I'm sure this game is almost exactly the opposite of what you had in mind with your PC manifesto, but thank you for putting this video together. It saves me a lot of money and frustration knowing not to waste my time.
@wile123456 Жыл бұрын
Game is also an open robbery, costing 80 euros on steam. Like its one thing to price hike to 70 euros this gen, but 80? Square Enix has lost its mind with their NFT addicted CEO
@djtomoy Жыл бұрын
Japanese companies don’t understand pcs
@techpriest4787 Жыл бұрын
@@wile123456 this got to be the historic first for a standard AAA game to cost 80 Euros. And then they slap a cheap engine into it that can not do RT reflections... -.-
@kelathos Жыл бұрын
@@techpriest4787 Not cheap. Their custom engine probably cost them a heck of a lot of money to develop. They just cannot compete with professional engine creation, testing, and development over a huge market spread.
@leonro Жыл бұрын
@@wile123456 I know it's crazy, but that's exactly what Sony did with PS5 games and suggested that other developers follow: increase prices from the standard $60/60€/£50 to $70/80€/£70. They've done the same thing with FF7R and this will also happen with Returnal.
@NathanRobinsonCDF Жыл бұрын
Another unbelievably detailed (and necessary) deep dive. Loved the N/S/E/W camera movement analysis, always blown away by the ingenuity of the DF team.
@Gr8VKS Жыл бұрын
Very honest and great review. I tried the Demo on my RTX 2070 super at 1440p and seriously the poor performance for such ridiculously bad graphics is completely mind boggling. Even 10 year old games have better texture quality than this.
@chatdos9 Жыл бұрын
I have the same GC. I’m glad to read it because I bought the ps5 version. Even if the ps5 version looks not really good.
@Beastw1ck Жыл бұрын
It’s pretty much what we all feared. If we have to upgrade our hardware for vastly improved visuals, fine. But upgrading our hardware to run games that don’t look any better? Oh boy.
@notlekrut Жыл бұрын
Honestly, it's not even the texture quality. That's actually fine really. But dear god, it's the most visually dull I've seen in years. The lighting is terrible, zero depth. Shadows are screwed, no fallback for long distances so stuff in the distance has no shadows. Overall environment complexity is non-existent. The lighting sucks. Ambient occlusion just seems broken. Oh and lighting is terrible Just look at 01:12 - 01:20, perfect example of how bad the game looks. The whole thing looks so empty and dead! Missing shadows a few dozens feet away right in front of the camera. Lighting makes everything literally the same color, it's completely uniform. Absolutely dull environment with just basic elements that seemed to be dragged there and never iterated on afterwards. And that's how the whole game looks. Outside of cities it's just basic terrain with trees, grass and other bolted on structures, with basic variability in environment structure.
@ThisguyQuake Жыл бұрын
FF15 looks better than this game.
@gtx1650max-q Жыл бұрын
@@notlekrut I love how you mentioned lighting sucks 3 times xD and yes you are right, textures are alright. For example in Resident evil 6, textures are very low quality but boy the ambience , colors, and lighting makes up for it and game still manage to look really good even by todays standards which honestly have gone down to gutter with releases like gotham knights and forspoken. That's why artistic direction is more important than all the shiny RT tech devs slap on nowdays.
@DaPunkNdFunk Жыл бұрын
Thank you for your work Alex! We know you're gonna be on a tight schedule in the next weeks, but the quality you are putting in your analysis is always outstanding. Much love! ❤️
@maxpeterson3178 Жыл бұрын
Devs should be paying big sums to you guys to test their games ahead of launch. I look forward to these videos. Only thing is I wish you got code early enough to post on launch date. I'm 6 hours into the game banging my head because I didn't turn off RT earlier. I'm on a 4080 but paired with 3700x and RT is killing me in this game. Cyberpunk I could do on psycho and get mostly above 60 except in the heavy city areas.
@sylwesterpastuszka5593 Жыл бұрын
I think those tech reviews are probably a good reason why the devs like FromSoftware will likely never give an early code to DF guys when they know they didn't put much effort into PC port.
@GuyWhoLikesTheSnarkies1435 Жыл бұрын
Digital Foundry QA Consultant when😆
@theoldpcgamer77 Жыл бұрын
Just a note Alex clouds being lowered do affect some fog like clouds at ground level that go missing on lower settings, otherwise yes the clouds in the sky look no different.
@mash2481 Жыл бұрын
The skybox looks dated as hell.
@MASJYT Жыл бұрын
Then they should've call it fog quality.
@JustFeral Жыл бұрын
@@MASJYT Or better yet, seperate the settings for fog and clouds.
@HondEpic Жыл бұрын
@@JustFeral There actually is a fog quality setting right right above cloud quality 🤔
@theoldpcgamer77 Жыл бұрын
@@HondEpic The fog one controls the mist into the distance. As i said their is some ground level cloud like stuff that looks like a cloud like thing but on the ground, the lowest setting removes it and the highest setting has an almost volumetric looking cloud at ground level. They are not the same thing.
