NEW Arrow Projectile Tutorial: kzbin.info/www/bejne/iGW7pH1saZqfbKc NEW Fireball Projectile Tutorial: kzbin.info/www/bejne/iKS6qGxvf6mLmrs UDEMY COURSE - VFX FOR GAMES: www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_20-09 Unique Projectiles Volume 1: assetstore.unity.com/packages/vfx/particles/unique-projectiles-volume-1-124214?aid=1100l3Jhu
@xoloser37 жыл бұрын
Making a 2D image rotate quickly for that effect was exactly the trick I've been looking for! Thanks so much
@GabrielAguiarProd7 жыл бұрын
That's great man!
@hussain43735 жыл бұрын
One of the best Unity tutorial channels I've found!
@zeroxd.cypher38995 жыл бұрын
I come back to these tutorials all the time... inspiration on what I can possibly achieve.
@Uncle196 жыл бұрын
Ive been an ametuer game designer for all of 3 weeks at this point and this is EXACTLY what I needed to Kickstart my spell effects. Thanks so much!
@GabrielAguiarProd6 жыл бұрын
Hey man! I would recommend you to watch my recent video about Projectiles / Spells. I believe it will definitely help you too. Good luck buddy! kzbin.info/www/bejne/rpbRiGltl72Hna8
@Uncle196 жыл бұрын
@@GabrielAguiarProd Thanks so much! Just watching your shield tutorial now, definitely alot of great tips and tricks. Excited to watch basically all your videos this week!
@TheSamcrittenden7 жыл бұрын
I've been learning blender and unity from tutorials alone over the past several months. I'm very close to animating my first fully-realized character! I always appreciate videos like this that expand my knowledge and show more creative methods of doing things. Keep up the good work!
@noctisocculta48207 жыл бұрын
Great tutorial, much broader in scope and application than I was expecting! Also I love how the photoshop images you rough out for the tutorial are such a high quality, goes to show how good an artist you are when a quick and dirty effect looks great.
@GabrielAguiarProd7 жыл бұрын
Thank you! Enjoy.
@lf61903 жыл бұрын
Man, this is like the IDEAL unity tutorial. Thank you sir.
@shlokshah53794 жыл бұрын
I came here from a add.I am so sad that such a good Chanel is underrated
@philliptemidayo7 жыл бұрын
I really love your videos man. I never knew particle system could be so useful. Great videos. Can wait for the next viDeo ;p
@GabrielAguiarProd7 жыл бұрын
Thank you! Yes currently particle systems in Unity are really powerful and easy to set up! =)
@andrei-lucianiovan26376 жыл бұрын
This is super awesome, I rly love your tutorials :), thanks, Keep up the good work :D
@necoom5 жыл бұрын
This is exactly what I needed, Thx man.
@FrostshadowStudios03102 жыл бұрын
I'm actively working on that DuckTales game I want to get done in the future, so this is exactly the thing I needed to work on Magica De Spell's ranged attack. I already worked out her animations for charging and firing the projectile, and I also organised the flame effects coming off of her torso and hands, I just need to make the actual projectile.
@tigerclaw23172 жыл бұрын
Very Nice, Really saved me when creating a mod for an assignment!
@GabrielAguiarProd2 жыл бұрын
You're welcome!
@xCoiotex7 жыл бұрын
Muito bom mano, eu achava que era muito complicado de fazer esses efeitos, mas vendo assim passo a passo, esclareceu minha mente e me senti inspirado pelo seu vídeo! Muito obrigado! :DD
@GabrielAguiarProd7 жыл бұрын
Isso é muito bom, espero que possas aprender efeitos especiais! Qualquer dúvida, pergunta! ;)
@kwstseth6 жыл бұрын
great job man, appreciate your efforts. Keep it up
@nOograss16 жыл бұрын
thank you for shedding light on particules :)
@eyeprops54225 жыл бұрын
"Pun intended" : p
@Mr-sy7lb6 жыл бұрын
I love you man your channel looks amazing and very good tutos
@spacetraveller48264 жыл бұрын
One of the best FireBall in KZbin thx
@Dymangel4 жыл бұрын
3:33 why did you cut this part? i can't see how to stop the particle to spawn like before and have only one image like you, for this part i'm missing the entire tutorial :(
@ShortKingStoriesYT4 жыл бұрын
just set the start speed to 0. worked for me
@aguilarjuan88463 жыл бұрын
You sir are a genius!!!
