can we all just appreciate how Jon has gone from "Ok pausing..." to "No, that's just wrong" in merely months?
@theguylivinginyourwalls3 жыл бұрын
A man can only deal with so much nonsense...
@mockingbird58323 жыл бұрын
It´s CoD Vanguard, what did you expect.
@dominik46663 жыл бұрын
Patience is a well that runs fast
@syitiger90723 жыл бұрын
I miss pausing tho
@wazkangz9553 жыл бұрын
I like how the narrator even admits that they tested Jonathan’s sanity in the last Vanguard video.
@Ween55673 жыл бұрын
Yes, "Little Cursed" like he's said
@woodsnose29093 жыл бұрын
Yeah that was funny
@patriot17764th3 жыл бұрын
as do i.
@ijustlikebread27283 жыл бұрын
Bread
@kagenlim52713 жыл бұрын
Hijacking this, 3:17 shows the player pressing the clip release
@SWB20063 жыл бұрын
Petition to keep the “emotional support” STG-44 on the table during all of these videos
@Lonewolfmike3 жыл бұрын
He is going to need it a lot if he keeps doing Vanguard videos.
@fun_police80113 жыл бұрын
Yes
@drunkpaulocosta3 жыл бұрын
We all need it i think.
@Deadvalley2003 жыл бұрын
I agree
@CertMediocre3 жыл бұрын
I want an "Emotional Support STG-44" t-shirt.
@sourlemon143 жыл бұрын
"Hanzo! Get that type 100 mag from our fallen soldier and shoot back!" "I can't sir!" "Why not?" "It's a later variant sir, and... I have the earlier version."
@wallclock46482 жыл бұрын
LOL
@majorblitz38462 жыл бұрын
"Yabai moment"
@terrysibz2 жыл бұрын
😂😂😂😂😂😂😂😂
@hussarzwei62237 ай бұрын
Emperor help us.
@theprofessional1553 жыл бұрын
The second I got this video recommended I knew that he was going to call out the STG 44s in the Pacific. That really bothered me as well. The historical inaccuracy in the guns is ridiculous. It doesn't have to be super accurate but Japanese troops having STG 44s and in 1943 plus MG42s makes no sense. World at War had the guns based on the front. The multiplayer was always based on the player choice but singleplayer always kept everything accurate.
@oldmanramblingatclouds3 жыл бұрын
Yeah, that got me too; I honestly can't see any reason to put them in that theatre except for cool factor.
@tobitaktlos32413 жыл бұрын
@@oldmanramblingatclouds Japan was part of the axis forces and in theory could've had german weapons, if the Germans would've supplied them, which they did not afaik. I think that is the loop hole they used when they made the campaign.
@pierre85503 жыл бұрын
@@tobitaktlos3241 if any such trade would have occurred I'm pretty sure the ships carrying the STGs would have been sunk
@leowei7713 жыл бұрын
Somehow World at War manages its accuracy much better than Vanguard.
@thejestor93783 жыл бұрын
@@pierre8550 Like the one with Tiger was?
@dillonc79553 жыл бұрын
When I saw the Japanese using an STG on one of the Pacific Front missions, I was cackling. They ALMOST had a decently accurate mission but that one level designer had a sense of humor.
@tonypeppermint53293 жыл бұрын
That person definitely had a great day.
@Bane2TuffAtBall3 жыл бұрын
Half of the Japanese soldiers had German equipment too.
@RTXti-ez6ye3 жыл бұрын
@@Bane2TuffAtBall I don't think they had stg
@dillonc79553 жыл бұрын
@@Bane2TuffAtBall I remember in the segment with the tanks, you can find and we're even given an MG42. One of them was some weird MG42/34 frankenstein gun.
@rosaria83843 жыл бұрын
They could have just given Wade a Type 99 that was made from a Bren Gun tbh. Like how MW2019 made a faux AK-12 for the campaign.
@Klookko3 жыл бұрын
"I've grabbed one of ours just to really to just show you because it's cool" You could feel his happiness to see that gun in the game
@Mate_Antal_Zoltan3 жыл бұрын
Owen guns in videogames are pretty epic
@EyDouma3 жыл бұрын
This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history from this episode he lost his mind
@Sagaleon143 жыл бұрын
To be fair, at least these aren’t the AWFUL, CURSED, PAINFUL multiplayer creations from last episode.
@perfectlemming83943 жыл бұрын
I live in walking distance of the royal armouries . Great place and free admission
@nealang95203 жыл бұрын
@@perfectlemming8394 You're living the dream, buddy ;)
@perfectlemming83943 жыл бұрын
@@nealang9520 I've only recently found Jonathan's videos . Didnt have a clue they were from the armouries
@sahhull3 жыл бұрын
@@perfectlemming8394 Im 60 miles East just down the M62... Yes its a good place to visit and lose a few hours whilst you have a wonder around.
@adonisbs3 жыл бұрын
12:32 "The magazine well in the MP40 is ribbed for....STRENGTH" nice save there, Jon!
@ItsKevin062 жыл бұрын
Haha
@christiancotie41892 жыл бұрын
I was so hoping he’d go for it and say “for the operator’s pleasure” lol
@ahmadbani14528 ай бұрын
The way he smiles for a millisecond after saying that
@CamoTheGuy3 жыл бұрын
I swear, this guy probably has one of the best jobs in the world. Just hearing him say "Here let me go get one and show you" just means he just has all these iconic and amazing tools at his own use to teach others and to explore this amazing world.
@petercocchiara6592 жыл бұрын
Sees a gun in the game that is in the collection. "Hold on, I have one of these."
@Woolie3 жыл бұрын
12:32 - "ribbed for..." ribbed for what, Jonathan?
