Fantastic job homie, no one does these analyses better than you.
@sergeantmarcusstackerM19034 жыл бұрын
dUDe WhErE hAvE yOu BeEn ItS bEeN tHiRtY yEaRs SiNcE yOuR lAsT uPlOaD¿
@TheVengefulVadam4 жыл бұрын
Thanks, King
@Glacieux4 жыл бұрын
Hi Gamecheat! Good seeing you here!
@elelyon11374 жыл бұрын
When r u gon do more ai battles
@thatsaysalotabout-man95474 жыл бұрын
I see 2 legends here
@penguin7144 жыл бұрын
everyone gangster until you hear the grunts speak like chipmunks
@Brendan-Fraser4 жыл бұрын
*”THE SARGE IS WASTED. LET’S GO!”*
@ProsecutorValentine3 жыл бұрын
French dub has chipmunks by default in retail oddly enough.
@BungieStudios3 жыл бұрын
Yee
@vik.6103 Жыл бұрын
@@ProsecutorValentineitalian dub too
@thedaltoid0266 Жыл бұрын
It's sad hearing the beta grunts vs flamethrower
@KnoxCarbon4 жыл бұрын
The fact that Bungie was able to polish the game in such a short amount of time speaks volumes about the passion and talent of the dev team. It also goes to show Microsoft was saddling their devs with bullshit deadlines even back then.
@revolutionstudios50524 жыл бұрын
Bungie was given 10 months. 5 months in, they realized that the multiplayer didn’t feel fun. SO THEY RESTARTED!
@OwenGee224 жыл бұрын
If you watch Noodles interview with Marty he says that some of the Crunch was creative Crunch so about a month before shipping they go "maybe i can add this, or this or this" and next thing they know they wake up at their desk the next day.
@revolutionstudios50524 жыл бұрын
@@OwenGee22 "...guh... what happened last night? Did I get knocked out? Oh. I'm still in the office. Halo's open, that's weird. Might as well check it ou- HOLY SHIT, I MADE THAT?"
@ichoffski47073 жыл бұрын
The game's development started in late 1997, they were just incompetent.
@mrpiratefox44973 жыл бұрын
@@ichoffski4707 wrong. Halo CE, the FPS game, wasnt even a concept up until 2000, as even in 1999 when the macworld demo happened, it was still a TPS
@slackingstacker4 жыл бұрын
59:47 T-posing Keyes with the marine dying just off-screen is cursed af
@slackingstacker4 жыл бұрын
@Jacob Benderson Captain Keyes became too powerful, they couldn't contain him
@SockyNoob3 жыл бұрын
I was dying of laughter at that part lol.
@EdrianPelicano-h4z3 ай бұрын
T pose Is asserting it's dominance
@ebr83084 жыл бұрын
First off I want to say Thank You! As a huge CE fan, this video is like the holy grail of behind the scenes info and I really appreciate it. This video must've been incredibly time consuming to record, voice over and edit. You did an OUTSTANDING job. Give yourself a pat on the back, you deserve it :)
@TheVengefulVadam4 жыл бұрын
This was a 3 month endeavor, juggling my work schedules, my og xbox's hard drive dying, and needing to re-record certain audio lines and video clips due to bad takes/corruption, respectively. I'm tapped out @.@ lmao thanks!
@protocetid4 жыл бұрын
you can find additional info on TCRF and Halopedia if you havent been to those already
@Fredman55514 жыл бұрын
@@TheVengefulVadam take a long well deserved break. This video was fucking phenomenal and answered questions I didn't think I'd ever get the answer to, as well as questions I didn't know i had.
@v3ck1n4 жыл бұрын
The holy grail of Combat Evolved development would be some of the earliest builds on an alpha Xbox tower or even one of the RTS builds while they were still developing for the Macintosh computer
@protocetid4 жыл бұрын
@@v3ck1n Wonder if Microsoft will ever be convinced to share them, supposedly 343 was close to including the E3 03 Halo 2 prototype in the MCC.
