How to Make Less Annoying Gameplay in Geometry Dash

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GD Colon

GD Colon

Күн бұрын

Пікірлер: 4 000
@GDColon
@GDColon 3 жыл бұрын
I know I said it in the description but... this video was a really really really interesting one to make. I spent weeks playing more than ONE HUNDRED featured levels in order to find the exact points I was looking for. And although I rant a lot about levels being "bad", I have to point out that I've honestly gained so much more respect for GD creators. Although playing through 100+ levels sounds like torture, the truth is that it was an incredible experience where I got to play through some of the most beautiful and well designed levels I've seen in a while. I mentioned that stopped playing GD levels a while ago but I honestly think making this video got me back into the game. Definitely gonna start playing more levels and leaving friendly comments on them. And I encourage you to support creators by doing the same!
@baulvicork5199
@baulvicork5199 3 жыл бұрын
Hi
@lioncaat7961
@lioncaat7961 3 жыл бұрын
Honestly, it's really fun to have someone famous comment on your level (NOT from personal experience) so by doing so, you probably made someone's day. Those are the little things that matter in life, so it's a good thing to do. ^^
@treborsnave76
@treborsnave76 3 жыл бұрын
Well done Colon
@GDColon
@GDColon 3 жыл бұрын
@@lioncaat7961 Honestly I just wish people left more friendly comments in GD. Usually I'll just play through a level then comment on everything I enjoyed about it (and maybe some steps for next time). Along with being meaningful it's also a nice break from the constant toxicity and like begging so... it's a win-win in my book
@MuSicBlock5774
@MuSicBlock5774 3 жыл бұрын
It was, bc there are some things that actually bother me too.
@envya4174
@envya4174 3 жыл бұрын
‘Make sure your moving objects are predictable’ 80% Deadlocked:
@GUADIACALDERON
@GUADIACALDERON 3 жыл бұрын
level easy is annoying
@myself8637
@myself8637 3 жыл бұрын
I died there 3 times
@Topunito
@Topunito 3 жыл бұрын
I died to the transition at the beginning a lot because wave-ship transition sucks, but once I got lucky and got past the transition I did it first try
@myself8637
@myself8637 3 жыл бұрын
@@Topunito emm
@RetrOHeaD5805
@RetrOHeaD5805 3 жыл бұрын
It's pretty much meant to be memory ... but well if it isn't :/
@sdslayer100
@sdslayer100 3 жыл бұрын
I didn't even know it was possible to make a fun GD level in 2021
@elijah44gd79
@elijah44gd79 3 жыл бұрын
first'nt
@RHoskote
@RHoskote 3 жыл бұрын
Sdslayerrrr
@sasquatch.8
@sasquatch.8 3 жыл бұрын
Hello there
@Literatez
@Literatez 3 жыл бұрын
True
@shadowspeak
@shadowspeak 3 жыл бұрын
lol yeah
@bettercalldelta
@bettercalldelta 2 жыл бұрын
This is exactly why I like 1.9 levels so much. Their gameplay is fair and readable, and the decorations are already very beatiful, and unlike most modern levels, the two don't hurt each other in 1.9 levels
@staringcorgi6475
@staringcorgi6475 Жыл бұрын
I agree despite there still being trash in 1.9 but that is inevitable in gd
@XTheScarX
@XTheScarX Жыл бұрын
@@staringcorgi6475 yep but at least it was sight readable trash
@staringcorgi6475
@staringcorgi6475 Жыл бұрын
@@XTheScarX mostly if ignoring levels like xyz step infinity or can’t let troll
@chillfrosted2670
@chillfrosted2670 11 ай бұрын
fire aura:
@Radanox
@Radanox 4 ай бұрын
@@chillfrosted2670You may think Fire Aura has “unfair” gameplay just because it’s hard, and in a sense that’s true. But as much as I hate the term “skill issue,” this is 100% a skill issue. I would bet a large sum of money that if Fire Aura was 8* or 9*, you, and the collective consciousness of the GD community, wouldn’t whine about it so much. Also Fire Aura looks really nice especially for 1.9. In short I have no idea what you’re talking about.
@cherrychip_
@cherrychip_ 3 жыл бұрын
"Make sure your moving objects are predictable." Recent Levels: Oh no! Anyway...
@cymar
@cymar 3 жыл бұрын
well, they are recent levels.
@smurphas6119
@smurphas6119 3 жыл бұрын
hahhahaha i laughed so hard at this
@RubyPiec
@RubyPiec 3 жыл бұрын
My recent tab l3vels dont even use move triggers
@ep1k_4
@ep1k_4 3 жыл бұрын
i make the objects move before you arrive to them so its a little bit predictable
@zt3853
@zt3853 3 жыл бұрын
HAHAHAHAHA
@henrygamingnguyen
@henrygamingnguyen 3 жыл бұрын
"don't be a jerk in demon levels" krmal: "sorry, we don't do that here"
@quentintose
@quentintose 3 жыл бұрын
lmao
@petethecateyy2125
@petethecateyy2125 3 жыл бұрын
@@quentintose E
@fgrey-
@fgrey- 3 жыл бұрын
I still find his levels fun tho
@fgrey-
@fgrey- 3 жыл бұрын
I like the first part in lit fuse
@ZVLIAN
@ZVLIAN 3 жыл бұрын
@@fgrey- lit fuse is hella fun
@pixelator5312
@pixelator5312 3 жыл бұрын
"this isn't hacked i just ate a whole pack of flintstones vitamins" made me nearly spit out my drink
@filipt9931
@filipt9931 3 жыл бұрын
actually the flintstone gummies did only 50% of that the other 50% is from his gaming chair
@creativeusernam
@creativeusernam 3 жыл бұрын
@yur ono bruh
@AceRobloxOfficial
@AceRobloxOfficial 3 жыл бұрын
Same xd
@kd4n347
@kd4n347 3 жыл бұрын
Bruh the wave wasn't even hard lol the hacks were just unnecessary
@sarcastic_much
@sarcastic_much 3 жыл бұрын
@izuku39 what are you smoking?