@F1ghteR413 жыл бұрын
For closely avoiding Matt Easton style of joke. 😉
@CoreRealm3 жыл бұрын
Ribbed for rib
@MitsurugiR3 жыл бұрын
PLEASURE
@maisharona58613 жыл бұрын
Whatcha doin here Woolie?
@exudeku3 жыл бұрын
For our pleasure
@hamzterhero3 жыл бұрын
Jonathan called out to comments on "emotional support sturmgewehr" shows how much he appreciate his audience and how Vanguard broke him emotionally is hilarious
@JonathanFergusonRoyalArmouries3 жыл бұрын
I wish I'd made a note of who coined that - it made me chortle.
@patriot17764th3 жыл бұрын
poor guy.
@Lonewolfmike3 жыл бұрын
@@JonathanFergusonRoyalArmouries Well we all thought you needed it because of all the cursed guns you had to endure in that video.
@Hiyst3 жыл бұрын
@@JonathanFergusonRoyalArmouries we need another cursed vanguard multiplayer weapons video! Put that emotional support STG to use
@winston87623 жыл бұрын
GameSpot: Today we need you to react to Call of Duty: Van- Jonathan: No no, not again! I'm sure this video took a lot of persuading.
@TheLakabanzaichrg3 жыл бұрын
And three comically large sacks of money instead of the usual two
@Eric-vs2he3 жыл бұрын
Gamespot is holding Jonathan hostage to do this video
@k-8743 жыл бұрын
@@TheLakabanzaichrg *four
@Mr_T_Badger3 жыл бұрын
@@TheLakabanzaichrg and a full bottle of his beverage of choice.
@tbotalpha81333 жыл бұрын
"Please! I'll do Team Fortress 2 again! I'll do more Tarkov monstrosities! Anything but Vanguaaaaard!"
@bwcmakro3 жыл бұрын
The Mosin's old imperial designation was "Three-line rifle, model 1891". By the time the soviets updated it, it was simply designated "Rifle, model 1891/1930", although the "three-line" stuck as a nickname among soldiers. A "line" is a Russian Imperial unit of measurement, equal to 1/10th of an inch. So 3-line is, in fact, exactly .30cal.
@pho3nix-3 жыл бұрын
Thank you
@Technomancer_TGG2 жыл бұрын
Or 7,62mm)
@lt_darkseekerantique39113 жыл бұрын
A fun fact about the revolving shotgun ingame: It’s name of Einhorn revolving translates to “Unicorn revolving” which is quite a play on words as I suspect the developers had because a Unicorn gun according to the internet is a colloquial label for those newly released and/or highly desirable firearms that have proven nearly or completely impossible to find. And since that shotgun is an extremely hard to find weapon, the name fits it like a glove
@Shaqqid2 жыл бұрын
Unicorn is Einhorn, Einhorn is Unicorn 😦
@aburnoutfailurewithsomemem30853 жыл бұрын
5:01 “Here’s my as someone said in the comments last time my ‘Emotional support Sturmgehewer’” That actually made me laugh lol
@PhilipFry.3 жыл бұрын
*Sturmgewehr
@aburnoutfailurewithsomemem30853 жыл бұрын
@@PhilipFry. Thank you German words words are hard
@Enterprise61263 жыл бұрын
The Enfield also only had 5 rounds when it realistically should have had 10 bullets
@a_dude19333 жыл бұрын
Thx captain you found it too
@linksxdx3 жыл бұрын
yea suprised he missed that
@Enterprise61263 жыл бұрын
@@linksxdx if they had showed the reload he would have noticed only one clip being loaded
@tonypeppermint53293 жыл бұрын
@@Enterprise6126 Good point.
@ciggy_3 жыл бұрын
They didn’t load all ten rounds in combat, it apparently could lead to all kinds of failures
@thomasherzog863 жыл бұрын
i would love to see Jonathan pick his own guns for "his" videogame. like what he would put into a game, what would make sense to have with accessories, ammo, etc.
@joshuaprietophoto3 жыл бұрын
Good idea but there probably wouldn't be many, he often talks about how games buffer and nerf weapons so that players will actually use a variety, otherwise you'd only use one accurate self loading assault rifle all the time and never bother with submachine guns, bolt actions etc
@adamofblastworks15173 жыл бұрын
It would probably depend on the game's setting to begin with, so that's... really broad.
@cortezhernandez33433 жыл бұрын
@@joshuaprietophoto tarkov really doesn't bother with trying to get players to use variety but people still do even if the weapons are worse than you could use it is possible to force variety but I like having a choice of better and worse
@shadow500113 жыл бұрын
@@cortezhernandez3343 Tarkov’s variety comes from scarcity because it’s a survival game not a competitive shooter. But even then everyone ends up just using the m4 and going full auto.
@cortezhernandez33433 жыл бұрын
@@shadow50011 the 416 and m4 might be the most used but even some cheap weapons like the klin can do massive damage if used right
@BullsMahunny3 жыл бұрын
17:25 in regards to the Webley, that's exactly what was happening. The consoles (or PC if you have a controller) will actually make the hammer and trigger pull follow the depression of the trigger buttons. The further you pull back the button on the gamepad the further the hammer goes back until it goes off. So in essence he was, indeed, staging the hammer before pulling it the rest of the way.
@mercyMEJ3 жыл бұрын
I was pretty amazed when I realized you actually do that in the game
@Plutario97153 жыл бұрын
2:12 the player does actually press the release button on the Garand, however the press is very short and subtle, making it easy to miss. Go frame by frame or check it in game, it is there.