@StuffyJunk4 жыл бұрын
lol that ending Truth & Rec cutscene reminds me of a bit from an old newgrounds cartoon where Keyes had no idea how to fly the thing and just started crashing into shit
@cyqry4 жыл бұрын
"Hey look, it even comes with complimentary bottles of alcohol!" "Sir are you sure you should be drinking and flying?" *crash*
@TheSoulreaper60004 жыл бұрын
What is that called lol. I faintly remember that
@cyqry4 жыл бұрын
@@TheSoulreaper6000 I wish I knew, its lost to time now!
I remembered those stupid parodies like a week ago and watched them again, then I was a kid, really liked that crap, even though humor was retarded.
@kabob00774 жыл бұрын
0:57 Hearing a Hunter say "friendly fire, friendly fire." as if its allies were throwing pebbles at it is certainly... _Interesting._ In fact, they sound sort of like an Astartes to me...
@lord_razur4 жыл бұрын
Hell put some helmet filters on it and boom, Space Marine
@MrMercuryW4 жыл бұрын
They are the inspiration for Brute and Halo 5 Elite voices
@ultrascarlet52754 жыл бұрын
I've been waiting for this for 1749 days
@JasonEllsworth-ns5vt13 күн бұрын
Nah 1749 years
@mrpiratefox44974 жыл бұрын
Man having the correct aspect ratio really changes the visuals
@joshuadarrow4 жыл бұрын
18:39 “Joe’s cool ass cinematic”
@JtGorski002 жыл бұрын
“You could say this cave is not a natur...” THAT LINE HAD ME DYING!! 🤣🤣🤣 1:40:45
@pxm23374 жыл бұрын
It cool seeing all the differences in 343 GS is so cool. You can just imagine a dev going “yeah this is cool, but wouldn’t it be even creepier if we did this?”
@l9m2412 жыл бұрын
With how Echo 419 said about responding to chief despite Chief not actually speaking, you are correct the lines are actually still in the current script file in the final game, just commented out. "Pilot: What's going on down there? I'm tracking movement all over the place!" You are correct with how Echo 419 acted like Chief spoke to her, what Chief would've said: "Chief: I need extraction, I'll explain later." In Keys, There's also another line for both cortana and chief. Judging by the script this is before you jump into the hole at the beginning of the mission, but it would've played right before Cortana says "Warning! Threat level increasing!" but after the "The hole was caused by an explosion" line. "Cortana: There's so many I can't track them all!" "Chief: You have no idea." There's even a line for chief which makes him sound hesitant after waiting after a few lines from cortana: "Chief: Are you sure that pool is deep enough?" That all I could find from the script files. Though idk if 1749 script files had more lines commented out.
@stevenvgs3 жыл бұрын
The "i'm reading thousands of types of flora" cortana line is still in the final game! You just have to wait for cortana to say recommend you to move up to the hills. then follow the smoking trail where the life pod crashed until you are near the river.
@caramelldansen2204 Жыл бұрын
21:41 My brother in christ, he mentioned that the line appears in retail; it's the line _after_ that he was demonstrating.
@Magplar4 жыл бұрын
The fact that this is as long as a movie is insane. The amount of work and effort you put into bringing us this long lost part of Halo really shows! Awesome video, thanks so much!
@myfunbox3554 жыл бұрын
50:29 The Hunters actually spawn in retail, but only in Heroic and Legendary.
@TheVengefulVadam4 жыл бұрын
Ah, rip :p
@jordancollings2889 Жыл бұрын
I looked for this comment. They do indeed spawn but I didn't even realize that it was difficulty based?
@cstick26644 жыл бұрын
39:00 “Wait, the controls don’t work?” “Never have...”
