What amazes me in Horizon, is that no matter how long you`ve played, you don`t feel like in a game. Cities and crowd npcs, everything looks just so incredibly good,polished and alive, you just loose yourself in this immersion and never come back. It`s really something, I haven`t had a game that had this effect on me in a long time. (thank you very much for this talk, it was very interesting to listen to, the more I learn about creation of this amazing game, the more I love it and Guerrilla for their hard work, even when I was absolutely sure I couldn`t love this game more than I already do)
@stul84496 жыл бұрын
Listening to these talks helps me understand why Horizon Zero Dawn was such an outstanding game. Looking forward to playing what you guys cook up next, and congratulations to you and your amazing team on the amazing product you've produced.
@HarryBillyBobGeorge6 жыл бұрын
It's really a testament to how well-crafted the characters are that even if I can't remember a character's name, even the NPCs are memorable enough that I remember exactly where they are on the map and have a vague idea what their quest was
@LECityLECLEC6 жыл бұрын
Daniel I love how you formatted you ppt, super effective knowledge transfer!
@charlesford869216 күн бұрын
What a great presentation. Love the humor added by the slides
@NeverduskX6 жыл бұрын
This talk kept my attention from beginning to end. Learned a lot of stuff, even lessons not unique to character production.
@BrianLife6 жыл бұрын
Amazing speech Daniel Calvert, so informative, great delivery, clarity, and some humor! Thank you!
@NathanOkun6 жыл бұрын
One of the best details in HZD was when Sylens tells Aloy that the world is round (as she is looking at the holo world projection giving HZD's progress in one of the old development facilities) and she tells him that she already knew that from looking at lunar eclipses and thing like that. He almost has a coughing fit when he finally realizes just how smart Aloy really is -- smarter than he is, obviously...
@gringo5334 жыл бұрын
I think this was a jab at the Flat Earthers... I chuckled :)
@klurikon30044 жыл бұрын
@@gringo533 me to lol
@TheNheg6610 ай бұрын
@@gringo533yep, and also at our own ancestors
@cass74483 жыл бұрын
46:54 Sylens was a Jedi in his past life.
@atohms6 жыл бұрын
I believe this speech even goes beyond designing games. It can be really helpfull for anyone who starts from a blank page. Super inspiring. Excellent job. Thank you for sharing.
@chloetapp95336 жыл бұрын
the more i watched the more interesting it got for sure, really good talk!
@alextownley93886 жыл бұрын
I really hope we’ll be able to climb everything in the sequel!!
@Dethikah10 ай бұрын
Great talk, thank you for posting! I love seeing how this magnificent game was made!
@Cascader136 жыл бұрын
I'm grateful to have seen this video. Having a professional mirror advice you've been given from friends and books is a magical feeling...
@NcxX-c8f6 жыл бұрын
9:33 Reminds me of when Herman Hulst accidentally said "Thunderyaw"
@jamberry97952 жыл бұрын
Kinda funny that the designs at 9:23 show characters that look like some of the new tribes in Forbidden West. What a sneak peak! :D
@Bl4cKeN1nG6 жыл бұрын
“Amateurs study tactics, armchair generals study strategy, but professionals study logistics"
@NathanOkun6 жыл бұрын
I was the single (only) SQA person in my software project division which were usually working on several small and one or two large projects at any given time. Luckily, the sequence of stages in the projects did not happen simultaneously, since we only had a few test and development simulators and the project directors had to sort out the timing as to who got what when and for how long. I just had to handle the documentation and the between-stage meetings (for example, are we ready for this project to go to final test?), working closely with SQC to keep informed about schedule changes to hang-ups found at the last minute. Compared to HZD, all of my projects put together were a thimble-full of software, lucky for me...
@germgeneration3 жыл бұрын
Insightful and thoughtful speaker. Great talk!!!
@olninyo6 жыл бұрын
Incredible talk So much useful stuff crammed in there
@72chevelle246 жыл бұрын
Who is the wolverine looking dude at 52:30? Looks badass
@insomnious526 жыл бұрын
Fascinating and useful as always! Thanks
@theshadow646 жыл бұрын
Who made the picture at 2:17? Looks amazing.
@lewislepton6 жыл бұрын
oooh
@jikim55546 жыл бұрын
Absolutely helpful a lot. Thanks!!
@maxmustsleep6 жыл бұрын
amazing talk! thanks for sharing!
@NathanOkun6 жыл бұрын
This is a great talk!
@xSpyroTheDragon5 жыл бұрын
1:28 subtitles of Sylens: interested pudding xD
@lm45856 жыл бұрын
Great presentation.
@Userdoesnotexit6 жыл бұрын
Learned a lot !
@jingzhang18106 жыл бұрын
Good~
@NathanOkun6 жыл бұрын
The complexity of different pieces using combinations runs into the Traveling Salesman problem -- what mathematicians call "non-trivial". To handle this you will need powerful quantum computers.
@DavesChaoticBrain2 жыл бұрын
Is it really "working as a small team" if you're outsourcing a lot of the work to other studios? I'd say no, you're just spreading your team out and making communication more difficult.