@Sam-lr9oi2 жыл бұрын
it's visible in this video, but easy to miss with the way there is still open space between the finger and the model of the rifle. but that's just a video game graphics thing
@indiaffandi36373 жыл бұрын
Can’t believe World at War (which came out 13 years ago) has more historically accurate weapons than Vanguard
@fritzy.3 жыл бұрын
And most other WW2 games
@LegionShade3 жыл бұрын
Can’t believe CoD 2 was more accurate
@thelion27513 жыл бұрын
@ThisIsMyRealNameSrs i hope this is a joke...
@rifath81523 жыл бұрын
What do you mean? WAW was just as guilty as Vanguard in terms of weapon inaccuracies
@Horgler3 жыл бұрын
@@rifath8152 Lol not even close. Every mission had faction specific weapons without attachments other than bayonets and rifle grenades. Some weapons appeared more than they probably should, but that’s small potatoes compared to this monstrosity of a game.
@EmApex3 жыл бұрын
I love how the Type 100 section is just Jonathon showing off the collection without even talking about the game and I'm perfectly here for it
@dominic20603 жыл бұрын
I'd love him to take a look at "War of Rights". An American Civil War FPS, the devs actually redid the reload animation because it wasn't accurate to the training manuals they researched from.
@Slenderslayer3513 жыл бұрын
They redid the reload animations because they weren't accurate? Wow... people should learn from them
@andreivaldez29293 жыл бұрын
Late response but that sounds neat.
@theminorityshack70712 жыл бұрын
The reload animation ingame is accurate, but they *added* the one from caseys/hardees light infantry tactics to it. As it would've been trained, the more casual way was depicted first.
@theminorityshack70712 жыл бұрын
@@Slenderslayer351 They didn't redo it, they added a more disciplined animation that was more accurate to the drill manual of the time. They still keep the more casual one as that is still accurate.
@comradehanson3 жыл бұрын
Honestly it’s hilarious that out of all these fairly cursed guns… the most cursed thing here is the Japanese STG-44 used on the Pacific front in 1943
@Rogue_Nine4162 жыл бұрын
it's actually not as unreasonable as it sounds - marines on iwo jima found and captured numerous MG-15s on motoyama airfield no. 1 marines in the pacific also encountered p08 lugers and the occasional german or dutch rifle - as the japanese captured a ton of german produced & dutch rifles from the dutch, many of which were thrown back into service with the ija, even madsens the luger was often seen with japanese officers who carried it as a trophy i have original photos to back all of this up (and even some unit info on the marines) and would be more than willing to send them if i were able to
@ramonandrajo63482 жыл бұрын
COD never was historical accurate.
@dragonbornexpress56502 жыл бұрын
@@ramonandrajo6348. Not perfectly, but even COD WWII was more accurate.
@ramonandrajo63482 жыл бұрын
@@dragonbornexpress5650 Nice try, dude. XD
@josedorsaith52612 жыл бұрын
@@ramonandrajo6348 World at war was much more accurate
@Markworth3 жыл бұрын
19:21 Judging by the tattoos, I'd say that the player has the ability to travel through space and time and has likely brought this ridiculous shotgun back with him from another reality.
@Martin-xd4jl3 жыл бұрын
I suppose theoretically it could be a Maori soldier for the wrist, but then again that's the wrong species of kingfisher for New Zealand...
@richardpaulson60023 жыл бұрын
It’s actually an Australian convict being used as cannon fodder by a British general.
@tairneanaich2 жыл бұрын
@@richardpaulson6002 wrong war for that joke I‘m afraid
@sorrenblitz8052 жыл бұрын
I mean Tattoos have been a thing since at least the Ice Age. Otzi the Ice man, an extremely well preserved mummy found frozen in ice had many tattoos and he died 5300 years ago.
@Markworth2 жыл бұрын
@@sorrenblitz805 I know that Planet Derp loves it some tattoos, but this sort of argument is really starting to wear itself out. One extraordinary thing is not an indicator of something normal. It's an indicator of something extraordinary.
@BritCrumpet3 жыл бұрын
I’d love to see his perspective on the weapons of the halo series, seeing him figure out how the needler works sounds hilarious
@fromthebackseat48653 жыл бұрын
And how the “assault rifle” fires a full size cartridge(7.62x51 NATO) but doesn’t preform like a battle rifle like it should, but rather preforms like a sub machine gun. An assault rifle in a battle rifle cartridge which handles like a sub machine gun. Also, somehow the regular sized magazine holds 60 rounds of 7.62 NATO, which like, what?
@TrueYankeeFan3 жыл бұрын
@@fromthebackseat4865 Between that and things like a pump-action shotgun still being standard issue 500 years in the future, I've never been able to care all that much about Halo's expanded universe.
@oktayyildirim29113 жыл бұрын
@@TrueYankeeFan One detail I'd like to see him comment on is how the otherwise conventional pump shotgun has the magazine tube over the barrel. It seems like a genius design choice from a user standpoint.
@fromthebackseat48653 жыл бұрын
@@TrueYankeeFan eh, personally I don’t really care. I love the halo franchise and they kinda made things make more sense with the subsequent entries. Like in 2 they removed the Assault Rifle completely and replaced it with the more logical battle rifle. They also made all the magazines hold 30 rounds, not 60. And when you’re going against aliens with armor and stuff maybe you do need a full power cartridge, idk I’m not an alien biologist. As far as the shotgun goes it has its magazine tube above the barrel, making it easier for ergonomics. It was also used for shutting down riots and uprisings, which is maybe why it’s pump action in order to use less lethal rounds. However, in general, none of that stuff really bothers me. I just find it kinda funny and peculiar.
@fromthebackseat48653 жыл бұрын
@@oktayyildirim2911 I’ve actually looked into this in the past. There are some current shotguns that utilize a loading port on the top of the gun, but they’ve found that it’s far more likely to get junk inside and stop it from cycling properly. Maybe in the future they’ve found a clever way around that, but that’s why it’s not a standard thing right now.
