How To Use Backface Masking In ZBrush

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Follygon

Follygon

5 жыл бұрын

Online Store ► follygon.com
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In this ZBrush tutorial we will be looking at how to use Backface Masking. This will allow you to sculpt on one side of your geometry without affecting the other side by auto masking your brush. This works great on thin pieces of geo, in tight areas, and I use it all the time in my professional work.
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Пікірлер: 23
@sammich192
@sammich192 2 ай бұрын
Came, took the knowledge and left and in less than 30s. It gave me plenty of time to leave a like, too!
@rowanwhile
@rowanwhile 2 жыл бұрын
You absolute legend... Concise and learnt more in 4 mins than I did in some hour long tuts
@nosqaj6122
@nosqaj6122 Жыл бұрын
short video with great content, thank you so much
@AdenMackdaddy
@AdenMackdaddy Жыл бұрын
Amazing thank you! I never would of found this! Subscribed
@pruephillip1338
@pruephillip1338 5 жыл бұрын
Good tip, well done. Thank you. I was looking for a way to remove the eye balls and mouth sections from a head that I wanted to UV - I can Extract a painted mask of the front of the face but alas, it brings new eye balls and mouth with it. I will keep trying.
@ilustradsn
@ilustradsn 5 жыл бұрын
Thank you for the tip, that happened to me once when I modeled thin cat ears. I sculpted inside outside and the problem continued.. 🤯 I thought I was crazy sculpting that ear for almost half hour 😆 then I saw one of your live videos and voilá!
@youtubert3138
@youtubert3138 5 жыл бұрын
ilustra dsn LOL you made me laugh, that was my case too . Nice tip!
@user-jq5cm8be4w
@user-jq5cm8be4w 2 жыл бұрын
You saved my day.
@pantarheiarts6809
@pantarheiarts6809 5 жыл бұрын
Thank you! It´s really helpfull!
@vuankhanhbeo
@vuankhanhbeo 4 жыл бұрын
Thanks for the tip.
@Glitch-Gremlin
@Glitch-Gremlin 2 жыл бұрын
You, and Michael Pavlovitch are the GODS of KZbin Zbrush Learning. if not for both of you, id be BALD from pulling all my hair out!
@ZigealFaust
@ZigealFaust 3 жыл бұрын
I JUST found out about BFM and immediately customized my UI to include it in a quick to click spot. I'll never get back those hours of tedious masking but at least I'll never have to do them again.
@juannicolasreyesrestrepo2070
@juannicolasreyesrestrepo2070 10 ай бұрын
Oh maaaan thank you for this
@Pedro-S1lva
@Pedro-S1lva 7 ай бұрын
thats why u're the goat
@MassiveMawEntertainment
@MassiveMawEntertainment 4 жыл бұрын
this is really great. I was modeling clothes and and before I saw your tutorial I was just deleting the inside after making an extraction. Figured I would just use double face texture in Unreal engine. Question: when using ctrl mask how do I make it so it only blackens one side and not both so I can make separate polygroups for inside the clothes and outside?
@Follygon
@Follygon 4 жыл бұрын
You have to turn on back face masking for your mask pen. Hold ctrl and then click the button.
@dariuszek4dead
@dariuszek4dead Жыл бұрын
Hi, do you know if it's possible to change color of the BACKFACE material? Sometimes I have a problem to see if there are any clipping mesh. In any 3D software, you can set blackface color, and easily see the clipping, but I can't find this option in ZBrush. Thank you.
@minimoves7069
@minimoves7069 Жыл бұрын
I use this technique to mask area in thin face, but only works with dot stroke, I want to do that with rect stroke, anyway to do that?
@ikbo
@ikbo 5 ай бұрын
why is this not on by default?
@Follygon
@Follygon 5 ай бұрын
It effectively renders double the number of polygons, so it requires more resources.
@dannymo4390
@dannymo4390 5 жыл бұрын
Noice.
@memocontini
@memocontini 3 жыл бұрын
hualaaa HAHAHA
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