GAME ASSET BEGINNER TUTORIAL - Texturing In Blender & GIMP (Part 3/5)

  Рет қаралды 62,418

LMHPOLY

LMHPOLY

Күн бұрын

Пікірлер: 62
@LMHPOLY
@LMHPOLY 3 жыл бұрын
Watch (Part 4/5) Exporting from Blender to Unity kzbin.info/www/bejne/pJmtaXiAlKyngqs
@praxedishaze1346
@praxedishaze1346 2 жыл бұрын
This tutorial is PACKED with easy to follow, pro tips. And thank you VERY much for the tip on using the fuzzy tool in Gimp at 1:25. I've been using Gimp for years, and your one little tip is SO helpful. Oh my gosh. You're awesome.
@matthewfarrell6822
@matthewfarrell6822 Жыл бұрын
litterally no other uv editing tutorial showed me how to export uv unwraps into to a texturing software and back into blender again
@LMHPOLY
@LMHPOLY Жыл бұрын
Glad you enjoyed it!
@MarkusEicher70
@MarkusEicher70 2 ай бұрын
Thank you, sir. This was as intense as interesting to do. Had no prior experience with GIMP (I have to admit being an old Adobe guy) but I definitely want to use it way more from now on. Texturing this barrel was a great way to learn blender for unity. Looking forward to see the rest of the videos. Good work, sir. Appreciate it.
@Memenov1
@Memenov1 3 жыл бұрын
Thank you for this amazing tutorial. I learned ALOT from you. Be proud of your work to the game development community.
@fuzziau5669
@fuzziau5669 2 жыл бұрын
ALTERNATIVE TO TEXTURING: you can use the texture painting feature within Blender. its similar to using any other drawing application, you can create your own brushes and paint directly onto the model. however what I think is more notable is that you can select exactly what part of the mesh you wish to use and texture. if you have unwrapped the model appropriately. you can just press "L" while enabling the mask feature, so that it paints only on that island. you can also select individual faces within edit mode too, and go back to texture painting to otherwise texture a specific area that isn't unwrapped on its own. hope that information helps you. there's plenty of information on the topic!
@fuzziau5669
@fuzziau5669 2 жыл бұрын
as for shadows and highlights, you can also learn about ambient occlusion mapping and normal mapping (a process that is very much useful for lighting detail). if you are someone who prefers a more realistic approach to textures and mapping, that is how you would normally go about things. you can even go through a process of "metalness" so that certain parts of objects have shine and others do not.
@fuzziau5669
@fuzziau5669 2 жыл бұрын
id also suggest if you're making dirt textures that you use 3D texture painting because you'll run into seam issues where there's a visible discontinuation of the texture. painting directly onto the object on a seperate layer will allow you to have much more seamless effects than doing it on a 2D landscape (which I don't recommend as is. at least on detailed objects where you need to do potentially hundreds of UV islands)
@luanribeiro8029
@luanribeiro8029 Жыл бұрын
Thanks for the info bro, creating texture in GIMP is the most worky part. It's nice to know more efficient ways
@dugannash9109
@dugannash9109 Ай бұрын
great series! thanks for the work you've put into all these videos.
@alinawatermelon3785
@alinawatermelon3785 Жыл бұрын
This is such a good tutorial for Blender, it was incredibly helpful and packed with amazing tips!!
@jordanellapin5655
@jordanellapin5655 3 жыл бұрын
Hi! Firstly thank you for your tutorials and every detail they contain, that helps a lot since I'm just a programmer! I was wondering if you tried texturing inside Blender itself? I guess there is no support for layers and I don't know the tools for drawing and painting but you can paint directly on the model what is very useful. I like your approach of texturing in an external software but I was just wondering if it had limits instead of painting on the model directly. I aim only lowpoly style so I think your way will do it!
@LMHPOLY
@LMHPOLY 3 жыл бұрын
Hi Jordan, Thank you for watching! Yes, you can paint directly in Blender. What I didn't like about, is that there are no layers. I don't feel comfortable painting without the layers yet, lol. Using other software to make textures is good because it gives me more tools to work with. And, of course, layers! Which is the most important for texturing, so you can work in a non-destructive way. And it's so much faster and easier to make simple changes if you need them in the future. Using external software like Affinity Photo as I did, or others like Photoshop or GIMP has a downside: you can't see the result immediately on the 3d mesh itself. For example, if you want to texture a character, it would be best to paint directly on the 3d mesh. You can do it in a blender but with minimal tools. I would use other software like Substance Painter for this kind of texture, which is a very powerful texturing tool.
