@@TheVengefulVadam Awesome Video wish i had some money to give but this is my best
@somberdoc3 күн бұрын
Keyes activating the annalise mode at 14:38 is just a call back to yelling "xbox turn off" in a public match 100% should have kept that in the retail game
@agentm03683 күн бұрын
The lighting visuals for the environment from the betas felt somewhat better than the final release. But it’s really cool to see an analysis of multiple anniversary builds. Not only that, it’s the first time The Vengeful Vadam gets to analyze multiple betas for a Halo game produced by 343 Industries.
@Alphie_3 күн бұрын
It very much depends on the area imo. Some areas look way better, some have better overall VIBES, and some I think the final did better.
@gojiradestructor3 күн бұрын
Ok, I love the idea of Chief just holding an entire Sentinel and firing it's beam.
@cg_spiritedensemble3 күн бұрын
I got to admit snowing inside the Forerunner structures is an aesthetic I didn't know I liked.
@friendliesttaco12583 күн бұрын
You'll probably like playing quarantine zone from halo 2 or sacred icon
@lytatroan3 күн бұрын
Man, the color grading on the old CEA builds looked significantly better than retail, keeping that cold color palette really made it feel more alien
@thefreeden3 күн бұрын
Wish we have a way to mod the graphics of CEA. Literally the only thing I have a problem with in CEA is Halo and 343 Guilty Spark. I have no problems with the other stages and found them to have a uniquely 2010s charm.
@Sahlan_Ahamed3 күн бұрын
@@thefreeden I agree. If we have a way to mod 343 GS, and all the Forerunner structures and their lighting, it'd look perfect IMO--Not the same but still unique and largy accurate nonetheless. I don't mind different looks of Elites or slightly changed look of weapons.
@TheRealQuenny3 күн бұрын
hi lyta
@zachbeckman58352 күн бұрын
I pray this CE remake emulates the lighting of classic
@xscoredformulax97703 күн бұрын
My 2010 version is happy to see one of its dreams come true.... Thank you for bringing us this masterpiece of analysis. 😭🙏
@WAcrobat193 күн бұрын
I can't believe I've been a fan of your content for nearly a decade. Been with your channel since the SPv3 2016 build
@TheVengefulVadam3 күн бұрын
Really happy you’ve stuck around for as long as you have! ❤️
@JIGgameoverSAW3 күн бұрын
I am glad you adressed the Kinect. That was a thing that was forgotten when Halo CEA came to MCC and later PC. I really liked how you could scan every item in the game.
@TheVengefulVadam2 күн бұрын
It's oddly satisfying to use the scan feature lol, also spamming "Lightning Bolt" to throw grenades.
@JIGgameoverSAW2 күн бұрын
@TheVengefulVadam Yes for real lol. It always stuck with me how we didn't had the library menu with the scanned 3D models in MCC 😭
@banishedepsilon1802Күн бұрын
Can you use a Xbox One Kinect on CEA for the 360 via backwards compatibility?
@Megatrap-u7h3 күн бұрын
i love this series keep it going
@requiemagent30142 күн бұрын
Saber was really struggling with lighting and textures. In the early beta lighting look much better than in retail and it got worse with every newer beta. I don't know who was calling the shots here but anniversary lighting and textures feel over engineered in many ways. Like someone was telling them its not "modern" and "detailed" enough
@thatrandomzealot47733 күн бұрын
Been watching these analysis videos for years now and kind of find it a comfort series for me, I have been seriously looking forward to this and I'm loving it so far! Thank you!
@TheVengefulVadam3 күн бұрын
Aww, glad to hear my vids are so comfy for you 😊
@thatrandomzealot47733 күн бұрын
I finished the video, thank you for making it Vengeful Vadam! Wonderful content you make
@brenton-_-95883 күн бұрын
I love these retrospectives. Hope the best bro!
@SwebHat3 күн бұрын
its so nice to see beta builds of non muiltiplayer stuff. CEA development is very cool, they worked very hard to get the game in the state its in
@devyntomlinson93494 күн бұрын
keep up the good work and also I enjoyed Halo 2 Uncut
@TheVengefulVadam3 күн бұрын
Highly appreciate it, Devyn!
@heyyoumewtwo48013 күн бұрын
16:16 Masterz is pumping his fist over this right now
@Nighterac2 күн бұрын
Lmao. Dude is such a weirdo
@RedthegamingZoroark3 күн бұрын
It’s honestly so interesting how much more Reach inspired the June 28th build was at that point tbh!! :0 Just not with the Reach AR and Pistol but also the Shotgun having its red iron sight lights and yellow stripe on the stock!! Even the Marines look more different in the June build having a white outfit color and still using the backpackless variant of the Reach army trooper too, hell even the new Human flood combat form that was made for CE Anniversary based on the Reach army trooper model was also accurate to them in the June build too!!!
