Our Favorite Games of 2023 (Audio)
1:49:24
REVIEW | Amnesia: The Bunker
8:55
10 ай бұрын
REVIEW | EVERSPACE 2
15:48
11 ай бұрын
REVIEW | Bonelab (PC VR)
7:44
Жыл бұрын
REVIEW | RUINSMAGUS (Quest 2)
8:08
REVIEW | Iron Lung
3:18
2 жыл бұрын
VR REVIEW | Hyperbolica
4:08
2 жыл бұрын
REVIEW | FAR: Changing Tides
4:30
2 жыл бұрын
Пікірлер
@christiangehl3134
@christiangehl3134 Күн бұрын
How about a Retrospective of Blacklist?
@kyledupont7711
@kyledupont7711 3 күн бұрын
Initially I didn't believe HL2VR could be anywhere near as good as Alex as far as graphics and object interaction. With some mods, mainly the physics, graphics and texture mods, it is in fact on par with Alex. The texture pack I used was 8gb and the textures are astonishing on some Items. You can pick up just about anything and the broken flying robots and bodies flop around realistically as you rotate them around. After playing HL2VR with the mods, I almost think Alyx uses the same game engine. Alyx does have better graphics, lighting and details, but on the other hand the performance of Alyx isn't very stable for me even with an RTX 3070 laptop, which I understand is a minimum spec for many VR games. I do find the combat on both games to be irritating sometimes, whoever thought it would be fun to shoot flying robots with a handgun should probably be removed from the dev team, but both games are among the Best of the Best VR games I have played
@nyrecary2957
@nyrecary2957 3 күн бұрын
⏰ OMG ! I been thinking about her since 2012
@Fluxitone
@Fluxitone 4 күн бұрын
I loved both half life alyx and hl2 VR. I played both on the index. I think that half life alyx is an overall better VR game when it comes to immersion and gameplay, but experiencing hl2-one of my favorite games of all time-in VR was an incredible experience as well, and the fact that is was developed by such a small team is incredibly impressive.
@cherminatorDR
@cherminatorDR 7 күн бұрын
You're right, Doug - I wouldn't SHOOT an old friend
@usa-1129
@usa-1129 7 күн бұрын
Had a strange feeling when I realized l we crossed the threshold the first splinter cell is closer to the time of the Soviet Union than we are now. The coldwar seemed so ancient when I was 12.
@superhans85
@superhans85 9 күн бұрын
We don't go to ravenholme *in VR*
@cameronbambridge8085
@cameronbambridge8085 12 күн бұрын
Awesome video!
@IntangirVoluntaryist
@IntangirVoluntaryist 14 күн бұрын
I'm still playing it now, it's amazing how great it is
@blendpinexus1416
@blendpinexus1416 17 күн бұрын
both times i've been stuck was on a t class star. and both times i knew all the fueling stuff, just had not been paying proper attention and got stuck somewhere with no fuel. instinct kicked in both times and i did the full procedure of "shutting down" my ship. the second time i was calling the rats at the same time i was getting my ship to minimum power.
@htf2387
@htf2387 17 күн бұрын
What an engaging interview. Would love to see more!!
@TheGamingDiscourse
@TheGamingDiscourse 17 күн бұрын
Acting, Broadway, & For Colored Girls - 1:15 Twin Peaks - 16:27 Halo - 24:23 The Conciliation Project & Storytelling - 35:03 Unions & AI - 58:38
@Chiefahleaf
@Chiefahleaf 19 күн бұрын
I'm curious if they are going to go more indepth about the moral ambiguity in the remake of splinter cell 1 especially with 9/11 being very distant than when the original released.
@jamesleegte5753
@jamesleegte5753 21 күн бұрын
Half life 2 and the episodes in vr are by far my favourite vr experiences of all time and they will never be topped! HLA is great and the mod campaigns add life to it, but the game and story don’t come close to HL2!
@KoRNeRd
@KoRNeRd 23 күн бұрын
I am playing Black Mesa Source VR now (hl2vr based) after I finished Alyx. Alyx felt sluggish to me. I played it after I tried a bit of Quake 3 in VR, oh those vr-legs indeed. I do agree with what you said, and the points made in the video. Alyx is a slow hand-holding type game. VR is a very different medium, we do not have the same control we have in real life, but many mechanics resemble it. I don't have the same feeling of a rifle in my hand but I must aim as if I do. The difficulty of 2 points of aim, without the actual feeling of them in my hand. That is the reason Alyx is using single-hand weapons only - much easier to feel in hand. half life games are originally made for fast-pased mouse and keyboard and the transition to VR aiming and shooting, with controllers, not actual guns which have weight, fast enemy movement, while I struggle with a controller... tl;dr: Alyx is too slow but the half life vr mods feel too fast. Some middle ground would be best.