@Helifax19 Жыл бұрын
wow... just wow.... so I guess I can't play this game on my RTX 2080 super (8gb VRAM GPU). I can play Witcher 3 with full RT and Cyberpunk 2077, but not "sporfoken"? Wow just... wow! when I heard the 12GB VRAM part I literally chocked... what the hell are they doing?! The day when CACA-O looks better than RTAO, I never thought I would see... Fantastic Video as always! Kudos
@oopsgaming7111 Жыл бұрын
THANK YOU!!! ❤️ This is a big FU to all the laptop used who spent money on the 3070/3080 with 8GB VRAM. Thanks for saving me the time to buy and refund it later ❤️
@andrimarjonsson9011 Жыл бұрын
This is where the fun begins!
@R3AL-AIM Жыл бұрын
The 24GB of ram got me lol
@takehirolol5962 Жыл бұрын
Yep, the Boogeyman of getting 32 GB RAM is finally here...
@Z3t487 Жыл бұрын
Lol, this game needs 24 GB of RAM?
@cliffturbo2146 Жыл бұрын
@@Z3t487 You gamers should get on high standards. Find the best parts in the net and force your games, even an NES game to go up to 4K and 120 FPS. No. Frame. Drops.
@Youtube-Censorship-Police Жыл бұрын
@Z3t487 bad optimization makes things like this possible xD
@saricubra2867 Жыл бұрын
When i run the Switch emulator and Smash Bros without a graphics card, that's the total amount of memory my system uses.
@Nicholas_Steel Жыл бұрын
13:54 I imagine HDD owners are having a fun time, hearing their drive churn away endlessly while the game is struggling to read 90+GB's of data from it for... some reason.
@hj-hv6rt Жыл бұрын
I mean this game is a bad example, but I really don’t think games being designed around SSDs in 2023 is unreasonable. Something weird going on here tho
@moonknightish Жыл бұрын
HDD owners should buy an SSD
@id_avalon3451 Жыл бұрын
@@moonknightish yeah, nobody deserves HDD xD
@michaelmonstar4276 Жыл бұрын
I pity the fools still running games from HDDs anyway. - I mean, come on, really?... I'm often a late adopter, but I had no budget around 2010 and got an SSD. Never looked back. - You can get ANY decent SSD used for a few tenners, even if it's just like half a or even a quarter of a terabyte. I would even recommend using a USB-drive over an HDD. - I feel like an HDD might just die with this game. - HDDs should be relegated to storage or backup use only. They're great for that.
@noahosborne8581 Жыл бұрын
@@michaelmonstar4276 Agreed
@gwynbleidd9921 Жыл бұрын
Thanks for another great review Alex 👍
@buddhabrot Жыл бұрын
high quality technical review, as always! thank you very much for your service.
@eisra3625 Жыл бұрын
Thank you so much Alex. Es ist einfach traurig.... Ich danke dir wie immer unendlich für deine Videos
@willfriend79 Жыл бұрын
I guess sometimes this must be a frustrating job to do (specially for Alex on pc) but exposing such poor game developments (and the companies behind them) is so important that I can't thank you enough for doing it, DF.
@generalcjg Жыл бұрын
I feel bad for Alex having to continue to tackle bad PC ports of new AAA games given what he had to deal with in 2022. I really hope one day he can finally happily say we got a great PC port for the latest AAA video game.
@ArchieBunker11 Жыл бұрын
Its the superior version. He’s luckier that john
@generalcjg Жыл бұрын
@@ArchieBunker11 Yeah, it's better than PS5, but that isn't saying much, it still isn't a good PC port.
@RDR911 Жыл бұрын
Dead spaaaaaace
@Jev55 Жыл бұрын
OR...hear me out...we all understand that PC gaming is dying and embrace consoles and mobile
@Deliveredmean42 Жыл бұрын
@@generalcjg Well it certainly as quality as the game itself I guess?
@Raziel1030 Жыл бұрын
Been waiting for this!!!
@dannykovacs1928 Жыл бұрын
Thanks for a solid review on PC Alex. I bet this game wasn't the most fun to do a deep dive on, but your work is much appreciated from the consumer side.
@SmogginMog Жыл бұрын
Oh my gosh did you freaking just ACTUALLY review the game Forspoken. Oh my god this is so crazy, I guess you do this now. -Forspoken Style Dialogue
@Saif0412 Жыл бұрын
🤣
@Kryptic1046 Жыл бұрын
😂😂
@terrancecloverfield6791 Жыл бұрын
They're trying to appeal to the GenZ crowd and those terminally afflicted with valley girl uptalk dialects. (i.e. Californians).
@DD-fs9xt Жыл бұрын
He reviewed it... With his freaking MIND
@iurigrang Жыл бұрын
So let me get this straight. The game is not what I would call a success, the review was a fricking bomb, and, oh, yeah, you still make fun of it? Yeah, ok, that is something comment sections do now.