@bullotfilms2 жыл бұрын
At 1:00:23 where you mention the playback scene and the marine model disappearing randomly. Joseph Staten mentions in the halo CE playthrough with Marty that the reason the final playback cuts to the left is actually because they couldnt figure out why the marine disppears. Therefore they just moved the camera to the left so the player couldnt see it I just checked. If you look up "Halo CE Developer Commentary Remastered [4K 60fps]" and go to 30:06 its the same scene and he mentions the pop in. At 29:11 he mentions jerking away the camera during some of the playback to hide the pop in. So essentially a lot of the camera movements in the playback were due to hiding pop in! Also....these commentaries and deep dives on the halo are such comfort food. Great info and great videos! Good stuff!
@Milesamanjaro4 жыл бұрын
18:38: 'joe's cool ass cinematic' It certainly was! 👏
@majorassentinel21874 жыл бұрын
Calm Voice.exe starts
@Dizzyfatpigeon4 жыл бұрын
I am truly in awe, how any of the games from the pre-online era (6th gen backwards) ever shipped in a playable state; No Day One Patches, No Hotfixes, if you had a serious bug, you were screwed. Its unreal to think they managed to find, let alone fix this many potentially game breaking bugs just two short months before release. I guess play testing and debugging was much more serious back then. Beautiful Analysis btw!
@SiphonRayzar4 жыл бұрын
I'd say, that the reliance on online patching has led to a massive degradation in actual quality bug testing within the AAA industry, since they can now fall back behind the "Oh, it'll get better with the next batch, honest" bullshit excuse.
@aggserp43404 жыл бұрын
To be fair, I think games go down to the wire a lot more now than they did back then. Take Cyberpunk for example, we're like 2 weeks from ship and still have no videos of the game running on consoles (and really not a lot of gameplay footage at all).
@GSG-io8zp4 жыл бұрын
@@aggserp4340 We have plenty of it running on PS4 pro and Xbox one X?
@GSG-io8zp4 жыл бұрын
@@aggserp4340 And there’s a lot of gameplay footage? Not saying your point is wrong; just pointing out factual inaccuracies.
@aggserp43404 жыл бұрын
@@GSG-io8zp My apologies, what I meant was that there is no footage of it running on the original last-gen consoles. Halo by comparison was shown on E3 2001, and while it was recognizable it was visibly unpolished and didn't run very well.
@KnoxCarbon4 жыл бұрын
The cut "Keep moving" line from Keyes appears verbatim early on in the game Oni, also by Bungie, in which Pete Stacker voices the character Commander Griffin. Like, it's not Pete Stacker saying a line he already said in another game, it's the exact same clip.
@RaZeXzZz11 ай бұрын
I wonder if that is where bungie decided to name office of naval intelligence (O.N.I) from. Not unlike them to reference their games in other games, Destiny in ODST
@Pat4ever.9 ай бұрын
@@RaZeXzZz you realize the Office of Naval Intelligence is a real thing, right?
@gafrers4 жыл бұрын
Absolutely stunning work. I cannot even imagine the tens of hours spent on the whole project.
@TheVengefulVadam4 жыл бұрын
This was a well-over 3 month endeavor lmao, thank you so much! 😊
@gafrers4 жыл бұрын
@@TheVengefulVadam Hundreds of hours then.
@EskCan444 жыл бұрын
50:36 I believe those 2 hunters do spawn on Heroic / Legendary on retail. I vividly remember sniping them from above at the siege of madrigal spot.
@halodoggo4 жыл бұрын
We’re surrounded! The single flood infection form:
@Shydood4 жыл бұрын
I wish they kept that melee sound for the Spartans, that would of been hilarious. 1:29:41
@Mikemic22184 жыл бұрын
B O N K
@SockyNoob3 жыл бұрын
Ikr. *BOINK*
@donavan25174 жыл бұрын
I’ve been playing and studying Halo CE sense 2003, trying to find every little detail and quirk. This series is pure gold, man. Thanks for everything you do.
