Gamemaker Studio 2 - Game Saving and Loading

  Рет қаралды 3,048

North GameStudio

North GameStudio

Күн бұрын

Пікірлер
@youngleaflfy
@youngleaflfy 3 жыл бұрын
hi, thanks for sharing~ it's great. by the way, the color of your GMS2 IDE is really beautiful , how did you get that?
@NorthGameStudio
@NorthGameStudio 3 жыл бұрын
I love it!!! Google dracula color theme. It’s a color palette design to work on various platforms. The best.
@steventechno
@steventechno 3 жыл бұрын
@@NorthGameStudio I was gonna say. I KNEW the UI had a GTK look to it. (Ant-Dracula GTK) at first I was thinking Godot, but Godot can use GTK themes on Linux which is why I made that connection . I wish GM:S had native Linux builds. But until that day comes, Win 11 will be my daily.
@fierorecensione5828
@fierorecensione5828 Жыл бұрын
TOP!
@RoadToLegend2023
@RoadToLegend2023 2 жыл бұрын
Does it work with variables too cuz i need to save just two variables (Currancy and Personal Best)
@db65559
@db65559 3 жыл бұрын
I've done a system like this before but for the life of me I can't figure out how to save the state of multiple rooms. I want it where chests remain open if you've opened them, enemies stay dead and so on. When you save it, it overwrites the old file and only saves the current room you're in. Do you know a good way of doing this with this system? Right now I'm using a ds map with structs stored inside of it.
@NorthGameStudio
@NorthGameStudio 3 жыл бұрын
Hey thanks for the comment. I actually havent tried this yet, as its not something Im currently needing to do for my little project. However, I've seen some fellow gamedevs manage that through a DS List that lives in the global game controller. I may give this method a go in the future.
@Javabox04
@Javabox04 2 жыл бұрын
does it work if you closed the gamemaker app then reopen it?
@NorthGameStudio
@NorthGameStudio 2 жыл бұрын
Sure does. It write a local file to a cache directory.
@Javabox04
@Javabox04 2 жыл бұрын
@@NorthGameStudio thanks for the help
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