@michaelmitchell64763 жыл бұрын
Finally a professional gun expert criticizing the inaccuracies of this game thank you so much Mr Ferguson
@patriot17764th3 жыл бұрын
thank you too
@kimimickelun5443 жыл бұрын
Jonathan is such a Charming and funny prson, i just appreciate him! Keep Going, Mate!
@waywardgun3 жыл бұрын
Well it's nice to see the campaign is slightly less cursed. I really want to see Jonathan look at the Perfect Dark series, breaking down the mechanics (or lack thereof) of the laptop gun or some of the alien weapons would certainly be entertaining.
@takeaholiday2 жыл бұрын
I love how this guy is midway through explaining a specific piece of a gun, remembers halfway through his speech that he indeed has access to nearly every firearm in the world, and quickly scampers off to grab one.
@alessandrodelisi58843 жыл бұрын
It would be great if Jonathan could take a gander at Red Orchestra 2/Rising Storm's guns. Really curious to see him reacting to some great details like the correct sized M1's rear sight aperture, or the MGs barrel switch :D
@17MrLeon3 жыл бұрын
Oh god I miss red orchestra they really need zo remake it or its style combat
@alessandrodelisi58843 жыл бұрын
@@17MrLeon if you haven't tried it already, check Rising Storm 2. Despite some issues it's a very good fps with RO style of gameplay.
@Levi_o_Lusitano3 жыл бұрын
@@17MrLeon we still have 2-5 servers full and some of vets still play it. U should check it out again. Alternatively Darkest hours for RO1 is also populated and Post Scriptum is also great.
@despacitoepicnaenaestyle87533 жыл бұрын
one interesting thing is that the schellfeuer mauser has insane recoil in that game, but in an earlier video he spoke of it as being quite controllable
@andrewshulman84163 жыл бұрын
Along those lines I’d love to see him do Post Scriptum
@ukromarine4263 жыл бұрын
"The magazine was ribbed... For reinforcing" low key was expecting him to say for user's pleasure
@SlowRideHome3 жыл бұрын
Me to lol
@phamanhtai28243 жыл бұрын
He hasn't even known about the reloadable Panzerfaust yet
@alexandercaires59213 жыл бұрын
The wait!? Dear lord; what has CoD come too.
@badideagenerator23153 жыл бұрын
Oh goodness. Oh no.
@Mate_Antal_Zoltan3 жыл бұрын
he doesn't need to know ignorance is bliss
@mozambiquehere59033 жыл бұрын
*Hol’ Up*
@0uttaS1TE3 жыл бұрын
The The what?
@iziwi29103 жыл бұрын
They need Jonathan to work on these kind of games, his knowledge of guns and history is really needed in some of these games.
@tattoophil29333 жыл бұрын
I'm so sorry You had to suffer through this Jonathan. I could see the immense pain in Your eyes and voice. Thanks for enduring this for Us. Also NEVER stop these videos They are amazing and informative 👏 👌 ❤
@treywright12383 жыл бұрын
It be cool to see Jonathan react to the guns of the recent Wolfenstien games and see him compare them to what they're based off of.
@vaclav44353 жыл бұрын
I'd like to know what exactly was going on with the Bombenschuss from "The Old Blood". It's like a Kar98k and an FG-42 were thrown into one of teleporters from "The Fly" and came out horribly mixed together in one Frankengun.
@KoreanSpy19973 жыл бұрын
The fact that there's a MG42 and STF44 in a *PACIFIC* war tells everything about this game's historical accuracy.
@IncoherentOrange3 жыл бұрын
Battlefield One's most egregious example of the same is the presence of M1903 Springfield rifles equipped with Pedersen devices, which were experimental secret weapons built by the Americans in 1918... At Gallipoli at least two years prior. Used by Ottoman soldiers.
@sandwichpony80713 жыл бұрын
IncoherentOrange but you don’t see anybody complaining about BF1 tho, do you see people furious about the inclusion of the hellriegel or the pedersen device being used during the Russian Revolution? Why is this the case? Because it’s BF1, and not BFV, CODWW2, or Vanguard.
@ZeroOne-mp1qe3 жыл бұрын
@@IncoherentOrange you got people running with smg08's and hellriegals.
@kylinslittlecorner88883 жыл бұрын
@@sandwichpony8071 as someone said before, if a game is fun, it is understandable to sacrifice some realism, but if a game isn’t fun and is pulling the stunts of vanguard…then why bother?
@vahlen52813 жыл бұрын
@@kylinslittlecorner8888 One could argue that historically accurate weaponry is part of the appeal of a WW FPS. Because what is the point of a WW1/WW2 shooter if it offers exactly the same experience as a FPS set in more recent history?
@Louie6613 жыл бұрын
Jonathan please cover the many various guns from Killing Floor 2! There's so many interesting weapon systems from the 19th century, WWll, and modern times. You may be interested in the futuristic weapons as well.
@zmanfryz17973 жыл бұрын
It has great reloading animations and sounds too, I hope they pick it for next episode!
@Louie6613 жыл бұрын
@@zmanfryz1797 The inspection/ press check animations on a full mag in that game, especially the Horzine weapons looks awesome too.
@tonypeppermint53293 жыл бұрын
It'll be great.
@swanky22023 жыл бұрын
Agreed. KF2 has many interesting guns and the slomo animations really bring them out, too. Hopefully he'll cover them one day.
@alvianekka803 жыл бұрын
I never played KF2 but played KF1 before, I can say the gunplay is pretty satisfying.
@R4yj4ck3 жыл бұрын
5:28 "These are part of the gun" is so smooth I love it.
@SBrown75253 жыл бұрын
I liked this one as soon as Jonathan brought up the common mistake made with the correct use of a bolt-action on WW2 weaponry, Jonathan is completely right, to my knowledge all of Commonweaths of Brittan were trained the same ways.