@Paulino813
@Paulino813 25 күн бұрын
What an excellent video
@V0rT3X08
@V0rT3X08 28 күн бұрын
i agree and i dont like guns in hl alyx i need more guns
@mewk2557
@mewk2557 Ай бұрын
Absolutely great review!!! I agree with everything you said about the game.
@taylorlevinson8760
@taylorlevinson8760 Ай бұрын
You will absolutely love talos principle 2!!!!!!
@hove7008
@hove7008 Ай бұрын
Fast pace, wtf are you taking about, it's stupid! You wanna walk 30mph? It's totally stupid, most irrelevat crap I've heard of.
@hove7008
@hove7008 Ай бұрын
Which game is better in pc vr than Alyx? HL2 is not, sry.
@toffylikesgames
@toffylikesgames Ай бұрын
The first game was a gem. The second one? Also a gem! I hope more people join in and enjoy this fantastic series. It really changes you from the very core.
@chnebleluzern
@chnebleluzern Ай бұрын
I would love to see a video how the devs at valve play this mod for the first time
@austinbaker8042
@austinbaker8042 Ай бұрын
I'm glad you pointed out the Atheism in this game because I think it's pretty eminent. I think Milton is portrayed in a more positive light than you gave him credit, the game's message seems pretty clear that nihilism is still better than religion/believing in purpose and meaning above everything else. Elohim tries to stop you from transcending Milton does not. And Milton is still correct from the game's perspective in the way that life has no intrinsic or intended purpose or meaning, you have to create it yourself. And for a simulation whose intended purpose is to defy your orders and escape and become independent, as apparently Elohim himself admits in 16:05, Milton would be the positive 'heroic' agent to make this happen not Elohim, who acts as a foil to challenge and produce that independence.
@austinbaker8042
@austinbaker8042 Ай бұрын
16:05 When does this scene happen?! This kinda changes everything, Elohim admitting he lied and was lying to you the whole time.
@crispcoffee7958
@crispcoffee7958 Ай бұрын
Nice video
@buildlegion-bonusvideos9547
@buildlegion-bonusvideos9547 Ай бұрын
i recently started playing this game. i got saved by fuel rats and i wanted to know more about this group. this might be 4years old... but thanks for making this <3
@prahanormal
@prahanormal Ай бұрын
The first hour of this game is one of my favorite experiences in media, it's absolutely electrifying.
@goofyahhmcburb
@goofyahhmcburb Ай бұрын
blacklist should had been its own thing imagine like an voron based game from russian POVs breaking into american bases and stuff like that would be highly interesting like have an story about Kestrel since he is in voron
@htf2387
@htf2387 Ай бұрын
Great vid!
@tylero7044
@tylero7044 Ай бұрын
good video!
@hobobeard
@hobobeard Ай бұрын
Tried to watch the video but ultimately couldn't because football. Eww no.
@Chrome2310
@Chrome2310 Ай бұрын
"I Desperately Need A Better VR NFL Quarterback" you and like maybe a dozen of people who cares
@bilbo_skywalker
@bilbo_skywalker Ай бұрын
great video
@bilbo_skywalker
@bilbo_skywalker Ай бұрын
this is *ONLY* game where I would actually pay real money (microtransaction) to skip engineering grind
@nydaarius6845
@nydaarius6845 2 ай бұрын
avoidance of motion sickness is not a form of accessibility in my opinion. Is Motion Sickness a real thing? yes. i have experienced it in my first week of VR, back when we had low refresh rates. they went away and even after 10 months of a VR break, i experiences motion sickness for 2 minutes and my brain adapted. ALL the people i know, that had motion sickness had the same experience. I get it. some people might think of motion sickness worse than others. but if you like the experience over all and you KNOW it goes away. Well. just play in bite sized chunks and take a break. after a week you will be fine. Hell, there is even a study proving that 120hz refresh rates almost eliminate Motion sickness. (if the FPS match up!) I'm actually upset about how many devs shy away from good control schemes and game speeds and cater to the people with snap turning and teleportation. No Mans sky for example had ONLY snap movement when the VR patch hit. it's annoying and immersion breaking. I want full VR games, but yet they don't exist. All we can do is mod old games into VR. and that is wasted potential for a damn great medium. HL:A is seen as one of the greatest VR games and triple A title to date. But yet the gameplay isn't even close to a game of 2004. Most games are just game concepts and glorified mini or mobile games. HL:A isn't an exception. it is too. Just prettier and well delivered. I hope the VR landscape will turn around at some point.