@Unseen_Halo3 күн бұрын
Awesome video!
@TheVengefulVadam3 күн бұрын
Thank you so much, Unseen Halo! This means a lot to me!
@JJAB913 күн бұрын
16:17 Accidental wincest
@edotjdotmusicrecords3 күн бұрын
Ao3 breaching containment
@gregorypendell92603 күн бұрын
Honestly this gave me a lot more respect for this game.
@dashiejinxx1003 күн бұрын
7:05 Rythaze art spotted. great video man, LOVE this series
@gafrers3 күн бұрын
Quality as always. Such attention to details and the little differences. Interesting to see the development.
@skreem63433 күн бұрын
i love u more vengeful vadam
@LegoMaster_77783 күн бұрын
i love your analysis videos
@mNucleus3 күн бұрын
One hour full of PEAK FICTION
@Yumtak019143 күн бұрын
god i love alpha and beta builds this stuff is so cool
@lPHOTONl3 күн бұрын
You always bring me to such nice places.
@chipsdubbo5.563 күн бұрын
Thank you Devon Smith!
@devonsmith9863Күн бұрын
Thank YOU, Pvt. Dubbo!
@Duskaror3 күн бұрын
26:28 I love how no matter the rendition Halo 1’s fuel rods are always cursed to have some mistake in their textures
@durrvish837621 сағат бұрын
This is awesome to finally learn about. Thanks vadam!
@awsomebot13 күн бұрын
Congrats on the credits for the H2 e3 demo release
@TheVengefulVadam2 күн бұрын
Thank you!
@AEleven3 күн бұрын
Out of all of the places I was expecting a Beta Multiplayer title screen to take you, I wasn't expecting an *online-only* (especially Xbox LIVE only) chat room, but I guess they were experimenting?? Seriously I am so confused why that of all things.
@TheRealQuenny3 күн бұрын
am i tripping or do some parts of levels and some lighting effects look way better than the final version?
@crashbash85493 күн бұрын
yeah, it seems like they actually downgraded things in later builds
@g0rdonfreeman13 күн бұрын
awesome video and congrats on 50k subs!
@lunchbox997Күн бұрын
I hope we get Halo 2 Anniversary beta builds to look through at some point, i love your breakdowns of these betas.
@EmeraldAerith3 күн бұрын
16:17 Didn't know the Spv3 devs worked on this
@razinggallade11593 күн бұрын
I Didn't Even Know Their Are 5 Builds Of Halo CEA I Like This Video Vadam Keep Up The Great Work See You On The Great Journey
@horrorpleb2493 күн бұрын
45:29 Younger me would have disliked this but older me rn.. this is actually beautiful.
@angelcarmonarojas52403 күн бұрын
Really good job man.
@kabob00772 күн бұрын
23:11 The Needles are stored in the... Bottom plate? 23:19 Honestly that effect is SO cool. 25:12 I... Actually wouldn't have minded having this sound for the shotgun in CEA 25:15 Same for this one. 25:25 I like these bright decals better... Really gives the impression that something VERY HOT was just right there. 26:59 You mean to tell me they were actually planning or considering adding the FLAMETHROWER to CEA? 27:25 I like that, it's beefy and metallic... 27:32 This one too... 29:00 Reminds me of the sounds we hear from Cylon Raiders in the Reimagined BSG series when they fly by... 33:20 Uh, modmaster 'Vadam, sir... What about the hole in the model? 34:07 As Dorn would say. This is amusing. 34:49 I think they're using the UNSC Army models as placeholder here... Which would be strange given Reach DOES have Marine models they could have used... 35:01 That is horrifying, kill it now. 35:07 It's a nice look. 35:33 I kind of like him in actual combat gear, it makes more sense for him to be wearing some actual armor for a mission like this.
@Crepuculum3 күн бұрын
21:42 Not sure if this sounds like nitpicking, but I just realized that the magnum on the June 24th build had a slightly different firing sound sound, probably using the original CE Magnum sound source.
@Jclarkis3 күн бұрын
The amount of time and effort theses must take
@bosyogurtlight3 күн бұрын
0:45 this is how the mission should have looked
@TheAsh563 күн бұрын
dear god he's back
@rydekk-46443 күн бұрын
Our lord and king has returned with another glorious video!