@tairneanaich2 жыл бұрын
Yeah those ANZACs should have been doing things the British way, I‘d say
@smarty21223 жыл бұрын
Fun fact I grew and still live in the city where the Owen guns creator was also born, every pub in town has some reference to him or has an original Owen Gun on display
@PizzaBadger3 жыл бұрын
It honestly seems like the developers of this game saw a WWII movie when they were 10, and tried to recreate it from memory.
@adhidana52623 жыл бұрын
yea mate, they really just dont bother to do some further research on it first
@patriot17764th3 жыл бұрын
lol they dont study much history.
@shawklan273 жыл бұрын
@@patriot17764th I mean those operator skins and the exclusion of factions are dead give aways
@Khronogi3 жыл бұрын
I dont think they were going for realism lol.
@BringMoisture3 жыл бұрын
18:34 I absolutely love that part, you can tell Johnathan loves what he is doing
@AlexBell19913 жыл бұрын
I love Jonathan and this series! Please don't ever stop producing them!
@paburrito3 жыл бұрын
at 1:40 it doesn't show much but if you go frame by frame ( , for 1 frame backwards and . for 1 frame forward when video is paused) you can actually see the button IS being pressed but since the model is so low, the finger is out of render, but the very top of the button is being pressed in right at the moment the other hand pulls the clip out, is incredibly subtle but the button is actually being pressed, had to check a couple times there but it's there
@dannyzero6923 жыл бұрын
If someone make a tiny figure of Jonathan hugging the emotional support STG-44 I would 100% give them my money.
@thegreenberretwearingbrony96783 жыл бұрын
Johnatan Youtooz?
@bookreaderman67153 жыл бұрын
@@thegreenberretwearingbrony9678 I literally could not care less about YouTooz, but I would genuinely consider buying that
@Aristaios3 жыл бұрын
@@thegreenberretwearingbrony9678 Johnathon funko pop
@theushanka21203 жыл бұрын
It's like after reviewing vanguard Johnathan kept hinting to the game devs multiple times to get their act together and visit more museums to get their games more historically accurate
@JeanneDGames3 жыл бұрын
14:29 - This was likely done not to keep the sight in the center of the screen, but the gun on the right side of the screen. A lot of elements in game design, particularly audio/visual elements, are about establishing consistency. If you break consistency, it needs to have a gameplay-mandated reason to do so, because the player will be disoriented from the change (even if only briefly). It's possible they tested it with the original sights and testers complained about not being able to hit anything, and then flipped it and testers suddenly could hit stuff again. You may not notice that sort of stuff, but your brain does.
@MoosebreathMan653 жыл бұрын
One of the LMGs in the game has the sights on the right side of the gun and the ADS pose puts the weapon on the left. While a bit weird, it works just fine for that gun. I’d reckon they decided against this for the Owen gun because the ADS transitions happen much more quickly and often compared to an LMG, leading to more disorientation when the gun is constantly switching from left to right.
@staryoshi063 жыл бұрын
I mean, ironsights in games tend to keep the gun in the middle, so putting it on either side would still feel "weird". Day of infamy found a pretty good way to keep it in the centre by just angling the gun to the left slightly, though. They could have done that.
@NACLGames2 жыл бұрын
Speaking from my perspective as a game designer, I simply would have chosen another gun to use on that stage if that was a problem. Now, it's entirely possible there are some issues preventing that....there's nothing left in the modeling budget, we need to wrap up this stage in a certain sprint, the design book says we have to have a representative gun for each country (and the Aussies didn't have another SMG to my knowledge....but then again, we're talking the game that put a SIGNIFICANT number of stg44s in the hands of Japanese troops....) But frankly, it's still hard for me to justify making that kind of change in a game with a historical bent like COD. Sure it's not a realistic game...but it's an 'immersive' game, or it's supposed to be. For example, lets say your game had an issue with headshots being overpowered. You could shrink the human heads.....which would be a ridiculous solution even in a cartoon style game. If it's really that bad, then a better solution is maybe just remove headshot damage then. Games aren't just technical pieces of work, and it's the job of a designer to preserve what the game is about WHILE balancing the gameplay and solving player issues....otherwise it wouldn't be one of the hardest jobs in the industry. On that note, I'd much rather buy into Johnathan's guess that they got a schematic, thought it was flipped because it didn't make sense to them, and modeled it incorrectly. Then it's just an honest mistake, rather than lazy design.
@solarflare22902 жыл бұрын
@@MoosebreathMan65 yeh I get really annoyed when games put sights on the right side of guns when they are on the right side of the screen. I get that its accurate but it is very disorienting
@maotisjan2 жыл бұрын
I will never get bored of informative videos such as this one + Jonathan's explanations are easy enough to understand (for me) while giving that "this guy knows his stuff" feel
@maotisjan Жыл бұрын
6:07 🤣 Yeah right 🤣 good luck hitting anything with 30 round mag in this situation
@maotisjan Жыл бұрын
I just remembered, there are rumors off CoD Vanguard 2 being in works and supposedly it is said to be 100 % historically accurate BUT it also says (brace yourself) that we have 1969, WW2 still raging, Japanese have Gundams, USMC Is composed of Spartan Super Soliders from Halo, Russians have Apocalypse Tanks from C&C Red Alert 2, British utilizes Lightsaber wilding Knights and German Army looks nearly identical to what we can see in Wolfenstein New Order, oh and there is no Italy (anexed by Germany), all being "very well researched for complete historical accuracy"
@Ermwhatthesigma-u7m3 жыл бұрын
19:36 I’d just like to mention that that gun either has a very small drum magazine and when she picks it up it grows or they only added it in first person.