@shaheer11724 жыл бұрын
You should also cehck out @why video. He did a video on the evolution halo ce fron rts game to a fps game
@neocaron873 жыл бұрын
My mind cannot comprehend how in less than 3 months they went from this to the final game. The devs probably didn't sleep more than 5 hours , working 7 days a week for 90 days... It's crazy. The 2 videos you did are awesome by the way, this is forever preserved in game history thanks to you!
@Omega4Productions Жыл бұрын
55:07. I actually found it recently that the marine biped isn’t actually Mendoza, it’s Jenkins. Hence why they’re unarmed because Jenkins doesn’t carry a weapon in the cutscene. If you select the biped in Sapien, it’s named “jenkins”.
@Piškotalol7 ай бұрын
Yeah just found out after mcc released the tools. Idk why its not an armored marine like in anniversary graphics.....
@NavyBluePersonGuy4 жыл бұрын
The quality of these videos is insane. Over an hour of chill, satisfying information from a halo fan🙏🏼
@jamal32984 жыл бұрын
Whichever dev put a rocket flood in that tight corridor should've been arrested
@DJEchoPetro3 жыл бұрын
I keep coming back to these Halo CE Beta videos of yours every few months since release and it never ceases to amaze me how much effort went into analyzing and showcasing the various differences when comparing this beta to the final build. It is an absolute treat to see such great content and your personal commitment in the creation of the vids is greatly appreciated and deserves many thanks. Keep up the fantastic work dude!
@thomcolmer65644 жыл бұрын
This was easily your best video! So much NEW info about a game I’ve been playing for 20 years! Was very interested in the jackals and Hunters voices and the cut content. I thought it was interesting that all the elite majors were wearing red zealot armor.
@ThiefOfBaghdad4 жыл бұрын
*Captain, you haven't flown a small craft since the Academy!* *Do i look like a cadet?!?!*
@JtGorski002 жыл бұрын
Also, THANK YOU for including the secret shrine on Boarding Action. I was literally hoping that you would talk about it… And then you did! I loved this video from stem to stern! So good! 🤩
@oneonner13214 жыл бұрын
So it seems like for the Anniversary edition of Halo CE, they just reuse the subtitles that show up in the debug mode here. It would explain why the subtitles in Anniversary don't line up to the actual dialogue.
@XTeMe_dEw14534 жыл бұрын
but it can be kind of weird seeing words that characters don't say though.
@CFunk994 жыл бұрын
"Hey, we *didi* it! We're right behind you, Chief!"
@KRawatXP20034 жыл бұрын
52:05 yeah chief let's stay focused.
@Loki-4 жыл бұрын
Thanks for giving us the most detailed patch notes for full release of Halo CE
@ugoboom4 жыл бұрын
Well done man, this vid was worth the wait. so many interesting tidbits It's insane how unpolished and incomplete this build is, i'm amazed they got the retail product fixed up as well as they did, what, 3 months from release but more like only 2.5 months away from going gold? what a crunch. If only one day we get an even earlier build and take a look at an even earlier multiplayer and that damn reach-damnation
@LeadingMole0584 жыл бұрын
I think cortana’s line about controls on the second floor being a left over from when bungie wrote her to be British.
@GingerNingerGames4 жыл бұрын
That makes a lot of sense actually
@JIGgameoverSAW4 жыл бұрын
1:40:50 i love how you skipped your own Natural formation quote XDDD You spend so much time in comparing the Beta with the final release! I loved watching this! :D :D
@JackJonValois4 жыл бұрын
Cool how cortana actually acknowledges she knew master chief would bounce around the pod and kill all the marines and keyes was just like "fuck it".
@crashbash85493 жыл бұрын
I thought the reason they died was because of the impact
@JackJonValois3 жыл бұрын
I did too until I read the book, notice all the other pods marines survived the impact for the most part
@crashbash85493 жыл бұрын
@@JackJonValois That's odd that cortana says "the others, the impact, there's nothing we can do"
@JackJonValois3 жыл бұрын
@@crashbash8549 I feel like they took it out and just left it in the book because it was too violent
@lucamckenn59322 жыл бұрын
@@JackJonValois I mean, it'd be like a bunch of Imperial Guard crammed in a tin can with an Astartes. translation: dozen meatbags stuck in a clown car with a walking fucking mega tank.
