Full Analysis of the Halo Combat Evolved Anniversary Betas

  Рет қаралды 15,926

The Vengeful 'Vadam

The Vengeful 'Vadam

Күн бұрын

Пікірлер: 136
@TempurpedicSofa
@TempurpedicSofa 4 күн бұрын
50k pizza moola keep up the good work
@TheVengefulVadam
@TheVengefulVadam 4 күн бұрын
Thank you so much, Sofa
@IWH1T30UT_xX
@IWH1T30UT_xX 2 күн бұрын
@@TheVengefulVadam Awesome Video wish i had some money to give but this is my best
@somberdoc
@somberdoc 3 күн бұрын
Keyes activating the annalise mode at 14:38 is just a call back to yelling "xbox turn off" in a public match 100% should have kept that in the retail game
@agentm0368
@agentm0368 3 күн бұрын
The lighting visuals for the environment from the betas felt somewhat better than the final release. But it’s really cool to see an analysis of multiple anniversary builds. Not only that, it’s the first time The Vengeful Vadam gets to analyze multiple betas for a Halo game produced by 343 Industries.
@Alphie_
@Alphie_ 3 күн бұрын
It very much depends on the area imo. Some areas look way better, some have better overall VIBES, and some I think the final did better.
@gojiradestructor
@gojiradestructor 3 күн бұрын
Ok, I love the idea of Chief just holding an entire Sentinel and firing it's beam.
@cg_spiritedensemble
@cg_spiritedensemble 3 күн бұрын
I got to admit snowing inside the Forerunner structures is an aesthetic I didn't know I liked.
@friendliesttaco1258
@friendliesttaco1258 3 күн бұрын
You'll probably like playing quarantine zone from halo 2 or sacred icon
@lytatroan
@lytatroan 3 күн бұрын
Man, the color grading on the old CEA builds looked significantly better than retail, keeping that cold color palette really made it feel more alien
@thefreeden
@thefreeden 3 күн бұрын
Wish we have a way to mod the graphics of CEA. Literally the only thing I have a problem with in CEA is Halo and 343 Guilty Spark. I have no problems with the other stages and found them to have a uniquely 2010s charm.
@Sahlan_Ahamed
@Sahlan_Ahamed 3 күн бұрын
​@@thefreeden I agree. If we have a way to mod 343 GS, and all the Forerunner structures and their lighting, it'd look perfect IMO--Not the same but still unique and largy accurate nonetheless. I don't mind different looks of Elites or slightly changed look of weapons.
@TheRealQuenny
@TheRealQuenny 3 күн бұрын
hi lyta
@zachbeckman5835
@zachbeckman5835 2 күн бұрын
I pray this CE remake emulates the lighting of classic
@xscoredformulax9770
@xscoredformulax9770 3 күн бұрын
My 2010 version is happy to see one of its dreams come true.... Thank you for bringing us this masterpiece of analysis. 😭🙏
@WAcrobat19
@WAcrobat19 3 күн бұрын
I can't believe I've been a fan of your content for nearly a decade. Been with your channel since the SPv3 2016 build
@TheVengefulVadam
@TheVengefulVadam 3 күн бұрын
Really happy you’ve stuck around for as long as you have! ❤️
@JIGgameoverSAW
@JIGgameoverSAW 3 күн бұрын
I am glad you adressed the Kinect. That was a thing that was forgotten when Halo CEA came to MCC and later PC. I really liked how you could scan every item in the game.
@TheVengefulVadam
@TheVengefulVadam 2 күн бұрын
It's oddly satisfying to use the scan feature lol, also spamming "Lightning Bolt" to throw grenades.
@JIGgameoverSAW
@JIGgameoverSAW 2 күн бұрын
@TheVengefulVadam Yes for real lol. It always stuck with me how we didn't had the library menu with the scanned 3D models in MCC 😭
@banishedepsilon1802
@banishedepsilon1802 Күн бұрын
Can you use a Xbox One Kinect on CEA for the 360 via backwards compatibility?
@Megatrap-u7h
@Megatrap-u7h 3 күн бұрын
i love this series keep it going
@requiemagent3014
@requiemagent3014 2 күн бұрын
Saber was really struggling with lighting and textures. In the early beta lighting look much better than in retail and it got worse with every newer beta. I don't know who was calling the shots here but anniversary lighting and textures feel over engineered in many ways. Like someone was telling them its not "modern" and "detailed" enough
@thatrandomzealot4773
@thatrandomzealot4773 3 күн бұрын
Been watching these analysis videos for years now and kind of find it a comfort series for me, I have been seriously looking forward to this and I'm loving it so far! Thank you!