@BLENDEDBEANZ
@BLENDEDBEANZ Жыл бұрын
I completely agree that your level should be sight readable. I hate so many custom levels because they have way too much decoration and I have no idea what anything is, I get making your level look nice but at least make good visual difference between the ground, spikes, and empty space.
@hibacilacle2609
@hibacilacle2609 Жыл бұрын
I’m not gonna lie, what you just said is one of the reasons I quit playing Geometry Dash, I just couldn’t do dailies or weeklies since it was so hard for me to tell the foreground from the background and what was dangerous. That and I only had bluetooth headphones, so the desync between gameplay and music was unbearable.
@DccToon
@DccToon 11 ай бұрын
dash spider part
@des4929
@des4929 7 ай бұрын
This. There is a reason I joke that half the difficulty of some levels is figuring out where to go
@coolkeevbro_24
@coolkeevbro_24 6 ай бұрын
Almost all the layouts I see on KZbin for geometry dash are xl 2.2 demons with the gamemode changing like every second with 3x or 4x speed, which is annoying for me. (I don’t expect anyone to agree with me on this but those layouts are so annoying and things get very repetitive;
@goofballcartoonist7848
@goofballcartoonist7848 3 жыл бұрын
"don't use triangle decorations" oh sir, i have the perfect level where i ALWAYS DIE IN THE SAME SPOT every time i try playing it because all the spikes look exactly like arrows. it's so annoying. thank you for pointing it out.
@darthvader5399
@darthvader5399 3 жыл бұрын
My nemesis level that uses triangle decorations is called 'victim'
@providenceannahtafirei4143
@providenceannahtafirei4143 3 жыл бұрын
Do a mini gd level
@savagemarkery
@savagemarkery 3 жыл бұрын
@@darthvader5399 me too
@aradia9726
@aradia9726 3 жыл бұрын
homestuck
@Phoenixgaming-zf4tu
@Phoenixgaming-zf4tu 3 жыл бұрын
space battle intensifies
@Orincaby
@Orincaby 3 жыл бұрын
7:27 "demon levels should be readable" demons after 2.0: *i'm going to pretend i didn't hear that*
@googlebingyahoo
@googlebingyahoo 3 жыл бұрын
when you see it
@JonathanGomez-ys4ou
@JonathanGomez-ys4ou 3 жыл бұрын
WYSI
@galliumn8684
@galliumn8684 3 жыл бұрын
@@sxneze wrong community
@lastlyhi
@lastlyhi 3 жыл бұрын
oh god... blue zenith intensifies*
@kab43
@kab43 3 жыл бұрын
wyfsi
@JamAttack
@JamAttack 3 жыл бұрын
the absolute worst thing people do with transitions, is when you go into a ball part, and then they knock you down with a blue pad thinking you don't have enough time to realize you need to make an input there, but 90% of the time, what happens is that the player notices that they should make an input right as they're hitting the blue pad before they notice the blue pad, and then end up making the input after the blue pad, killing them. like please, why can't you just not have the gameplay of that part start right away? or maybe have it be Auto for a second at the very least.
@RetrOHeaD5805
@RetrOHeaD5805 3 жыл бұрын
Yeah blue pads in ball parts are so RARELY useful
@JamAttack
@JamAttack 3 жыл бұрын
@@RetrOHeaD5805 yeah like the only time you'd want to use them is as a fake, and that should be either obvious, or intentionally memory heavy, and not just some annoying thing that's supposed to be """helpful"""
@lazolvguy9577
@lazolvguy9577 3 жыл бұрын
Yea it is better to place gravity portal than blue pads
@nitrothekid2323
@nitrothekid2323 3 жыл бұрын
Just make a good transition lol the only reason why a creator would have to do that is if the transition makes it hard to read what’s coming up
@JamAttack
@JamAttack 3 жыл бұрын
@@nitrothekid2323 EXACTLY
@bodemackie4237
@bodemackie4237 2 жыл бұрын
6:56 “Essentially it’s a level that looks like it was designed by a 4-year-old. And they exist in geometry dash as well, usually with demon layouts.” Recent levels: *Am i a joke to you?*
@TheCaregiverSITMOB
@TheCaregiverSITMOB Жыл бұрын
He’s actually explaining why recent levels flop.
@NapkinDictator
@NapkinDictator 3 жыл бұрын
YES FINALLY, SOMEONE CALLING OUT THE BAD GAME DESIGN PLAGUING THIS GODFORSAKEN GAME
@kaigamesoficial6426
@kaigamesoficial6426 3 жыл бұрын
yeah
@ZphyZphyer
@ZphyZphyer 3 жыл бұрын
Agreed
@CrazyDash9
@CrazyDash9 3 жыл бұрын
Let’s also not talk about the “Layout” trend. Rated layouts do not deserve to get rated. Most people who make layouts just add flashy stuff just to cover up how bad their gameplay actually is
@labannackros
@labannackros 3 жыл бұрын
yes yes
@lordhelix1705
@lordhelix1705 3 жыл бұрын
ive started to grow a bad taste from geometry dash, because at this point, flashly decoration is the only real requirment to get rated, and gameplay is often tossed to the side
@Melotaku
@Melotaku 3 жыл бұрын
I've always wondered why I like playing levels made before 2.0. Now I know why.
@Rayan-West
@Rayan-West 3 жыл бұрын
I like 1.0 style, as I don't mind about block design ad much as gameplay.
@snowie591
@snowie591 3 жыл бұрын
@@Rayan-West same
@Gerbert67
@Gerbert67 3 жыл бұрын
yeah, the map packs are cool
@Woomy42231
@Woomy42231 3 жыл бұрын
@@Gerbert67 that might be too far. They too contain bad gameplay like blind jumps. A lot of blind jumps.
@loafofbread4
@loafofbread4 3 жыл бұрын
@@Rayan-West me too
@coffeduck9014
@coffeduck9014 3 жыл бұрын
Bonus tip: Don't overflow the level with decoration There's often levels online which end up being harder than they actually are due to decoration being very distracting or blocking vision Edit: It's been 2 years and I STILL get replies mentioning ISpy, I GET IT.
@aismasta
@aismasta 3 жыл бұрын
Tow faced agony: did you say something?
@alduinfr
@alduinfr 3 жыл бұрын
Mr CrazyHands transiton was so bad, i can barely see what is coming up next.
