Frostpunk 2 is made on Unreal Engine 5. City Builder + UE5 make the game quite demanding. There is a pre-compilation of shaders, but there may still be stuttering in the first minutes of gameplay. Then the game will work quite smoothly. Ultra Quality in Upscaling Quality is the native screen resolution. A couple of tips for increasing fps: 1) Use Smart Access Memory (SAM) for AMD and Resizable BAR for Nvidia. This gives an increase not only in Frostpunk 2 but also in other UE5 games. 2) Use the new AMD driver 24.20.11.01 for RDNA. For example, RX 6600 XT showed 47 fps (static scene) on 24.20.11.01 versus 44-45 fps with the previous driver used in my video. Unfortunately, I recorded the video before the new driver was released. P.S.: The first two points don't give much fps separately, but together it is already quite noticeable. 3) Frame Generation works quite well in this game. I played about 8 hours with FG and didn't find any noticeable problems. I can recommend using medium + FG + 1080p or medium + FG + FSR: Quality + 1440p for RX 6600 XT and High + FG + 1440p for RX 6950 XT. Timestamps: 0:00 RX 6600 XT + High + Fog: Medium + 1080p 1:20 RX 6600 XT + High + Fog: Medium + 1080p + Frame Generation 2:40 RX 6600 XT + Medium + 1080p 4:34 RX 6600 XT + Medium + 1080p + Frame Generation 6:13 RX 6600 XT + Low + 1080p 7:42 RX 6950 XT + Max settings + 1440p 9:21 RX 6950 XT + Max settings + 1440p + Frame Generation 11:14 RX 6950 XT + High + 1440p 13:33 RX 6950 XT + High + 1440p + Frame Generation 15:33 RX 6950 XT + Medium + 1440p 17:00 RX 6950 XT + Medium + 1440p + Frame Generation