FreeCAD 1.0 x Blender : Render and Animate your 3D CAD files - Complete Beginner Tutorial

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Deltahedra

Deltahedra

Күн бұрын

Пікірлер: 43
@SimonSlothindianer
@SimonSlothindianer 7 күн бұрын
Cavemen here and I made it! Want to thank you once again for an aMAZING video. Exactly what I've been looking for. Fantastic high quality content.
@ReinaldoAssis
@ReinaldoAssis 18 күн бұрын
This is a the pinnacle of KZbin tutorials! So much high quality content you produce!! Keep up the awesome work
@rollingthunder9769
@rollingthunder9769 Ай бұрын
Cavemen from Indonesia reporting in! As an aspiring mechanical engineer that looking to spice his 3D designs up, this video is very helpful!
@rollingthunder9769
@rollingthunder9769 Ай бұрын
42:32 Did i just get jebaited?!😂
@affandev3461
@affandev3461 21 күн бұрын
Mantap
@MikkoRantalainen
@MikkoRantalainen 12 күн бұрын
6:00 You can also click the button next to wireframe mode to enable selecting through the object without using wireframe rendering. It uses cool x-ray style rendering and will work even with textured view.
@MikkoRantalainen
@MikkoRantalainen 12 күн бұрын
Merging vertices in Blender is simple. Just use a modifier and you can also script it to apply to every object if you like it that way.
@MikkoRantalainen
@MikkoRantalainen 12 күн бұрын
Great tutorial! I think you should have mentioned that you can simply hover anything in Blender and press K to create a new keyframe. For example, you can simply grab or rotate something and if you have the numeric panel (right hand panel) visible with location or rotation you want to keep for that moment of time, you just the field (without clicking) and press K. It's much faster than continously going through menus like a caveman. Also note that you can even animate node editor node settings this way. Just move one the timeline at the moment of time you want, switch to node editor and the field or value you want to animate and while howering it, press K. This allows animating colors, bump, noise textures and similar with very little effort. And if you want to make even more complex animations, it would be good idea to lear about bones and use the pose editor of Blender.
@sethg7897
@sethg7897 22 күн бұрын
Awesome! Took all day to get it working. Caveman loves bevels, noise and bumps.
@dalejones9150
@dalejones9150 Ай бұрын
This caveman confirms this is quality work. Thanks for sharing!
@deltahedra3D
@deltahedra3D Ай бұрын
Thank you :)
@MikkoRantalainen
@MikkoRantalainen 12 күн бұрын
5:50 Instead of trusting you can select vertices correctly, just click one of those and select "Select connected". As an alternative, you can also use the action to split disconnected parts of a single object into individual objects.
@jackgame8841
@jackgame8841 25 күн бұрын
you are give a hopes into open source software
@BobbysKeller
@BobbysKeller 23 күн бұрын
great tutorial, thx
@highwaltage
@highwaltage Ай бұрын
caveman from Australia and this is easy to digest :) well done.
@laureatum
@laureatum Ай бұрын
Love your channel. Your tutorials are clearly the most useful, always well explained, so thanks and keep posting 🤝
@deltahedra3D
@deltahedra3D Ай бұрын
Thank you for your kind comment. It motivates me to keep posting :)
@obeygiantrobot
@obeygiantrobot Ай бұрын
I just did this yesterday! Good videos, keep them coming.
@deltahedra3D
@deltahedra3D Ай бұрын
So I was a bit late haha
@obeygiantrobot
@obeygiantrobot Ай бұрын
Like a caveman I was using area and spot lights. The HDR and material makes it heaps better.
@MikkoRantalainen
@MikkoRantalainen 12 күн бұрын
32:50 Blender also supports stuff like moving object origin to it's center of mass (calculated automatically assuming constant density for the whole object).
@dmitryzlotnikov6587
@dmitryzlotnikov6587 9 күн бұрын
Thank you !
@aligokmen9867
@aligokmen9867 Ай бұрын
when I watched your video, I understanding that I used ways are true. Because I saw that we used same ways. thanks for videos.
@deltahedra3D
@deltahedra3D Ай бұрын
You're welcome :)
@MikkoRantalainen
@MikkoRantalainen 12 күн бұрын
The "Metallic" in Blender BSDF material is a slider but in reality the only realistic values are 1.0 for metals and 0.0 for everything else. If you have e.g. metal painted with transclucent paint, it should be modeled as two materials, underlying metal with metallic set to 1.0 and a partially opaque paint on top with metallic set to 0.0. The values between 0.0 and 1.0 are usable for non-realistic rendering only.
@ragundo
@ragundo Ай бұрын
just wow !!
@deltahedra3D
@deltahedra3D Ай бұрын
Thank you
@ragundo
@ragundo Ай бұрын
@@deltahedra3DIs this process reproducible with step files?
@deltahedra3D
@deltahedra3D Ай бұрын
Blender can't open step files natively. However you can open your step file with FreeCAD and convert it to gltf and next open it with Blender.
@alexl.3965
@alexl.3965 Ай бұрын
Grazie per la condivisione. Bravo...
@deltahedra3D
@deltahedra3D Ай бұрын
Grazie per il tuo commento.
@Picrod
@Picrod Ай бұрын
Informative keep it up.
@deltahedra3D
@deltahedra3D Ай бұрын
Thank you
@WernerBeroux
@WernerBeroux 26 күн бұрын
Very nice, but wouldn't that mean we need to repeat this whole process each time we update parameters of the model? What about using the Render workbench add-on?
@michalt74
@michalt74 Ай бұрын
41:48 - still here. Thanks for sharing!
@deltahedra3D
@deltahedra3D Ай бұрын
You're welcome !
@3rdpoly
@3rdpoly Ай бұрын
When going into edit mode, select faces (3) then hover over the back part and press L, selects all linked faces, instead of using a selection box. From one caveman to another.
@deltahedra3D
@deltahedra3D Ай бұрын
Thank you for the advice, unfortunately in this case, it doesn't work because the vertices are not merged together. It's one of the drawbacks of exporting to GLTF with FreeCAD.
@3rdpoly
@3rdpoly Ай бұрын
@ you could start by selecting all vertices and merge by distance and select something very small, should only merge overlapping verts..?
@deltahedra3D
@deltahedra3D 23 күн бұрын
I have tried this, but the shading was awful, I don't know why the GLTF export doesn't merge the vertices automatically
@brettdutoit5424
@brettdutoit5424 Ай бұрын
A massive thank you for your content...as a total newbie migrating from sketchup pro this has been invaluable. Would you please show sheet metal. In particular we manufacture steel door frames in 2mm sheet metal. We make use of CNC plasma cutter and CNC press brake bender so i need to design and export dxf files. Would greatly appreciate your guidance. Many thanks.
@AB-mv1mb
@AB-mv1mb 6 күн бұрын
nice! India should learn something from China. rather than focusing on freebies create jobs which can challenge the US monopoly invest that freebie money in research and development. give some work to thousands of talented youths leaving country because of our filthy job culture
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