@echonomad94
@echonomad94 2 жыл бұрын
This is why I hate Glowy by rob buck.
@cayben8865
@cayben8865 2 жыл бұрын
Vsc the golden trueffet arcturus renevant
@amgx9670
@amgx9670 2 жыл бұрын
extreme demons often try to blur the level to make it even harder
@TheWagonroast
@TheWagonroast Жыл бұрын
5:36 Made even more true if you realize that size, speed, gravity, and gamemode portals all have different hitboxes, so even if you placed them on top of eachother, you’ll touch them at different times.
@smallw2003
@smallw2003 3 жыл бұрын
7:34 obama calmly smashing a level with harder gameplay than bloodlust
@itisi2042
@itisi2042 3 жыл бұрын
Well, it’s obama
@lailoutherand
@lailoutherand 3 жыл бұрын
With colon's icons lol
@thattower0w0
@thattower0w0 3 жыл бұрын
@@lailoutherand Colon is actually Obama. Change my mind
@wilderduran8427
@wilderduran8427 3 жыл бұрын
“I have to confess, I’m very good at video games.” -Barack Obama
@salt546-lfc
@salt546-lfc 3 жыл бұрын
7:15 More Obama skills
@theaceofspades8871
@theaceofspades8871 3 жыл бұрын
"Make sure your moving objects are predictable." %90 of demons: *Sweats nervously*
@Boldorx
@Boldorx 3 жыл бұрын
Geometrical Dominator : *sweats even harder*
@user-pr6gn2un8z
@user-pr6gn2un8z 3 жыл бұрын
90%
@UselessAccountt
@UselessAccountt 2 жыл бұрын
Deadlocked: *makes a whole river with sweat*
@Dexzler
@Dexzler 2 жыл бұрын
Deadlocked: ▫@@Boldorx Geometrical Dominator doesn't use move triggers.
@CrazyKevin22
@CrazyKevin22 2 жыл бұрын
@@Dexzler im sorry WHAT????? i hope that you're joking
@maxikd
@maxikd 3 жыл бұрын
Here is some corrections I would make to your video: 1) Pads in portals depend on what the gamemode is. If you are a cube and you put a gravity change portal with a pad in it, it can serve as a nice auto alternative to a green orb. The key in putting pads in portals and making them work is making them readable and intuitive, which is why pads in portals such as UFO don’t work well because the first instinct is to jump. 2) Off screen jumps shouldn’t have a time to be able to adapt to them, but they shouldn’t be done in the first place. If the camera changes drastically, there shouldn’t be any gameplay following it until the eye has adjusted to it. 3) Putting a ceiling in a ship transition can cause you to hit it and plummet down before you notice what’s going on. I would personally just make sure the movement is almost stopped or smoothened before entering a ship. 4) When you space portals out, it’s better to make the size or gravity portal 0.25 size smaller and move it to the front of the portal. That way, when you hit it, you will always be centered into the portal, it doesn’t change the jump after the portal has been entered and it still maintains good readability. Apart from all that this was a very good video, and very necessary. Good stuff :)
@ThirstyPlant-sigma
@ThirstyPlant-sigma 2 күн бұрын
Well he told that in only applies to ship and UFO
@devourerofgods7047
@devourerofgods7047 2 жыл бұрын
Telegraphing attacks from "Boss Levels" could be creative and fun, but it might be mistaken for a laser if you do it that way
@miltonescobar5181
@miltonescobar5181 3 жыл бұрын
When I saw the Little Timmy part, I understood why most of your advices sounded like Mario Maker ones
@aiming2game55
@aiming2game55 3 жыл бұрын
1:31 ok so am i the only one who used to think gravity portals by themselves would automatically stop a dash orb?
@ricememes
@ricememes 3 жыл бұрын
No
@inactivechannel2965
@inactivechannel2965 3 жыл бұрын
Nope i used to think that before 2.1 was released
@aiming2game55
@aiming2game55 3 жыл бұрын
@@inactivechannel2965 bruh dash orbs didnt even exist till 2.1
@inactivechannel2965
@inactivechannel2965 3 жыл бұрын
@@aiming2game55 theres a hacked version of gd world thats allows access to the editor when 2.1 wasn't released yet
@Kobe_Abogutal
@Kobe_Abogutal 3 жыл бұрын
no me too
@valacejo
@valacejo 3 жыл бұрын
I feel like a great tool for creators would be a graphic showing the percentages where the players die the most in a level, so they can fix that part of the gameplay. Public playtesting basically (edit: clarity)
@FilmBucket
@FilmBucket 3 жыл бұрын
amazing idea!
@ziwuri
@ziwuri 2 жыл бұрын
I feel like it shouldn't be that hard to figure out before uploading the level. Edit: OC's edit did indeed clarify this a bit, I like the idea now lol
@Indivinity
@Indivinity 2 жыл бұрын
@@ziwuri you'd be surprised
@bkeating7228
@bkeating7228 2 жыл бұрын
@@ziwuri the thing is, as the creator, you've playtested the level to oblivion, so it's basically muscle memory. as someone who's made a few layouts, it is actually really hard to tell
@viraenthusiast
@viraenthusiast 2 жыл бұрын
@@ziwurithe player is always better at playtesting for bugs than you
@yourbigfan1777
@yourbigfan1777 Ай бұрын
0:47 this particular part of hexagon force used to drive me insane back when i was a kid. Then i've finally learned how to play it properly without 2 cubes jumping at the same time
@hunterplaysroblox119
@hunterplaysroblox119 Ай бұрын
HOW???!!!
@yourbigfan1777
@yourbigfan1777 Ай бұрын
@@hunterplaysroblox119 basically you just have to jump in sync with the music, so after you make the first jump off of the platforms you gotta click again to jump on the yellow orb at the bottom with the lower cube, then wait for a bit (do not hold) until the upper cube reaches the end of its platform, then jump again and jump on the yellow orb at the top with a little delay so the lower cube can jump into the ship portal
@bayuww
@bayuww 3 жыл бұрын
The decoration on most levels these days is outstanding. That being said, the gameplay isn't improving. It's surprisingly hard to find a level with good decoration and gameplay. I hope this video will help future creators
@CrazyDash9
@CrazyDash9 3 жыл бұрын
There are some. But most actual good gameplay creators are very unnoticed.