@afd198503 жыл бұрын
Never get why COD removes irons when adding a scope! Really bugged me when the Galil did it in BO1 and 2!
@TheOneTrueJoss3 жыл бұрын
probably because of the angle the player looks down the scope, I'm not 100% sure but maybe the irons technically are inside the scope or in the way so they delete them to make it possible to aim in game? It's not always mistakes made by devs sometimes it's restrictions of it not being real life
@fruitylerlups5303 жыл бұрын
Probably for trying to keep the sight picture consistent for different sights? It doesnt make it any less annoying
@hui22693 жыл бұрын
I love the part where Jonathan says that video game developers can go to a collection and learn for that added authenticity in games. Go and check out his chapter in the book Historia Ludens The Playing Historian, done with his colleague Lisa Traynor. It really shows how developers can benefit from working with folks like the Royal Armouries! They wrote about the experience of working with a developer, among other things (can’t remember who) Chapter name is Shooting for Accuracy: Historicity and Video Gaming.
@rexthewolf31493 жыл бұрын
The problem is development time especially in the case of cod taking the time out to go to a collection and take notes. Especially for some things that only a small amount of people would care to notice.
@JonathanFergusonRoyalArmouries3 жыл бұрын
Thanks Hui - that was an interesting piece of work to do.
@JonathanFergusonRoyalArmouries3 жыл бұрын
@@rexthewolf3149 Absolutely right. They routinely do it for sound effects and some devs for modelling as well. The period nuances, not so much. We had an existing relationship with Jason of Rebellion, or we wouldn't have provided such an extensive service.
@chooseyouhandle3 жыл бұрын
@@rexthewolf3149 they're always getting crunched so yeah they wouldn't have the time
@hui22693 жыл бұрын
@@JonathanFergusonRoyalArmouries It was intresting to read as well, Jonathan! Thanks for doing all that you do on the series.
@PitFriend13 жыл бұрын
It baffles me how a game can get so many details right but then so many others totally wrong. Especially on weapons as old and done as many times as WWII ones have been.
@L_J_D233 жыл бұрын
All they would have to do is consult with an expert like Jonathan to get all the inaccuracies right
@Bestgameplayer103 жыл бұрын
@@qd7260 speak for yourself, pal!
@qwe5qwe5663 жыл бұрын
@@qd7260 I think you are wrong. They most likely modeled weapons 1:1 to original models and then somebody tweaked them to what they thought was to make them "more fun" and cinematic to use as the sights are mostly cut in half the be less obstructive or flipped so the gun would not block player's view too much. I was interested in this as I saw a gameplay video and basically every weapon was modified to lose historical accuracy and they picked the most accurate ones that are in the game and without modifications that are pure fantasy.
@spaceman-pe5je3 жыл бұрын
@@qwe5qwe566 this is essentially true. call of duty studios have been scanning weapons to model them around as well with 1:1 proportions even. the differences you see are generally on purpose: i.e., the flipped owen gun, modified iron sights.
@ufcfan19853 жыл бұрын
I staunchly believe that Johnathon could support the entire KZbin platform single handed. You just don’t tire of listening to him!
@villadsk83 жыл бұрын
these videos are so entertaining and jon is a informative yet never gets dull in any way
@PaulScunnion2073 жыл бұрын
I can’t imagine an Owen sight picture makes for a competitive model in FPS games, so probably changed for the same reason the peep sights are cut. Making it easier at the cost of realism. Refreshing to see people noticing the same issues that plague my immersion. Cheers.
@ColonelEagle3 жыл бұрын
Rising Storm 2: Vietnam has a properly modeled Owen gun and it works just fine.
@ujer553 жыл бұрын
I’d love to see Jonathan go back to the original Call of Duty for comparison, now that we’ve the ‘interesting’ places the series went with its period weapons.
@jaklawrence43013 жыл бұрын
If I recall correctly, Call of Duty 2 (the earliest one I can remember things about without googling it) you pretty much had 2, maybe 3 guns floating about on most levels. Usual stuff in Europe; M1 Thompson or Garand for the yanks, Sten or Lee-Enfield for the brits, Mosin or drum pattern PPSH for the Ruskies, and you could pick up Karabiners or MP40s from the Nazis and that was about it.
@mathildadeer3 жыл бұрын
Would love to see him talk about world at war
@ragzaugustus3 жыл бұрын
The closest the STG-44 ever got to Japan, was the French using it in Indochina AFTER the war. North Vietnam used them too, like they used anything else the French left behind.
@delsin11263 жыл бұрын
These videos give me such enjoyment and a cool bit of history when it comes to guns. CoD vanguard physically gave me pain and I’m glad you get to explain what IS right and what’s wrong for a majority of them.
@TheLordOfTheLegos3 жыл бұрын
3:17 I actually see the thumb quickly press the button right after pulling back the charging handle
@socraticmethod-man98083 жыл бұрын
You need to do Darkest of Days, it is old but it's batshit crazy. The game can be summed up as: What would happen if we gave George Washington a machine gun?
@JonathanFergusonRoyalArmouries3 жыл бұрын
I really enjoyed it, but then I'm a huge time travel nut :)
@benwaddick61273 жыл бұрын
@@JonathanFergusonRoyalArmouries Get this man on Dino D-Day immediately.
@comradesam33823 жыл бұрын
It has a cool concept but I barely finished that game, it was so bad
@badideagenerator23153 жыл бұрын
Or "what if the history channel made a FPS"
@ox39963 жыл бұрын
@@comradesam3382 If you go back to it right now, yeah it feels pretty old but back in the day when i played it was amazing
@Timyashone3 жыл бұрын
Jonathon should consider working with the game designers to make the game visually realistic. Could simply be a donation to the museum and Jonathan gives a full breakdown of the guns to apply to game mechanics. Would be cool
@KaptajnKaffe3 жыл бұрын
Could just be a mention in the game so people would visit the museum.