@SteveJonesOwnsDSP Жыл бұрын
I already forgot about this game. Forspoken should be retitled Forgotten.
@itzdcx Жыл бұрын
wow
@JayUchiha17 Жыл бұрын
Savage
@a36538 Жыл бұрын
Oh look there’s a kid being edgy 😂
@caleb_widogast_fan Жыл бұрын
@@a36538 nah the game is just shitty
@Name-tn3md Жыл бұрын
@@a36538 yeah he thinks that he is funny
@ultimablackmage Жыл бұрын
Both the PS5 & PC version have a memory leak issue too. Most won't encounter it on PS5 unless they play a session for 8-12 hours, but the PC will be hit way faster depending on settings & how much RAM you have.
@nick13b Жыл бұрын
ps5 has such bad memory leak
@flingymingy Жыл бұрын
Despite the woes I’m excited for direct storage
@Hathos9 Жыл бұрын
DirectStorage is great. This implementation by Forspoken was terrible.
@LordShrub Жыл бұрын
@@wizzenberry As proven in this video, it's not just about loading screens. 4s vs 6s isn't a big deal. It's about relieving the CPU of its workload and moving it to the GPU. Spider-Man would be amazing if it had Direct Storage because it's CPU bound and stutters and freezes while streaming the world assets when swinging.
@thecstineman Жыл бұрын
Great job Alex!
@TheDwarvenDefender Жыл бұрын
"HIGH CACAO?" Is there some kind of chocolatey form of ambient occlusion I don't know about?!
@TheDwarvenDefender Жыл бұрын
(I Google'd it immediately after making this comment BTW.)
@MASJYT Жыл бұрын
More like CACA said John lol.
@CrazyUncleDrew Жыл бұрын
I have to comment on these reviewers that are thrashing this game. I've been playing games for over 4 decades and having played most genres... you can tell when a game is going to be good or not. Sort of like watching a trailer for a movie or watching the first 15 minutes of a show and turn it off because you just KNOW! SOMETHING about this game kept pushing me to check it out. Even though everyone thrashed it. I'm a huge Read Dead guy, love games like Control, Mad Max, Just Cause, Dragon Dogma, Infamous, etc... SO, I picked it up and have been playing it non-stop since. I'm about 15 hours in at this point. Here's my quick take... A good buy and I've been having alot of fun. Alot of fun. ALTHOUGH, you have to walk into this game with clear expectations so you can get past a unfortunate hump in order to experience the game as it was intended.... It takes almost 8 hours to get past the hump. YES, 8 hours. I'm with most reviewers in that it's a really strange choice to cause a player to go through 8 hours only to finally open the game up to play a game that I believe is the core of what the developers intended. I also realized about 3 hours in that I could remap my buttons on my PS5 controller. Once I did this, it was smooth. WAY BETTER. For example, I remapped the shooting button from Trigger to Square. Parkour / Run to R1 and Magic selection to trigger. No joke this changed everything for my play style and was smooth. I also bumped the sensitive up. All this combined to make combat smooth and fun. Once I hit that 8 hour mark, the game opened up, combat became alot of fun, parkour was a blast and the game just became very smooth and fun to play. I'm hooked at this point and looking forward to jumping back into keep going. THIS is in my opinion the problem with the reviews. I'm not sure they actually played past the 8 hour mark and if they did they were so focused on obvious issues they couldn't enjoy the game at the core. Combat and Traversal. That's unfortunate. I also think there's alot of reviewers that are ALLLLLLLL about story instead of gameplay. They JUST can't get past dialogue or the story. Which also is unfortunate because a game is called a game for a reason. Not a movie, not a TV show but game. YES, the story sucks and dialogue is bad BUT the gameplay is awesome and the world is somewhat empty but really fun to explore. So many open world games that were empty and looked like crap and people still gave it raving reviews. Enemies aren't that varied but still fun. IT'S FUN. Again, been playing for 4 decades and todays gamers just seem spoiled and entitled. I remember playing Soldiers of Fortune and original Far Cry and Golden Eye and having a blast. It was all about the gameplay, not graphics, not story. SO, I'm really enjoying it. My son made fun but tried it out and now he keeps asking me everynight if he can borrow it. He's a hardcore Souls, Elden Ring, Bloodborne guy, he's on game plus 4 times over on each. For me that says something. Give it a go, get past the long 8 hours and boom, awesome game that I'm HOPING the developer is capable of coming back with a sequel and improve on all the stuff that gave it that unfortunate hump.
@GekyumeD Жыл бұрын
I'm sorry for you Alex... These pc port are hitting right on the feelings. I hope you will feel better with the play and the test of Hi-Fi Rush
@anasevi9456 Жыл бұрын
this game is trash on every level, storyline and gameplay are if anything worse than the visuals. What an irredeemable dumpsterfire.
@GekyumeD Жыл бұрын
@@anasevi9456 hi Sony! Don't you think you are too old to create fake accounts and show hate on opponents games?
