No-Budget DIY Marketing for Indie Games

  Рет қаралды 80,616

GDC 2025

GDC 2025

Күн бұрын

Пікірлер: 94
@gamongames
@gamongames Жыл бұрын
This seems like the ultimate talk on this subject for indie devs. It covers it all, gives example structures and plans to follow and even when it doesnt go deep into something its still mentioned and contextualized so you can research it on your own. Its a high level professional consult on a subject small devs struggle with, from macro to micro, and for free. Thank you very much, Michelle.
@gijane2cantwaittoseeyou203
@gijane2cantwaittoseeyou203 Жыл бұрын
Not really. She gives general advice that never works.
@nicholasandriani
@nicholasandriani Жыл бұрын
As an indie game developer, Michelle Lega's GDC talk on "No budget marketing" was incredibly valuable. I've worked as a narrative designer and writer for years now but have little experience with the hands-on aspects of game development. Michelle's emphasis on building a community around your game and engaging with your audience is exactly what I needed to hear. Particularly her advice on using social media to connect with players and using player feedback to improve your game. I mean, I "get it," intellectually, but it's the weekly, Monday-Friday workload that I needed to hear more about. Michelle's talk was full of practical tips and strategies that I will absolutely implement in my own marketing efforts. Thanks, Michelle!
@theonlyron
@theonlyron Жыл бұрын
How much did you get paid to write this comment
@nicholasandriani
@nicholasandriani Жыл бұрын
@@theonlyron Woah, slow down, I wasn't paid a dime. I just caught the video on my lunch break and enjoyed the hell out of Michelle's insights... I'm just trying to write a helpful review for anyone interested in tuning in. Believe me, I could use the cash if someone wants me to watch content for a buck. But no such luck... Cheers.
@theonlyron
@theonlyron Жыл бұрын
@@nicholasandriani No hate here bro. It was supposed to be a joke because your comment read like it was written by AI. I don't mean anything by it other than that. Have a good one as well! 🙂👍
@nicholasandriani
@nicholasandriani Жыл бұрын
@@theonlyron You make a good point, for sure! I suppose I've spent too much damn time writing academic jargon and professional content that I have a bad habit of sounding formulaic. I actually appreciate you pointing this out to me. Cheers, Ron.
@deathtidegame
@deathtidegame Жыл бұрын
@@nicholasandriani you sound like chatgpt
@VilaRicaGames
@VilaRicaGames 10 ай бұрын
We all should thank Michelle and GDC for sharing such a rich content. This has been helping me greatly along with talks like the one from Jared J. Tan. Amazing work from all of you.
@killymxi
@killymxi 4 ай бұрын
23:00 - Steam page created too early to have any gameplay video is a letdown. Occasionally, if I really see the potential behind screenshots, I may look for more info elsewhere like Twitter. But more often it is clear there is nothing to look for... It doesn't have to be final but it does have to be interesting enough.
@fejori-tl8do
@fejori-tl8do Жыл бұрын
The topic was covered so well. I'm impressed! It is sad that so many game developers handle marketing as an afterthought. 😥 Michelle speaks very well and the practical tips were amazing. Thanks Michelle for the content, and the GDC team for bringing it here. You guys rock!
@Wishbone_Games
@Wishbone_Games Жыл бұрын
Ive been making games for 3 years now and ive literally never marketed, so this is will be really useful for my new game
@igorthelight
@igorthelight Жыл бұрын
Even good games don't sell themselves ;-)
@Wishbone_Games
@Wishbone_Games Жыл бұрын
@@igorthelight Unfortunately not.. :(
@DiamondPressMusic
@DiamondPressMusic 10 ай бұрын
Omg hi wishbone games I watch you
@Wishbone_Games
@Wishbone_Games 10 ай бұрын
@@DiamondPressMusic omg hahah thats so cool
@twoboxtoofurious
@twoboxtoofurious Жыл бұрын
Best talk from this year (of the ones I've seen so far) 🎉 Thanks and greetings from Argentina ❤
@NekoPatty06
@NekoPatty06 8 ай бұрын
As an Indie Developer myself, currently working on The Tale of Two Nekos. This is really helpful
@JuntaTheHero
@JuntaTheHero 16 күн бұрын
How's your game coming along?
