Рет қаралды 669
Former BioWare developer Mark Darrah joins us for a talk about crunch, workplace culture, accessibility, Elden Ring, and much more.
Mark's channel:
/ oldgamedevadvice
Mark's Twitter:
tinyurl.com/5n6c9e7v
1:31-Why did you get into game development?
4:12-Crunch
14:05-On Activision-Blizzard & corporate culture overtaking studio culture
15:50-Crunch continued
21:06-Toxic workplace cultures at game studios & why they’re tough to fix
29:13-Unionization in the games industry
36:36-Rising game budgets and why they’re getting bigger
48:00-Elden Ring and game budgets
52:59-Accessibility in games
1:10:38-Relationship between the creative and business sides of game development & corporate directives
1:14:43-Anthem
1:22:16-EA doesn’t understand what BioWare is
1:28:20-Indie development & being bought out by larger companies
Patreon: / thegamingdiscourse
Music:
"Gaming Discourse Intro" French 57
"Carefree" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b...
Find Our Podcasts Here:
-KZbin: tinyurl.com/ajtkatbz
-Soundcloud: tinyurl.com/y9fmph4c
-iTunes: tinyurl.com/ys87595w
Gaming Discourse Twitter: @GamingDiscourse
GD Facebook: GamingDiscourse