@jasperfox68212 күн бұрын
Seeing how alot of geometry in the betas are way mismatched with the final game and classic graphics really messes with your head 😵💫
@jeremiahgrayest2 күн бұрын
I actually don't hate CEA like people do nowadays
@PorkRyan3 күн бұрын
Congrats on 50k🎉🎉🎉 now on to 100k
@Omega4Productions2 күн бұрын
I’m a simple man. I see a Vengeful ‘Vadam upload, and a beta analysis at that, I sit and watch it while I eat dinner.
@Notpoop9063 күн бұрын
I was legit holding in a piss when the bathroom break came up 😂
@lcee_15Күн бұрын
idk if you omitted this on purpose but i just wanted to add that based on my bit of experimenting the debug menu can be loaded on the mainmenu using LB+RB buttons on the July 08 build onwards. On the other hand, great analysis, i’ve been looking forward to this so much!
@TheVengefulVadamКүн бұрын
It’s not exclusive to the builds. Retail can do this too by modifying the executable to be used in debug mode.
@RickySama2403 күн бұрын
Hooray for another Vadam video upload! 😁
@jocastadidntknew5980Күн бұрын
I could have sworn I heard somewhere that they were going to give all of the Grunts their Reach Ultra helmets to mimic the old face-strap design their gasmasks used to give them.
@austinhinton394412 сағат бұрын
In Reach ALL grunts were going to have a helmet you would have had to shoot off first, not just the Ultras. It was scrapped as it made the gameplay "miserable".
@devonsmith986311 сағат бұрын
It might have been discussed at one point, but our main edicts were: 1. Hitbox profile With the graphics switching, the silhouette shouldn’t leave extra “whiff space” where bullets look like they land, but don’t. 2. We’re picking up post-Reach, so the enemy types should align with their similar counterpart/rank. 3. Split the difference between the two. Align a hitbox, but try to keep colors and distinctive messaging/colors similar. If something like monocle lights (think Jackal snipers, even though they aren’t in CE) helps indicate a priority target, make sure *something* still indicates that.
@JvmxMonki3 күн бұрын
I’m working on 100% this game getting all of the achievements
@anthony-s0263 күн бұрын
I might be way off but it seems like CEA started off as a quasi remake using the CE engine with a new graphics engine. It seems the graphics switch was a dev tool that let them make sure the new geo didn’t cause issues with switch, triggers, and encounters instead of remaking everything from scratch
@ASapphicKitsune3 күн бұрын
Full Analysis of the Halo Beta series is back!
@meowsandstuff3 күн бұрын
good timing with the bathroom break lol
@Those2menoverthere2 күн бұрын
Yoooo, a John Halo shoutout! 🎉
@dustinechoes1223 күн бұрын
Hey Vadam! Awesome to see you back again with another Halo Pre Release Analysis! You do a phenomenal job! That 2 part halo ce 1749 was insane! Maybe you can look into Halo 4 for your next instalment for this?
@benb91513 күн бұрын
These videos are cool I've watched them all
@BlazedBacon6273 күн бұрын
The age of internet videos was still young in 2011? KZbin was already 6 years old and popular at that point idk what he meant by that.
@devonsmith98633 күн бұрын
Allow me to elaborate! KZbin *had* been around for quite a few years, but its prevalence in taking over the published Game Guides market hadn’t really hit full stride. It wasn’t a sentiment myself, or many of our younger staff shared. But the framing of it from our Lead Designer is that Skulls were meant to be found and played with, and putting them in crazy places you’d have to read text descriptions of to find (in a console generation before video capture was widely common) wasn’t the direction they wanted to take. Hope that helps.
@requiemagent30142 күн бұрын
In 2011 KZbin was nothing more than a video depository. Nobody took the side seriously. In 2011 DSP was one of the most successful channels on the platform. I think this alone says more than enough how bad KZbin was during that time
@klimaxkid3 күн бұрын
I reckon the engineer skull was probably a test for adding skulls to anniversary
@connorburris48462 күн бұрын
I will always love 'smaller than it looks' Halo Ring.
@comantho73312 күн бұрын
yo that bathroom break made me realize I actually had to go
@andrewperkin71923 күн бұрын
Man wish the reach pistol model stuck I loved the dark shade to it.
@CFunk993 күн бұрын
When the world needed him most, he returned.
@Neros_light3 күн бұрын
20:14 I honestly like that so much better than the retail sound we got 25:12 that too
@mythiccarrot85233 күн бұрын
I actually think the june 24th build AR sound was kinda cool. Actually sounds like a real gun.
