This is an excellent method to construct a helmet. For me as a beginner with that program it would have been helpful if you made some explaining comments during your operations and slowed down the speed of the whole procedure. In many cases it's too fast for me to catch all details you use in the menus. Thanks for sharing !
@mofongo3173 жыл бұрын
That was some awesome surface modeling thank you!
@Globean3 жыл бұрын
Glad you like it! I'll show you better Surface modeling!:)
@mofongo3173 жыл бұрын
@@Globean it has been very hard for me to understand it but your video helped me a lot on the mistakes i was making so thank you good sir! :D
@Erinaceus_europaeus11 ай бұрын
I noticed you often (always?) add equal constraints to the sections in your splines. What is the purpose of this? Does it help achieve better curvature or is there some other benefit? Thank you very much for your tutorials!
@Globean11 ай бұрын
When adjusting the measurements on the helmet, adding constraints can help prevent errors. It's always beneficial to develop the habit of setting required constraints. Thanks for watching:)
@tmt49863 жыл бұрын
Wow you even make helmets? Can you actually make these designs into real life products??
@Globean3 жыл бұрын
Wow 문과생형님~ I'm so appreciative of your comments. Yes, This file that I was making can be used in the real world! by using 3d printers or CNC(Computer Numerical Control) Machine.😆
@tmt49863 жыл бұрын
@@Globean Very impressive. As you know… 문과생이라 잘 모르지만 되게 재밌게 보고 갑니다 XD
@Globean3 жыл бұрын
@@tmt4986 I'm greatful~! I'm enjoying your videos so well~! Please keep it up:)
@everydaynerdy16193 жыл бұрын
On the first sketch you did how did you get that line in the center, you can see it at 3:09. I think that is what I am missing. I am trying to follow your tutorial to do a captain America mask because I am trying to avoid mesh mode. Where I break the line it doesn't match up with the curve on the zx plane. Please and thank you. Also Great video! You have a subscriber!
@inesmendes37632 жыл бұрын
Hello. I am trying to design this helmet bue there is something wrong when I try to use the tool thicken. Do you have any idea why gives me a error when I try to use it? Excellent video by the way
@Globean2 жыл бұрын
Thanks for watching this. Surfaces should be well-curved and well-made for thickening. When using the tool thicken, make sure that there are no too much-curved sides.
@inesmendes37632 жыл бұрын
@@Globean thank you for responding. But it’s weird because to try to find the problem, I tried after the first loft to thicken and it worked but then after the trim surface, split body and remove body’s I tried and it didn’t work. So I think the problem is there. What do you think?
@Globean2 жыл бұрын
@@inesmendes3763 I didn't get what the problem is. Sorry. You can follow up my video again to make sure that you have no missing point. And you can use another way to make the Helmet. Thank you. Hope you make it!
@Eins.13 жыл бұрын
What kind of spline tool is used at the first one?
@Globean3 жыл бұрын
There are two kinds of spline in Fusion 360. One is 'Fit Point Spline, other is 'Control Point Spline'. I prefer to use 'Control Point Spline'.