish-a9 ай бұрын
Awesome video and advice 😊 I was struggling with refining the facial features and this really helped. Thank you!
@loochieCS4 жыл бұрын
Great video! I started Zbrush about a month ago, and Flipped Normals has been the only source I need. Thanks Morten and Henning!
@this.is.spencer6 жыл бұрын
This video was super informative for how much like click-bait the title sounds. Like I don't even remember what the 5 things are, but I learned specific areas to look out for. Thanks!
@noveltycross15 жыл бұрын
This is turning out to be my favorite 3d/vfx channel. And Im even using just blender! hah Your discussion about the topics have shown to be the most honest and thorough!
@FlippedNormals5 жыл бұрын
Thanks :D We really appreciate it - even if you are using Blender.
@ciaranpmryan5 жыл бұрын
FlippedNormals No idea how I found you guys, but I started from your podcasts and now I’m checking out the videos more regularly. Also a blender user, but the core principles remain. Excellent content. Keep those uploads coming.
@oskarzdrojewski9836 жыл бұрын
I think the problem with blocking out and looking bad without smoothing - at least from what it saw rn - might be the stroke direction and size. It kinda looks better if by blocking out shapes you also get some crevices that are natural in a situation rather than just making circles and trying to get a smooth result right away. But ofc this is just temporary so it doesn't matter that much.
@FlippedNormals6 жыл бұрын
Yes indeed, I think you're onto something here. We'd love to make a video talking about this.
@oskarzdrojewski9836 жыл бұрын
Cool, looking forward to it ^^
@devinpayne60916 жыл бұрын
Yay for butt noses! I'm proud of my nose crease. Thank you so much for this. These are all things I practice but I'm glad to see a video on it. You guys are awesome.
@Nutty_art5 жыл бұрын
You guys are great. I always come back to your videos when I'm having a hard time with a specific piece I'm working on, and you always manage to reassure my confidence as an artist. Thank you.
@mohebyarahmadi2 жыл бұрын
please make some tutorials about sculpting "Asian Eyes" and describe how to retopologies them for animation properly. the topology is a little bit tricky and complicated on the inner corners and around that double eyelid when it's open or close
@michaelCuevas273 жыл бұрын
Never knew about Farault. Super valuable
@herokiryu26526 жыл бұрын
Oh god thank you! Please do more about sculpting human anatomy! You guys are the best!
@FlippedNormals6 жыл бұрын
A bunch on our list :D Thank you!
@mattbarkerart6 жыл бұрын
great video, I've been sucking at eyes for many years! Also that self-doubt in the blocking stage of anything is crippling sometimes. A suggestion for other sculpting videos: How to deal with perspective in reference photos vs the viewports in Zbrush or other software. Persp/ortho & focal settings in Zbrush etc. Its something there's a lot of misinformation out there about, and would love to hear your take on it.
@FlippedNormals6 жыл бұрын
Hi Matt! Thanks a lot for your comment. That's actually a really good idea. Perspective in ZBrush is such a tricky thing, as it's not really based on, well... real world data.. It's been the bane of my existence as a production artist. /H
@JusTChiLLah6 жыл бұрын
I love your channel and the tutorials you provide. Thank you very much for sharing your knowledge and uploading quality videos continuously.
@donloder16 жыл бұрын
I hate flipped normals. They always go unnoticed.
@gothicmuffinofdoom6 жыл бұрын
then you render and get the surprise
@Architector_46 жыл бұрын
That's why I disable backfaces when looking at the model. The mesh with flipped normals turns into glaring holes, and from the inside, nothingness turns into visible mesh, and you know what to fix.
@PodcastPlayer6 жыл бұрын
nice one xD
@siham70105 жыл бұрын
And they also don't have knowledge of human anatomy...
