You Don't Need a F-ing Publisher

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GDC 2025

GDC 2025

Күн бұрын

Пікірлер: 465
@ZeMovinPixxle
@ZeMovinPixxle 8 жыл бұрын
"im not good at speaking publicly" *proceeds to speak well publicly*
@brandonhlm2780
@brandonhlm2780 7 жыл бұрын
Proceeds to announce he gets dozens of bitches
@DailyFrankPeter
@DailyFrankPeter 6 жыл бұрын
@Brandon HLM Yeah, I suppose that would not land you a government spokesman position - although the way the world governments are heading these days, who knows.
@Grubiantoll
@Grubiantoll 5 жыл бұрын
well, ether that or "People say that I am the best speaker. Thee best one, a lot of people say that!'' - and proceeds to mumble about 100 different random things chaotically and often inaudibly
@emikochan13
@emikochan13 5 жыл бұрын
@@brandonhlm2780 millions of registered losers :D
@hellatze
@hellatze 5 жыл бұрын
Law of reverse psycological.
@themeatman6984
@themeatman6984 8 жыл бұрын
devolver digital knows what's up.
@Bloom_HD
@Bloom_HD 7 жыл бұрын
BIKER BOT Dozens and dozens of bitches...
@lolindirlink
@lolindirlink 5 жыл бұрын
They're even at E3. they've sneaked their way to a Ubisoft/EA kind of spot and possibly further already.
@-._.-._.-._.-._.-._.-
@-._.-._.-._.-._.-._.- 5 жыл бұрын
​@@lolindirlink I love that, get the fuck out Ea, gamers want authentic games
@MuradBeybalaev
@MuradBeybalaev 5 жыл бұрын
@@lolindirlink E3 is dump for losers. I've no idea why you put it on a proverbial pedestal.
@dreadedpatrick9876
@dreadedpatrick9876 3 жыл бұрын
nice buckets pfp
@jupitersky
@jupitersky 3 жыл бұрын
I love how messy this talk was, it makes him seem very approachable.
@psychicrupture1874
@psychicrupture1874 3 жыл бұрын
That’s by design, it’s a very disarming thing to do, and he was actually very well articulated
@Vendetta162X
@Vendetta162X 3 жыл бұрын
It means he's not running off a hard rehearsed script and going off what's in his head
@jojoyear
@jojoyear 3 жыл бұрын
Hey Evan!
@Maalstrom
@Maalstrom 3 жыл бұрын
He can talk casually about it. Proves hes a pro.
@xtimes3952
@xtimes3952 3 жыл бұрын
dozens and dozens of btches
@wevegottrouble5891
@wevegottrouble5891 3 жыл бұрын
I like the double-meaning in that statement. It's not just that you don't need a fucking publisher because you can self-publish - it's also that *you* don't need them. *They* need you.
@miqueljames9
@miqueljames9 3 жыл бұрын
Pfp sauce?
@flwerz420
@flwerz420 3 жыл бұрын
sus?
@ekkoekko4610
@ekkoekko4610 3 жыл бұрын
Sauce?
@habere
@habere 3 жыл бұрын
Thank you cropped hentai pfp
@alexandreclement9399
@alexandreclement9399 3 жыл бұрын
@@habere I wish I could upvote twice
@nazgulsenpai
@nazgulsenpai 5 жыл бұрын
I want to make a game so this guy can publish it
@muhammadkhairiaimran6218
@muhammadkhairiaimran6218 8 жыл бұрын
what amazes me the most that these indie developers managed to find great composer, having over the top soundtrack for an indie game. To name a few, Hotline Miami 2, Not A Hero, Party Hard, Hyper Light Drifter, Transistor, etc. SALUTE!!!
@andynewen
@andynewen 5 жыл бұрын
Yep it's insane how much work goes into something sold for like 20 bucks.
@ianciti
@ianciti 5 жыл бұрын
titan souls as well.
@andynewen
@andynewen 5 жыл бұрын
I also think indie developers might give the artists more creative freedom than the aaa ones.
@sengelhard2982
@sengelhard2982 5 жыл бұрын
Transistor and a few of the others had a composer (Supergiant games have been working with Darren Korb for every game they made), but Hotline Miami 1 and 2 just had tons of tracks from different artists. I think they were all licensed and not commisioned.
