From Mesh To Yarn... In Real Time! 🧶

  Рет қаралды 87,794

Two Minute Papers

Two Minute Papers

Күн бұрын

Пікірлер
@metacob
@metacob 3 жыл бұрын
ACM Transactions on Graphics? What's that? SIGGRAPH? Who cares? Two Minute Papers? Better make some TMP-themed demos, this is serious!
@crabbyboi9127
@crabbyboi9127 3 жыл бұрын
2030: Dear fellow scholars this is two minute papers with Dr. Károly Zsolnai-Fehér today we have a full universe simulation at subatomic detail! what a time to be alive, but hold on to your papers because unlike the method we covered last year this new method runs at real time
@bluemamba5317
@bluemamba5317 3 жыл бұрын
I mean, we always had this?
@rupert7565
@rupert7565 3 жыл бұрын
@@bluemamba5317 But imagine what it could be like 2 papers down the line.
@rylaczero3740
@rylaczero3740 3 жыл бұрын
​@@rupert7565 Two papers down the line: Now we have full universe simulation faster than real time. Now the algorithm running universe itself is bottleneck since its unable to render simulation faster than reality, we need anti aliasing and other techniques.
@TwoMinutePapers
@TwoMinutePapers 3 жыл бұрын
✋📜
@jfk_the_second
@jfk_the_second 3 жыл бұрын
@@rylaczero3740 Good one! 😂
@soybil7881
@soybil7881 3 жыл бұрын
When he said magnitudes in improvement a few papers down the line, he wasn't lying.
@wango6603
@wango6603 3 жыл бұрын
This has literally become my favourite youtube channel Gotta hold those papers
@markosz22
@markosz22 3 жыл бұрын
From days of computing to only hours of computing (with compromises) and now to REAL TIME computing with pretty accurate simulation. Incredible progress!
@10thletter40
@10thletter40 3 жыл бұрын
Winter clothing in a game is interesting. Imagine like a scarf fluttering around
@pineapplerindm
@pineapplerindm 3 жыл бұрын
In real-time =)
@oldvlognewtricks
@oldvlognewtricks 3 жыл бұрын
Don’t need yarn-level simulation for that
@kevinbissinger
@kevinbissinger 3 жыл бұрын
They've been doing that for decades
@YOEL_44
@YOEL_44 3 жыл бұрын
@@kevinbissinger Not like this my dude.
@MrQuinnlord
@MrQuinnlord 3 жыл бұрын
thank you for that insight. Your ambition is limitless
@Becausing
@Becausing 3 жыл бұрын
I am a textile designer with an interest(and a bit of a background) in robotics and computation so this is right up my alley. A designer named Hanifa presented a 3G gen runway show last year and could see this hyperrealism driving innovation in that area. Look up her show, it is incredible!
@Hirotechnics
@Hirotechnics 3 жыл бұрын
I'm glad you covered what appears to be a woefully underappreciated paper! It's fascinating stuff and makes me wonder what we'll see in the future!
@Felixxenon
@Felixxenon 3 жыл бұрын
I remember when Lalf life 2 came out, and I was blown away by a physics based crate being pushed over. Makes me think how I will look back at this when all simulations are equal to real life, and we still have graphical power to spare.
@fideys
@fideys 3 жыл бұрын
lalf life
@Grocel512
@Grocel512 3 жыл бұрын
@@fideys lalf hife
@johnrexbernal7257
@johnrexbernal7257 3 жыл бұрын
Laf life 3
@Felixxenon
@Felixxenon 3 жыл бұрын
Whoops! typo...Too good to edit😅
@deadpianist7494
@deadpianist7494 3 жыл бұрын
holy lafl life
@Veptis
@Veptis 2 жыл бұрын
That's a beautiful progression in not just two papers down the line. But like a year or research and development.
@grapesandsand3816
@grapesandsand3816 3 жыл бұрын
This really looks like a dream! I love the return of those tiny holes and bumps, and real time simulation is insane. The only problems I see now are even smaller details like the holes at the seams of the sock in 2:50, the edge yarn seemingly being held by nothing, the light simulation mentioned at 4:04, and I do fear yarn overlapping or snapping at 0:22. There's no doubt those will be fixed 2 papers down the line though, if the huge improvement seen in this paper is anything to go by.