@szmeew7 жыл бұрын
Fantastic! You are so great. Thank you very much!
@GabrielAguiarProd7 жыл бұрын
You are welcome!
@maxrandolph54374 жыл бұрын
Great tutorial! Thanks :)
@Tjoldar2 жыл бұрын
Amazing simplicity ♥
@JakeOverall7 жыл бұрын
Awesome tutorial very easy to follow :)
@GabrielAguiarProd7 жыл бұрын
Jake Overall thanks, glad to help!
@4988raja6 жыл бұрын
No matter what, Photoshop still dominates and conceive the basic of visual assets which can be further enhanced in Unity. #photoshop
@adamarzo5596 жыл бұрын
Brother this is an awesome tutorial.
@jayasurya000986 жыл бұрын
This is very useful. Thank you so much.❤️
@aimlezz88553 жыл бұрын
Great video. Thanks!
@lucasmercier58134 жыл бұрын
Thanks a lot, really helps !
@HunterFenix697 жыл бұрын
Thanks for the video, i was struggling about the approach i should use for the projectile since there was a need for it to be static for our project.
@GabrielAguiarProd7 жыл бұрын
Nice, glad to help! If you have any question let me know!
@Seraian13 жыл бұрын
This is so amazing thank you
@someshsahu46383 жыл бұрын
Nice video 👌
@SteeznGames6 жыл бұрын
actually insane!
@aurori22174 жыл бұрын
Hi man, awesome tutorial and it's helped me a bunch, do you have a recommended brush set that I can look into getting to get some more flair to my new particles? Would be much appreciated if you had any tips! :). Cheers!
@chococheez03 жыл бұрын
Great tutorial!
@Tehani4Davo5 жыл бұрын
Wow, very cool. We’re designing a game in unity for my AIT class
@yamdeking5 жыл бұрын
this looks amazing but when you look at it from the front/ back it looks like a windmill :/ what is the best way to hide the fact this has no body?
@Schulles19867 жыл бұрын
nice tutorial ! need more :)
@Someone-zn4dh4 ай бұрын
1:13 what were you trying to saved it as? 😮 1:13
@noknokvfx7 жыл бұрын
teach me master great tutorial!
@shaqeebansari95335 жыл бұрын
Very nice... Sir
@adamljunggren11987 жыл бұрын
Ive done as your tutorial shows but my image just keeps rotating in the wrong direction? they keep floating up
@lazyemperor51824 жыл бұрын
Enable play on awake on particle system.
@happymoments50167 жыл бұрын
Thanks you very much!
@spoilerdo7 жыл бұрын
your vids are awesome!!!!
@Rikko230392 Жыл бұрын
Cool, but i don't know how to rotate such a projectile. It is not turnable. Any ideas? Minus scale or transform.rotation don't help much
@centrihd6 жыл бұрын
very nice,ty
@janbeje4 жыл бұрын
Okay mine isn't rotating like yours. It kinda looks like at 3:51, just faster. Does the image have to be perfectly centered or something for the effect to work?
@gazdhikhartumov11596 жыл бұрын
Awesome!
@NorthFolkStudios4 жыл бұрын
Great video! How do you do the blue lightning-y impact effect? Do you have a tutorial for that effect as well?
@peesukarhu_OFFICIAL5 жыл бұрын
Very helpful tutorial, thanks! Can you tell why rotation over a lifetime is for X-axis 120 degree? Is that a magical number for the sprite to rotate enough so it seems like real?