@Vlad_Tomai
@Vlad_Tomai 3 жыл бұрын
Dead Cells
@jeboteya5489
@jeboteya5489 5 жыл бұрын
Video should be called "How to choose a publisher"
@plazmotech5969
@plazmotech5969 4 жыл бұрын
How to choose a fucking* publisher
@adribier
@adribier 3 жыл бұрын
Nope, this presentation was probably aimed to devs who were going to self publish/were uncertain about it or that didn't trust in publishers. It was the right title for the job. Honestly Devolver knows their shit, they are fucking marketing geniuses.
@Pan_Z
@Pan_Z 3 жыл бұрын
Appreciate that he doesn't sugar coat a lot of the tips. A good publisher won't just be there when you succeed, but will also weather the storm together. A publisher that will provide constructive criticism because they genuinely care about you & your game sounds perfect.
@lolo1867
@lolo1867 5 жыл бұрын
"You Don't Need a F-ing Publisher" goes on to sell himself as your publisher for 30 mins.
@Vesdus
@Vesdus 3 жыл бұрын
There's a reason why Devolver Digital has put out some of the absolute best indie games in the last 5 years. The cream of the crop.
@maramba32
@maramba32 3 жыл бұрын
@@Vesdus coffee stain is rising up. their publish games are good too
@qunas101
@qunas101 3 жыл бұрын
@@maramba32 Chucklefish for the win
@ClainBill
@ClainBill 3 жыл бұрын
@boulderguy888 why? I refuse to believe you
@jdirksen
@jdirksen 3 жыл бұрын
@@qunas101 shame they can’t do the same with their own damn games... ;n;
@justarandomguyontheinterne681
@justarandomguyontheinterne681 3 жыл бұрын
"im not good at speaking publicly" "We get lots of Bitches i mean pitches"
@AlgaeNymph
@AlgaeNymph 3 жыл бұрын
"Don't sell your IP." New World Computing learned that the hard way; that's why Chaos Overlords never got that sequel.
@twincherries6698
@twincherries6698 3 жыл бұрын
CHAOS?!
@AlgaeNymph
@AlgaeNymph 3 жыл бұрын
@@twincherries6698 No, not a WH40K game. Rather, this: kzbin.info/www/bejne/gHqrp2mjmq52j8k
@Sashashka
@Sashashka 3 жыл бұрын
Dennaton Games probably got tons on offers to sell their IP (Hotline Miami). Thank God they ended up working with Devolver.
@milanstevic8424
@milanstevic8424 3 жыл бұрын
@@Sashashka I'm not so sure about it. Devolver literally MADE Hotline Miami. it was their pet project with which to penetrate the market and basically manifest themselves as a "go to" indie publisher. if it was published differently it would likely be more obscure than it actually got. it's really not as good as people think it is, what we got is some sort of a weird effect of hitting the nail on the head just right at the right time. and it really nailed, you know, porn-like. like when the wind hits a resonant frequency of a bridge it can demolish it in a couple of hours, that sort of thing, the effect is magnified, but as with anything in this world, it is really difficult to clearly demarcate where the devs stop and publishers start. in my view, and I've seen 4 decades of games, HM is 70% awesome publishing job, and 30% awesome game. the game was just on time, and perfect to do exactly what it did. it was also annoying on too many fronts, but played to the tune of the original GTA all too well, and there is always some appetite for a badass anti-establishment bottom-feeding narrative. you just need to hit the perfect timing and a perfect emotion to go with it. you know, if you really think about it, a perfect artistry is to deliver a message that is supposed to be received "subcognitively", under the radar, typically by a mindful minority. but Hotline Miami isn't haute couture type of artistry, it's some male fantasy that resonates with a constant frequency throughout the modern times, and likely stems from the historical epics. die hard, john wick, fight club, tarantino, there is this long line of weird subcultural vengeance-type badass narratives, where the message isn't sophisticated and doesn't need be, but is deeply rooted into our collective psyche. frankly, not because it's special but because it's vents out certain desires in certain cultures every now and then. maybe it shouldn't not be a fantasy? one could argue that this energy should've accumulated in the individuals and exploded toward something more constructive? but I'm venturing too far into conspiratorial waters. that said, what devolver did with this game, was a fantastic example of business acumen.