@gogadev Жыл бұрын
@@GekyumeD Do they actually put an effort to create fake accounts? Honest question.
@berkayjan11 Жыл бұрын
You're doing such a good job that I understand the game is bad in optimization if its not approved by you. I think every developer should send you their copy for extensive testing before releasing their game.
@rexomnipotentus387 Жыл бұрын
Ray Traced AO is only active in very small radius around the main character and by very small, I mean very small. If you turn the camera around in game and directly look at the main characters face, you can clearly see the difference between RT on and RT off. The same goes for characters that are close to Frey. My guess is that RT AO was only implement to have better AO on characters you are talking to in the game. RT AO actually makes the characters noticeably look better, so it's definitely something that I won't turn off. I guess the reason why RT AO works with the shoes on the shelve is that the shelve is within the very small radius around the main character that has RT AO. I've seen RT AO have an impact on objects very close by, but taking one or two steps back and it changes to normal AO.
@kickfister Жыл бұрын
In that scenario it's a complete waste of resources. CACAO could have accomplished the same thing if they didn't tune it to be absolutely hideous. The default values for that shader are so significantly better, idk what they were thinking.
@lilpain1997 Жыл бұрын
@@kickfister judging from the overall state of the game... I'm not to sure they were thinking. This thing was a huge flop before it came out and they still didn't bother to listen to complaint's ( actual complaints btw )
@pipgoesthepossum Жыл бұрын
I could see them doing that theoretically for performance reasons, but, a.- we're not seeing performance benefits you should see from something like that, and, b.- it would be fairly straightforward to apply RTAO specifically only to characters. Applying it to a small radius around them is a really backwards, awkward, and unnecessary way of doing it, if they were trying to do that. (Which I'm honestly skeptical they were.)
@darkl3ad3r Жыл бұрын
You know you messed up when Alex "The Ray Tracing Connoisseur" Battaglia recommends keeping all RT effects off.
@BPMa14n Жыл бұрын
I was waiting for this video not because Forspoken interested me but because of the insane PC requirements, why did it require so much Ram and VRAM? too bad Alex didn't touch the subject of System Ram. But this ultra fail so early in the year is a blessing if other game companies take note and don't allow this to happen to them.
@Lock2002ful Жыл бұрын
Yeah, no talk about ram or dual sense feature support or lack there of is also something that I don’t get. Personally lately I find DF’s videos have been lacking.
@lynackhilou4865 Жыл бұрын
@@Lock2002ful well john talked about dual sense features on the ps5 video and said he wouldn't recommend using it in this game , so maybe that's why it wasn't mentionned But i agree , i think their videos a while back were better but maybe it's just because forspoken isn't that good
@IHeart16Bit Жыл бұрын
Oh sweet summer child, it’s going to continue all year every year. Just you wait till Starfield comes out. 😂 I get a morbid sort of joy out of experiencing Bethesda launches first hand.
@tomaspavka2014 Жыл бұрын
The game is play5 exclusive + 50% Ram compared to xboxS. Every graphics card with less that 8go Ram are fu..ed even with 6 teraflop
@lynackhilou4865 Жыл бұрын
@@tomaspavka2014 but the problem is that this increase in unwarranted since the game has average or sometimes questionable texture quality , if it demanded 12gb and delivered a truly next gen experience it would be a bit understandable but the problem is that it's unoptimized , really demanding and has nothing to show for it in terms of fidelity
@hikaruyoroi Жыл бұрын
"If your GPU has 8GB of VRAM, I can't recommend you play this game" Laughs in 1060 6GB
@dandrawsit4915 Жыл бұрын
1050ti 4GB
@razor_no1 Жыл бұрын
They always compare a console $499 to a PC with 4090, of course PC looks good then. Would be VERY sad if not! But never a comparison with 1060, 1660 or other GPUs which are MOST USED in Steam (hardware survey) because THEN the PC would look very bad... Every PC gamer has a 3080 or 4090 .... yeah right .....
@Doc_Valparaiso Жыл бұрын
1060 3gb... in my six year old pre-built I bought for $300 five years ago. It was a huge step up from my PS4 at the time. Still does a fine job with my backlog too.
@nou4605 Жыл бұрын
@@razor_no1 Maybe because all those GPUs came out before the PS5? Steam surveys don't mean jackshit. Most of those people are playing F2P MP titles. Even a 3060 Ti will slap around a PS5 in most games.
@garyb7193 Жыл бұрын
@@razor_no1 Facts! I believe the Nvidia RTX 3060 - 3080Ti or Radeon RX 6650xt - 6800xt are sorta the sweet spots for pc 1440p / entry 4K gaming. Anything above or below these cards are kinda disingenuous in a PS5 / Series X comparison. These consoles seem optimal from around 1440p native to 4K with upscaling technology.
@charaznable8072 Жыл бұрын
Since this is a Square release it would be safe to assume that none of these problems will ever be fixed.
@pipgoesthepossum Жыл бұрын
Thanks for your coverage, Alex. Obviously not a great outcome, on the games' side, but valuable insight and reporting for users. It really seems like this title was a troubled project, in general. A real shame.