@rodrigotm14614 жыл бұрын
get out
@Julian-xo7vj3 жыл бұрын
That's one freaky looking sculpture. Cheers for the tutorial guys:)
@Makanoyasha2 жыл бұрын
Apparently I have a very strange face because your reference of my mouth and nose are completely different from the perspective that you have. My mouth is sunken in comparison of my nose, and my nose is not that big at all, in fact the bridge (connection between the bone and cartilage) is incredibly less than what you are describing/referencing. It could be due to my ethnic background (Japanese and Spaniard), but it's dramatically different. Though you were spot on about eyes being forward though, as my eye is inline with my frontal bone. I will say, this is incredibly useful for opening perspectives of references, I feel confident about a lot of my references, and mainly watch these for brushes, and how people use them. I tend to use only 3-4 brushes, and want to expand my toolkit.
@Crimsonpattyletsplay6 жыл бұрын
owf Voldemort looking good right here xD
@FlippedNormals6 жыл бұрын
The most important thing is that Voldemort is beautiful on the inside, isnt it?
@damiaanthelen51596 жыл бұрын
I don't think he is...
@Crimsonpattyletsplay6 жыл бұрын
He gave harry a free tattoo, the kindest guy of all time!
@dragonknight78316 жыл бұрын
What about ears? That's my biggest problem! Thanks for the videos.
@FlippedNormals6 жыл бұрын
We'll do videos on specific parts like ears soon :)
@justarandomgamer63095 жыл бұрын
Wow this incredibly useful, I thought it wouldn’t really help me out a lot since I do not plan on sculpting but it’s really opened my eyes and I actually know now where I go wrong with my drawings thank you
@DerianMTZ3 жыл бұрын
I just realized i need to look at more references, noses have always been a headache for me
@GeorgeKaravatsos6 жыл бұрын
Really liked the pace of the video. I am an amateur trying to teach myself sculpting and watching different workflows really helps. My problem is that my models look more like Neanderthals than Homo Sapiens but hey I am slowly evolving!
@Chaosium5 жыл бұрын
i havent slept in days, just learning zbrush, 3ds max, and substance painter, when i heard the second person talk i thought someone was in my room for a second. SO SPOOPY
@FlippedNormals5 жыл бұрын
There's no second person. Im afraid your house is simply haunted :(
@Chaosium5 жыл бұрын
@@FlippedNormals Bruh I'm on day 4 and the only thing keeping me from dying is adderall, coffee, and pistachios because my sleeping pills wont let me seep for more than 30 mnutes to an hour, you tell me my place is haunted, I'm liable to believe it at this point lol
@nxtlvl21166 жыл бұрын
i am study head anatomy and u guys post this video :0 i love u guys we need more tips about forms sculpt or anatomy mistakes
@joedoherty10625 жыл бұрын
Damn this waz so helpful. Brealimg up the lips into those 5 shapes was so eye opening. I'm fairly new to sculpting and the lips have been my kryptonite
@c.glazercrush39945 жыл бұрын
When you seek what lies after traditional proportions,and conventional works try this.
@elijahjns816 жыл бұрын
Thanks guys!
@kitebabe055 жыл бұрын
very helpful!! i making dolls in the classic way, im a bloody beginner in 3d, the eyelid thickness it is always problematic when the eyelids are too thick on dolls, the eyes later appear too dark and too deep, a little bit difficult to find the perfect thickness. thank you for this very helpful video!!
@darkdodof6 жыл бұрын
Awesome work. Do more top mistakes videos.
@lmz0006 жыл бұрын
Thanks so much for this video. Infinitely helpful! Can't thank you guys enough I struggle a lot with all this, still trying to improve in all key areas showed
@FlippedNormals6 жыл бұрын
Thank you so much! More face videos coming :)
@FannyMMOs6 жыл бұрын
Your video got suggested to me on my homepage, but it's definitely not in my today's subscription feed. I think I recall Linus saying that there's some advanced video setting you can check to send your video to people's subscription feeds? Anyways, haven't watched this yet, but I'm sure it will be just as groundbreaking as the one about muscles. Can't wait for exams to end so I can practice!
