I like that your running into some issues, and your sharing them with us :)
@gamedevthepipeline78838 жыл бұрын
That's the best way to learn! :)
@bobz6376 жыл бұрын
Dude, your videos are great but I have a question. I'm starting to work with Zbrush, and substance painter and I want to understand the workflow of modeling, detailing and texturing fantasy and sci fi characters, I'd like to understand low poly (videogame) and high poly (production) work flows . Do you have a slower video where you explain the entire process from modeling to texturing armors, weapons and stuff like that?
@Maitraya3D5 жыл бұрын
thank for the tutorial..
@MrAkurvaeletbe7 жыл бұрын
Almost impossible to follow when you do everything so fast...:( How did you mirror at 1:56, how did you get that window to appear ?
@gamedevthepipeline78837 жыл бұрын
Hey! Using Mirror and Weld command in the Tool palette under "Modify Topology"
@MrAkurvaeletbe7 жыл бұрын
thanks!
@SuperNova-nl5eb6 жыл бұрын
thanks man, but what if I want something alive to make in Zbrush and put it in a game? I mean there must be something like putting something like bones that I can use to mkae my model move in a game, sry if I didn't speak clearly, I am in a hurry
@SuperNova-nl5eb6 жыл бұрын
AlanShukan so I still need blender for so I can create my own model for unreal engine-_-
@SuperNova-nl5eb6 жыл бұрын
AlanShukan thank, have a nice day too
@sonjakrivokapic44226 жыл бұрын
you don't need anything. you can rig your model in Zbrush via Zspheres (acting as bones). to test how will your model behave being animated, all you need to do is go to Mixamo site, for example, create an account and test your model there. That's only if you want to test your model. If you want to play with animation, then Blender or Maya or some other software that has an animation as a feature is required.
@SuperNova-nl5eb6 жыл бұрын
Sonja Krivokapić thanks :D
@waltage7 жыл бұрын
please use 1080! or higher!
@googleinc60338 жыл бұрын
How did you make the details at 5:25? And made it follow the shape of the cup perfectly.
@gamedevthepipeline78838 жыл бұрын
Check out parts 1 and 2 of this video. I am showing all the detail generation methods in part 2 I believe.
@bluethumbbuttoneek94655 жыл бұрын
Could u show with z brush to materialized to unity plz :)
@3dartist8307 жыл бұрын
The project Brush and Match Maker does not work here!