@TheStrayHALOMAN4 жыл бұрын
CE is my favorite Halo game so thanks so much for making this. I really hope you can get the previous versions of CE too like the 3rd person Macworld ones.
@lucamckenn59322 жыл бұрын
That is either hidden in someone's desk tucked away in storage at old Bungie hq, or is gone forever. Such is the way of lost media. What we're looking at in this video may be a case of the previously mentioned, since it could've come out anytime after Halo release honestly.
@jordanfoster29554 жыл бұрын
51:53 "chief my eyes are up here"
@TheJayson88994 жыл бұрын
35:30 The WHAT? I had no idea there was camo there after all these years.
@leegofilms4 жыл бұрын
Wow, Bungie really used a lot of elite zealot encounters in early builds.
@protocetid4 жыл бұрын
guess you could say they were ehem zealous in their usage
@Slakkmichael4 жыл бұрын
50:40 Actually, the hunters do show up in the final game. Just on heroic and legendary. (I don't think they show up on normal.)
@TheVengefulVadam4 жыл бұрын
Whoops lol
@ThereIsAShmungus4 жыл бұрын
Oh normal I think they appear on the mission Halo and Truth and Reconciliation
@Weesee_I3 жыл бұрын
@@ThereIsAShmungus Super old, but they appear in co-op on normal, and I think even on easy. In solo, they don't appear.
@ryguyh66254 жыл бұрын
Dude the amount of work you put in this video is insane! Good job dude👌
@protocetid4 жыл бұрын
Thanks for doing this, was cool seeing all the differences and it was surprisingly funny at times.
@Matt-md5yt4 жыл бұрын
cool all most a 2 hr special, I think it's great to hear the pre-reversal voice acting that we gotten in the beta. I would love to have them in a game as a voice mod.
@MartynMW4 жыл бұрын
Some good quality content. Cheers for slugging through and making this, was very interesting !
@holyarch-kek94512 жыл бұрын
Not gonna lie, I'm really glad they cut that really weird comedic section with Keyes trying to fly the Spirit. It just comes off as super goofy.
@kfcfryer81684 жыл бұрын
That FOV actually isn’t bad. Kind of wish they would have kept it for retail. Or at least around 90-100. Nice video! It’s really awesome to see people still talking about this amazing game, 19 years later. 😎👌
@ThisBirdHasFlown4 жыл бұрын
Had a blast watching this mate. Incredibly interesting. I really hope there are more beta versions of other games that have come out or will.
@MxArgent4 жыл бұрын
15:51: Cap'n Keyes gets a look at his future and he does not like what he sees
@Pacho184 жыл бұрын
Great documentary. Internet Historian Archive will be greatful for this analysis. "Know where you come from, and you will know where you could Reach."
@theta_clips4 жыл бұрын
59:51 The real reason we never see the proto gravemind is because Keyes asserted dominance on the flood so hard they couldnt infect him
@lucamckenn59322 жыл бұрын
the feels when they finally over powered the last of him... feels bad, man. That is why I love Gravemind as a character though; infinite, undying attrition hellbent on destruction for the sake of an unnatural and ceaseless hunger.
@cptblargington75564 жыл бұрын
A part 2 definitely worth waiting for. As someone who doesn’t do anything with modding aside from playing mods, this analysis was amazing! Really shows how much work bungie had to do in those last two months.
@LiftMasterDC-64 жыл бұрын
26:00 the worried marine saying be quiet, might be early flood foreshadowing rather than invisible elites, he does refer to them as monsters and cortana says she can't sense any covenant forces
@Omega4Productions3 жыл бұрын
She couldn't detect any Covenant forces on the TaR either, right before a stealth Elite with a sword enters the bay. This line could have been foreshadowing that.