@firet2745
@firet2745 3 жыл бұрын
Very useful. Thanks for all from Argentina :)
@nxt_tim
@nxt_tim 3 жыл бұрын
Wow! So much useful things in here and presented in a super clean way. I'd give you a hundred liked if I could ☺️
@Kavee_3
@Kavee_3 2 жыл бұрын
I like the way you speak and also, the video is great too. Keep it up
@jean-michel.houbre
@jean-michel.houbre 3 жыл бұрын
Great tutorial! I learned a lot about Gimp, thanks.
@paveldostal5659
@paveldostal5659 8 ай бұрын
You are great teacher, thank you very much!
@cenkocenk
@cenkocenk 3 жыл бұрын
Love these tutorials keep it up
@afk1466
@afk1466 3 жыл бұрын
muchas gracias LMHPOLY por este gran tutorial paso a paso.
@FluxOhHai
@FluxOhHai Жыл бұрын
Amazing stuff my guy!
@selimkazan
@selimkazan 2 жыл бұрын
thanks for this tutorial !
@notavail
@notavail Жыл бұрын
Excellent tutorial, thank you very much.
@kanta4goo
@kanta4goo 2 жыл бұрын
I'm happy with this tutorial!
@theman7050
@theman7050 Жыл бұрын
Thx for using GIMP :D
@kocaksaid
@kocaksaid 3 жыл бұрын
Thank you very much for this series
@saidimbembo9270
@saidimbembo9270 Жыл бұрын
THANK YOU SO MUCH
@whitedinamo
@whitedinamo Жыл бұрын
Thanks.
@XRelabs
@XRelabs 2 жыл бұрын
thank you 🤩, the details are amazing🥰, the process is easy to follow plus you used only free programs, i appreciate your great efforts and work.🥰 May i ask how did you learn the whole process, did you take specific courses online or in a place?
@LMHPOLY
@LMHPOLY 2 жыл бұрын
Years of learning from professional game artists and developers from all over. From paid video courses, books, forums, sometimes KZbin, etc. I put everything I've learned from others and from my own experience of creating Unity Game Assets for the Unity Asset Store :)
@NotASpyReally
@NotASpyReally 3 жыл бұрын
Great tutorial, super well explained! I was going to comment that the only thing I would change is maybe talk about the fact that on a real case, this texture doesn't make much sense because it repeats a lot, and could be alot smaller. But after I finished watching the video, I see you did that to add detail later. The result is SO GOOD!! Can't wait for part 4!!
@LMHPOLY
@LMHPOLY 3 жыл бұрын
Thanks! If I wouldn't add those details and the text on the barrel than yes, you should just make 1 Wood Plank and repeat around all of the barrel.
@CharlieLXXIV
@CharlieLXXIV 2 жыл бұрын
very nice tutorial how do you zoom in gimp with destroying the selection about 5.45 in the video
@LMHPOLY
@LMHPOLY 2 жыл бұрын
HOLD CTRL and scroll the MOUSE WHEEL- to zoom in and out. HOLD MIDDLE MOUSE - to pan the camera around.
@CharlieLXXIV
@CharlieLXXIV 2 жыл бұрын
@@LMHPOLY thanks
@paulsheldon8838
@paulsheldon8838 3 ай бұрын
How to do these vertical lines in photoshop? I don't think path tool works the same there.
@ЕгорЗахаров-ъ1ы
@ЕгорЗахаров-ъ1ы 3 жыл бұрын
Great!
@horsethief822
@horsethief822 5 ай бұрын
I'm having an issue with my UV map export to Gimp. Some of the lines on the UV map appear faded after import, however the PNG file looks fine when viewed in any other medium. Gimp is disagreeing with something and making most of the map hard to see. I can provide images of the problem if anyone is prepared to reach out and would greatly appreciate any help!
@jamesparker3830
@jamesparker3830 2 жыл бұрын
Hello I would like to thank you for posting the videos the content have been very helpfull and I learned a lot. I have a question about the Font you used on the barrow, I typed the A like you did and a category of Fonts appeared, but not the one you used, I would like to know if there is some other way to activate or get that Font if you know I would much appreciate it.
@LMHPOLY
@LMHPOLY 2 жыл бұрын
Hi, thank you for watching! Glad you enjoyed my videos and found them helpful ;) I actually just checked, and I don't have that font anymore because I've been using a clean install of Windows 11 for quite some time now, so all of my old fonts are gone. I guess I found it online from one of the free font websites at that time, but I don't know where because I can't find it anymore.