@bayuww
@bayuww 3 жыл бұрын
@@CrazyDash9 Yes exactly
@porple4430
@porple4430 3 жыл бұрын
I respectfully disagree. Gameplay has 100% improved a lot since the first demon levels. With more gamemodes and orbs to work with, gameplay has become ever more complex, and there are even dedicated gameplay creators, who can create the most enjoyable and synced gameplay in the history of Geometry Dash. Just look at old 1.9 levels compared to newer ones, most people would agree that Thanatophobia has far better gameplay than Supersonic by ZenthicAlpha. Although I do somewhat agree with you about non-demon levels.
@bayuww
@bayuww 3 жыл бұрын
@@porple4430 It's cool it's cool. With the added mechanics such as dash orb, 4x speed, spin trigger etc, there is for sure an improvement when compared to the 1.9 levels. The levels nowadays are way more complex than what it used to be.
@bayuww
@bayuww 3 жыл бұрын
But it has been around 3 years since we get a new update, new gameplay mechanics. Many creators can innovate their decorating skills as much as they want. However there isn't much that they can do to innovate gameplay (unless you are someone like Serponge).
@doodoo2065
@doodoo2065 3 жыл бұрын
I wanted to make a video like this someday. I really love that you made this, the amount of just wrong stuff in levels nowadays it's insane, the worst part it's that most ppl just repeat them because they saw them on other levels. Unfair jumps. Difficulty spikes for no reason. Fast unreadable gameplay. Portal spam. I think a gameplay it's good when it is: Fun to play -> Sight readable -> Memorable A memorable level doesn't need deco for you to remember it. Take Astral Divinity as an example. I'm pretty sure that you remember at least 80% of the entire level. Even if it didn't have any deco. As a creator, i think that the best way to make a level it's letting the player know exactly what they have to do. Example: instead of making an annoying timing orb to force sinc with the music, you could put a fake orb in front of the first orb (clearly marked of course). It is just a fake out tho, since the objective of that orb isn't to be a trap, but to make the player, without even knowing, to use the next orb with timing. If you want the player to use the orb instantly, then put the orb a bit inside of an object that kills you, dying from that object will feel much more fair than dying because you didn't reach the platform you were supposed to land on even after using that orb. The whole objective of this it's that the player KNOWS what they have to do before dying.
@GDColon
@GDColon 3 жыл бұрын
I totally agree! Thanks for commenting on this
@doodoo2065
@doodoo2065 3 жыл бұрын
@@GDColon I can't believe you replied to my comment! :D Luv ur vids ♡
@theemperorofmemes3523
@theemperorofmemes3523 3 жыл бұрын
In my opinion, you shouldn’t have a long cutscene at the start. Yeah, it’s nice and all, but when you die, it’s boring to wait through that 10-20% of the level. At least in 2.2, you’ll be able to create a sort of “Skip Cutscene” button by using teleporters and the song trigger.
@Dexzler
@Dexzler 2 жыл бұрын
???
@Exencia
@Exencia 2 жыл бұрын
I mean one good thing about it is you can get more orbs.
@dannyrpt
@dannyrpt 2 жыл бұрын
Against The God💀💀
@staringcorgi6475
@staringcorgi6475 Жыл бұрын
Or maybe instead have a long cutscene with gameplay
@randomcookie2706
@randomcookie2706 Жыл бұрын
@@Dexzler what
@beanmann000
@beanmann000 Жыл бұрын
I like to make my levels more “dynamic”. An object first seen as an obstacle can actually be a useful platform you can jump on to go forward a different way than usual.
@kanyewestmygoat
@kanyewestmygoat 9 ай бұрын
dorabae chooseway
@17thstellation
@17thstellation 3 жыл бұрын
You forgot the most extremely important and amazing tip: Always place very large text saying "HOLD!!!" next to every single dash orb.
@Dexzler
@Dexzler 2 жыл бұрын
Fun fact text limit or abuse scaleness secretly has alpha trigger
@fedwin4694
@fedwin4694 Жыл бұрын
I can't tell if you're joking or not, but I hope you are.
@Appalachian-Mapping
@Appalachian-Mapping Жыл бұрын
@@fedwin4694 Its very obvious satire
@HRM_19363
@HRM_19363 Жыл бұрын
This also applies to robot gameplay but do this IF ● The level is below normal difficulty ● 1 Star rating with 25 orbs
@Ruzzzz57
@Ruzzzz57 9 ай бұрын
what i would do: Checkpoint at transition
@alexislondon139
@alexislondon139 3 жыл бұрын
The fact he thought that we have friends is sooo funny
@GDColon
@GDColon 3 жыл бұрын
:(
@sonetagu1337
@sonetagu1337 3 жыл бұрын
>:)
@sharkbitesback2749
@sharkbitesback2749 3 жыл бұрын
@@GDColon well, i have friends so...
@JKBDTS
@JKBDTS 3 жыл бұрын
@Aris Van de Moortel Like most of us.
@monsieurassembling6139
@monsieurassembling6139 3 жыл бұрын
@Aris Van de Moortel try asking them to play
@sirmant1651
@sirmant1651 3 жыл бұрын
"tapping right as you enter the ball mode making you crash into spikes on the ceiling since you can't see what is actually there"
@The_Knight_IsTheVillain
@The_Knight_IsTheVillain 2 жыл бұрын
Extra tips: Don't put blind clicks. If you're gonna surprise the player with an orb/obstacle that was offscreen at least put an indicator (an exclamation mark for example), but I mostly recommend you to not put blind offscreen clicks at all. Make sure to balance the gameplay properly. Too much precision on a simple level can just make it unfair and sometimes buggy. Sync up the level with the music you're using. Even doing this a little bit can help because this can give the player an idea of where it should click, and it feels better than just random obstacles mashed together which results in a messy feeling gameplay that requires pure sightreading. (If I made any mistakes please tell me)
@cowrocks
@cowrocks Жыл бұрын
This is exactly why I absolutely dread old demons. There wasn't a good way to scale up the difficulty back then (there were barely any triggers), so most people's idea was to put blind jumps and 5 million trilple spikes to get that beautiful demon rating.
