Thanks so much! There are so many tutorials out there and I don't always understand everything, but you get to the point and it is understood! I also love that you explain what the parameters can do and why something is the way it is. thank you, keep up the good work
@fxmaniac28392 жыл бұрын
thank you! I'm Glad it was useful to you !!
@ibchemvids3 жыл бұрын
thanks for that - clear and to the point - this tyflow is superb!
@fxmaniac28393 жыл бұрын
❤️❤️🙏
@beameier4362 жыл бұрын
Great tut, thanks for that.
@fxmaniac28392 жыл бұрын
🙏❤️
@MrMohamedelshaer3 жыл бұрын
brilliant as usual
@fxmaniac28393 жыл бұрын
Thank you !
@risnandarmultimedia52963 жыл бұрын
subscribed.. houdini blow my head off and tyflow is very good sim. i like ur tutorial. please continue the good work. more tyflow vid is perfect
@fxmaniac28393 жыл бұрын
Thank you ! I'm Glad it was useful !!
@meylisshyhberdi90783 жыл бұрын
Very cool and useful . Thanks!
@fxmaniac28393 жыл бұрын
Thank you ! I'm Glad it was useful!!
@Florian_Ionescu3 жыл бұрын
very nice and cool. good job
@fxmaniac28393 жыл бұрын
❤️🙏
@ProvVFX3 жыл бұрын
Thanks for the tutorial!
@TechJunctionExpress3 жыл бұрын
nice one
@fxmaniac28393 жыл бұрын
Thank you
@vertexAM10 ай бұрын
great job it was a perfect explanation but there is a missing thing when I render it in vray the sand does not appear in the render?
@fxmaniac283910 ай бұрын
Thank you , you should add a mesh operator then it will appear in render
@kyubae50283 жыл бұрын
thanks for this
@fxmaniac28393 жыл бұрын
🙏
@jacke49043 жыл бұрын
Just what I needed! Do you know a way to have the sand settle on an object (like you showed) and then become activated by a force so that the sand would float, almost like gravity is suddenly turned off?
@RyanDaily3 жыл бұрын
Create a time test and link it to a force operator.
@rebirthgurlin5 ай бұрын
Am I right in assuming that if the steps are not made into a single object, when they are added to the collision operator the file becomes heavy, the processing becomes slow, thus, the concoction of all the steps into one object?
@fxmaniac28395 ай бұрын
No , that won't be an issues you can merge the steps or use them individually
@beameier4362 жыл бұрын
Hello Sayed, a little question about your sand tutorial, is it also possible that the grains of sand build up to one heap? See you soon
@fxmaniac28392 жыл бұрын
Yah with a little tweaking, you can create that effect
@beameier4362 жыл бұрын
@@fxmaniac2839 OK, I have build a little pool, where the patricles fall in. Is that the way, or there an operator in TyFlow for this behaviour?
@rakeshshahu2095 Жыл бұрын
sir i want to show falling sand and i want to hide mesh but i want show the impact of those mesh to be there...how will it be done
@fxmaniac2839 Жыл бұрын
Any reference, photo or video ?
@3dnanin Жыл бұрын
Where can I buy the Tyflow plugin?
@fxmaniac2839 Жыл бұрын
docs.tyflow.com/download
@MrGawn Жыл бұрын
what node do i need to render?
@fxmaniac2839 Жыл бұрын
Mesh operator
@MrGawn Жыл бұрын
@@fxmaniac2839 yup, i found it, thnx brother
@Florian_Ionescu3 жыл бұрын
btw, i have to ask you something. i want my sand to fall in a single stream and stack like a moutain and also drop the rest from the object. how do i make it stack in a moutain form? can you help me?
@fxmaniac28393 жыл бұрын
You can try cluster your the particles with custom stream like patterns so when they or collide will be clustered together
@Florian_Ionescu3 жыл бұрын
@@fxmaniac2839 i ll try, thak you
@Florian_Ionescu3 жыл бұрын
@@fxmaniac2839 didn t get do resolve anything i can t find the right setting :(
@Florian_Ionescu3 жыл бұрын
@@fxmaniac2839 can you try and explain again? how do i make them stack at collision?
@ishaanwankhede89723 жыл бұрын
when am in my vray vfb .it doesnt show me the particles..what did i do wrong here?
@fxmaniac28393 жыл бұрын
it's probably because you haven't added a mesh operator to your flows, add the mesh operator to all the flows used inside tyflow.
@ishaanwankhede89723 жыл бұрын
@@fxmaniac2839 Ohh yea !Thank you so much!
@salazar6653 жыл бұрын
Is tyflow used by studios.!? And what can be used in maya for sand sim.!?
@fxmaniac28393 жыл бұрын
Of course it is already used by a lot of studios and solo artists, it's still in beta version but we can expect the full version soon, and as for Maya, you can use Nparticles to do something similar to this!
@wonkaytry2 жыл бұрын
3:50
@Hope05513 жыл бұрын
LIKE ❤️ That is an amazing show. Thank you for sharing this video my Friend. your upload is always awesome thanks for , and i really like your presentation🌸 good job❤️🙏 full support please stay connected 🌸🍃🌸😍❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️