@riplix20
@riplix20 3 жыл бұрын
@@milanstevic8424 this whole argument hinges on your fringe statement of Hotline Miami being " 70% publishing 30% game " which is entirely subjective. Not to mention your opening statement of " Devolver LITERALLY made Hotline Miami " is, and watch how i use this word here hun. LITERALLY incorrect. Don't discredit the actual developers you fucking twat. Dennaton LITERALLY made Hotline Miami, there is no other correct viewpoint there, even from yer high horse
@KoKoKurczak
@KoKoKurczak 8 жыл бұрын
holy crap, this is such a quality content channel, why does it get so little recognition
@ethanwasme4307
@ethanwasme4307 8 жыл бұрын
Like he said, 55,000 Indie Studios, 5-15 man teams(?), have to take into account the newbies who pick up an Engine but quit a month or two down the line, then those who progress far enough to actually trawl KZbin for any channel that they can sap knowledge from. This channel has only been posting vid's for the last year, a lot of the stuff is Video Archive footage. If you go n their site they also have an archive of the slides used, including seminars that weren't recorded on tape (would be neat if they at least recorded the audio)
@NertheInsane
@NertheInsane 8 жыл бұрын
Even if some of them are older that doesn't mean you can't gain or learn from them. The game industry moves quickly but some principles and lessons are still relevant for many years.
@ethanwasme4307
@ethanwasme4307 8 жыл бұрын
crapvile I've seen some posted on this channel from 2006(?)
@seanwarren9357
@seanwarren9357 7 жыл бұрын
Yzarei Because being a game dev takes actual work, which tends to weed out the "riffraff".
@seanwarren9357
@seanwarren9357 7 жыл бұрын
Perhaps because they can not afford to... Damn you, Maslow! :P
@happydoze3152
@happydoze3152 5 жыл бұрын
2 years ago I was very moved by this video and took my chances in publishing my own games. I've earned a solid $4 per month since then. thanks. (this world is cruel)
@rebeldoctor1904
@rebeldoctor1904 5 жыл бұрын
Every dollar is worth it lol
@JohnSmith-ox3gy
@JohnSmith-ox3gy 5 жыл бұрын
499 games to go.
@zacksima8333
@zacksima8333 5 жыл бұрын
Well I get an average of 1c
@JohnSmith-ox3gy
@JohnSmith-ox3gy 5 жыл бұрын
Normie in Murica What is your game called?
@zacksima8333
@zacksima8333 5 жыл бұрын
John Smith random stuff on the App Store that were too trash I didn’t bother putting a price tag on xD
@gabrielviana5595
@gabrielviana5595 3 жыл бұрын
This man talks like he is a homie trying to help u out
@SuperNuclearUnicorn
@SuperNuclearUnicorn 3 жыл бұрын
I've watched a BUNCH of these GDC presentations and this dude is by far the funniest, wittiest, most interesting guy I've watched
@kasino007
@kasino007 8 жыл бұрын
The title alone is worth a like.
@themodernshoe2466
@themodernshoe2466 8 жыл бұрын
It's nice but I didn't like how 90% of the talk didn't have to do with the title
@Attakijing
@Attakijing 7 жыл бұрын
I guess you could say that the talk emphasized all the things that you should want from a really good publisher with the implication that you should avoid publishers that don't offer this, or if self-publishing, fill all these responsibilities by yourself
@gannielukks1811
@gannielukks1811 3 жыл бұрын
Yoo the title was so edgy so cool hahaha
@filipebrizolara7135
@filipebrizolara7135 8 жыл бұрын
publishing is the toughest part for an indie , because we dont understand shit about it! would love to see more talks on the topic o/
@Advection357
@Advection357 8 жыл бұрын
Just publish it on Steam... they have a whole system already set up
@filipebrizolara7135
@filipebrizolara7135 8 жыл бұрын
publishing a game is much more than just throwing it in a digital store, you statement is just proof of how many people dont fully understand the subject
@bazzboyy976
@bazzboyy976 8 жыл бұрын
ya very strong proof. Sample size of 1 lol. I agree anyway, just pulling your leg :}
@MertSu66
@MertSu66 8 жыл бұрын
İ think he meant "distributing" ... Leaving the marketing and PR out of it in the terminology. But yeah. Still WRONGGGG
@Advection357
@Advection357 8 жыл бұрын
I understand publishing as the act of distributing the game with the means of a platform... & that is what Steam is for... for online digital publishing. Obviously a good marketing strategy is important for a successful publication... the guy can't even tell the difference between the terms so I didn't bother...
@rolandssavdons7993
@rolandssavdons7993 3 жыл бұрын
This dude's speech is great for one reason - he knows what he's saying because he works with people. He already went through a rake field and knows what hits the hardest. Great speech!
@tchitchouan
@tchitchouan 3 жыл бұрын
The japanese guy sitting there like "this mf spitting facts"
@daniel-zh9nj6yn6y
@daniel-zh9nj6yn6y 4 жыл бұрын
I live in Romania and I'm not a game dev, but I imagine the worst part about someone from my country making a successful game would be navigating the complicated fiscal system, just so you can set up a legal entity and pay your damn taxes.