@Cooltech063 жыл бұрын
15:18 Jonathan: "It shouldn't be cut off it should be a full ring sight" *Me knowing the full ring sight appears in the Multiplayer trailer*
@GeneralNickles3 жыл бұрын
The vertical flip on the Owen was likely more because of the screen real estate. The giant mag jutting out the top would likely cover a large portion of the screen if they had the sights on the right, and that covering of said screen space would make players want to use the gun significantly less. Meaning all the hard work of making it would be largely wasted. Flipping it around makes it so that less of the screen is covered, making it much more useable gun from a gameplay perspective.
@alikattbrien23823 жыл бұрын
There’s a clip somewhere of an Aussie firing a Bren Gun from the hip I think in New Guinea somewhere in WWII and it always blew me away as to how the bloke is just standing there firing this thing spewing out bursts of .303 from the hip.
@volpedoeseverything67913 жыл бұрын
"This feels a little like showing off, but hey, it's not my collection so I'm gonna show off anyway" - Jonathan Ferguson 2021
@chariie12003 жыл бұрын
I'd love to see Johnathan cover the weapons of killing floor 2! Lot's of nicely modelled and animated modern, vintage and straight up futuristic and wacky weapons.
@sasamihajlov28623 жыл бұрын
Have him review those short cursed warzone guns compilations. (And set up a crowd fund for his therapy sessions)
@YellowDogWithCone2 жыл бұрын
13:11 I just noticed the Owen gun fires faster in the Campaign than in the Multiplayer
@bigboi78173 жыл бұрын
I inherited an old SMLE with the same fold up sights. I broke the aperture by tripping over and dropping it on a rock. Those battle sights arent as hard as you think. This games SMLE sights kinda look like mine except my sight broke kinda diagonally. Would be easy to do in the field.
@hungryhedgehog42013 жыл бұрын
The lacking front sight on the stg 44 reminds me off the older cods like 4 where they did the same with AR15 weapons and just removed the gasblock as well. I assume it's so the the sight picture is less obstructed.
@F1ghteR413 жыл бұрын
19:10 Wait a second, so the Brits were not the first ones to set a bayonet on an additional barrel underneath the actual barrel with their L129?! I should've guessed that they once again took their bayonet inspiration from the Japanese. 19:50 Bekker - as in autocannon Bekker?
@myopickid41803 жыл бұрын
the "Becker revolving shotgun"
@F1ghteR413 жыл бұрын
@@myopickid4180 Ah, I see, I've somehow missed Ian's video on it.
@thatponybro69403 жыл бұрын
Airport security: Sir, do you think you're doing Johnathan: This is my emotional support Sturmgewehr
@robertoprestigiacomo2533 жыл бұрын
9:14 - I think the manual of the Italian Carcano M38 suggested to operate the bolt lever "energically" with the palm of your hand.
@IronWarhorsesFun3 жыл бұрын
17:20: FUN fact, you can hear guys in the background Cocking bolt handles while he talks about coking the revolver hammer LOL.
@jackdina53533 жыл бұрын
I feel like every time you do a vanguard episode with Jonathan I am legally obligated to apologize to him.
@juiceboxzach3 жыл бұрын
Someone needs to tell John that was what was happening at 17:30, with that revolver, you can barely press the trigger down and get the hammer to be close to firing off the round. That’s what the user was doing in that clip.
@GigglebunsUV3 жыл бұрын
yeah, he said that you can do that, but mentioned that in game, it is definitely just magically cocking it
@Cryo0010013 жыл бұрын
@@GigglebunsUV No, you really can do that in game
@GigglebunsUV3 жыл бұрын
@@Cryo001001 how does it work on pc?
@adamofblastworks15173 жыл бұрын
@@GigglebunsUV controller only? Idk
@tillerzeit3 жыл бұрын
I've got a .22 replica of an STG-44 the magazine release needs alot of force to get that one out. Also have a Mosin and a Mk 3* SMLE the bolt operation is night and day on both.
@taj1994 Жыл бұрын
9:37 He indeed was not trained in the British army, though he was under their command. The player character there is Private Lucas Riggs, an Australian demolitions expert
@johntravoltage9593 жыл бұрын
2:12 In regards to this, its more or less an oversight of how the ADS reload animations look. It uses the same animation as before where you do see them press the button. You can see the left hand move closer towards the action, and you even see them push the joint of their thumb in to press the button. This looks like they press it when reloading without ads but looks borked when you are able to see it from another angle. In a way not really an oversight of them not knowing how it works, but them not really putting effort into the ADS reloads.
@cornking31083 жыл бұрын
watching this gave me the theory that the call of duty universe is an alternate reality where advanced optic sights where developed way earlier than our own. this would also solve the weird guns in strange places that was pointed out in the video.
@socksleeve3 жыл бұрын
I'm pretty sure Vanguard *is* supposed to be in an alternate history setting, but I don't think thats their explanation for having optical sights, lol
@rexthewolf31493 жыл бұрын
No it just a game play feature
@toufusoup3 жыл бұрын
The game was never marketed to be a pure WW2 game, they literally stated it was never to be a historically accurate game, as the setting was this supposed parallel-universe WW2.