@TheVengefulVadam
@TheVengefulVadam 3 күн бұрын
Aww, glad to hear my vids are so comfy for you 😊
@thatrandomzealot4773
@thatrandomzealot4773 3 күн бұрын
I finished the video, thank you for making it Vengeful Vadam! Wonderful content you make
@brenton-_-9588
@brenton-_-9588 3 күн бұрын
I love these retrospectives. Hope the best bro!
@SwebHat
@SwebHat 3 күн бұрын
its so nice to see beta builds of non muiltiplayer stuff. CEA development is very cool, they worked very hard to get the game in the state its in
@devyntomlinson9349
@devyntomlinson9349 4 күн бұрын
keep up the good work and also I enjoyed Halo 2 Uncut
@TheVengefulVadam
@TheVengefulVadam 3 күн бұрын
Highly appreciate it, Devyn!
@heyyoumewtwo4801
@heyyoumewtwo4801 3 күн бұрын
16:16 Masterz is pumping his fist over this right now
@Nighterac
@Nighterac 2 күн бұрын
Lmao. Dude is such a weirdo
@RedthegamingZoroark
@RedthegamingZoroark 3 күн бұрын
It’s honestly so interesting how much more Reach inspired the June 28th build was at that point tbh!! :0 Just not with the Reach AR and Pistol but also the Shotgun having its red iron sight lights and yellow stripe on the stock!! Even the Marines look more different in the June build having a white outfit color and still using the backpackless variant of the Reach army trooper too, hell even the new Human flood combat form that was made for CE Anniversary based on the Reach army trooper model was also accurate to them in the June build too!!!
@Unseen_Halo
@Unseen_Halo 3 күн бұрын
Awesome video!
@TheVengefulVadam
@TheVengefulVadam 3 күн бұрын
Thank you so much, Unseen Halo! This means a lot to me!
@JJAB91
@JJAB91 3 күн бұрын
16:17 Accidental wincest
@edotjdotmusicrecords
@edotjdotmusicrecords 3 күн бұрын
Ao3 breaching containment
@gregorypendell9260
@gregorypendell9260 3 күн бұрын
Honestly this gave me a lot more respect for this game.
@dashiejinxx100
@dashiejinxx100 3 күн бұрын
7:05 Rythaze art spotted. great video man, LOVE this series
@gafrers
@gafrers 3 күн бұрын
Quality as always. Such attention to details and the little differences. Interesting to see the development.
@skreem6343
@skreem6343 3 күн бұрын
i love u more vengeful vadam
@LegoMaster_7778
@LegoMaster_7778 3 күн бұрын
i love your analysis videos
@mNucleus
@mNucleus 3 күн бұрын
One hour full of PEAK FICTION
@Yumtak01914
@Yumtak01914 3 күн бұрын
god i love alpha and beta builds this stuff is so cool
@lPHOTONl
@lPHOTONl 3 күн бұрын
You always bring me to such nice places.
@chipsdubbo5.56
@chipsdubbo5.56 3 күн бұрын
Thank you Devon Smith!
@devonsmith9863
@devonsmith9863 Күн бұрын
Thank YOU, Pvt. Dubbo!
@Duskaror
@Duskaror 3 күн бұрын
26:28 I love how no matter the rendition Halo 1’s fuel rods are always cursed to have some mistake in their textures
@durrvish8376
@durrvish8376 21 сағат бұрын
This is awesome to finally learn about. Thanks vadam!
@awsomebot1
@awsomebot1 3 күн бұрын
Congrats on the credits for the H2 e3 demo release
@TheVengefulVadam
@TheVengefulVadam 2 күн бұрын
Thank you!
@AEleven
@AEleven 3 күн бұрын
Out of all of the places I was expecting a Beta Multiplayer title screen to take you, I wasn't expecting an *online-only* (especially Xbox LIVE only) chat room, but I guess they were experimenting?? Seriously I am so confused why that of all things.
@TheRealQuenny
@TheRealQuenny 3 күн бұрын
am i tripping or do some parts of levels and some lighting effects look way better than the final version?
@crashbash8549
@crashbash8549 3 күн бұрын
yeah, it seems like they actually downgraded things in later builds
@g0rdonfreeman1
@g0rdonfreeman1 3 күн бұрын
awesome video and congrats on 50k subs!