@moister3727
@moister3727 3 жыл бұрын
There is a good reason why devolver makes so much bangers like The Messenger, Hotline Miami, Broforce, Carrion, Katana Zero, Ruiner just to name a few. Charming with style, love and it shows.
@youngwindmillgang3239
@youngwindmillgang3239 3 жыл бұрын
they didnt make them but they did publish them
@gaswe9236
@gaswe9236 2 жыл бұрын
You really did not understand the video at all did you
@holidayexplanation
@holidayexplanation 4 жыл бұрын
Very good talk, gives you insight and a lot of thoughts on how to find a good publisher, still worth a watch 4 years later
@dimitrijestojanovic3651
@dimitrijestojanovic3651 7 жыл бұрын
6:05 I love this guy.
@EM-ow2lk
@EM-ow2lk 5 жыл бұрын
i was watching this when i was extremely high late at night alone and my name is evan and this freaked me out so much lmao
@nikunjmajithia5002
@nikunjmajithia5002 4 жыл бұрын
@@EM-ow2lk you shouldnt do drugs
@Kojak.k
@Kojak.k 3 жыл бұрын
@@nikunjmajithia5002 Alot of things we shouldn't do
@vitriolicAmaranth
@vitriolicAmaranth Жыл бұрын
One thing I've learned about getting a job in the games industry over the years is that if you swear a lot in a job interview with Devolver they WILL hire you
@Vitoreo
@Vitoreo 7 ай бұрын
This has to be one of the most hilarious yet informative talk in GDC history.
@alistairpage-mcgill2723
@alistairpage-mcgill2723 3 жыл бұрын
When he briefly touched on the history of publishers, he didn't mention how in the days before digital distribution, publishers would be the only people who could actually manufacture the physical copies of your game and get them to shops. In the cartridge era, the publisher would actually be taking a pretty big risk by agreeing to make a game, hoping they don't end up with a landfill-worth of unsold cartridges for an obsolete system
@randomutubr222
@randomutubr222 2 жыл бұрын
I mean, he kind of did. That's why he put and talked about his little exclamation marks there and how that changed the nature of the relationship. So no he didn't say it in as many words as you did, but he did make the same point.
@Cryptic0013
@Cryptic0013 2 жыл бұрын
He probably also didn't dwell on the point because he only had half an hour and he was trying to give indie developers (for whom physical sales are more of an unlikely aspiration than a practical consideration) a survival guide on dealing with publishers in the current era.
@TheReconJacob
@TheReconJacob 3 жыл бұрын
Why am I getting the feeling that one day, Devolve will follow the trend of many other companies that were once great, and will have become a shell of what they are today, and then people many years from now will get recommended this video?
@thc_freebaser
@thc_freebaser 3 жыл бұрын
@Mustache Merlin Could say the same for Bethesda, Blizzard, Nintendo.
@TedThomasTT
@TedThomasTT 3 жыл бұрын
Because that's what capitalism does.
@carlitotiburon9680
@carlitotiburon9680 3 жыл бұрын
They will, and when they do, another cool publisher is going to come and we'll like them more. The wheel will keep spinning.
@Yuzuki1337
@Yuzuki1337 3 жыл бұрын
@@thc_freebaser Bethesda and (Activision) Blizzard I can absolutely agree with, Nintendo not so much - they're still doing great and are independent. :)
@thc_freebaser
@thc_freebaser 3 жыл бұрын
@@Yuzuki1337 yes but they are horrible to their fans and their games' respective communities. Looks at Save Melee/Free Melee if you wanna know what I mean.
@mujina93
@mujina93 3 жыл бұрын
Content: look for a partner. Something that is able to provide enthusiasm for your project, a stage for you (the developer), a personal relationship (being there also outside of 9-5), and brutal honesty (tell each other things that suck, such as a trailer you don't like).
@screenwatcher949
@screenwatcher949 5 жыл бұрын
this could almost be a talk on romantic relationships
@Theray0evan
@Theray0evan 7 жыл бұрын
Funny how he mention the stage and spotlight part, i can name you 5 games from devolver digital, but i cant tell you exactly from who developer was made
@Tototoo88
@Tototoo88 7 жыл бұрын
I'm pretty sure Devolver Digital also develop games?
@Largentina.
@Largentina. 5 жыл бұрын
@@Tototoo88 You are incorrect.