@deadsetanime71025 жыл бұрын
HHmmm, a lot of this hearkens back to polygonal modeling which is step that I think shouldn't be skipped but people are jumping into sculpting without understanding anatomy or what to expect out of polygons because retopo is important. For this reason, I still model in Lightwave 1st then export to zbrush then back to Lightwave. All of these issues you mentioned are dealt with before I even get to zbrush.
@adehopkins7493 жыл бұрын
So good! Great video for a noob (me)
@misterimpossible_ai6 жыл бұрын
how long have you guys been working in the industry, and how old are you guys? I'm just curious.
@eliasdegasperi_art5 жыл бұрын
Awesome tips. You guys are the best
@Donovann095 жыл бұрын
A really very very very useful video !!! It's my reference now ! Thank you so much.
@DebbyTessy6 жыл бұрын
24:50 imagine having a babyface yourself, using my own face as reference is hard!! Really loved this video, it has this warm feeling like you're just listening to two friends talking yet teaches a lot!
@FlippedNormals6 жыл бұрын
Having a baby-face is a curse and a blessing! Hard to use for reference, but my god, you age well :D Really glad you enjoyed our video. Plenty of more to come :) /Henning
@BenVanCamp6 жыл бұрын
It’s rare too see so many positive comments on a KZbin video; pretty cool
@АлексаМладић4 жыл бұрын
I learned how to sculpt a really ugly woman. Thanks flipped normals!
@AlanDarkworld6 жыл бұрын
A very interesting and insightful video. I'm guilty of ALL of the mentioned mistakes, and I couldn't tell why my sculpt looks like an alien escaped from Roswell xD
@jaferalbahli6 жыл бұрын
Many thanks dear
@Virtual-Media6 жыл бұрын
Learned so much in a relatively short video. Please continue these excellent tutorials. Subed, reposted and will follow regularly. Thank you!
@badradish21162 жыл бұрын
this is GREAT
@shamanik13206 жыл бұрын
Your channel kicks ass! Great advice.
@FlippedNormals6 жыл бұрын
Thanks a lot!
@dariaantonenko76084 жыл бұрын
Thx a lot! Really useful :)
@i8ET4 жыл бұрын
you guys are amazing. thank you :)
@jirivehovsky19126 жыл бұрын
thanks so much, paradise that you are doing this, I really appreciate it!
@CandiRabbit6 жыл бұрын
oh- JESUS- IOwatched this video around three times, I remember when It first came out.. But after getting use to seeing the faces you've been teaching us from your most recent videos, When I came back and saw the "Base face- It was horrifying. XDDXDXD!
@u3mmar9584 жыл бұрын
This is soooooooooo Helpful Amazing Video
@FlippedNormals4 жыл бұрын
Glad you think so!
@38dedo6 жыл бұрын
Thank you very much!
@operationalhumanbeing99164 жыл бұрын
0:14 - Remember Him? 28:11- He Is This Now. Feel Old Yet.
@Agyani_214 жыл бұрын
that's life
@Triptweeze6 жыл бұрын
Great video! I need to buckle down and get to work on my fundamentals on faces. As interesting as the end result might be, there is only so much a displacement map can accomplish XD.
@shubhamfartade71052 жыл бұрын
Beautiful
@ethangagne54895 жыл бұрын
Thank you for the video, really helps when knowing what to look for.
@cassette52295 жыл бұрын
17:40 this made me laugh pretty hard haha
@AliIShaki6 жыл бұрын
Thanks, it was very helpful
@PonteRyuurui5 жыл бұрын
great tips
@IfthiAli6 жыл бұрын
perfect timing I need this video
@AmbientXVII6 жыл бұрын
How big is the entire eyeball, not just the visible parts, relative to the face?
@Felix-rr6ug5 жыл бұрын
just eyeball it
@Kenoshino6 жыл бұрын
Love your video's keep up the good work!!!!
@ant1fact6 жыл бұрын
repeat 19:41-19:42 for the move topolo song :D I laughed so hard because stuff like this happens to me all the time when I speak English
@FlippedNormals6 жыл бұрын
Words are hard, ok? :D You should do a song-remix of it.