@wiegraf9009 Жыл бұрын
Honestly shocked the game even has DLSS support! Edit: The sparkling is no doubt a bonus for Twilight fans! I wonder if fans will be able to hack in some RT that isn't a joke. Seems unlikely given that this isn't a UE game... It seems that DirectStorage will be progressively more useful for those of us with mid range CPUs
@wiegraf9009 Жыл бұрын
@@vivifell The RTGI reshade plugin is screen space only but it can definitely save some very average looking games!
@eslzack5490 Жыл бұрын
Very soon... Square Enix: we are disappointed by sales figures.
@kronozord8346 Жыл бұрын
I hope they do. Money its the only language management understands.
@superwhizz114 Жыл бұрын
One of the games of all time
@duppypixels Жыл бұрын
yes, one of the games of all time. make this make sense lol
@rollcats1290 Жыл бұрын
It’s a game. One of them. Of all time. Makes sense. (It’s a common mishap on forums to forget the adjective I.e. ‘greatest’. They are playing on that meme but being literal here. It is just literally one of the games of all time lol)
@superwhizz114 Жыл бұрын
@@duppypixels It's not an amazing game but it's not a terrible game. It's just a game, one of the games ever made
@MoonTiger88 Жыл бұрын
I downloaded the demo, got into the main menu, and the game said: "GPU memory usage: 4881 MB / 5015 MB" 10/10, highly recommended
@azumag4432 Жыл бұрын
15:47 *Y I K E S* Also....Forspoken and the complete version of that Final Fantasy Remake game are the only 2 games that are 79.99euro (instead of the "usual" 69.99euro) on Steam! And yes...both of these games are published by the same publisher...Square Enix.
@No1_1no Жыл бұрын
They need every cent because they start to feel the effects of making trashy games for years and being taken by surprise that these bad games underperform sales wise.
@bltzcstrnx Жыл бұрын
Modern Warfare II also use the new higher pricing scheme. Sony started the trend with 70 USD/80 EUR pricing on PS5. Then publisher followed, I guess both Square Enix and Activision are bringing this trend to PC market.
@Walamonga1313 Жыл бұрын
Yeah it's ridiculous. I'm not european, but both games are also insanely expensive for me too. In the US store they're 69.99usd. But on MX store they are 76usd lmao. How tf do they expect us to buy a more expensive version, when in average we earn 4 times less than people in the US? Same goes for europeans, some live in 1st world countries and can afford it but others don't yet they still get screwed by the EU pricing EDIT: I forgot to say, fuck Squeenix
@meuns86 Жыл бұрын
The DF team would make a great QA team !
@eneapellegrini3356 Жыл бұрын
I have a 10gb vram card and the same texture loading problem occurs at any setting, so 12 is probably the bare minimum to avoid "PS2 nostalgia"
@waterheart95 Жыл бұрын
Dang PS2 games had bad textures but the pop in and texture loading was great on ps2. Actually this seems like a game that was rushed and not finished, especially in the performance.
@MLWJ1993 Жыл бұрын
Eh, I've seen PS2 games look less dull than this (better lighting, go figure)... This game could have the highest resolution textures & it still wouldn't save it from looking mediocre.
@SirMo Жыл бұрын
Glad I bought the rx6800 (16GB) over the 3070 (8GB).
@waterheart95 Жыл бұрын
@SirMo Yup, Nvidia was having a day of stupidity when then made that card with that amount of vram. They didn't take account of the bad optimization of some new games and demanding software of the future.
@darrens3494 Жыл бұрын
Ridiculous requirement honestly.
@eddyhg8098 Жыл бұрын
Now that you did that manifesto it would be neat to add the checklist of the game at the end of the video to get an overall idea on the features present in a title :D
@pan5001 Жыл бұрын
I wonder how many times Alex had to re-record as he accidentally called it Sporfoken ;-)
@colonelvector Жыл бұрын
Did I just do that? Did I just like the video? I just liked the video, with my hand. I just liked the video, with my freaking hand! I'll probably subscribe next
@veryDave Жыл бұрын
The camera motion stutter seems tied to the RT Shadows option being on - it was either gone or highly mitigated for me when RT shadows was disabled. I hadn't realised it was to do with camera though, just thought it was microstutter/framepacing getting hit. Was hoping you'd have been able to dig around though regarding your lighting being broken on that court scene, after seeing myself and others on PC without the same issue (I know, I know, "Works on MY Machine™"). Also amazing to hear the loading speed is just that good and not THAT reliant on DirectStorage.
@astrea555 Жыл бұрын
Great DS testing!! thank you Alex
@Lock2002ful Жыл бұрын
Yess, finally!