@lukkkasz323
@lukkkasz323 3 жыл бұрын
@@Tototoo88 That's the thing. Developers from them are so unpopular in comparison to Devolver that you think they are the ones who are actually developing these games. The actual dev team somehow just doesn't stay in your mind.
@gileee
@gileee 3 жыл бұрын
@@lukkkasz323 Because people play Devolver games *because* they're Devolver games and that's all they need to know about it. It's kind of a two edged sword for a dev. On one hand they bring credibility and an existing audience, but on the other, their own exposure overshadows you. If you eventually break away, instead of promoting your new games by your name, you can always say "from the developer of xyz, comes a new game - abc".
@NocturnalNick
@NocturnalNick 3 жыл бұрын
all one hit wonders
@elpoulpo5563
@elpoulpo5563 3 жыл бұрын
"This is a game called Hotline Miami" for some odd reason, I feel like people in a GDC talk would know about it
@Derpkips31415
@Derpkips31415 3 жыл бұрын
legendary game, one of my absolute favourite game series (hm1 and 2). i like impose that other people consider it a cult hit, even if some ppl dk hm1/2
@greenheart5334
@greenheart5334 3 жыл бұрын
@@Derpkips31415 i only played Hotline Miami 2. It was great but i played better games.
@Derpkips31415
@Derpkips31415 3 жыл бұрын
@@greenheart5334 and thats great! imo i like both hm1 and 2, but the consensus is that hm2 was kinda un-fun (glass, off camera snipers, melee being abit redundant) vs hm1, but since i tried hm1, it might not hit the same
@greenheart5334
@greenheart5334 3 жыл бұрын
@@Derpkips31415 i have access to Hotline Miami 1 because my bro shared it for me on Steam. Never touched it but i might give it a try. I can agree HM2 was toxic but it surely is not that difficult at all. Yesterday i reached final boss in game called Valfaris. Bruh the last level segment before this boss made me burn inside.
@nm_giko
@nm_giko 3 жыл бұрын
Devolver Publishes so many good games Katana Zero, Broforce, Hotline Miami, Ape Out, PikuNiku are def my favorites in their own way
@floatingdoor
@floatingdoor 3 жыл бұрын
This was great. I really like this dude and Devolver that much more.
@siddharthkrishna8463
@siddharthkrishna8463 3 жыл бұрын
I watched the whole thing despite not making games. It was still engaging
@AMasondude
@AMasondude Ай бұрын
Over a duration of 8 years this video has crept up on me at random times in my life, now I finally watch it
@DigitalContentNetwork
@DigitalContentNetwork 3 жыл бұрын
Wow. Nigel Lowry sells me almost everything I guess. This energy can save the planet. Great. Thank you.
@maelvgx9363
@maelvgx9363 7 жыл бұрын
I want this man to bring me tacos when I am pluggin my computer. Fuck that was some good speak. Never thought of actually contacting any publisher but I got to say that devolvers are genius in the domain.
@azalof
@azalof 2 жыл бұрын
No questions because you answered all the ones I had a then some. This presentation is gold dust
@jeremyron8793
@jeremyron8793 3 жыл бұрын
GDC in 2016: has the f word in the talk title GDC in 2019: Ethics in Artificial Intelligence
@SuperNuclearUnicorn
@SuperNuclearUnicorn 3 жыл бұрын
Idk what your point really is. They're both interesting topics, especially as gaming becomes a bigger and more influential form of entertainment
@AnAwesomeHobbit
@AnAwesomeHobbit 3 жыл бұрын
did... did you watch the video? so much of this is about the ethics of the developer/publisher relationship
@Cunt143
@Cunt143 3 жыл бұрын
Swear words are unethical
@alexanderstuart7801
@alexanderstuart7801 8 жыл бұрын
Great presentation. I especially like the cursing. It shows he doesn't give a fuck about petty bullshit, and likes telling it how it is. He's about business, and doesn't care about offending people. Which is important, cause he may have offended a few publishers.
@bobbysnobby
@bobbysnobby 7 жыл бұрын
Not sure why you singled out publishers, he works for a publishing company or did you not listen to the talk?
@ErkFX
@ErkFX 5 жыл бұрын
15 minutes into the video I remembered I don’t make games haha
@doughdog7
@doughdog7 5 жыл бұрын
You will...
@jasonleung712
@jasonleung712 8 жыл бұрын
1:42 Woops
@ethanwasme4307
@ethanwasme4307 8 жыл бұрын
Without clicking I know what this will send me too :D
@seanwarren9357
@seanwarren9357 7 жыл бұрын
GreenShades Freud lol'd.