@ant1fact6 жыл бұрын
I might do but I need to get back to sculpting this creepy old dude's face for the Artstation challenge. Thanks for the video and looking forward to the next one!
@lglg35416 жыл бұрын
thanks
@greennature10454 жыл бұрын
so nice ty
@KRGraphicsCG6 жыл бұрын
I've learned so much from this... I can't count how many times I have fucked up the eyes and facial features
@FlippedNormals6 жыл бұрын
Awesome, thanks! We have another video out soon which will focus specifically on making eyes :) Around 25 min of eyes only.
@mixchief3 жыл бұрын
22:45 Damn. Maybe it's time to try and reduce the smiling?
@Giant_Swing6 жыл бұрын
Hey cool new logo, even though I really liked the old one
@siddharthchari87486 жыл бұрын
old one was better by 10 times
@shin-ishikiri-no3 жыл бұрын
6:01 Looks like Mark Zuckerlizard.
@majo26264 жыл бұрын
Hey FlippedNormals, great stuff, are you using graphic tablet for sculpting?
@cabbage-soup5 жыл бұрын
"the inside of the eye doesn't have to be pretty. there's always going to be an eyeball there"
@MIchaelSybi3 жыл бұрын
Actually there's another reason why it's better to get rid of that area: the eye has a cornea area, and when it's a 3d model, you can see the eyelids penetrating through the cornea model, which doesn't look correct. In real life the eyelids would conform to follow the cornea form, but that doesn't happen with the 3d model.
@IgorJemaytis6 жыл бұрын
Thank you man
@FlippedNormals6 жыл бұрын
No worries, hope it was useful!
@marcfuchs69383 жыл бұрын
I am so glad I am not working in a realistic style, but rather following anime look. Your model usually is a lot simpler than how you would it intend to look in a realistic style. Also, you don't need to heavily follow realism - of course eyes and the like still have their place, but you are more working towards your preferred looks but perfect realism. However, it also comes with loads of specific drawbacks. Anime is supposed to have sharp shadows, usually 1 or 2 shadow layers. But you can't work with such a look, so you work with base shader or matcaps. And such common 3D shading gives a whole different look to a model, than final sharp shading does, so you always need to switch around and look at your model with that shader and without visible polygons - you need to check the final look again and again, because the editing look is nothing like it. Also, stylizing many aspects can be a real pain, when you are basically forbidden to use realistic material settings modern programs offer, that would basically give you a proper real look with one click. In anime style, you basically always need a workaround for creating that stylized look. For example eyes. For the sake of saving wasted rendertimes, you don't give them real reflections, but a glass material and a reflective texture. Maybe a highlight, boom, done, looks great. Anime eyes don't have any clear reflections, more something like a white ball resembling a simplified reflection (heavily depending on the style you go for, some eyes are ridiculously complex). But you gotta ask yourself, is that reflective spot always sitting infront of the pupil, or should it move around the surface of the eye, being more realistic, especially from an angle, but also often merging with the white of the eyeball? Or hair, don't you get me with stylized hair...... It's not too bad for still figures, but if you want an animatable character with physically flowing hair, get yourself ready for days of endless workarounds.
@wallacesousuke14333 ай бұрын
Eww anime look 🤢🤢
@paweljankowski78366 жыл бұрын
Creating a sculpt from scratch without automation and talent is a pain in the ass
@vulpes10003 жыл бұрын
When doing a human sculpt that is going to be retopoed and rigged with a lot of facial animations, how do you guys do the mouth? Just barely open, like in this video with it closed but both upper and lower lips separate..I just see a lot of character sculpts with the mouth closed.
@tezza486 жыл бұрын
For someone in space you'll see that their skin just falls away from their faces almost like it's swelling a bit. You can see it on the ISS footage on the various space agency channels.
@CandiRabbit6 жыл бұрын
Whenever I have to draw noses, I always Looked at how it had a small "Cat" Front. I noticed with my own nose the small triangle- and then I thought. "Oh God, Don't turn me into a furry."
@1thru86 жыл бұрын
Do you have guys have one for hairs? I would love to see that one.