@uuvsol2 күн бұрын
My assumption for the Engineer skull being a wrench would be vehicles gradually healing over time, given vehicle health also has a wrench next to it. Just spit balling.
@Tenn_v13 күн бұрын
19:31 i could imagine the meme of "boring ahh halo ring" with Family Guy playing on the weapons
@kabob00772 күн бұрын
3:54 Gonna be completely honest, I like this logo better than release.
@TheRealQuenny3 күн бұрын
i made popcorn before watching this
@TheSurvival20123 күн бұрын
I arrive just in time!!
@gachaofthegalaxy9153 күн бұрын
I like the thinner reach model for the magnum more, despite being less accurate
@Wepospalient3 күн бұрын
"The Library only consists of a T-posing Elite." THE SUPERIOR BUILD.
@chipsdubbo5.563 күн бұрын
I like some of the older builds better than the retail
@devonsmith9863Күн бұрын
One correction I will make is that these builds aren’t necessarily “beta” candidates. Given our timeline, these builds were more of the post-reveal pre-Alpha. Due to the amount of contributors, and various per-vendor milestones, I’m not sure that we declared a conventional, “meets definition” Beta until nearly September. So many pipeline gotchas, tools we needed to create to align models to geo. We were always referencing an original Xbox setup, and comparing behavior. Whether or not we fixed everything was another story. I continued championing things we flagged in 2010 into MCC in 2013… all the way 2018 😅
@superpluper1003 күн бұрын
Is there any Halo 2 aniversary prerelease as i am pretty sure it was only ever on mcc
@oGxSKiLZz1173 күн бұрын
Wonder if the Engineer Skull was something to do with vehicle health, since the icon for it in CE was a wrench too. Maybe it made Ghosts/Banshees invincible like the Hog and Scorpion, or at least able to repair over time?
@Detropolis15 сағат бұрын
Personally I think a much better job was done on halo 2 anniversary. Wonder what halo 3 would look like.
@papapreston23562 күн бұрын
Used to pray for times like these
@Ghost363653 күн бұрын
He's back with the milk
@jpcarsmedia3 күн бұрын
Is there an MA40 mod for Halo CE Anniversary?
@MetaITurtle3 күн бұрын
Thats right the original assault rifle they used looked like Reach
@IvanVladVodka3 күн бұрын
Damn, I can't believe they dropped the plot point of Keyes's schizophrenia from the early builds 😢
@S3anyBoy3 күн бұрын
Full Analysis? You forgot the flamethrower...
@TheVengefulVadam3 күн бұрын
Bruh....
@S3anyBoy2 күн бұрын
@@TheVengefulVadam Oh lol you did include it, I just missed it. It's the same in both betas? I extracted once and added it to MCC but the model was misaligned compared to the classic model. All the missing anniversary effects can be replaced with similar ones that already exist and work ingame too. Also technically it's not untextured, it has one texture "sc_red" lol
@RedthegamingZoroark3 күн бұрын
Actually Vadam I just gotta ask but since the all of the builds just use the Reach Anniversary mappack for the multiplayer, do the classic Halo CE multiplayer maps have any reference in the files for any of the Halo CEA builds??:0
@kabob00772 күн бұрын
19:41 Important question, sir, can they run Doom?
@kabob00772 күн бұрын
18:48 I kind of like the M6G here...
@RedthegamingZoroark3 күн бұрын
I’m so excited ahhdoejeneoeejej
@donavan25173 күн бұрын
31:51 Heretic detected!
@corncobjohnsonreal3 күн бұрын
I pathologically hate, and just regular logically hate halo anniversary edition, and have truly nothing at all positive to say about it's existence. I'm not even going to capitalize its name as a power move of disrespect. It's the ugliest halo game. It's so so ugly. But I like you so much that the video is still fun to watch
@chandlerfutrell99693 күн бұрын
Guilty spark going through every update on halo ios.
@slippymickeyКүн бұрын
Wait, “Analyze mode”?? That was in retail version??? wtf
@SpartanWax3 күн бұрын
Love u vengeful dad bod
@wintergaming42793 күн бұрын
is there a way to play these beta's for our selves.
@ryu4113 күн бұрын
I despise Anniversary for what it did to my most cherished and favorite game; but I will happily watch this analysis. And proudly leave a like because the quality of your videos are spectacular!
@Wasted117.3 күн бұрын
i like 2:42 and 2:45
@Spartan_Tanner3 күн бұрын
27:48 POV: I just threw the reach Scorpion into CE (its not rigged)