@vocassen
@vocassen 3 жыл бұрын
Another "problem" is that the simulation is a standard mesh based simulation and the yarns are just visual, which results in the harsh transitions at 2:15. So it's absolutely great for realtime stuff, at the cost of an actual yarn simulation, so not entirely fair to compare to full yarn simulations.
@CaptainUltimaFTW
@CaptainUltimaFTW 3 жыл бұрын
Oh my! I honestly can't wait to see what people do with this real-time yarn... I mean when your in the fractions of a millisecond you have a lot of flexibility to work with!! Awesome paper!
@thedofflin
@thedofflin 3 жыл бұрын
Can't get enough of this stuff. Absolutely love following computer graphics research, and there's something especially satisfying about sub-millisecond processing times.
@davidkoch9123
@davidkoch9123 3 жыл бұрын
"Views are not everything, not even cloth" : Well done, very well done...
@2openhere
@2openhere 3 жыл бұрын
I was watching The Matrix Awakens tech demo yesterday, and kept on thinking of Two Minute Papers all the way through, and wondering how many of these papers are in that demo and what papers are still to come. What a time to be alive!
@epicthief
@epicthief 3 жыл бұрын
When the simulation is so good you need a new lighting algorithm, love this
@raenin4972
@raenin4972 3 жыл бұрын
Humanity is slowly working towards the tech needed for Deep Dive. I love it.
@_ayohee
@_ayohee 3 жыл бұрын
what do you mean by deep dive? VR?
@edussantoz9034
@edussantoz9034 3 жыл бұрын
@@_ayohee junst imagine this progress in simulation and neuralink's like BCIs(Brain Computer Interfaces) in the future can feed audio,video,touch,smell etc direct on our bains beeing implemented, it could all converge in a way for us to get in a "matrix", or some black mirror episodes, where people can "live" on a virtual world in their brain withouth needing screens.
@martiddy
@martiddy 3 жыл бұрын
I would say that within 20 years Sword Art Online will be a reality.
@WestOfEarth
@WestOfEarth 3 жыл бұрын
This is the sort of detail and rendering speed Hollywood gfx requires.
@SkyAnthro
@SkyAnthro 3 жыл бұрын
I would love a Two Minute Papers blanket lol ^-^
@YOEL_44
@YOEL_44 3 жыл бұрын
Sign me up for a mug!!!!
@jimmy21584
@jimmy21584 3 жыл бұрын
I want the small knitted animal.
@krunal_466
@krunal_466 3 жыл бұрын
May i request a paper? It should be duct tape! Yes, realistic duct tape that sticks to physics objects, isn't that awesome?
@theblackbaron4119
@theblackbaron4119 3 жыл бұрын
Amazing. This is going to make CG movies even better, I don't think any games are going to use this intensive rendering of realistic mesh/ cloth anytime soon.
@punpcklbw
@punpcklbw 3 жыл бұрын
It boggles my mind how game-changing it could turn out if someone can implement all these amazing techniques in an actual game product. Character animations have always avoided stuff like putting on/off clothes in games due to various technical issues making the realistic and robust cloth simulation unfeasible on typical hardware. Looks like this is about to change in the following years.
@kingtasaz
@kingtasaz 3 жыл бұрын
Uploaded 9 seconds ago. What a rare sight.
@ZergRadio
@ZergRadio 3 жыл бұрын
Now we can smother someone with perfection :)
@YOEL_44
@YOEL_44 3 жыл бұрын
2:55 Asking that while having the numbers on screen, LOL
@smileyp4535
@smileyp4535 3 жыл бұрын
Holy holding onto my papers. Woooow. And just imagine 2 papers down the line??
@austinjacks5260
@austinjacks5260 3 жыл бұрын
TMP showing a new method: "Look how beautiful this is!" TMP after showing a better method: "Look at how bad this old method was"
@00dfm00
@00dfm00 3 жыл бұрын
All of these 2 minute papers are fascinating on their own. Would love to see combinations of these (like 4+) put together into several example videos!
@codingstuff1001
@codingstuff1001 3 жыл бұрын
What a time to be alive!!!
@cystarkman
@cystarkman 3 жыл бұрын
thank you for making some of the most exciting research accessible
@channel-uz9fz
@channel-uz9fz 3 жыл бұрын
What a time to be alive!
@zaviermiller8980
@zaviermiller8980 3 жыл бұрын
Wow in one paper cloth simulations surpassed the speed of light sim that's insane
@mpauls85
@mpauls85 3 жыл бұрын
The original presentation still only has 88 views... C'mon guys!