@nooneluvsme7596 Жыл бұрын
Did I just click on this video with my mind...DID I JUST CLICK ON THIS VIDEO WITH MY MIND
@anabang1251 Жыл бұрын
You just watch shit...with your eyes
@sijedevos2376 Жыл бұрын
Weirdly enough enabling rt ambient occlusion increases fps for me and sometimes is decreases it. Also the stutter that isn’t visible on framerate graph is something I also noticed. I’ve also had it when moving fast
@BomimoDK Жыл бұрын
Dynamic scaling frametaimes mirror those in recent AC games. probably relating to the game hedging between two resolutions, one below the MS budget and one above. So it rapidly swaps between "oh, i'm over budget for this resolution, better downres." "now i'm under budget, better res back up!" indicates there's a treshold for the scaler that should handle when to step back up the internal res that isn't doing its job.
@Subninja2012 Жыл бұрын
Well said.
@Tectosaurus Жыл бұрын
This game needed another good 6 months MINIMUM. Great review again, thanks for saving me money. 😅
@SLE3PR Жыл бұрын
Meanwhile at the Square Enix Quality Control and Performance Optimization Office: *wind rustles softly as a tumbleweed drifts by - emptiness, void, barren*
@ScavengerFX Жыл бұрын
Looking good in your review! Thanks for the info.
@kwedl Жыл бұрын
I wonder what will happen with Luminous and the Luminous Productions. It's been 7-8 years and there are still only two games made with that engine. I really think they should move away from big budget titles and either try out AA titles, which works well for Square or split the dev team among the other dev teams and shelf Luminous Engine. Basicly all of Square moved on to UE4/5 aside from XIV and XVI which ironically use a very early branch of Luminous, but that team just turned it into something completely different.
@Drilbit Жыл бұрын
Tbh I wouldn't be surprised if they just old yeller both of them if forspoken underperforms.
@ibrohiem Жыл бұрын
The problem is Japanese devs usually waste time and money reinventing the wheel with every game. They wasted time building new engines and not enough time developing the middle ware. So they end up with a good renderer when they first announced it, but no one else used it because it's so hard because of no support. So they probably ended up with all kinds of bugs that they can't even track down.
@Dratio Жыл бұрын
@@ibrohiem Capcom's RE Engine seems to have turned out pretty damn good though
@bankaispirits Жыл бұрын
@@Dratio lol the fact the ReEngines been rewritten for the RE games (first and third person) street fighter, and their new game prag Mata, it not only looks beautiful but optimized, safe to say REegines winning
@JJBCrimsonKnight Жыл бұрын
@@bankaispirits Used on DMC5 as well. A very strong engine indeed.
@adrianogil Жыл бұрын
I watch this channel for years and this is the first time that’s I see one game don’t have an “optimized settings” because is a dogs***. Thanks for saving money for a lot of people.
@Deathdemon65 Жыл бұрын
The game doesn't have directstorage 1.1 implementation it has the basic implementation of directstorge which uses CPU for decompression as opposed to GPU decompression that's why we see different loading times on different CPUs
@Jayden1766-b7o Жыл бұрын
Rip Square's last own inhouse engine.
@dirtkiller23 Жыл бұрын
You should try testing loading times and performance on much slower SATA SSDs and HDDs, loading time in demo on a SATA was a second compared to HDD's 2 minutes.
@TheRedRaven_ Жыл бұрын
The game could have instant load times and it would still be garbage.
@NedransVikingar Жыл бұрын
@@TheRedRaven_ I has instant loading times if you use ram cache. I have absolutely 0 second load times on my nVME with 120 GB ram cache. It's still rubbish because the textures are just so bad with 8 GB of VRAM. I'd prefer if I could just disable texture streaming and choose the texture option myself.
@OptimousePrime Жыл бұрын
Sporfoken! Brew on the go and Alex on the Telly :)
@mandrews6282 Жыл бұрын
Yesterday you guys mentioned a second Dead Space in depth look coming today, but I assume this was delayed due to the hotfix that came in yesterday afternoon correcting the VRS issues. Appreciate you being able to swap in a new topic.
@dannonyogurt98 Жыл бұрын
Pretty sure Oliver's video already went live to Patreon supporters yesterday. They might make an updated video but that could mean waiting another 2 days for everyone else in order to give Patreon members early access.
@mandrews6282 Жыл бұрын
@@dannonyogurt98 oh maybe that was it
@philipegoulet448 Жыл бұрын
Minor mistake: at 12:36, i'm fairly certain the ssd is at 500MB/s, and not 500GB/s :) Very detailed analysis, as always!
@marsovac Жыл бұрын
RTAO seems based on the proximity of the protagonist head (one or two feet). Very clever programming - if it were VR :D
@kinnawolle Жыл бұрын
Schöne Überraschung am Ende 👍🏻
@Im_Behind_You Жыл бұрын
VRS 1.0, like AMD Chill, only takes effect when input is detected. So you have to be moving at the very least to see the blurry difference
@hotdognl70 Жыл бұрын
That outro... Great summary!
@MukiMuki688 Жыл бұрын
If you had told me Forspoken was made by Ubisoft, I'd 100% have believe you.