@SomeCowguy
@SomeCowguy Жыл бұрын
​@@cowrocks**ahem** CLUTTERFUNK. I absolutely despise that blind triple spike at around 70% and its the reason i refuse to do the level. Its 100% the most unfair jump in any non-demon main level
@Mike12356
@Mike12356 5 ай бұрын
@@SomeCowguy Electrodynamix quadruple spikes part is an honourable mention
@jackveedock4893
@jackveedock4893 3 жыл бұрын
this is actually the most accurate video of all time. this is literally every single problem with GD levels.
@emuliusv
@emuliusv 3 жыл бұрын
Yes!
@no-one-1
@no-one-1 3 жыл бұрын
69th like
@ΓιάννηςΤσίντζας
@ΓιάννηςΤσίντζας 3 жыл бұрын
100% agreed... This is why I miss the pre 2.0 era
@Manny73211
@Manny73211 Жыл бұрын
why was there a fingerdash spider part in mario maker
@cowrocks
@cowrocks Жыл бұрын
@@Manny73211kaizo
@brombeer2359
@brombeer2359 3 жыл бұрын
"Make sure your moving objects are predictable" Geometrical Dominator:
@ValeraDX
@ValeraDX 3 жыл бұрын
i were about to say that
@adrianfernandezroyano200
@adrianfernandezroyano200 3 жыл бұрын
Xd
@ahmadasfour6715
@ahmadasfour6715 3 жыл бұрын
There are levels that require memorization. Geometrical dominator is not too hard. It's a pattern which makes it fun. Some levels though...
@loafofbread4
@loafofbread4 3 жыл бұрын
69 LIKES WHAT THE HELL
@dabigfish
@dabigfish 3 жыл бұрын
Deadlocked
@kushinasonlypans
@kushinasonlypans 3 жыл бұрын
OH MY GOD THE PORTAL JUMP PADS FINALLY SOMEONE HAS SAID SOMETHING ABOUT THE FKN PORTAL JUMP PADS
@kour3l
@kour3l Жыл бұрын
"This isn't hacked i just ate a pack of flintstone vitamins." 💀 7:23 btw
@tyronium2
@tyronium2 3 жыл бұрын
Killbot be like: “As fair and sight readable as possible”
@staringcorgi6475
@staringcorgi6475 3 жыл бұрын
What about fake a doom
@tyronium2
@tyronium2 3 жыл бұрын
@@staringcorgi6475 indeed
@kelly7378
@kelly7378 3 жыл бұрын
Ah, yes
@lovelymayapop
@lovelymayapop 3 жыл бұрын
its meant to be memory
@tyronium2
@tyronium2 3 жыл бұрын
@@lovelymayapop ITS LITERALLY A JOKE
@hamham1495
@hamham1495 3 жыл бұрын
Colon : Make sure your level is sight-readable Every Memory Level : What??
@uwuslayer4602
@uwuslayer4602 3 жыл бұрын
Lol thats why us memory lol
@Boldorx
@Boldorx 3 жыл бұрын
Dorabae choose way : should i add spikes?
@trn1446
@trn1446 3 жыл бұрын
killbot: no thanks im fine
@mynameisjeffgd9491
@mynameisjeffgd9491 3 жыл бұрын
Requiem:Nah I'm Fine Primary Maze:I'm A Memory Level And I Am Still Not Fine HOWCONFUSINGISTHELVL:Are You Questioning Me?
@hello_i_exist_uwu
@hello_i_exist_uwu 3 жыл бұрын
The beginning of The Process 4: I’m gonna pretend I didn’t see that
@browniex5120
@browniex5120 3 жыл бұрын
- Timestamps - 0:00 Introduction/The Gameplay Problem 1:05 Be Careful With S Blocks 1:59 Invisible Block Kind Of Suck 2:39 Transitions Can Be Deadly 3:23 Just Let Them Jump 4:02 Use Triangles Responsibly 4:41 Liftoff Isn't Necessary (Only For The UFO/Ship) 5:11 Avoid Portal Stacking 5:52 Handholding Is Boring (Only For Modern 2-3 Star Levels) 6:20 Moving Objects Are Wack 6:50 Don't Be A Jerk In Demon Levels 7:41 Conclusion 7:55 Outro/Endscreen
@WTIF2025
@WTIF2025 9 ай бұрын
"creators should strive to make their levels as fair and sight-readable as possible" robtop: i'm gonna pretend i didn't hear that
@meloneill13
@meloneill13 8 ай бұрын
rob shouldve kept the old spider part (the leaked layout)
@SanNyunt-co1rx
@SanNyunt-co1rx 5 ай бұрын
Tbh the RobTop demons are probably the most sightreadable demons
@coellito
@coellito 3 жыл бұрын
Oh yes, most important: Make LDM real for phones.
@ph4ntumm
@ph4ntumm 3 жыл бұрын
but that doesn't have to do with gp
@GDColon
@GDColon 3 жыл бұрын
i tried my best to make LDM for my rhythm doctor level (which never even lagged on my phone) but i've concluded that you guys are just playing on calculators
@chanjay11
@chanjay11 3 жыл бұрын
@@GDColon lol
@noahfrankel7966
@noahfrankel7966 3 жыл бұрын
Am I the only one who has absolutely NO problems on my phone
@xodiax3990
@xodiax3990 3 жыл бұрын
Just don’t have a bad phone (joke)
@arshpreetsingh4469
@arshpreetsingh4469 2 жыл бұрын
You forgot to mention LDM mode. Sometimes, LDM doesn't change the level at all, such as Flax by Thomartin. Other times it changes the background and maybe flashes, such as Thought Process from Enlex(I think). Other times it just changes the whole level into a layout
@willyoubehonest
@willyoubehonest 11 ай бұрын
melodic travel
@fyfhgvjh1_0935
@fyfhgvjh1_0935 10 ай бұрын
like WHAT by Spu7nix
@hhhh82user
@hhhh82user 8 ай бұрын
@@fyfhgvjh1_0935it also kinda changes the gameplay, like the kinda jump near the end being turned into normal gameplay
@xcaedes
@xcaedes 3 жыл бұрын
My favorite levels are usually ones that are pre 2.0. Honestly, the crazy amount of deco levels have these days make even hard or harder levels feel like insanes. Easy demons are also so impossible to read, and feel like hard demons all over again. design from 1.3 or 1.5 is honesty some of my favorite in the game.
