ZBRUSH TO SUBSTANCE PAINTER (TIPS & HACKS )

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askNK

askNK

Күн бұрын

Exporting sub-tools from zbrush to substance painter is one of those things a couple of artists may find a bit tricky to do especially if they have to texture in a third party app, today we would take a look at a very simple work around that and also share a bit of a tip on how you can easily work around sending your models without exporting.
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Пікірлер: 27
@Rodrigo_Vega
@Rodrigo_Vega 4 жыл бұрын
I can't think of anything I'm doing wrong, but when I open the file on substance my subtools are combined in a single texture set and it's driving me kind of mad. Any common causes for this problem?
@3dnovarider819
@3dnovarider819 4 жыл бұрын
if you cant solve it, maybe you can go through a 3d model program such as maya or blender and apply different materials to each piece, that should work
@KarelChytilArt
@KarelChytilArt 3 жыл бұрын
Have the same problem
@tommykho4348
@tommykho4348 4 жыл бұрын
fbx export has a bug... its so often u cannot export only visible subtools or all subtools... it can only export the selected subtool. but after u save the ztool, and reload it, the bug is gone. also i think fbx export doesnt work with grouping subtools. i often fail with group export.
@spacep0d
@spacep0d 3 жыл бұрын
Nice tutorial speed here. I never tried to UV a ZBrush model but it works pretty well! With Substance it's better to fill or use smart materials and masks instead of hand painting, especially for flat-color. Thanks!
@TheDede508
@TheDede508 4 жыл бұрын
Every time I try to unwrap zbrush freezes and then crashes
@dissonantprotean5495
@dissonantprotean5495 4 жыл бұрын
thanks so much for this video! very clear.
@ProcrastinatorProductions
@ProcrastinatorProductions 2 жыл бұрын
This video help alot, but I have a different problem! I have no problem exportin my FBX file to Substance Painter but I cannot save the SPP file When I try to save it reminds untitled/readonly
@sketchwithjess
@sketchwithjess 3 жыл бұрын
Thanks straight to the point!
@waterbergice3440
@waterbergice3440 2 жыл бұрын
This tutorial is great! but I am still confusing about Hi&Low poly models, baking tex and darwing in painter with hi poly model, but what to do with low poly model? can anyone explain to me?
@senjara5918
@senjara5918 4 жыл бұрын
thank you very much dude!
@DArK5taTiC
@DArK5taTiC 4 жыл бұрын
Thanks for the vid. 👏✊👍
@MsUndertaker99
@MsUndertaker99 3 жыл бұрын
But to do when i have very high poly model with many parts? What about baking and all that stuff?
@diego.zanelli
@diego.zanelli 4 жыл бұрын
Hello Sir, appreciate your work for the community and this video is awesome, but I'm asking how I can get displacement maps? do you have any tutorial for that? how to make DM work or if I can get that from Substance. Have a good day and thanks for all the effort.
@CyberPhonkMusic
@CyberPhonkMusic 3 жыл бұрын
Bangggg, the best tutorial, i love indians tutorials
@TooManyCables
@TooManyCables 4 жыл бұрын
Thank you. Q? Does this apply to hi-poly or just low poly meshes? Maybe a video on getting a hi-poly model to SP.
@sevenseven31
@sevenseven31 4 жыл бұрын
the same result as vertex color selection
@jquintero462
@jquintero462 2 жыл бұрын
Straight to the point!
@Sky-yj2uw
@Sky-yj2uw 3 жыл бұрын
i love you
@humbertoerf
@humbertoerf 4 жыл бұрын
great video! Thanks!
@VoidloniXaarii
@VoidloniXaarii 4 жыл бұрын
Thank you very much
@meridjal
@meridjal 3 жыл бұрын
Nice one!
@Pop8Tart
@Pop8Tart 4 жыл бұрын
gj thank u
@PiNPOiNT2K
@PiNPOiNT2K 3 жыл бұрын
But what if you want all of those objects to come into substance with only 1 texture set ?
@askNK
@askNK 3 жыл бұрын
You can merge the whole subtools after uv-unwrapping and exporting.
@tibarry194
@tibarry194 4 жыл бұрын
Thank you
@danisk11
@danisk11 4 жыл бұрын
Thank you so much!!!
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