@organicleaf
@organicleaf 3 жыл бұрын
just love how easy going this talk was, just some dude having fun and joking around
@Roguecellmedia
@Roguecellmedia 5 жыл бұрын
I think it's safe to say, that self doubt is a major issue for public speakers. Whether or not it's justified. I think the only problem this guy has, is involuntary swearing.
@minhhao92110
@minhhao92110 5 жыл бұрын
He is from Devolver Digital, what did you expect? I think swearing is part of their company's policy.
@kungfuskull
@kungfuskull 5 жыл бұрын
FilmNitrate too fucking right. If you’re hiding your words, you’re almost certainly hiding your real thoughts/opinions.
@Sackboy612
@Sackboy612 8 жыл бұрын
This was awesome to watch, loved Hotline Miami too.
@DrBossKey
@DrBossKey 9 ай бұрын
Thanks for the talk, it was direct and to the point. I've been shoping around/thinking about a partner for my first indie game release, Interstellar Sentinel, "It's as if Einhander and DeathSmiles had a baby delivered by Dr. R-Type" and being in a super niche genre makes finding the right publisher a challenge.
@DerelictsGame
@DerelictsGame 2 жыл бұрын
Really interesting talk! Thank you GDC and Devolver for sharing this! :)
@jokujunahi
@jokujunahi 7 жыл бұрын
Bullshit he is bad at presentation... He is like one of the best I have seen. So natural...
@morgierwin6641
@morgierwin6641 4 жыл бұрын
Him saying that was part of his game.
@livecarsonreaction
@livecarsonreaction 3 жыл бұрын
This guy's got charisma out the ears.
@Selestrielle
@Selestrielle 8 жыл бұрын
Title card says "F***ing" instead of "F-ing", makes the "an" look like a typo.
@davidirimia6463
@davidirimia6463 8 жыл бұрын
this is totally not professional its unwatchable
@Selestrielle
@Selestrielle 8 жыл бұрын
Precisely. How dare the GDC people allow such a monumental mistake go past their team of dozens of copy editors!
@Autoshotjosh
@Autoshotjosh 8 жыл бұрын
lol they changed it.
@Selestrielle
@Selestrielle 8 жыл бұрын
gwald I wish.
@6StimuL84
@6StimuL84 8 жыл бұрын
Are you an adult that can handle adult words?
@RekojOfReality
@RekojOfReality 3 жыл бұрын
I was fully expecting him to say "Come on, what did I JUST tell you?!" when nobody was asking questions in the end. lol
@jamesdale8222
@jamesdale8222 3 жыл бұрын
1:40 watching GDC for game insight and realize i'm watching a comedy show
@gustavgustaffson9553
@gustavgustaffson9553 3 жыл бұрын
Devolver digital is by far the best publisher
@learrus
@learrus 5 жыл бұрын
This video was disliked by 67 of EA's top brass
@sozaj
@sozaj 3 жыл бұрын
And Activision's Bobby Kottick.
@ZAFlRAH
@ZAFlRAH 3 жыл бұрын
Great that this 4 year old video is still relevant today
@UltimatePerfection
@UltimatePerfection 7 жыл бұрын
You're right. I don't need a publisher for my fucking. I need a publisher for my game. JK, great talk.
@Sakar0Z
@Sakar0Z 3 жыл бұрын
1:42 sheesh Devolver is something else
@iFukuyama
@iFukuyama 8 жыл бұрын
Why no questions?
@PacTheOne
@PacTheOne 8 жыл бұрын
EA was there... ^-^
@finoraptorscorner
@finoraptorscorner 8 жыл бұрын
GDC as any event gives you time to present. After that it comes another talk so if you take too much time in your presentation they cut the questions to let the next person have the same time.
@iFukuyama
@iFukuyama 8 жыл бұрын
Yeah I get that. But he started by saying most of his slot was dedicated to questions. Surely he wasn't /that/ bad at estimating?
@Ctrl_Alt_Elite
@Ctrl_Alt_Elite 7 жыл бұрын
Duke Togo lol maybe he meant time management whilst public speaking wasn't his strongest point
@Wylie288
@Wylie288 5 жыл бұрын
I know im late. But gamers really need to learn the past tense. WAS. Means not anymore.
@lennyface5314
@lennyface5314 3 жыл бұрын
I remember Skysaga, it was pretty fun. But when the publishers literally just said "no lol" during the playable Alpha state, the game stopped existing, completely.