@lordmartinofleithandcuddy65414 жыл бұрын
‘Another voice actor’? That marine is Chipps Dubbo, sir.
@sergeantmarcusstackerM19034 жыл бұрын
Previous fella sounds like Mendoza, then suddenly Jenkins
@pwarrington33064 жыл бұрын
It's so weird to think that if they had left the original voice actor in, it wouldn't have stood out as much and Chips wouldn't be in the lore :/
@Mcree1144 жыл бұрын
The Chief's third person animation when exiting the cryopod is how I look getting up very early in the morning for work.
@lukabrasi0013 жыл бұрын
why is this funny
@dangr39574 жыл бұрын
You just made Halo History with this super detailed video! Congratulations!!!😊👌
@ArthurHuizar4 жыл бұрын
This is such great quarantine content. Thank you.
@soundlesspeal2 жыл бұрын
i just watched almost two hours of halo CE pre-release patchnotes great video
@TheJayson88994 жыл бұрын
I'm glad that almost all of the cut lines were cut, but I still wish there were some more interchanges in the game with Cortana talking and stuff to them. The invisible monsters line would've been great on a later level.
@Pudding_P3 жыл бұрын
a nearly 2 hour video about an early build of Halo CE from someone i enjoy to watch? Vadam you graceful king.
@MindedMeister24 жыл бұрын
Seeing all of this is amazing to me after all these years. They did a good job capturing the mysterious feel of the Installation, even in it's beta stages. Thank you for the work of analysing all of this.
@protocetid2 жыл бұрын
28:21 “don’t let him in Foe Hammer, he keeps betraying us”
@AssassinsCreedHalo3 жыл бұрын
Impressive work, you tried your best not to (and not to make us) miss any detail, analysing the game files as well, making references to the most common glitches and bugs, comparing the 1749 version with the final version of the game. Respect!
@TheGamingLegend-be9ey4 ай бұрын
"you win and there was much rejoycing"
@lordmartinofleithandcuddy65414 жыл бұрын
Finally! My life is complete. After watching this video, I can now die contented! Goodbye everybody... see you after the Great Journey.
@protocetid4 жыл бұрын
Halo prototypes leading to the Great Journey confirmed. We must travel to our mecca, Microsoft's headquarters, and demand the rest of our holy artifacts!
@Turtle30004 жыл бұрын
In Count Dooku voice, "I've been looking forward to this."
@DMMDestroyer3 жыл бұрын
One of the most underrated videos about Halo on KZbin. Thank you for so much detail.
@siphillis3 ай бұрын
I cannot believe how much progress they made in the final two months
@zerojcm43934 жыл бұрын
Finally the Halo CE nostalgia we’ve all been waiting for😎
@sabre0smile4 жыл бұрын
This is such a good set of videos. Thank you so much for putting this much work in, man! it's a fascinating watch!
@mercenaryTendencies2 жыл бұрын
Interestingly, there are several spots in the MCC, where the subtitles still use the extended lines that were curtailed for release, particularly Echo 419's line at the start of 343 Guilty Spark and the longer 'scrambled the inside' line
@simsargamand76912 жыл бұрын
That thing with the pelican wings is exactly what the pelicans in Halo 5 do. It's amazing that H5 had bugs from Halo CE
@DarakuuDev4 жыл бұрын
21:50 I'm pretty sude that line of dialog is in the final game, I think you have to linger for a lot of time by the waterfall (after dealing with the dropships & banshees). It might be the Mandela effect, but I'm sure that I've heard it in my dubbed language as a kid (I'm Italian)
@m31animehunter254 жыл бұрын
YES! I've bien waiting for this. My meal will be legendary!