@lunchbox997
@lunchbox997 Күн бұрын
I hope we get Halo 2 Anniversary beta builds to look through at some point, i love your breakdowns of these betas.
@EmeraldAerith
@EmeraldAerith 3 күн бұрын
16:17 Didn't know the Spv3 devs worked on this
@razinggallade1159
@razinggallade1159 3 күн бұрын
I Didn't Even Know Their Are 5 Builds Of Halo CEA I Like This Video Vadam Keep Up The Great Work See You On The Great Journey
@horrorpleb249
@horrorpleb249 3 күн бұрын
45:29 Younger me would have disliked this but older me rn.. this is actually beautiful.
@angelcarmonarojas5240
@angelcarmonarojas5240 3 күн бұрын
Really good job man.
@kabob0077
@kabob0077 2 күн бұрын
23:11 The Needles are stored in the... Bottom plate? 23:19 Honestly that effect is SO cool. 25:12 I... Actually wouldn't have minded having this sound for the shotgun in CEA 25:15 Same for this one. 25:25 I like these bright decals better... Really gives the impression that something VERY HOT was just right there. 26:59 You mean to tell me they were actually planning or considering adding the FLAMETHROWER to CEA? 27:25 I like that, it's beefy and metallic... 27:32 This one too... 29:00 Reminds me of the sounds we hear from Cylon Raiders in the Reimagined BSG series when they fly by... 33:20 Uh, modmaster 'Vadam, sir... What about the hole in the model? 34:07 As Dorn would say. This is amusing. 34:49 I think they're using the UNSC Army models as placeholder here... Which would be strange given Reach DOES have Marine models they could have used... 35:01 That is horrifying, kill it now. 35:07 It's a nice look. 35:33 I kind of like him in actual combat gear, it makes more sense for him to be wearing some actual armor for a mission like this.
@Crepuculum
@Crepuculum 3 күн бұрын
21:42 Not sure if this sounds like nitpicking, but I just realized that the magnum on the June 24th build had a slightly different firing sound sound, probably using the original CE Magnum sound source.
@Jclarkis
@Jclarkis 3 күн бұрын
The amount of time and effort theses must take
@bosyogurtlight
@bosyogurtlight 3 күн бұрын
0:45 this is how the mission should have looked
@TheAsh56
@TheAsh56 3 күн бұрын
dear god he's back
@rydekk-4644
@rydekk-4644 3 күн бұрын
Our lord and king has returned with another glorious video!
@jasperfox6821
@jasperfox6821 2 күн бұрын
Seeing how alot of geometry in the betas are way mismatched with the final game and classic graphics really messes with your head 😵‍💫
@jeremiahgrayest
@jeremiahgrayest 2 күн бұрын
I actually don't hate CEA like people do nowadays
@PorkRyan
@PorkRyan 3 күн бұрын
Congrats on 50k🎉🎉🎉 now on to 100k
@Omega4Productions
@Omega4Productions 2 күн бұрын
I’m a simple man. I see a Vengeful ‘Vadam upload, and a beta analysis at that, I sit and watch it while I eat dinner.
@Notpoop906
@Notpoop906 3 күн бұрын
I was legit holding in a piss when the bathroom break came up 😂
@lcee_15
@lcee_15 Күн бұрын
idk if you omitted this on purpose but i just wanted to add that based on my bit of experimenting the debug menu can be loaded on the mainmenu using LB+RB buttons on the July 08 build onwards. On the other hand, great analysis, i’ve been looking forward to this so much!
@TheVengefulVadam
@TheVengefulVadam Күн бұрын
It’s not exclusive to the builds. Retail can do this too by modifying the executable to be used in debug mode.
@RickySama240
@RickySama240 3 күн бұрын
Hooray for another Vadam video upload! 😁
@jocastadidntknew5980
@jocastadidntknew5980 Күн бұрын
I could have sworn I heard somewhere that they were going to give all of the Grunts their Reach Ultra helmets to mimic the old face-strap design their gasmasks used to give them.
@austinhinton3944
@austinhinton3944 12 сағат бұрын
In Reach ALL grunts were going to have a helmet you would have had to shoot off first, not just the Ultras. It was scrapped as it made the gameplay "miserable".