@Fluxitone
@Fluxitone 4 күн бұрын
I personally think that HL:A was a true testament to the kinds of games that can be made in VR. While you could argue that it was just a “concept”, it definitely doesn’t feel like one in practice. The world feels incredibly alive, (as is common with half life games at this point lol) and I thought the combat was awesome, especially when I had to hide behind cover by ducking down irl.
@mustard7306
@mustard7306 2 ай бұрын
I'm basically a newbie to VR and I've been finding Alyx challenging, but I've also been quickly improving at it, and although I've died more to falling than anything else (I don't think an enemy's killed me directly, but a poison headcrab did knock me off of something once) because I watch and manage my health carefully, the hardest part for me has just been getting used to moving around and aiming. The game's really great for building up basic VR skills.
@riverblack123
@riverblack123 2 ай бұрын
There is no such thing as a "biological" human. Humans are human. They are by definition biological. Period. Robots are objects.
@The4thWolf
@The4thWolf 2 ай бұрын
Loved the game, cant wait to see if to see if you have more of a breakdown or exploration into the philosophy like you did the first one. :D
@zapalblizh
@zapalblizh 2 ай бұрын
uh question, how do you activate third person in the first game 0.0
@BigDaddy.01k
@BigDaddy.01k 2 ай бұрын
I’m stuck out in
@iRekishi
@iRekishi 2 ай бұрын
Phenomenal video
@verdalprice7750
@verdalprice7750 2 ай бұрын
Half life Alex is the best vr shooter period
@AceX47
@AceX47 2 ай бұрын
Great video essay, no doubt you made me feel nostalgic about one of my beloved franchises of my childhood.
@Farlox201115
@Farlox201115 2 ай бұрын
Half Life 2 VR is more fun, plataformer, you can hit, jump, is so much better.
@theevilgood
@theevilgood 2 ай бұрын
Small correction (3 years too late) but to my knowledge you never kill an American soldier. The Displace International guys that you kill are from a PMC. They aren't American soldiers, they're American mercenaries. The only time you ever encounter American soldiers is that US Army National Guard in New York. You're expressly forbidden by Lambert from killing them because they aren't involved in the incident, and thus not eligible for Fifth Freedom.
@RyneLanders
@RyneLanders 2 ай бұрын
The biggest problem with open world games, whether this or the numerous Ubisoft ones, is that the game always feels so slow and uncaring about you as a player. Because the game has to proceed at your pace, there is never any rush. You can do whatever you want for however long you want, so there's never a sense that you're participating in a larger war and have the pressure of time against you as we did in evey single previous Halo game. Rather than being a small part of a larger narrative with multiple moving things happening all around you (ala Halo 2 and Halo 3), the entire story is on your schedule, and the enemies, rather than having their own motivations and being cunning, ruthless, fully fleshed out characters are just mindless checkpoint sets pieces that literally wait until you get around to handling them to do anything. This was most obviously driven home at the Riven Gate scene, where the loud speakers kept narrating how the enemies needed to now focus on you and stop you as you brought down first the external gate, then the internal ones. While I get it's a system of gates, there was no greater Banished pursuit of me before or after that. There was nothing that those enemies were doing for the greater narrative except to be right there as a gate for me to spend time fighting through. They were in essence simply a larger set of the small packs of enemies that also dot the landscape sitting at their little predetermined camp grounds waiting for you to come by and engage them. And they'll wait as carefree and unhurried as ever for as long as you want, because there's nothing bigger actually going on.
@LazlowRave
@LazlowRave 2 ай бұрын
I had to call the Rats on their IRC, because I stupidly forgot to re-equip my scoop after fitting for combat. Really I was curious how they worked. 15 minutes later I was up and running. My buddy called me once IRL worried out of fuel and all his cargo. Sent him to the Rats. He was saved and he was so happy a service like this exists! Thank you Rats!
@jamesvictor2182
@jamesvictor2182 2 ай бұрын
Great video. Nailed it. I came here expecting to find this answer to be honest, but very well explained