@TolgaDurman
@TolgaDurman Жыл бұрын
This is so nice. Marketing Bible for indie devs! Thank you Michelle Lega and GDC for bringing up this important topic in a such a great way.
@SwordofAslan
@SwordofAslan Жыл бұрын
While taking notes for this video, I amended your "story details" pitch example this way: The beautiful town of Horseburg has been overrun by evil horses with a penchant for stomping crops…especially carrots. Only one hero can save them…a special cowboy with grit. Are you that cowboy? Do you have the grit? *grins* I feel very proud of myself.
@davejeltema3
@davejeltema3 Жыл бұрын
Anyone have a link to the Ana Opara twitter thread about Tik Tok strategy mentioned at 21:40?
@mashafalkov
@mashafalkov Жыл бұрын
This is such a great video on a complex topic that changes subtly every couple of years. Thank you!
@carlosbarcena6069
@carlosbarcena6069 Жыл бұрын
Excellent talk, thank you very much!
@auroraRealms
@auroraRealms Жыл бұрын
I cannot thank you enough for this talk, and all the tools that just filled my toolbox. Absolutely amazing.
@sigridopps3049
@sigridopps3049 9 ай бұрын
now that was some precious info
@RewdanSprites
@RewdanSprites Жыл бұрын
I screenshotted that hour a day marketing plan so fast. It was like BAM! Anyways, great talk. One day I'll start marketing it 😅...
@struggling3dartist910
@struggling3dartist910 Жыл бұрын
One of the most useful and informative talks I've ever watched here.
@m0rph3u5.
@m0rph3u5. 11 ай бұрын
Super informative talk especially for Solo Devs. Worth watching more than once indeed
@leolightfellow
@leolightfellow Жыл бұрын
This is a useful GDC video, for sure. There's actual useful tools in here.
@QuelOhmCeGoerg
@QuelOhmCeGoerg Жыл бұрын
This is one of the best guide for Indie teams. Thanks a lot !
@KordTaylor
@KordTaylor 6 ай бұрын
Thanks for the nice video. 👏🏻
@drawingmoo4109
@drawingmoo4109 10 ай бұрын
Amazing talk, thank you so much for making this available to folks. Any recommendations for board games? A lot of this applies, but the emphasis on channels like steam and de-emphasis on social media like Instagram (Facebook, I can understand not using) leaves me floundering a bit on where to start. Are the eyes really only on TikTok? As someone in graphic design and social media, it feels like a blind spot to only be using one channel for promotion.
@CoreFlux
@CoreFlux Жыл бұрын
One of the best talks I've come across so far, especially for no-budget starters like myself with no marketing background. There was one thing where I have heard different advice, and that's in the area of giving out free keys to friends and family. The advice was exactly not to do that if you're still very small, as usually those people will be more eager to support, both with a purchase and a review. Not only will you lose some of the sales which Steam uses to judge whether you're on a good track or not (although admittedly you need more than those to get some extra Steam traction), you're also losing out on x reviews, since reviews from free copies don't count towards your 10 Steam review treshold. Currently I'm still thinking it's better to reach out to friends and family asking for help with a purchase (and review if they want to go the extra mile), and use the free copies to try and get some streamers/youtubers to play your game. (So asking help and reciprocating through other means rather than using the free keys to build some positive reciprocation balance.) From the talk I really liked the schedule, putting the asset preparation on Friday to kind of look back on what you did that week and also to have everything in place to make your monday posting easier and make for a smoother start of the week.
@PouyanArephpoor
@PouyanArephpoor Жыл бұрын
Thank you I needed all these :X
@thepolyglotprogrammer
@thepolyglotprogrammer Жыл бұрын
I just started creating my Steam Page today for my first game. At least first official released. This is super helpful!
@jacklyoung
@jacklyoung Жыл бұрын
Amazing talk! Perfect for hobbyist game devs that create games with low-budget or no-budget.
@49wares
@49wares Жыл бұрын
Marketing your game is now almost more expensive than developing it. In today's world, without good marketing, you usually won't be successful with your game. A good video on a really important topic😀👍. Maybe I will also make more videos on the subject.
@TheOrian34
@TheOrian34 Жыл бұрын
How much was hollow knight marketed? Factorio? Expensive marketing isn't the only way.