@devonsmith9863
@devonsmith9863 11 сағат бұрын
It might have been discussed at one point, but our main edicts were: 1. Hitbox profile With the graphics switching, the silhouette shouldn’t leave extra “whiff space” where bullets look like they land, but don’t. 2. We’re picking up post-Reach, so the enemy types should align with their similar counterpart/rank. 3. Split the difference between the two. Align a hitbox, but try to keep colors and distinctive messaging/colors similar. If something like monocle lights (think Jackal snipers, even though they aren’t in CE) helps indicate a priority target, make sure *something* still indicates that.
@JvmxMonki
@JvmxMonki 3 күн бұрын
I’m working on 100% this game getting all of the achievements
@anthony-s026
@anthony-s026 3 күн бұрын
I might be way off but it seems like CEA started off as a quasi remake using the CE engine with a new graphics engine. It seems the graphics switch was a dev tool that let them make sure the new geo didn’t cause issues with switch, triggers, and encounters instead of remaking everything from scratch
@ASapphicKitsune
@ASapphicKitsune 3 күн бұрын
Full Analysis of the Halo Beta series is back!
@meowsandstuff
@meowsandstuff 3 күн бұрын
good timing with the bathroom break lol
@Those2menoverthere
@Those2menoverthere 2 күн бұрын
Yoooo, a John Halo shoutout! 🎉
@dustinechoes122
@dustinechoes122 3 күн бұрын
Hey Vadam! Awesome to see you back again with another Halo Pre Release Analysis! You do a phenomenal job! That 2 part halo ce 1749 was insane! Maybe you can look into Halo 4 for your next instalment for this?
@benb9151
@benb9151 3 күн бұрын
These videos are cool I've watched them all
@BlazedBacon627
@BlazedBacon627 3 күн бұрын
The age of internet videos was still young in 2011? KZbin was already 6 years old and popular at that point idk what he meant by that.
@devonsmith9863
@devonsmith9863 3 күн бұрын
Allow me to elaborate! KZbin *had* been around for quite a few years, but its prevalence in taking over the published Game Guides market hadn’t really hit full stride. It wasn’t a sentiment myself, or many of our younger staff shared. But the framing of it from our Lead Designer is that Skulls were meant to be found and played with, and putting them in crazy places you’d have to read text descriptions of to find (in a console generation before video capture was widely common) wasn’t the direction they wanted to take. Hope that helps.
@requiemagent3014
@requiemagent3014 2 күн бұрын
In 2011 KZbin was nothing more than a video depository. Nobody took the side seriously. In 2011 DSP was one of the most successful channels on the platform. I think this alone says more than enough how bad KZbin was during that time
@klimaxkid
@klimaxkid 3 күн бұрын
I reckon the engineer skull was probably a test for adding skulls to anniversary
@connorburris4846
@connorburris4846 2 күн бұрын
I will always love 'smaller than it looks' Halo Ring.
@comantho7331
@comantho7331 2 күн бұрын
yo that bathroom break made me realize I actually had to go
@andrewperkin7192
@andrewperkin7192 3 күн бұрын
Man wish the reach pistol model stuck I loved the dark shade to it.
@CFunk99
@CFunk99 3 күн бұрын
When the world needed him most, he returned.
@Neros_light
@Neros_light 3 күн бұрын
20:14 I honestly like that so much better than the retail sound we got 25:12 that too
@mythiccarrot8523
@mythiccarrot8523 3 күн бұрын
I actually think the june 24th build AR sound was kinda cool. Actually sounds like a real gun.
@uuvsol
@uuvsol 2 күн бұрын
My assumption for the Engineer skull being a wrench would be vehicles gradually healing over time, given vehicle health also has a wrench next to it. Just spit balling.
@Tenn_v1
@Tenn_v1 3 күн бұрын
19:31 i could imagine the meme of "boring ahh halo ring" with Family Guy playing on the weapons
@kabob0077
@kabob0077 2 күн бұрын
3:54 Gonna be completely honest, I like this logo better than release.
@TheRealQuenny
@TheRealQuenny 3 күн бұрын
i made popcorn before watching this
@TheSurvival2012
@TheSurvival2012 3 күн бұрын
I arrive just in time!!
@gachaofthegalaxy915
@gachaofthegalaxy915 3 күн бұрын
I like the thinner reach model for the magnum more, despite being less accurate
@Wepospalient
@Wepospalient 3 күн бұрын
"The Library only consists of a T-posing Elite." THE SUPERIOR BUILD.