@kayronmercieca82264 жыл бұрын
Fantastic tutorial. I'm currently having to do something like this myself and I'm wondering if the CPU particle systems are better than the VFX Graph only because these particles need to collide with an object to provide damage. Perhaps I'm over-thinking it because you can couple a GameObject with a collider along with the VFX Graph and just detect collisions on the collider, which moves together with the VFX as a prefab. Would this seem like a good idea?
@LionDev4 жыл бұрын
Did it work for you because when I try to do this it looks awful and if you look from the front you don't see anything
@kayronmercieca82264 жыл бұрын
I haven't tried it yet, it's more of a knowledge build-up for me at the moment. What I know however is that because particles are flat sprites, this tutorial makes it look great from the side but you'll need another single particle at the front with a different texture. The texture would be like a front-view of what you want it to look like. When you make a muzzle flash for a weapon, for example, you make a particle system that aligns its particles like this tutorial does - sideways. You make a second one that has a particle with a front view of the muzzle flash as a different texture. These two particle systems together as a single prefab covers views from different angles.
@LionDev4 жыл бұрын
@@kayronmercieca8226 well I didn't think about this way but I figured it out by creating a mesh of a fireball and take this as the render so I just had to make a texture fitting the uvs of the mesh and than I could follow the tutorial but thank you anyways
@T3200ml7 жыл бұрын
nice tutorial!!!
@GabrielAguiarProd7 жыл бұрын
Thank you!
@omerfaruksarsk50665 жыл бұрын
Should we use it while making mobile games ?
@jud.su.5developer8953 жыл бұрын
Very nice ❤️
@namangupta40336 жыл бұрын
Can you tell how to move the whole Particle System (spell) towards the destination as you did in your video at the very last (when the spells were hitting the character standing there), please ?
@marinaa827 жыл бұрын
awesome stuff, man!
@jud.su.5developer8953 жыл бұрын
You so smart ❤️ wow
@pizzacrumz17776 жыл бұрын
Is this program recommended over Adobe After Effects? What are the quick pros and cons of these 2 programs?
@GabrielAguiarProd6 жыл бұрын
After Effects and Unity are different programs if that's what you asking. After Effects can be used to create effects to Unity, for example.
@arcturgray79757 жыл бұрын
Thanks for your lessons! I'm wondering about performance. Are these particles simple enough for mobiles? Without lights attached.
@GabrielAguiarProd7 жыл бұрын
Hi, in case you want to know more about performance here's this 10 Performance Improvements Tips that may help you: kzbin.info/www/bejne/gKK6p32BZtp5pJo
@hugazor7 жыл бұрын
Hey! great video, but can you upload the brush pack?
@GabrielAguiarProd7 жыл бұрын
Hi Minais! If you are willing to support me you can have access to the textures I created and the final effects, in this link: www.patreon.com/posts/12167132 This will also grant you access to other effects available in my Patreon. Thank you!
@ZackOfAllTrad3s7 жыл бұрын
The way the particle system starts up before it hits its max particles looks weird, I don't see in the video any of them actually spawning. Upon second watch I see you actually cut it out of the video. Have you found a solution to this? Thanks again for the video.
@sumedhsonkamble6117 жыл бұрын
Great tutorial man! I made the projectile and want to include as a effect you showed in the beginning 0.02 - 0.08. Can you share the script or any reference ?
@_Egg3 жыл бұрын
Im trying to combine this with your projectile fps video, but the fireball rotates out of control. Ive tried restraining it but then it isnt facing the right way. Help please
@ViralArgead7 жыл бұрын
Its amazing realy helpfull can you make a tutorial on how to make a ice shards coming out of the ground or ice shield/barrier
@GabrielAguiarProd7 жыл бұрын
Thanks! Yes that's a good idea. Added to my list of tuts to do.