@jamesparker3830
@jamesparker3830 2 жыл бұрын
@@LMHPOLY I found out how to download free Fonts on Gimp, but not exactly like the one you used, but a lot of Fonts may try looking further though, but use what I found and see how it looks.
@jjmartin6422
@jjmartin6422 Жыл бұрын
I have a question. At about 18:40 when it's time to move layers into folders, My layers are not displaying once they move into the folder. I checked that the folder itself wasn't set to be invisible, I've checked that it's not an issue with layer order. At this point I'm stumped. Also, I've used Blender before but this is my first time using GIMP to make a game asset, so it could be something very simple that I'm just missing. Any help is appreciated.
@jjmartin6422
@jjmartin6422 Жыл бұрын
Update. It WAS an issue with layering. Gotta keep the layers in the same order they were before they went into the folders. Just leaving this here for any other newbies that may have the same PEBCAC errors.😅
@LMHPOLY
@LMHPOLY Жыл бұрын
@@jjmartin6422 Glad you figured that out :D I'm actually a newbie at using GIMP too! I only used it for the tutorial because it's free and anyone can easily access it. In my day-to-day work, I use Affinity Photo & Affinity Designer.
@FlyingSquirrl299
@FlyingSquirrl299 5 ай бұрын
Anyone know how I can get the AcmeFont_Thin? For Windows 11
@focusedphillip2716
@focusedphillip2716 Жыл бұрын
I have a question for 9:30. When I select to stroke the path with the lighter color, it doesn't seem to do anything. Any idea of what might cause this?
@focusedphillip2716
@focusedphillip2716 Жыл бұрын
I actually got it. I forgot to deselect everything beforehand. Love your tutorials so far. They're very easy to follow.
@LMHPOLY
@LMHPOLY Жыл бұрын
@@focusedphillip2716 Glad, you figure that out. Thank you for watching! 🙂
@ApexPredatorM82
@ApexPredatorM82 3 жыл бұрын
0:49 can I use photoshop instead of GIMP?
@LMHPOLY
@LMHPOLY 3 жыл бұрын
Of course, you can use any image editing software you like.
@skillen8or
@skillen8or 2 жыл бұрын
When I export my UV layout to gimp it is blank, how do I fix this?
@LMHPOLY
@LMHPOLY 2 жыл бұрын
Did you check the exported UV.png image if it's exported from Blender correctly? (Before you import to gimp)
@RUMRUMRUMI
@RUMRUMRUMI 5 күн бұрын
can't find fuzzy select tool in Gimp new update
@LMHPOLY
@LMHPOLY 5 күн бұрын
I just checked and the location of the Fuzzy Select Tool is the same in the latest GIMP 2.10.38 or even dev release version 2.99.18. It should be at the same location as in the video for you too, the fourth one from the left . Keep in mind that some tools in GIMP are selected by HOLDING LEFT MOUSE BUTTON on the icon which has a small triangle indicator. Maybe you have selected Select by Color tool, which is located at the same location. Try to hover your mouse over the fourth icon, PRESS AND HOLD LEFT MOUSE button to select Fuzzy Select Tool. Or you can just press U.
@pingik78
@pingik78 8 ай бұрын
can you share the gimp file i can`t seems to create it the same
@LMHPOLY
@LMHPOLY 8 ай бұрын
Sure, here it's: www.mediafire.com/file/aeygniwc8602k71/Barrel_Texture.zip/file
@pingik78
@pingik78 8 ай бұрын
thank you very much @@LMHPOLY
@zeljkothegreekserb
@zeljkothegreekserb 3 жыл бұрын
40 minutes to texture a very simple barrel?
@LMHPOLY
@LMHPOLY 3 жыл бұрын
To explain step by step how to texture, yes.
@LMHPOLY
@LMHPOLY 3 жыл бұрын
Usually hand painted texturing can take much more than that.
@ronaldringelschwanz8707
@ronaldringelschwanz8707 Жыл бұрын
@@LMHPOLY You did a wonderful job!
GAME ASSET BEGINNER TUTORIAL - Modeling In Blender (Part 1/5)
12:48
РОДИТЕЛИ НА ШКОЛЬНОМ ПРАЗДНИКЕ
01:00
SIDELNIKOVVV
Рет қаралды 3,9 МЛН
Это было очень близко...
00:10
Аришнев
Рет қаралды 2,3 МЛН
Smart Sigma Kid #funny #sigma
00:14
CRAZY GREAPA
Рет қаралды 6 МЛН
All 54 Modifiers in Blender Explained in 10 Minutes
11:31
Blender Bash
Рет қаралды 1,8 МЛН
КАК ИНТЕРНЕТ УБИВАЕТ СМЕШАРИКОВ?
19:41
Станция «СМЕШАРОВО»
Рет қаралды 105 М.
3D Modeling Workflow for Games - Explained
15:32
FlippedNormals Marketplace
Рет қаралды 266 М.
I created a Deadpool Anime... in Blender
12:55
Noggi
Рет қаралды 298 М.
How I made this battle scene in blender
11:05
FxForge
Рет қаралды 655 М.
3 Hours vs. 3 Years of Blender
17:44
Isto Inc.
Рет қаралды 5 МЛН
The 5 Stages of Learning Blender
3:14
Artin Azarnejad
Рет қаралды 181 М.
РОДИТЕЛИ НА ШКОЛЬНОМ ПРАЗДНИКЕ
01:00
SIDELNIKOVVV
Рет қаралды 3,9 МЛН