@49wares
@49wares Жыл бұрын
@@TheOrian34 You are absolutely right😀👍. But marketing overall whether expensive or not is soo important these days. You sadly can't make games anymore and they just get bought.
@TheOrian34
@TheOrian34 Жыл бұрын
@@49wares That's fair yeah.
@voultronix761
@voultronix761 Жыл бұрын
I think if you're entering a saturated sub genre it can be tough. If your game is niche and is underrepresented it can be cheap to do. Some smaller content creators will work for free just to have exclusive acess 🤝
@49wares
@49wares Жыл бұрын
@@voultronix761 🤝I agree. But you still need to put in some work into the marketing, even in a small niche. 😃
@JustDaZack
@JustDaZack Жыл бұрын
Insanely valuable information here! Great talk. 🙌🏽
@ZacharyYates
@ZacharyYates Жыл бұрын
Excellent talk, well structured and actionable advice!
@leavemydogalone
@leavemydogalone 8 ай бұрын
This was great!
@Ratstail91
@Ratstail91 Жыл бұрын
Pitch: Buy some eggs, train your team, and battle your friends in this turn-based monster battling game! Well, I hope it works.
@neoware9030
@neoware9030 Жыл бұрын
Great video!
@1Ryan4
@1Ryan4 Жыл бұрын
this is some Top Tier advice . nice one
@monstereugene
@monstereugene Жыл бұрын
45:37
@OlivierMadiba
@OlivierMadiba Жыл бұрын
Super interesting talk. Thanks a lot for it
@CurlyCow
@CurlyCow 2 ай бұрын
Hey, I verb and verb all the time!
@aussieraver7182
@aussieraver7182 Жыл бұрын
What if my game is 15+? (violence) and I want to post on TikTok? Can I have my posts age restricted?
@orlovskyconsulting
@orlovskyconsulting 9 ай бұрын
That was interesting!
@bonehelm
@bonehelm Жыл бұрын
If you're a no name dev then do NOT focus that much on social media. I promise you'll be disappointed. Social media only benefits you if you already have a sizable following, but to get a sizable following you need to release a good game. See the issue? Better to spend time on a good demo, hire an artist to make a good steam capsule (thumbnail), and reach out to streamers and KZbinrs, then put the demo in as many of online festivals as possible (steam next fest being the best). To summarize: only things that work for no name devs is streamers/KZbinrs and online festivals. But to make those work you need a nice steam page and good demo. Edit: her 1st point is still valid though, need to come up with good messaging which can be communicated through your trailer and steam page.
@Mohawesome
@Mohawesome Жыл бұрын
How right is this comment? Isn't this the complete opposite of what the talk is saying?
@bonehelm
@bonehelm Жыл бұрын
@@Mohawesome Yes it is the opposite lol. Her advice in the video is great if you have a person who can dedicate all, or at least half their time doing social media. But for solo devs, or tiny teams of 2-3 people, which I believe the title of this vid would mostly attract, it doesn't apply. If you have limited energy and resources, the best bang for your buck is to put 90% of energy into the demo and trailer, then only 10% into social media and maybe you'll get lucky.
@henrique_zsp
@henrique_zsp Жыл бұрын
Hey man can you more in depth with your exp with posting on social media? Which platform did you make an effort and what is the story behind your comment? I for one also am a bit skeptic with the easyness and the amount of resources this talk is pointing out it's needed.
@DesignedByTaz
@DesignedByTaz Жыл бұрын
As a brand marketer for the past decade, I 100% agree with this comment. Well done 🎉
@TGameDev
@TGameDev Жыл бұрын
Even if you reach out to youtubers and streamers its a gamble that they'll read your message let alone play your game, and I'm not even talking about the big ones.
@GypsumGeneration
@GypsumGeneration Жыл бұрын
Common Michelle W
@dredan88
@dredan88 Жыл бұрын
very good, even tyler the creator asked a question
@bonsaipropaganda
@bonsaipropaganda Жыл бұрын
good talk
@KrakenStudiosGames
@KrakenStudiosGames Жыл бұрын
Question about TikToc. I develop wargames. Would TikToc be worth it for this style of game?