@chipsdubbo5.56
@chipsdubbo5.56 3 күн бұрын
I like some of the older builds better than the retail
@devonsmith9863
@devonsmith9863 Күн бұрын
One correction I will make is that these builds aren’t necessarily “beta” candidates. Given our timeline, these builds were more of the post-reveal pre-Alpha. Due to the amount of contributors, and various per-vendor milestones, I’m not sure that we declared a conventional, “meets definition” Beta until nearly September. So many pipeline gotchas, tools we needed to create to align models to geo. We were always referencing an original Xbox setup, and comparing behavior. Whether or not we fixed everything was another story. I continued championing things we flagged in 2010 into MCC in 2013… all the way 2018 😅
@superpluper100
@superpluper100 3 күн бұрын
Is there any Halo 2 aniversary prerelease as i am pretty sure it was only ever on mcc
@oGxSKiLZz117
@oGxSKiLZz117 3 күн бұрын
Wonder if the Engineer Skull was something to do with vehicle health, since the icon for it in CE was a wrench too. Maybe it made Ghosts/Banshees invincible like the Hog and Scorpion, or at least able to repair over time?
@Detropolis
@Detropolis 15 сағат бұрын
Personally I think a much better job was done on halo 2 anniversary. Wonder what halo 3 would look like.
@papapreston2356
@papapreston2356 2 күн бұрын
Used to pray for times like these
@Ghost36365
@Ghost36365 3 күн бұрын
He's back with the milk
@jpcarsmedia
@jpcarsmedia 3 күн бұрын
Is there an MA40 mod for Halo CE Anniversary?
@MetaITurtle
@MetaITurtle 3 күн бұрын
Thats right the original assault rifle they used looked like Reach
@IvanVladVodka
@IvanVladVodka 3 күн бұрын
Damn, I can't believe they dropped the plot point of Keyes's schizophrenia from the early builds 😢
@S3anyBoy
@S3anyBoy 3 күн бұрын
Full Analysis? You forgot the flamethrower...
@TheVengefulVadam
@TheVengefulVadam 3 күн бұрын
Bruh....
@S3anyBoy
@S3anyBoy 2 күн бұрын
​​​@@TheVengefulVadam Oh lol you did include it, I just missed it. It's the same in both betas? I extracted once and added it to MCC but the model was misaligned compared to the classic model. All the missing anniversary effects can be replaced with similar ones that already exist and work ingame too. Also technically it's not untextured, it has one texture "sc_red" lol
@RedthegamingZoroark
@RedthegamingZoroark 3 күн бұрын
Actually Vadam I just gotta ask but since the all of the builds just use the Reach Anniversary mappack for the multiplayer, do the classic Halo CE multiplayer maps have any reference in the files for any of the Halo CEA builds??:0
@kabob0077
@kabob0077 2 күн бұрын
19:41 Important question, sir, can they run Doom?
@kabob0077
@kabob0077 2 күн бұрын
18:48 I kind of like the M6G here...
@RedthegamingZoroark
@RedthegamingZoroark 3 күн бұрын
I’m so excited ahhdoejeneoeejej
@donavan2517
@donavan2517 3 күн бұрын
31:51 Heretic detected!
@corncobjohnsonreal
@corncobjohnsonreal 3 күн бұрын
I pathologically hate, and just regular logically hate halo anniversary edition, and have truly nothing at all positive to say about it's existence. I'm not even going to capitalize its name as a power move of disrespect. It's the ugliest halo game. It's so so ugly. But I like you so much that the video is still fun to watch
@chandlerfutrell9969
@chandlerfutrell9969 3 күн бұрын
Guilty spark going through every update on halo ios.
@slippymickey
@slippymickey Күн бұрын
Wait, “Analyze mode”?? That was in retail version??? wtf
@SpartanWax
@SpartanWax 3 күн бұрын
Love u vengeful dad bod
@wintergaming4279
@wintergaming4279 3 күн бұрын
is there a way to play these beta's for our selves.
@ryu411
@ryu411 3 күн бұрын
I despise Anniversary for what it did to my most cherished and favorite game; but I will happily watch this analysis. And proudly leave a like because the quality of your videos are spectacular!
@Wasted117.
@Wasted117. 3 күн бұрын
i like 2:42 and 2:45
@Spartan_Tanner
@Spartan_Tanner 3 күн бұрын
27:48 POV: I just threw the reach Scorpion into CE (its not rigged)
@Хорошийигровойканал
@Хорошийигровойканал 2 күн бұрын
The prophets have betrayed us. But you don't.
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