@SahiPie3 жыл бұрын
@@toufusoup link me to where they stated that it was a parallel universe
@ToddSoloStory3 жыл бұрын
I think you’re putting more thought into it than Activision did, frankly. My theory is that they said, “let’s throw in some red dot sights lol.” People said the same with BF V, and it also ended up being a game not far enough into fiction or into reality. If they’re gonna do that, they should lean all the way into it. Make it clear it’s alternate history. Have steampunky takes on Fallout-looking power armor maybe. Tesla coil powered scopes, etc. That could be cool! God knows there are enough “down-to-earth” WWII games already. But what this game and BF V feel like are lazy attempts to add more attachments to the guns. They want to be down to earth, but they aren’t creative enough to come up with optic attachments that aren’t just red dots ported over from Modern Warfare 2019
@LiveDonkeyDeadLion3 жыл бұрын
I think the Royal Armouries has a lot of bragging rights, even when just looking at the collection on display
@fredbarie58113 жыл бұрын
His smile at the very beginning is the smile of a broken man
@pattyb60033 жыл бұрын
Thanks for showcasing the Owen. Very proud of that gun.
@Hightrain123 жыл бұрын
I'd love to see an Insurgency Sandstorm part 2, since there have been a few updates with new guns added after the first video was done. Not every gun was featured the first time anyways, including some I'd like to see Jonathan's thoughts on guns like the AS Val, M3 Grease Gun, and Alfa AK.
@idminor3 жыл бұрын
I would love to see his reaction to post scriptum. A game which focuses on WW2 realism and see how they did
@999haunted3 жыл бұрын
He forgot to mention that the shotgun in this was also well known to explode in the hands of it's user after a few shots. That's why only 100 of them were made and not even been used in any wars
@MarieAvora3 жыл бұрын
I'm pretty sure the wide apertures, as well as the cut-in-half sights are there for the same reason why guns with notch sights tend to have much wider cut-out sights in games - they're just not very nice to look at in a game :D they take some creative liberty to widen those apertures, widen those notches and cut the rings in half to reduce the amount of metal cluttering the player's vision - they're not really concerned with whether or not you can use the sight effectively, since the gun will always shoot where it needs to, but all the extra metal occluding it probably makes the iron sights unpleasant to use
@JonathanFergusonRoyalArmouries3 жыл бұрын
That's... what I said :) At least it was in the recording - I never know what makes the edit.
@alpharedhed44463 жыл бұрын
@@JonathanFergusonRoyalArmouries ayy it’s the legend
@collaborisgaming21903 жыл бұрын
8:03 i can see it. it's mounted like an repeitershutzen 95 or 98 being diagonal or from the side. Mauser platforms were bottom lug mounted only
@aharkness56573 жыл бұрын
The way that game screens draw the gun far away from the "eye" and covering a small part of the screen is probably part of the reason the aperture sights are often modeled too large. It if was a big block with a tiny hole, it would just cover whatever you're aiming at since the tiny aperture would be a pinprick on the screen. A large airy ring doesn't make the already obstructive iron sights totally unusable in a game seting. This is also probably one reason for why halo and red dot sights are overly popular in games. It just works well and makes aiming easy using a mouse or controller and a monitor.
@balaam_70873 жыл бұрын
Love these videos. I know it’s pretty old now, but I think analyzing Metal Gear Solid 3’s firearms would make for a great video (and possibly restore Jonathan’s faith in humanity)
@fromthebackseat48653 жыл бұрын
Yeah Kohima did a good job at making snake believably a gun nerd.
@RandalReid3 жыл бұрын
12:34 "...MP40 is ribbed for..." Pleasure? "...strength..." Oh. Right.
@sennenlaing66393 жыл бұрын
Definitely check out Post Scriptum there’s a Bren reload exactly as described, overall pretty realistic reloads in that game as well as correctly rendered Garand sights.
@wessexdruid75982 жыл бұрын
The Bren recoil as shown is seriously OTT though.
@Eric.311072 жыл бұрын
3:23 i think they do its just that they did NOT get the thumb anywhere close enough to make it look like the character presses the button
@kenjamago39773 жыл бұрын
0:36 i don't even recalled if CoD Vanguard had an EM-2 prototype in it
@ThomasOnTape3 жыл бұрын
I'd love to see his take on the guns of Borderlands, especially BL3. Of course they're not rooted in real weapons, but he's done Fallout, so surely it's not too much to ask? At least he'll love the dangly charms!
@andreivaldez29293 жыл бұрын
Late response but there's a *drop* of inspiration from real guns with the Borderlands guns, mostly with the more conventional looking manufacturers (Dahl, Jakobs, Vladof, etc). I think with the Jakobs ones you can get some more milage out of that idea - plus it's my favorite manufacturer, lol. I've a soft spot for cowboy stuff and their guns just scratch that itch in those games.
@KickyFut3 жыл бұрын
@@andreivaldez2929 it's more than a drop than the guys who made these games. The guys who made Borderlands did a call out for everyone who owned guns to bring them in for analysis, sound samples, and part scanning. It was over a hundred guns, including some toy ones for contrast!😅
@KickyFut3 жыл бұрын
Jonathan really needs to do Borderlands 3!! Even though they're fictional guns, they are based on parts of real guns! He could look at a couple from each manufacturer.
@tatsuhirosatou55133 жыл бұрын
Love how you said nothing about the Lee Enfield having a magazine capacity of 5 in the game.
@SussyBaka-sv1fj3 жыл бұрын
Jonathan Ferguson basically carries this entire channel with his charming personality and fascinating knowledge.
@ericiwrin63943 жыл бұрын
on the slow-mo view of the first person reload of the Garand it does look the thumb is animated to press SOMETHING, you can see it move just slightly as the main hand pulls back the charging handle, but its not positioned so that it would make contact with the gun model and the related button.
@bones22733 жыл бұрын
They need to hire this dude to help with the accuracy of weapons on games for real💯👍🏼
@jaklawrence43013 жыл бұрын
The funny part is that it's not even that hard to find out - they could just go and watch Forgotten Weapons and get all that information for free ahead of time. I'm pretty sure he's actually looked at every single firearm in this video on at least one occasion in detail.