@jtheking6832
@jtheking6832 9 ай бұрын
Was that Tyler the creator that asked the question around the 46 min mark?? lmao
@mohokhachai
@mohokhachai 10 ай бұрын
Game is like football
@AlyneRodrigues-md2zi
@AlyneRodrigues-md2zi Жыл бұрын
🎉🎉🎉🎉🎉🎉❤❤❤❤❤❤❤❤😊
@nights312312
@nights312312 22 күн бұрын
Stop calling promotion marketing , theres a distinct difference!
@homeoffice3524
@homeoffice3524 Жыл бұрын
And again concentrate only on Steam games like rest of videos. I'm making games myself, never playing any game from steam. There is web browser games, mobile games, normal installable PC games. But no one absolutely no one is talking about anything else. Just a steam. 😂
@utterrubbish6768
@utterrubbish6768 Жыл бұрын
The comments about twitter haven't aged well.
@umartdagnir
@umartdagnir Жыл бұрын
Twitter is still alive and kicking, I wouldn't write it down. Especially now when the algorithm has been published, and you can abuse it to make your tweets more visible.
@pupiberto
@pupiberto Жыл бұрын
>hates current twitter >loves tiktok like clockwork
@sealsharp
@sealsharp Жыл бұрын
There's a difference between using it and loving it. Personally, i think social media is both a portal to hell and a way to reach customers without requiring money or the benevolence of people in positions of influence.
@argylemanni280
@argylemanni280 Жыл бұрын
Yeah, big shock. "Oh no a man bought a company, everything changed." This sort of attitude is why you can't take any of these people seriously.
@a.w_.
@a.w_. Жыл бұрын
when someone doesn't agree with my exact worldview 🤯🤯🤯
@DoctorMandible
@DoctorMandible Жыл бұрын
She's a marketer. She works in emotion. Surprised?
@SquishypuffDave
@SquishypuffDave Жыл бұрын
Just looking at the raw data, Twitter isn't currently very effective for videogame marketing. Because TikTok is a relatively new platform it's in a temporary sweet spot for promotion, but once it reaches critical mass it's going to start paywalling its users to boost their content just like every other social media platform does. But sure, you can ignore the industry professional's advice and focus on infantile culture war bullshit instead if it suits you.
@baconugenx
@baconugenx 10 ай бұрын
"make JIFS..." uuugghhhaaa
@ManHobbyChannel
@ManHobbyChannel 5 ай бұрын
The Twitter hatred really aged like lukewarm milk, didn't it.
@ManHobbyChannel
@ManHobbyChannel 5 ай бұрын
That went so well until her MAJOR incompetence reveal on paid marketing. That kindof revealed her as completely incompetent. I would not take anything pf her advice on marketing. Period.
@meir2161
@meir2161 4 ай бұрын
That was the dude asking the question’s fault
@divpolitics9520
@divpolitics9520 8 ай бұрын
Downvoted for saying yiff
Know Your Market: Making Indie Games That Sell
27:03
GDC 2025
Рет қаралды 205 М.
Marketing For Indie Games | Land a Hit Game!
1:03:45
Jonas Tyroller
Рет қаралды 43 М.
We Attempted The Impossible 😱
00:54
Topper Guild
Рет қаралды 56 МЛН
REAL or FAKE? #beatbox #tiktok
01:03
BeatboxJCOP
Рет қаралды 18 МЛН
How to treat Acne💉
00:31
ISSEI / いっせい
Рет қаралды 108 МЛН
Generative AI - a marathon not a sprint
55:29
QQI
Рет қаралды 216
How To PLAN your Game as a Solo Developer
16:26
Heartbeast
Рет қаралды 527 М.
You Don't Need a F-ing Publisher
33:32
GDC 2025
Рет қаралды 492 М.
Game Design Documents - a Minimalist Approach 🧘🏽
37:44
Indie Game Clinic
Рет қаралды 50 М.
30 Things I Hate About Your Game Pitch
37:37
GDC 2025
Рет қаралды 1,5 МЛН
Watch This if You Haven't Started Marketing Your Game
9:39
Sasquatch B Studios
Рет қаралды 28 М.
NWILL 2024: PR6 Choose Your Own Adventure!: Developing E-Book ILL Roadmaps with the BLC
41:51
Northwest Interlibrary Loan Conference
Рет қаралды 35