@ThiefOfBaghdad4 жыл бұрын
thank you Vadam, you have done well my brother! was definitely worth the wait
@destronlaserwave95664 жыл бұрын
Always good to see a new beta video. Keep doing what you're good at man, and I can't wait to see more videos like this! Also the Jackals and Hunters speaking is so... weird. Especially the Jackals.
@pretzelboi4204 жыл бұрын
I believe the hunters on the natural bridge at the end of the control room do spawn in retail, I swear I've fought them there before. Still, amazing video! I love seeing the history of games like this, especially since CE is one of my favorites.
@DaviDeXtA3 жыл бұрын
An amazing video, I can see a lot of work went into this. I’ve been playing Halo CE since 2002 and spent countless hours playing campaign. It’s stuff like this that I live for, always wanted to know what was behind that door or what would happen if I could spawn a banshee.
@jdps77544 жыл бұрын
Love these videos, It’s always satisfying hearing about how a game was during development
@Born...4 жыл бұрын
Great video bro! Almost 2 hours of halo goodness
@TapathyWR4 жыл бұрын
Found a small error. The two Hunters behind the blast door on Truth and Rec actually do spawn on normal in the final, but only if you lose your marines in the stealth elite encounter. Otherwise, the game spawns a jackal squad.
@Increda-bad2 жыл бұрын
Thank you, i knew it was possible for that to happen but I wasn't sure how, cause i know for sure i fought hunters there when i was a kid and when i was a kid i only played on normal
@brandonschwertley27234 жыл бұрын
Excellent, thorough analysis, with some really interesting information. They had a lot of work to do in that three month span, this game is definitely not up to the same level as the final build. I do kind of wish they had kept those 2 dark hallways, and added some kind of encounter there. Either flood, invis elites, or perhaps even invis flood, would have been a memorable encounter. And thank god they got rid of that rocket flood in the service tunnel, that would have been frustrating to say the least.
@TheJayson88994 жыл бұрын
The audio design is really good in this. The environmental effects and everything are great. It even sounds better than Anniversary, since Anniversary is missing the effects of the original Xbox version.
@InvadeleYogurt4 жыл бұрын
Loved it, finally part two is put.
@jayceneal52734 жыл бұрын
I hope whoever leaked this build can get their hands on some of the older builds. I would LOVE to get my hands on the 99 or 00 builds of the game
@lucamckenn59322 жыл бұрын
according to a lot of people I've seen say this on multiple comment sections, Halo third person shooter/rts may have been completely scraped. This is pure hearsay, but as far as lost media goes anything is possible. At the bottom of an old desk, in storage, in bungies previous hq, that mythical alpha build may exist. I know for a fact they had functioning gameplay, you can find videos for them.
@jayceneal52732 жыл бұрын
@@lucamckenn5932 I doubt it's completely gone. They showed off the E3 halo 2 build just a few years ago, it's likely they have everything archived. I doubt it'll ever get released but there's nothing to suggest they lost or trashed them
@Mr.Meme012 жыл бұрын
This is amazing dude, great job and this is fantastic from a histological viewpoint
@Lufffloof3 жыл бұрын
Thank you brother. This analysis was super good. Watched part 1 a few mins ago & instantly tried finding part 2. Glad to see it was 11 months ago so it means you've definitely made it i just had to find it 😂
@ToyAdventures4 жыл бұрын
“Baby wake up ! Vadam posted part two!”
@lashghost4 жыл бұрын
This content is awesome. I look forward to checking out your other videos.
@SamReap4 жыл бұрын
1:20:15 These lines actually appear in the novel Halo: The Flood! I thought it was kinda neat. I'm going just off of memory but I think a good amount of the cut lines from this demo were actually also in the novel Amazing video btw
@TheJayson88994 жыл бұрын
Incredible that they did so much in such little time.
@playitinthebackground59844 жыл бұрын
I'm really interested in this type of content! Keep up the great work man!
@citizen17153 жыл бұрын
it's amazing how much a slight model misplacement can drastically change the context of a cutscene