@sergalmaster5130
@sergalmaster5130 3 жыл бұрын
No one cares about what you like.
@xcaedes
@xcaedes 3 жыл бұрын
@@sergalmaster5130 diddly darn
@n6rt9s
@n6rt9s 3 жыл бұрын
@@sergalmaster5130 I do
@kiwi_2_official
@kiwi_2_official 2 жыл бұрын
it was easier to get levels rated and popular back then, because there wasn't nearly as much effort you needed to get a level that met quality standards for a rate, and the community was smaller, so you could get recognition easily for making good levels that are fun to play. also glow style exists now, big L.
@LoquatJuice_
@LoquatJuice_ 10 ай бұрын
Unless it's X.
@drawingtimelapse5434
@drawingtimelapse5434 2 жыл бұрын
Im so glad someone is talking about this, because its not hard to make a fun and fair level, but its like all feature creators don't care because they know the levels don't get featured for gameplay, it gets featured for decoration. So its basically a bunch of really nice looking pieces of shit. This is why I only play robtop levels, my own levels, or just specific creators that I know make good levels.
@Azekk_8
@Azekk_8 3 жыл бұрын
5:32 I'm really glad my level got used as one of the GOOD examples since my friends who playtest my levels often tell me my gameplay is annoying. Also, thanks for showing my level
@GDColon
@GDColon 3 жыл бұрын
ahaha truth be told I thought all the levels were good, I just had to be nitpicky for the video. Really fun level!
@Azekk_8
@Azekk_8 3 жыл бұрын
@@GDColon :)
@leonrbmaps
@leonrbmaps 2 жыл бұрын
@@GDColon Me subscribed 😎
@kgratia4748
@kgratia4748 2 жыл бұрын
@@GDColon don’t you mean: ‘Really fu nlevel!’
@SugarooLM
@SugarooLM 2 жыл бұрын
Friends can be annoying at times.
@hoosfire4270
@hoosfire4270 3 жыл бұрын
petition for colon to only use the thud sound effect for all of his list videos
@GDColon
@GDColon 3 жыл бұрын
C:\Users\Craig\Music\Sound Effects\vine boom.mp3
@noahrivera5545
@noahrivera5545 3 жыл бұрын
Ello!
@dominica5360
@dominica5360 3 жыл бұрын
I'm close to colon
@ferricacid2564
@ferricacid2564 3 жыл бұрын
colon tried 21st century humor
@KopsGD
@KopsGD 3 жыл бұрын
the self-proclaimed KingOfPetitions approves :)
@dawn.sol.
@dawn.sol. 3 жыл бұрын
3:59 Feels bad for people doing the extreme demon roulette
@erner_wisal
@erner_wisal 2 жыл бұрын
@Intimidator ruined it
@SubscriberStats
@SubscriberStats 2 жыл бұрын
@@erner_wisal *_It's Still At 70 Likes After 4 Weeks_* *_Oh, Wait It's Not Because I Ruined The Streak._*
@Bubznotgamin
@Bubznotgamin 5 ай бұрын
When it said “its not hacked i just ate a whole pack of flintstones vitamins” got me laughing 😂
@charlesmot54
@charlesmot54 3 жыл бұрын
This was such a great video, not only could it help me some but theres so many other people that could use this information. Thank you so much colon
@Aerma
@Aerma 3 жыл бұрын
Oh my god, thank you. I can't express how much I agree with all of this, and it makes grinding the featured tab quite annoying. Also, as someone who's working on making better GD videos, I wanted to say that I really appreciate your attention to detail with the editing! I can tell why these videos take you so long, there's clearly a ton of effort behind the scenes (I mean, look at that block-less Fingerdash scene-I can imagine that taking 10 to 15 minutes to do, and it only takes up a couple seconds on the video). You're a great inspiration, thank you!
@GDColon
@GDColon 3 жыл бұрын
Aaaa thank you! The real challenge came from finding GD levels that fit what I was talking about, I spent weeks finding enough and ended up playing over a hundred
@christinalaree
@christinalaree 9 ай бұрын
W
@scroomers
@scroomers 3 жыл бұрын
I'm so glad that you put the transitions point in, the amount of times I've died because of how fast a ship falls as soon as you go through the portal is unnecessary.
@12Relic
@12Relic 2 жыл бұрын
6:51 fingerdash in mario?
@AvalancheTV
@AvalancheTV 8 ай бұрын
Knew I wasn’t the only one who saw that
@coolkeevbro_24
@coolkeevbro_24 6 ай бұрын
lol
@croissantpg3d655
@croissantpg3d655 3 жыл бұрын
The reason that people put auto parts at the last 10% is to stretch the level out so that it would be at long length instead of medium. As Vipirin stated some time back, in order for a level to be rated it needs to be at least at long length (with some exceptions). Anyways, nice video.
@oceandash
@oceandash 3 жыл бұрын
Thank you Colon, a larger community member actually talking about the importance of good gameplay. This is why I quit GD so long ago, creators started looking to decoration too much and forgot about people playing their level.
@Inga8
@Inga8 3 жыл бұрын
Hey mom that's me! :) lol sorry for the bad gameplay in my level it was made a long time ago I can assure you I can make better gameplay now
@raiseddd
@raiseddd 3 жыл бұрын
What do you mean?
@Nyluere
@Nyluere 3 жыл бұрын
@@raiseddd ikr
@croissantpg3d655
@croissantpg3d655 3 жыл бұрын
@@raiseddd He says that one of his levels was in the video, but it had bad gameplay. He pointed that out by saying: Hey mom that's me. And he says sorry for bad gameplay, my levels are better now. By that he means that his levels where used in the bad gameplay example on the video, but they have better gameplay nowdays.