@calamdumr Жыл бұрын
Thats why hes named after a beer no eyes at all
@abysswalker3357 Жыл бұрын
correction sporfoken*
@ApexLodestar Жыл бұрын
I have an RX 6700 XT + Ryzen 9 3900XT + 32GB 3600C16 with S.A.M enabled and so far, no texture issues nor crashing. Game still most DEF needs optimization patches. Areas with high foliage will tank fps. Aside from that, it's been generally playable (for me) at 60fps.
@SvmJMPR Жыл бұрын
This might be a long shot, but in 9:10 the rtao seems to fade when Frey's actual 'head' from the model steps back? Maybe in gameplay, for some reason, the RTAO is based on proximity to Frey's head instead of the Player's camera.
@niks660097 Жыл бұрын
lol, it could be, PS5 is pretty capable when it comes to RT, just look at metro exodus 60fps with Ray traced dynamic GI and that too at 60fps..
@saricubra2867 Жыл бұрын
It should be called LMAO config instead of RTAO.
@facuuaf Жыл бұрын
Couldn't wait for more coverage of my favorite game Sporfoken
@WH250398 Жыл бұрын
In a few weeks this game will become "Unspoken"
@Darkerxz Жыл бұрын
I'VE BEEN WAITING FOR THIS
@germanCouchWarrior Жыл бұрын
SE mastered the way of underwhelming people with their pc ports.
@eyal.herlin Жыл бұрын
Nice outro clip at 20:43 to sum up the review :)
@El_Maveric Жыл бұрын
In the Forspoken Demo, the frame limit does not work properly. RTSS also doesn't work well. Set your monitor to 60Hz and turn on vsync and it's smooth camera.
@AlmondPOP Жыл бұрын
as far as i can tell there is no way to run the game at 60hz exclusive fullscreen if you have high refresh rate monitor in this game... which is baffling
@El_Maveric Жыл бұрын
@@AlmondPOP You set the desktop to 60Hz, turn on the game and the borderless window.
@AlmondPOP Жыл бұрын
@@El_Maveric yes, i just prefer exclusive fullscreen b/c vsync tend to be more stable and freesync is a bit less wobbly with my monitor
@El_Maveric Жыл бұрын
@UnrealStutterEngine RDR2 has a similar problem and when you rotate the camera there are minor stutters even with fps locked and Gsync. This solves disabling Gsync entirely in NVCP and relying on normal in-game vsync. In Forspoken you just need to rely on vsync because the game engine doesn't like the fps limiter but you don't need to disable Gsync in NVCP. Conclusions. Forpoken doesn't like the fps limiter. RDR2 has a problem with overwritten vsync when using Gsync so you need to disable it and rely on vsync in game.
@AlmondPOP Жыл бұрын
@UnrealStutterEngine it all depends on preferences and individual tolerances but freesync and gsync-compatible are not super stable. the monitor refresh rate goes up and down even if the framerate is locked solid (check out battle nonsense's video on the topic). i personally don't like using freesync below 80fps and prefer vsync at 60 if they are working correctly (with freesync as a backup). also you should consider using rtss to lock the framerate because they are much more stable and do better job at locking frame rate than nvcp.
@turtle30304 Жыл бұрын
Thank you for this video, I've been waiting lol. At least I know not to waste my money.
@Zia_Ali. Жыл бұрын
Excellent video aside, couldn't help laughing at the 41 clown/jester awards given to the developer post @ 17:09 🤣😂
@msnehamukherjee Жыл бұрын
Well deserved. All devs who worked on this game are literal clowns.
@CasualGamers Жыл бұрын
It would be interesting to see what settings the console is running
@alejandrodg82 Жыл бұрын
Another incredible analysis Alex! this developers shoud be put to shame. The 8gb textures are just terrible. The RT implementation is a joke. Stop wasting money on DENUVO and pay people to actually care about the work being done. - - content idea: HALF ASSED PC port ranking for 2023
@shaw0017 Жыл бұрын
These reviews just help me make good informed purchasing decisions. I should have waited for the Dead Space deep dive, I unfortunately had to refund as my i7-9700k/2080 super could not get the game playable at all.
@St0RM33 Жыл бұрын
12:38 you have mistake on the sata ssd, it's definitely not 500gb/s but 500MB/s
@fraserlong Жыл бұрын
That sparkle at 3:22 might go away with DLSS 2.5.1 as that totally disables sharpening which often causes that kind of effect.
@Techno0Raver1992 Жыл бұрын
Jep. Looks better with 2.5.1
@ArifDiamanta Жыл бұрын
Finally... thank you Alex 🤩
@brutlern Жыл бұрын
Oddly enough, the game never crashed for me (18 hours played), nor did I have missing textures/objects. (on a 7900XT). But the fps drop for camera movement is there.
@imo098765 Жыл бұрын
7900XT has 20GB of VRAM so it should be fine if 12GB was designed for High settings
@MadsterV Жыл бұрын
man, virtual shadow mapping is hard to beat. If I was in charge of an engine, that's what I'd be doing for shadows.