@GabrielAguiarProd7 жыл бұрын
This effect came up from you and other people suggestions: kzbin.info/www/bejne/jqK6i42bn9mdf80
@ViralArgead7 жыл бұрын
Dude i just saw it looks sick,thank you i really appreciate it
@D3luxeSh7 жыл бұрын
Can u make a water-like spell I tried to create sth but failed , thx . Love your work :)
@GabrielAguiarProd7 жыл бұрын
That's a great idea and as soon as I have the time I'll do it!
@D3luxeSh7 жыл бұрын
Thank you man , best tutorials for particle system easy to understand :)
@BloodyRoyalBlueRoseKR3577 жыл бұрын
This really looks cool! Do you think I can make one of fire ball like that in a week? I'm thinking to try to make it, that one of attack effect on group task, but looks hard as view of artist student :) how to make that explosion after it hit objects? I also want to know charging effect before it fire. Do you have them in your awesome channel? If does, I wish to know the link.
@GabrielAguiarProd7 жыл бұрын
Thank you! Well in this tutorial you can find how to make the "effect charge", like an implosion, at least it will give you a few ideas: kzbin.info/www/bejne/q4OVm5aLaN1mobc
@anibalmarquez94806 жыл бұрын
How does the character detect when the projectile hits it? Awesome video is unique
@GabrielAguiarProd6 жыл бұрын
It's the projectile that detects if it hits the enemy, and then spawns the hit vfx. The projectile has a collider and a rigidbody. Cheers.
@confused0816 жыл бұрын
Não sei se você ai responde a comentários desse vídeo, mas se puder me ajudar, eu estou com um problema que ele tá demorando pra ficar completo, como se estivesse esticando a imagem ao nascer. Exemplo, como se estivesse setado pra o scale 1 e o scale ao "nascer" ficasse 0.1 e fosse progredindo até o 1, é algo que acontece rápido mas que não da pra deixar passar :/
@lolkillerbajanqles4844 жыл бұрын
Bro that's a great tutorial but can you show us how to add the spells on our game's characters by pressing any button. I mean I want to use spells by pressing any button and hit the enemy character in my game
@justsomeone644 жыл бұрын
How do you add it to a point in an animation? I’m at “add event” and don’t know what to click 😅
@deanagalbraith62017 жыл бұрын
Not sure what I did wrong, when turning on Separate Axis and having x - axis at 120 instead of spinning the one particle, it displays other particles and spins everything around in a circle :/
@matthewgregson61576 жыл бұрын
Can you do an updated version of this in unity 2018, as when i go to inspector on my png from photoshop the menu is different making hard to follow the tutorial
@thedestinators33165 жыл бұрын
in your case projectile is not moving forward but in my case it is moving forward. can you tell how to stop it?
@GabrielAguiarProd5 жыл бұрын
Set the start speed to 0, make sure the velocity overlifetime is off too. Basically anything in the particle system that may affect movement. Good luck
@bloax_4 жыл бұрын
@@GabrielAguiarProd Setting speed to 0 allowed me to see the effect of multiple images rotating on one another to make a full looking spell effect. That helped a ton, thanks!
@Adkinsy855 жыл бұрын
Can you tell why we need black background and why not white or any other colors ?
@GabrielAguiarProd5 жыл бұрын
The best option is transparent background actually. Because, everything that is white will be visible and everything that is black will be transparent with a Additive shader. If using an AlphaBlend shader both black and white will be visible. Hope this helped! Cheers!
@Adkinsy855 жыл бұрын
@@GabrielAguiarProd thank you
@USSR-Lenin-Stalin-Forever Жыл бұрын
@@GabrielAguiarProd why is my image very pale and barely noticeable even though the alpha channel is 255?
@CrispySmiths6 жыл бұрын
how do you recommend firing them? animating a game object parent position?
@GabrielAguiarProd6 жыл бұрын
You can always fire them via a script, like a projectile.
@claytonvaughn33084 жыл бұрын
What skybox are you using?
@Kraxaa6 жыл бұрын
Why isn't it shooting straight away, but with the side? Did I something wrong ?
@AeonSaturnal5 жыл бұрын
How do i create a prefab of the blast that moves forward every time its instantiated?