@1x_wastaken
@1x_wastaken 2 жыл бұрын
'I need to stock up on orbs for 2.2' -Gd colon 2021
@jggaming7506
@jggaming7506 3 жыл бұрын
Colon has good opinions that are reasonable he did the IMPOSSIBLE!
@gieloc2358
@gieloc2358 3 жыл бұрын
‘Demon levels should still be fair and readable’ Killbot: Allow me to introduce myself
@ShibeYouTube
@ShibeYouTube 3 жыл бұрын
RIP Michigun. Your godlike ability to do triple spikes will stay in our hearts
@matthewramirez4678
@matthewramirez4678 3 жыл бұрын
Who’s Michigun?
@nil8659
@nil8659 3 жыл бұрын
@@matthewramirez4678 you don't know him???? go away from the gd community please Edit: Okay,I am really sorry for telling someone to go away from the GD community because they did not know Michigun. I will never do this again.
@EliteHimself
@EliteHimself 3 жыл бұрын
@@nil8659 Don't gotta be rude about it :/. Not everyone knows.
@Pixelacatt
@Pixelacatt 3 жыл бұрын
@@nil8659 You can't just kick someone out from not knowing someone, or something
@Parulsharma-zr7nu
@Parulsharma-zr7nu 3 жыл бұрын
@@nil8659 why would he? Michigun won't like you if he saw you saying this.
@VantaroGaming
@VantaroGaming 10 ай бұрын
I agree, people spend too much time on making it look nice. Some decoration is fine, but not at the cost of decent gameplay.
@sanriolovr
@sanriolovr 3 жыл бұрын
Honestly, Im glad I found this video. Being new to creating is kinda hard lol
@Legitify_Music
@Legitify_Music 3 жыл бұрын
I haven’t finished a level in over 3 years but I can say my gameplay has improved tremendously over that time
@QuinnInQuestion
@QuinnInQuestion 3 жыл бұрын
This was the most inspirational Ted talk I ever watched. Thank you so much colon lol
@VaughnSisson-zh7el
@VaughnSisson-zh7el 2 ай бұрын
3:50 this can be fixed now with a player control trigger stopping jumps
@KriszGD
@KriszGD 3 жыл бұрын
Never gonna sleep anymore so I can see your premiere
@theneonbuster
@theneonbuster 3 жыл бұрын
hi krisz do u like water
@GDColon
@GDColon 3 жыл бұрын
NONONONONO BAD KRISZ BAD KRISZ kzbin.info/www/bejne/ipmmpJeCnLNogtU
@Gracechild600
@Gracechild600 3 жыл бұрын
It's him....
@square6422
@square6422 3 жыл бұрын
@@GDColon hahaha
@creapeys
@creapeys 2 жыл бұрын
One suggestion I’d also consider is making rhythms/patterns for sync. I find it’s easier to learn a level’s gameplay if there’s a specific click patterns made for specific parts.
@nobodyknows3242
@nobodyknows3242 3 жыл бұрын
"just make sure your moving objects are predictable" 80% deadlocked: no
@ahmadasfour6715
@ahmadasfour6715 3 жыл бұрын
The other comment you recommended is still pretty high, you don't really need to recommend
@pandathebagel8391
@pandathebagel8391 3 жыл бұрын
There are arrows, which is better than 90% of what he's calling out
@trafficown
@trafficown 2 жыл бұрын
00:46 I understand how people cannot do this part in hexagon force, but for me, I kinda got into a rhythm where now I can just do it, along with the second dual with the ball
@Lucashallal
@Lucashallal Жыл бұрын
Please tell me how
@trafficown
@trafficown Жыл бұрын
words cannot describe how hard of a task it was 😔 [ this was a joke i am not that bad at the game lol ]
@Lucashallal
@Lucashallal Жыл бұрын
Now I beat clubstep and am on my way to beat toe 2 lol
@petrikhorr
@petrikhorr Жыл бұрын
it is so fucking easy
@user-r7d7l
@user-r7d7l Жыл бұрын
exactly, i just click to the music and its very consistent
@RHoskote
@RHoskote 3 жыл бұрын
7:51 Oh my god, a cameo from the best GD player in the world, GMD Tubular9!
@GDColon
@GDColon 3 жыл бұрын
Fun fact: I was actually gonna get AeonAir to do that part but he didn't have time. I wasn't able to wait because it was quite literally the last thing I recorded in the video (I literally shot it a few hours ago)
@BucketHeadKing
@BucketHeadKing 3 жыл бұрын
I think we all prefer the holy lord that is GMD Tubular9 anyways
@Ohmwise
@Ohmwise 3 жыл бұрын
@@GDColon good jk
@Dodobirdth
@Dodobirdth 3 жыл бұрын
@@GDColon U MISSS ONE WRONG pasab Colon u have done
@RHoskote
@RHoskote 3 жыл бұрын
Wow thanks for the heart, I think you're the most subscribed-to KZbinr I've gotten a heart from lol
@bigchungus7279
@bigchungus7279 3 жыл бұрын
I 100% agree with this video, I find that almost every epic level nowadays violates at least four things on this list. It's not that hard to make fun gameplay.
@cosmic0808
@cosmic0808 3 жыл бұрын
6:04 that level is called Emily blunt and the only part in that level that isnt auto is the ufo witch is like ~15% of the level
@cosmic0808
@cosmic0808 3 жыл бұрын
Oh hey a heart. Tysm
@Incineration72
@Incineration72 10 ай бұрын
0:55 i bet colon will look back at this timestamp and realize the pain that he has been given
@flooku987
@flooku987 3 жыл бұрын
7:51 *¨Bold of you to assume i have friends.¨*
@SoshJam
@SoshJam 2 жыл бұрын
finally someone gets it. GOOD DECORATION DOES NOT MAKE A GOOD LEVEL. nowadays in most featured/daily levels, sight reading is meaningless and you just have to try to look for the arrows that tell you where to go. there's no way you'll be able to actually read the level and figure it out for yourself.