@Daenoril
@Daenoril 3 жыл бұрын
What great progress!
@wilkensbrito2879
@wilkensbrito2879 3 жыл бұрын
This is Fing amazing!
@delpinsky
@delpinsky 3 жыл бұрын
Spectacular! Clothing simulation is one of the most difficult tasks when it comes to computer graphics. Let's imagine an UE5 or similar graphic engine, running a game with such details! It's the same for hair movements.
@14zrobot
@14zrobot 3 жыл бұрын
Interesting. I wonder why motion looks so fluid. When we see the sock part of the video, when it is getting on, flying parts look like water, not a yarn
@GRANDOS
@GRANDOS 3 жыл бұрын
awesome!
@chestnut4860
@chestnut4860 3 жыл бұрын
2:38 My sock too moves like a sea slug having a siezure when put on.
@killedamilx
@killedamilx 3 жыл бұрын
Amazing!
@TheSparrowLooksUp
@TheSparrowLooksUp 3 жыл бұрын
What an amazing breakthrough (ripthrough?)!!
@456475646754657475
@456475646754657475 3 жыл бұрын
Without a doubt, my favorite KZbin follow. What a time to be alive!
@aelamf
@aelamf 3 жыл бұрын
Could this be integrated alongside fire simulations?
@michalpbielawski
@michalpbielawski 3 жыл бұрын
Do you want to simulate a yarn blanket, fire crackling in the fireplace and a mug of hot chocolate?
@YOEL_44
@YOEL_44 3 жыл бұрын
@@michalpbielawski I think he want's to see the world burn
@Onihikage
@Onihikage 3 жыл бұрын
Hopefully the next paper will refine the friction exerted by these yarn-based meshes. That Two Minute Papers blanket shouldn't have been slipping off to one side the way it was!
@Rumplestiltzchen
@Rumplestiltzchen 3 жыл бұрын
damn, I was really hoping for some hot new two minute papers merch
@shltr
@shltr 3 жыл бұрын
How much time do i have to wait before seeing this in actual standard 3d programs like blender, Maya or even cinema 4d
@CamberGreber
@CamberGreber 3 жыл бұрын
From 40hrs to 33ms Holy Shit very impressive.
@Ficalos
@Ficalos 3 жыл бұрын
I would buy Two Minute Papers merch
@DoctorNemmo
@DoctorNemmo 3 жыл бұрын
Holy geometry, Batman !
@discostau
@discostau 3 жыл бұрын
I'm doing a PhD in computer graphics. I'm working on same topics as Georg's, I hope one day my contribution is gonna be on 2min papers
@aljon5947
@aljon5947 3 жыл бұрын
i always wait for those motion capped scenes lol
@mattymatt2323
@mattymatt2323 3 жыл бұрын
That was a good yarn
@Azariy0
@Azariy0 3 жыл бұрын
Wow, i really wanna see this in future games.
@arieloxsandoval
@arieloxsandoval 3 жыл бұрын
wish games developers had a team to do this, like "GTA V now runs in the integrated graphic card" or something
@YOEL_44
@YOEL_44 3 жыл бұрын
You can already run GTA V in iGPUs. Simulations can do trickery, aproximation, or even be skipped completelly for an AI interpretation, but games need some level of consistency and some adjustable "rules" to be fair towards players, and graphics just need to come from somewhere, nowadays you have DLSS but that doesn't replace classic rendering methods, just increases high frequency details of low res images to fake our eyes.
@JorgetePanete
@JorgetePanete 3 жыл бұрын
Nanite from UE5 and similar techniques make gpu usage lower
@YOEL_44
@YOEL_44 3 жыл бұрын
@@JorgetePanete I don't think it works with soft-body physics
@JorgetePanete
@JorgetePanete 3 жыл бұрын
@@YOEL_44 True, at least for now, it may never do but at least parts of the games could use it with a fast SSD
@ridsakkoyun01
@ridsakkoyun01 3 жыл бұрын
How can i actually use this to model is it free or ??????
@krunkle5136
@krunkle5136 3 жыл бұрын
2:38 Already realizing the nefarious uses of this algorithm I see.
@AmyDentata
@AmyDentata 3 жыл бұрын
Looking forward to Yarn Fighter 3000
@funnyfella8198
@funnyfella8198 3 жыл бұрын
Now imagine this combined with a realistic tearing simulation! 😱
@Mihoshika
@Mihoshika 3 жыл бұрын
So basically, realistic ripping of clothes off big breasted ladies?