@GabrielAguiarProd5 жыл бұрын
You create a script that make the projectile move in the Fixed Update function. I explain it in this video: kzbin.info/www/bejne/rpbRiGltl72Hna8 Good luck
@XxKiraxX20095 жыл бұрын
I'm having an issue with unity 2017.3 in which when I instantiate the object using the Instantiate() function my particle doesn't start to play.
@DXDgamingsubnow6 жыл бұрын
why mine dont stay in place like yours ?
@TheBoomkinUtube6 жыл бұрын
Change "Start Speed" from 5 to 0. It's right above the "3D Start Size" check box.
@DiegoSynth Жыл бұрын
@@TheBoomkinUtube Thank you very much good man!!!
@AlternicityBlogspot5 жыл бұрын
1:21 Cool brushes. Anyone know where I can get similar for GIMP?
@207-subini66 жыл бұрын
Nice tutorial but I want to know how to equip the spell to a character
@dawidboo4 жыл бұрын
umm... mam pytanie czy da się do blender !? tej kula ognia !?
@dbzman76896 жыл бұрын
How do I make the partial move across the map?
@tinasoarajaonarivelo4444 жыл бұрын
where can i find these brush pls
@zukariexp6 жыл бұрын
How do you make the image not face me while it rotates?
@GabrielAguiarProd6 жыл бұрын
Hey there, in the 'Renderer' module you can set the 'Render Mode' to 'Local' or 'World' so it doesn't face the camera. Cheers, good luck!
@SasukeUchiha7237 жыл бұрын
How do you make the particle blow/explode on hitting the gameobject
@HunterFenix697 жыл бұрын
Most likely with a script that makes the projectile disappear and then activate another impact FX.
@GabrielAguiarProd7 жыл бұрын
Yes it's basically what HunterFenix said. I've a script that detects the collision with the enemy and if it collides it'll instantiate another particle system (an explosion) and then destroys the fireball.
@alanyau16136 жыл бұрын
OMG is magician
@cjnavales10107 жыл бұрын
I cant see 3D Start Size :( , currently using UNity5.3.4. Pleae help
@GabrielAguiarProd7 жыл бұрын
Yeah it's probably because of the version.
@Ulverbrook6665 жыл бұрын
can i have the script for launching the projectiles please ?
@sumirsatsangi876212 күн бұрын
can i get those images
@italoalbuquerque21574 жыл бұрын
No meu não tem essa opção shader>additive
@aespa_karina_6 жыл бұрын
Hey sir I'm a modder of skyrim I want to make a mod of the Legend Of The Condor Heroes. And in this novel have a skill dragon 18 punch effect. I also follow your class to , but also have many problem. 1. I need nif file format for the game use, I don;t know how to transfer 2.I don;t know how to create a dragon like effect on it. can you help me to do this? or give a class for teach this? Thank you
@martin-gaming5 жыл бұрын
can i use this in a 2d game?
@GabrielAguiarProd5 жыл бұрын
Yes you can.
@martin-gaming5 жыл бұрын
@@GabrielAguiarProd nice, thanks
@playmexstudios7 жыл бұрын
Great tutorial, I had a problem, my billboard was coming horizontal, how do I change the rotation? Thanks
@GabrielAguiarProd7 жыл бұрын
Thank you! Well, as you may have noticed in the Renderer, the Render Mode, as to be set to Billboard and the Billboard Alignment is set to Local. And the you can control the rotation in transform options like if it was any other object. Let me know if this helped you!
@rohithvishwajith49886 жыл бұрын
Do realistic water and waterfalls pleasssssssse
@PabluskinoGamer3 жыл бұрын
Could you upload the texture of the fireball already made in photoshop so that we can download it? You would save us the work of creating the texture from 0
@gregb1227 жыл бұрын
How i can scale that obiect?
@GabrielAguiarProd7 жыл бұрын
You can scale the effect in the Start Size of the Particle System.