@bigsmoke9691
@bigsmoke9691 3 жыл бұрын
'Make sure your moving objects are predictables' Deadlocked: and i took that personally
@marxnova6200
@marxnova6200 3 жыл бұрын
*Geometrical Dominator has joined the chat*
@angelcorreaspohr84
@angelcorreaspohr84 3 жыл бұрын
E has joined the chat
@ThatOneCoolDoge
@ThatOneCoolDoge Ай бұрын
KZbin said I’m in the top 0.1% of your viewers and that I watch 36x as much of your content then the average viewer and a heart or a reply would make my day
@basicallytoxic
@basicallytoxic 3 жыл бұрын
Here's another thing: don't make platforms invisible and only show something like pulsing objects. You won't know if it's a platform, or just some pulsing objects. It's really wierd seeing pulsing objects (or any other deco tbh) being solid, and dying by sliding off of them.
@GUMMY_MKII
@GUMMY_MKII 3 жыл бұрын
My priority back when I was doing custom levels was to simply match the beat The colors, & decoration would always come after
@acedelta12
@acedelta12 Жыл бұрын
That's my priority today
@zoids95ilmioanime
@zoids95ilmioanime 3 жыл бұрын
This really is a good video. I would also add to be careful with timings. Timings are alright, but they need to depend on player's skill and not on fortune. One of the things I hate most is the bugged orb timings, for example when there is an orb spam and if you click too early or too late on one orb you die reaching the next one. This problem is even bigger with the ball, since the ball has a very bad physics in my opinion, and an orb spam with the ball means the need for perfect timings
@fruitful6139
@fruitful6139 2 жыл бұрын
5:21 Idk why, but the zoom-in on the portal amalgamation was hilarious to me
@UnitedKingdomOfAmerica
@UnitedKingdomOfAmerica 3 жыл бұрын
I remember when I was playing this one level. I forgot the name of it. I was a 5 star level. When I was exiting another gamemode, it had those custom portals. The custom portal was as purple as the spider portal. It was actually the ship. I then quit the level out of minor frustration. Annoying how people get away with that.
@baulvicork5199
@baulvicork5199 3 жыл бұрын
7:21 *this isnt hacked I ate my vitamins*
@Yes-i-card
@Yes-i-card 8 ай бұрын
Sorry I was just energetic
@Yes-i-card
@Yes-i-card 8 ай бұрын
I was just energetic
@Dashing_Geometry
@Dashing_Geometry 3 жыл бұрын
colon: make sure your moving objects are predictable deadlocked: we dont do that here
@WoodpekazYT
@WoodpekazYT Жыл бұрын
5:40 The only problem with this is that it creates swag routes, like for this example, if you were ship and touched the top of the ufo portal, you can go over the size portal, so there should also be no way for anything like that to happen
@ivanych6231
@ivanych6231 11 ай бұрын
You can just scale up this portal, problem?
@WoodpekazYT
@WoodpekazYT 11 ай бұрын
@@ivanych6231 Oh yeah I guess you can do that
@laackofpaack8255
@laackofpaack8255 3 жыл бұрын
Colon: Make sure your moving objects are predictable. Annoying creators: *Your powerless to stop me.*
@madnesscg
@madnesscg Жыл бұрын
No that’s what we call every 2.0 demon EVER.
@jggaming7506
@jggaming7506 3 жыл бұрын
FINALLY YES I LOVE YOUR VIDS!
@PixelGxming
@PixelGxming 3 жыл бұрын
Nice profile pic dude
@jggaming7506
@jggaming7506 3 жыл бұрын
@@PixelGxming Thanks
@fireliliu
@fireliliu 3 жыл бұрын
Thanks, Colon, for making this video. I'm still a beginner at creating gameplay and deco, and this video can help me avoid making mistakes. Thanks again.
@monodragon
@monodragon 3 жыл бұрын
yeah i follow these tips every time i make a level.
@stevenr.rodriguez9997
@stevenr.rodriguez9997 11 ай бұрын
Dude I literally came back to GD for 2.2 and when playing the regular mode I had these exact thoughts, down to the Mario Maker comparison.
@ej_makesvideos
@ej_makesvideos 3 жыл бұрын
6:51 THAT IS A PART OF FINGERDASH IN MARIO. LOL
@iycop
@iycop Жыл бұрын
Fingermario moment
@loaf6969
@loaf6969 Жыл бұрын
fingermario 😭
@jacobbruckelmeyer3466
@jacobbruckelmeyer3466 3 жыл бұрын
Thank you so much for this video! I've been doing a lot of stargrinding lately (and I even recognized many of the levels you showed in this video, and died to their bad parts xD) and as such I have been killed many, many times by all of these. Hopefully the future will have better gameplay!
@tiktok_creater8555
@tiktok_creater8555 3 жыл бұрын
Got an good way with transitions, if the transition is gonna kill you, just place some invisible lines after it so you can get an rest and see the level.
@Galakt1cSpyd3rX
@Galakt1cSpyd3rX Жыл бұрын
0:16 says he needs to stock up on orbs for 2.2 Him waiting for 2.2: 134587304958304958 orbs
@mushii1284
@mushii1284 3 жыл бұрын
6:12 this phrase sounds so funny with the music in the background idk why
@vouztyro
@vouztyro 3 жыл бұрын
"how to get a girlfriend by playing a two dollar square game" best tag ever
@adr1els_cola
@adr1els_cola 3 жыл бұрын
People: "How to make a featured level!" Colon: I'm so smart.
@damienwit
@damienwit 2 жыл бұрын
I swear 90% of demons would be so much easier if there wasn't an insane amount of decoration blocking the view
@thegalaxytoastie
@thegalaxytoastie 11 ай бұрын
Fr
@zanmolecules4105
@zanmolecules4105 11 ай бұрын
Castle levels that feel like putting pillars in the foreground that block your vision
@Grandflea02
@Grandflea02 3 жыл бұрын
I cannot stop myself from laughing whenever someone says "little timmy level" Idk what my brain finds so funny about it
@Luxtralilmonix3
@Luxtralilmonix3 3 жыл бұрын
4:11 and that's why I was scared of 5 and 4 stars back then...
@CleverWhatever
@CleverWhatever 3 жыл бұрын
Oh my god my art is at the end, I’m so happy you like it!
@domi-no1826
@domi-no1826 Жыл бұрын
4:25 i gave up on a daily for this it wasn't to bad but one mistake and i would have to go to the beginning THE SPIKES WERE FLOATING
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