@generrosity
@generrosity 3 жыл бұрын
61 views, soon to have 61k views here - you do great work 👌💚
@Vionbringer
@Vionbringer 3 жыл бұрын
Mind-blowing 🤯🤯
@rb8049
@rb8049 3 жыл бұрын
Would love to hear one sentence in these great presentations explaining the new techniques. Just one sentence please. Not easy, but you can do it.
@rendra1996
@rendra1996 3 жыл бұрын
I guess it's better to put the link of Dev video in the description, to show our respect on them
@Hobbit183
@Hobbit183 3 жыл бұрын
So is this a continuum mechanics problem? and are they solvning this using finite element method?
@mittamoa
@mittamoa 3 жыл бұрын
Crazy!
@FemMushroom
@FemMushroom 3 жыл бұрын
Wow!
@Beregorn88
@Beregorn88 3 жыл бұрын
I can't avoid to notice the conspicuous lack of comparison with the yarn-based simulation...
@markosz22
@markosz22 3 жыл бұрын
I'm sure the results aren't exactly like the simulation that takes days to compute, but seeing how it runs real time and offers better results than the previous method which didn't have any yarn simulation and still ran for hours, I'd say it's pretty impressive, it's not something to scoff at.
@heinrichwonders8861
@heinrichwonders8861 3 жыл бұрын
A-MA-ZING!
@juliandarley
@juliandarley 3 жыл бұрын
very nice. i wonder if the algorithm can be applied to something made in marvelous designer? also, the authors mention that they get these impressive results on just a GTX 1080Ti (and i7-7820X) - this is probably less than many gamers have in their desktop machines (this is a guess - i do not have scientific proof!).
@philipegoulet448
@philipegoulet448 3 жыл бұрын
You can refer to the steam hardware survey for an insight of the hardware distribution of steam users! I think many is accurate, but far from the majority still!
@juliandarley
@juliandarley 3 жыл бұрын
@@philipegoulet448 good idea, thanks!
@Andytlp
@Andytlp 3 жыл бұрын
1080ti and 7820x is still very much top of the line. To slightly beat a 1080ti youd need an rtx 3060 from 2021.
@juliandarley
@juliandarley 3 жыл бұрын
@@Andytlp at least 3060s are available now. suggestions for something better than 7820x (but still at a very reasonable price - eg. secondhand 7820x can be less than £150) would be welcomed. perhaps AMD?
@li_tsz_fung
@li_tsz_fung 3 жыл бұрын
@@Andytlp If the chip shortage goes away, by the time this method is actually implemented in games, it should not be a huge problem. And devs are not putting that highly detailed clothes into games soon
@zetathix
@zetathix 3 жыл бұрын
Now modeling those cloths would be harder than simulate them
@Joshua-ew6ks
@Joshua-ew6ks 3 жыл бұрын
So when does this technique get integrated into some like Blender?
@Tramontano_T
@Tramontano_T 3 жыл бұрын
Just a quick question: when they give the time needed to compute each frame, thats hardware dependant right? Which hardware are they using?
@JorgetePanete
@JorgetePanete 3 жыл бұрын
another comment said it was a gtx 1080ti and a 7th gen intel cpu or something like these
@hoodio
@hoodio 3 жыл бұрын
it might aswell be a merch ad, wink wink
@youtubeuniversity3638
@youtubeuniversity3638 3 жыл бұрын
So how people get to use it?
@carlosgabellazar1747
@carlosgabellazar1747 3 жыл бұрын
Im just a kid, but i enjoy watching these ai and simulations
@aniketadhav2737
@aniketadhav2737 3 жыл бұрын
Hello guys I want to learn hoe to make this cool simulation can you tell me how do I get started??
@nzuckman
@nzuckman 3 жыл бұрын
Y'all better get ready for Knitting Simulator 2025
@kiwirocket64
@kiwirocket64 3 жыл бұрын
Two Minute Papers how would I do all these simulations can I use blander or would I need a different program can I use windows or would I need to use Linux? I really like your interesting content but I would really like an explanation on how to do these things
@andromedagalaxy269
@andromedagalaxy269 3 жыл бұрын
1:11 every 8yo kid who forgot to wear pants
@idcrafter-cgi
@idcrafter-cgi 3 жыл бұрын
what gpu they use somethig like a RTX A6000?