@RoyalFusilier
@RoyalFusilier 5 жыл бұрын
You don't need a fucking publisher. They need you. And they know it.
@HankGreenburg
@HankGreenburg 3 жыл бұрын
"We get dozens and dozens of bitches" oh I bet
@MyLittleMagneton
@MyLittleMagneton 8 жыл бұрын
But he made it sound like the QnA was the most important part ;_;
@daniel-zh9nj6yn6y
@daniel-zh9nj6yn6y 4 жыл бұрын
I think he had 20-30 extra minutes allocated, but nobody asked anything.
@jeeroylenkins3081
@jeeroylenkins3081 4 жыл бұрын
@@daniel-zh9nj6yn6y No, there were no questions because he was forced to cut it off there, it's obvious by his body language and expression that somebody was signaling him to wrap it up.
@daniel-zh9nj6yn6y
@daniel-zh9nj6yn6y 4 жыл бұрын
@@jeeroylenkins3081 OK.
@projectaroid
@projectaroid 7 жыл бұрын
Good presentation and a lot of great information; however, the title is slightly misleading... More of a talk about what to look for in a publisher and how to work with them.
@shaddykack
@shaddykack 3 жыл бұрын
I love all the beautiful contradiction of this. Heck yeah!
@ghjuyt101
@ghjuyt101 9 ай бұрын
Honestly one of the main concerns i have for publishers is that they have a reputation for taking 20-40% off sales which significantly cuts the funds available next game
@adriankoch964
@adriankoch964 3 жыл бұрын
The person that kept tapping the table though...
@tylertuthill5121
@tylertuthill5121 5 жыл бұрын
Funny, I always thought devolver was a dev. Their games are always so unique and good. Guess I should pay more attention to the devs. At least you know with devolver that they know which developers to invest their time in!
@shybandit521
@shybandit521 4 жыл бұрын
Devolver does develop quite a lot, but they're primarily just someone who says "this indie game is cool as heck, if we get like 20% of the money we will help you make the game and we will make sure everyone knows this game's name"
@johnx140
@johnx140 5 жыл бұрын
This was so good, thank you.
@mazinlaw132
@mazinlaw132 3 жыл бұрын
Finally, a company that feels human
3 жыл бұрын
Great presentation!
@By-s
@By-s 3 жыл бұрын
I'm really starting to believe that the sense of humor is a requirement to work with Devolver Digital.
@Reformed_Borzoi
@Reformed_Borzoi 3 жыл бұрын
Their humor is fucking sick,they make fun of us for asking us for hlm3
@darthjesus7959
@darthjesus7959 3 жыл бұрын
pause at 0:13 far right
@Gurem
@Gurem 3 жыл бұрын
This is the funniest gdc ever. We get dozens of...
@KingKatura
@KingKatura 3 жыл бұрын
9:36 I would like to say what he said is right sure, but theirs also the action of its not that devs don't want to do it. Most o the time its impossible for them too, You need the money, the extra time, so forth and so on, its kind of hard to publish while working on a title with a small team. But the worse part about it is the amount of money that it requires that most new indie company's just don't have access too. It is getting easier though so, most new company's will start to stay solo for awhile. But yeah publishers do have alot of +'s because they do have friends that can do facours and such and or are experienced in the money side of it. Which can be a plus and a negative. But yeah good stuff.
@PixelLeon-gl2ox
@PixelLeon-gl2ox 5 жыл бұрын
Great Talk Thanks Alot !!!
@DoubleBob
@DoubleBob 7 жыл бұрын
Is called "You don't need a F-ing Publisher", talks about how to talk with publishers. That's like "How to drill a hole without a drill? Plug in drill. Drill hole."
@superdeionbro8163
@superdeionbro8163 7 жыл бұрын
FernestHall I think what he was trying to get across is what Publishers can do for you, or what should be expected in a Publishing job. All of those aspects that a Publisher can do so can a developer, which is why he organized his PowerPoint using phrases instead of confusing graphs and charts. Because DYI is safer than a bad deal, that you'd regret later on. He was saying "if you get a Publisher, OR you're publishing yourself, here's what to expect and how to act." The title's like "You Don't Need a Publisher. Here's what they can do for you. But you can do everything listed yourself. So you don't need another one you can't trust." Know what I mean?
@TheCivildecay
@TheCivildecay 6 жыл бұрын
One day I want to get my game released by devolver digital
@Red-xl1tu
@Red-xl1tu 3 жыл бұрын
so, how's that going for you, buddy ?