@youluvana Жыл бұрын
11:11 I have this stutter in most games. Unless I turn on g-sync, turn on v-sync and turn off frame rate limiters. Yes fps limiters, such as in nvidia control panel or in Riva Tuner Statistics Server, make my variable refresh rate stop working. And it's very noticeable on 60 Hz screen with not super high fps. But it seems like some multiplayer games don't have that issue. Stutter happens even if I set fps limit to 60 and the frame times graph is flat line. My amateur guess is that it's periodically skipping a frame. Because the timing isn't perfect. With just g-sync and v-sync, the frame times go all over the place. But no stutters. My screen is FreeSync BTW. Using as g-sync compatible.
@omsa831 Жыл бұрын
DF would sure wok great as QA testers for developers
@Jamic9 Жыл бұрын
I tend to buy a very high end PC every 4 years or so. My ageing NVidia 2080 Ti equipped machine is now due a replacement. But looking at the current state of PC gaming, I think I will stick with my current PC, coupled with my PS5 and XBSX for at least another year.
@LogLauncher Жыл бұрын
Haha, great video! Love that ending xD
@js1zzle Жыл бұрын
it's a wonder how this game was ever greenlit
@Zackasaur1917 Жыл бұрын
It has its technical shortcomings, but I am having a great time playing this game on PS5. Really glad I bought it!
@LarryAsberryJr Жыл бұрын
Thanks for yeoman's work Alex. I've been waiting on your review. As I have an 8 Gb 3070 Ti, I'll be waiting until they optimize this game. I appreciate all your hard work!
@ttwinsturbo Жыл бұрын
Man seriously you see how bad this game perform and score 1.8 on metacritic and you wan buy this sh*t … I don’t wanna this even for free!
@cunt5413 Жыл бұрын
I think you can get a demo. But I wouldn't buy this dogshit game.
@maximm. Жыл бұрын
Based on how bad it is running atm I sadly do not think that there will ever be a time where this game ist "optimized". There is only so much they can do. Seems like the Engine is just bad.
@Phil_529 Жыл бұрын
If you're at 1440p you'll be running the game great. Drop in dlss 2.5.1, add your own sharpening, set everything to "high" and ignore the RT options.
@brettlivingston595 Жыл бұрын
This port is truly Sporfoken!
@sevach Жыл бұрын
I think the optimal setting is not buying this.
@ddthegreat Жыл бұрын
Wow that comparison with Cyberpunk was striking! Goes to show that modern graphics features is no substitute for good art direction
@DavidAlfredoGuisado Жыл бұрын
Dev got 41 🤡 awards on that Steam post. Definitely users are not happy with this poor showing.
@TVAlien Жыл бұрын
After playing the demo, I'm not surprised.
@EVPointMaster Жыл бұрын
12:28 500GB/s ? That's one fast SATA SSD
@hectormanuel8360 Жыл бұрын
I can't wait for a tech review on Hi-Fi Rush
@MrH-GB Жыл бұрын
Looking forward to your Dead Space Remake video. I finished it today and it has so many technical problems on PC, the stuttering is wild, and the last boss is borderline broken as it has some of the worst frame rate drops and stutters I've ever experienced, so I hope you can make it to the last boss (or borrow a save file).
@reNINTENDO Жыл бұрын
Oh damn, thanks for the heads up. I've been very tempted to pick it up, but I'll definitely wait if there are major issues like that. Callisto Protocol ran extremely well for me when I bought it on a bit of a sale a few weeks ago, with no or very little shader compilation stutter, but evidently the stutter struggle is an ongoing one... And sadly not something _just_ regulated to shader management.
@MrH-GB Жыл бұрын
@@reNINTENDO I would 100% wait. The hardware doesn't exist to brute force the traversal stutter so it has to be fixed with a patch. And even though DSR does precompile shaders on the menu, I'm not convinced it works correctly, as I definitely suffered from compilation stutter many times during my playthrough, with the last boss being completely ruined by it (I ran the fight a second time to confirm and it was perfect, so at the very least the last boss is not being precached). Overall it's a very uneven, disappointing experience from a technical POV, but the actual remake itself is glorious, and I wish I had waited to play it. I will be doing a NG+ run once it has been fixed.
@deceitive3338 Жыл бұрын
How often are you seeing stutters? I've been playing it without much issue, I've seen a couple stutters but they have been few (literally 2 of them 3 hours in) and far between. Running at 4k Ultra w/ DLSS Quality on a 3080ti, it runs at a solid 60fps
@xClanPkSx Жыл бұрын
Damn, impressive review
@HeinSmit1 Жыл бұрын
On my RTX 3080 I also get the bug with textures not loading even when dropping it down to standard. Really shameful launch this game. The eye opener is the SSD usage figures, I can't see that as being healthy for an SSD
@navid617 Жыл бұрын
Those are SSD reads and don't hurt the SSD in any way. Either way, I'm not buying this mediocre game.