@dempsej
@dempsej 3 жыл бұрын
Marry this to Unreal Engine 5, quick!
@servanttofriend8481
@servanttofriend8481 2 жыл бұрын
@TwoMinutePapers Could you please tell us what these programs are? Have watched 4 of your videos in a row... Loved them all. Loved the displayed technology. Don't what the hell they are. Was able to figure out Nvidia Canvas, because I could see it in the corner of your screen, but... Why not just say this? PLEASE... If you are going to show us cool tech, tell us what it is, who makes it, and where we can use/try it. Thank you.
@MrBeklager
@MrBeklager 3 жыл бұрын
You talk about the video onøy getting 61 views but don’t link the video anywhere?
@tortolgawd4481
@tortolgawd4481 3 жыл бұрын
want to see the implications of this on new movies!
@mittamoa
@mittamoa 3 жыл бұрын
You won't (wouldn't?) see it ;)
@lyrisio
@lyrisio 3 жыл бұрын
I want it on games
@Numbabu
@Numbabu 3 жыл бұрын
Am I the only own who finds the big loose sweaters on the mannequin robot things around 1:50 super cute?
@nosferatuohnezahn6630
@nosferatuohnezahn6630 3 жыл бұрын
I'm a real noob in this field, can someone explain where I "could" (I couldn't but I'm just curious) do this? Is this in Blender or is this in own made Engine?
@theneonbop
@theneonbop 3 жыл бұрын
I think you would probably have to spend a while trying to modify their code to get it to work in blender or a modern game engine. I'm not an expert either though so I am not certain. Edit: it says "Our method can add yarn-level details onto any deforming triangle mesh: examples in this paper use deforming cloth meshes from ArcSim [Narain et al. 2013, 2012], position-based dynamics [Müller et al. 2007], and Blender [2020]." It sounds like you can export a basic cloth sim from blender and use their code to give it yarn details
@nosferatuohnezahn6630
@nosferatuohnezahn6630 3 жыл бұрын
@@theneonbop Thank you
@bubbleg312
@bubbleg312 3 жыл бұрын
All these amazing physics and games somehow still utilize old single-core physics :D
@drdca8263
@drdca8263 3 жыл бұрын
I misread the title, thought it said to real yarn, thought this was going to involve a process for computer design for yarn/cloth objects
@BlackoutGamingChannel
@BlackoutGamingChannel 3 жыл бұрын
But when would we see this in blender? Ever? Or would be like a paid plugin? I don't even know what happens in the lifetime of these amazing works. Can someone explain ??
@jacks19822
@jacks19822 3 жыл бұрын
Unreal engine would snap this invention in no time
@markzaikov456
@markzaikov456 3 жыл бұрын
From Hours to Milliseconds in just a year!?
@YearsOfLeadPoisoning
@YearsOfLeadPoisoning 3 жыл бұрын
The only method of information retention that works for me any more is the swole armadillo
@mastafaforga
@mastafaforga 3 жыл бұрын
Someone send this method to Epic Games. The world could benefit from this in Unreal Engine 6
@RXS.M
@RXS.M 3 жыл бұрын
whi doctor, why not simulate sound?
@LaLogic2
@LaLogic2 3 жыл бұрын
Imagine running minecraft on the matrix's computers
@om3gakais3r
@om3gakais3r 3 жыл бұрын
What I'm scared is that some day, solar flare will wipe all of these amazing computations. Glad that "paper" is literally available in real paper too.... i hope
@Kilgorio
@Kilgorio 3 жыл бұрын
wow
@Vaeldarg
@Vaeldarg 3 жыл бұрын
@Two Minute Papers That paper SIGGRAPH presentation video may have only had 61 views, but one of them was yours. Now it can be seen by your over 1M subscribers. So in this case it was quality over quantity, of views.
@asdawece
@asdawece 2 жыл бұрын
I hope this will be implemented on red dead redemption 3
@debajyotimajumder2656
@debajyotimajumder2656 3 жыл бұрын
Cant wait for it to come in blender!!! @Károly can you tell them to implement this in blender? people will go crazy over it!
@mmap360
@mmap360 3 жыл бұрын
That looks like a very uncomfortable sock
@Glyn-Leine
@Glyn-Leine 3 жыл бұрын
sauce: kzbin.info/www/bejne/qICUYZmgr7Stja8
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