@kitkat2849-b3h
@kitkat2849-b3h 3 жыл бұрын
ya working on developing anything yet?
@TheCivildecay
@TheCivildecay 3 жыл бұрын
Life got in the way for the moment :(
@gahma8442
@gahma8442 2 жыл бұрын
Any luck recently?
@tonycezar1645
@tonycezar1645 Жыл бұрын
now I'm anxious and want to see your game out
@yellowblanka6058
@yellowblanka6058 3 жыл бұрын
This was playing in the background and I thought it was Jason Sudeikis speaking.
@chefnerd
@chefnerd 3 жыл бұрын
I know - I'm late to the party but: Devolver, please stay weird! :)
@Bldyiii
@Bldyiii 8 жыл бұрын
Didn't a similar thing happen in the music industry?
@handsomemadmario
@handsomemadmario 3 жыл бұрын
1:43 im sure devolver gets a lot of those too
@vwnt
@vwnt 3 жыл бұрын
Devolver is a chad publisher
@kopebeats4744
@kopebeats4744 2 жыл бұрын
Does this work for other countries except USA? Greece for example
@sehbaanabbasi
@sehbaanabbasi 2 жыл бұрын
I guess it does cz he said there are other people out of USA
@sergevtorino
@sergevtorino 3 жыл бұрын
- "You Don't Need a F-ing Publisher". No shit Sherlock.
@Odb718
@Odb718 3 жыл бұрын
Thanks for the tips.
@katchupp5067
@katchupp5067 3 жыл бұрын
im a simple man, i see hotline miami i click
@2ahalfinterns395
@2ahalfinterns395 3 жыл бұрын
1:44 i wouldn't doubt it
@iagod6660
@iagod6660 3 жыл бұрын
only bad thing i gotta say is that there is someone knocking on a mic for a big part of the video, that bothers me so much i had to stop watching thinking someone was knocking something here in my hosue :/
@freezerain
@freezerain 7 жыл бұрын
Don't understand why developer should look for publisher. I wish there was like a forum where developers just throw their games and publisher that interesting in it will reply, send and offer all stuff they have, portfolio, history, business plan. Not sure if that's right, but it make more sense for me
@gd7681
@gd7681 4 жыл бұрын
Would it also make more sense for book publishing?
@freezerain
@freezerain 3 жыл бұрын
Ok 4 years later, my comment is naive and stupid. See ya
@vick3554
@vick3554 2 жыл бұрын
No.. Games are not books
@pavelsapehin4308
@pavelsapehin4308 5 жыл бұрын
Does situation changed in 2019?
@RaxiazRedux
@RaxiazRedux 3 жыл бұрын
I love this dude.
@tobyk5091
@tobyk5091 3 жыл бұрын
I got really confused when he said he worked at Devolver
@Tothro
@Tothro 3 жыл бұрын
Studio Pixel can vouch for the point in 26:54
@coldethil2567
@coldethil2567 2 жыл бұрын
so that's how stand-up comedy looks like in the gaming industry
@blookester6583
@blookester6583 3 жыл бұрын
*"Literally dozens and dozens of bitches"*
@uria3679
@uria3679 3 жыл бұрын
You should still ask for help if you need it
@alikablanbek738
@alikablanbek738 5 ай бұрын
is this information still topical?
@kim15742
@kim15742 7 жыл бұрын
25:22 Fistful of Gun didn't sell very well. steamspy.com/search.php?s=fistful+of+guns I'd be happy if my game sold that "poorly"..
@xanris3271
@xanris3271 2 жыл бұрын
What if you have a game design document, you did all the work to test it but u don’t know how to code it out in unreal and your not an artist… what do you do?
@acblook
@acblook 9 ай бұрын
learn
@theconfusedllama
@theconfusedllama 2 жыл бұрын
We all know what part of the video we replayed
@UltraHylia
@UltraHylia 5 жыл бұрын
A publisher can help for smaller developers. Say I want to develop a game with a friend; we could handle most of the creation itself and test the game as elements are made but we wouldn’t be able to properly QA everything single aspect of the game, nor can we localise the game into multiple languages, nor do we know anything about marketing - and even if we did somehow manage all of that, our game concept could’ve have needed tweaking to properly attract players which an experienced publisher would be able to advise us on. We would also need some sort of funding for the game and would preferably like a physical release as well as digital (because everyone knows that physical releases are better). We wouldn’t be able to do this properly without a publisher. Sort of repeating what was said on the video but wanted to leave my feedback.
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