@FlippedNormals6 жыл бұрын
You mean, sculpted hair or stuff like Xgen? :)
@nxtlvl21166 жыл бұрын
i just finished it nice video i can't wait for plane of the face video keep it up
@josepheastman85094 жыл бұрын
What size and strength are you using for the fine detail of the eyes? Like the deep creases and to plump it up "just a little bit"
@pierre.colourist6 жыл бұрын
For sure
@mikkelmelby6 жыл бұрын
thanks alot igjen with insights n tips for free! i will purchase at ur marketplace when i get some cash this summer!
@sebs-shenanigans3 жыл бұрын
That pure ref program, anyone knows how the lads keep it constantly on screen without it being minimized when they work with Zbrush?
@grzegorzwiecek74135 жыл бұрын
Could you write the name of the artist you mentioned in 5:05, it is hard to capture the spelling from listening ;) Thanks
@miqueiassantana19885 жыл бұрын
His site is in the description
@grzegorzwiecek74135 жыл бұрын
@@miqueiassantana1988 Thank you
@SkinlessMaple6 жыл бұрын
Hey there, I’m just astonished by the level of your work and i just want to thank you for sharing all your experience with everyone! I am going to University next September and i could use some advice on what laptop to buy. (I can spend up to €2000) Thanks :)
@FlippedNormals6 жыл бұрын
Thank you so much! We both really appreciate it :) Best of luck to you in September. I recommend that you check out our video on schools and universities, to be more prepped though, as this might help: kzbin.info/www/bejne/f5zXdaSXiJKNjJI I have a Dell XPS 15" which is great! Couldnt be happier about it - and its within your price range too. /Henning
@eucharistenjoyer6 жыл бұрын
With this money you can buy a MSi GS63VR 7RG Stealth Pro with a gtx 1070 and 16gb of RAM.
@SkinlessMaple6 жыл бұрын
FlippedNormals Thank you for the advice. I have already watched your video about schools, and believe me, i would not be able to make a good decision if I haven’t watched that discussion. I understood how important it is to judge a Courses by who is teaching there, the work of the students and the placement opportunities and not just by rankings. You guys helped me so much in understanding how the field works and definitely deserve a big thank you! :)
@Stylusofwonders6 жыл бұрын
You can buy an acer predator helios 300 or maybe acerpredator helios 500. they are pretty good laptops. Anyway go on their website and search. I'm pretty sure you can buy one with €2000
@brdklt6 жыл бұрын
words of wisdom!
@amrishpatel35016 жыл бұрын
@FlippedNormals Those are the parts, where I usually struggle with. Plus I'm busy with my portfolio, which I'm going to apply for a job next month or possibly end of this month at a local Indie Game Studio here in Auckland NZ. :) Also what you guys mentioned in this video, I never learnt any of that back in Animation School either. lol :P
@FlippedNormals6 жыл бұрын
These parts are such hard to get right - and you can see in the video, we still didnt get them right, where we'll just have to spend a lot more time refining everything. Nice man! Best of luck to you with your application :D Hope that goes well. Keep us up to date! /Henning
@amrishpatel35016 жыл бұрын
I will. I'm currently doing Cubebrush's Ultimate Career Guide to a 3D Artist to create my portfolio :)
@aleph-tav6 жыл бұрын
Amrish Patel where did you study? I’m NZ looking for 3D art school
@amrishpatel35016 жыл бұрын
I studied at Animation College NZ. However, before you decide to go to a 3D Art School. Please watch Flipped Normals video called,"The Harsh Truth About Going to Art School." Before you decide enrolling into a 3D Art School, they are very expensive & will cause you considerable amount of Student Loan debt. Please watch that video I mentioned in this comment & listen to what these guys say about Art School.
@aleph-tav6 жыл бұрын
Amrish Patel thanks mate. Only think I have with online it’s unstructured and I struggle to find good courses where I can insight into the whole 3D process.
@Yoshio8044 жыл бұрын
How do you start with a hole for the mouth like that?