"Children belong in the mines" -Generalist 2024 Cancelled by the vroom vroom car outside.
@generalistgaming7 ай бұрын
I'm only speaking the truth of the yearnings!
@BNRmatt7 ай бұрын
25:54 "You just crank wood until you collapse."
@photinodecay7 ай бұрын
"Build wood in other peoples' stuff."
@StrumpanzerFuhrer7 ай бұрын
He did it. The people voted and the ABSOLUTE MADMAN did it..
@Bloise497 ай бұрын
The problem I have with MAPI is the fact that nobody 'profits' from it, thats a good mechanic to simulate the reality that you have to try to produce stuff locally to atend the market, but there is no 'trader' pop to transport the goods. Maybe they should bring some sort of 'economy' like this, the trade centers just profit from internacional trade, but they should profit from states trade also, maybe beeing part of the city levels, so when you have more buildings, the urban center grows and people work there profit from logistics. Ports should work to improve MAPI, giving coastal states a cheaper acess to trading goods. I mean, this is a nice mechanic, but needs a lot of improvement.
@SarlaccJohannson64457 ай бұрын
I wondered about this, but if MAPI price differences are absorbed as profits by a trader pop/corp it essentially makes low MAPI a good thing for the trader, and that trader gets less profitable as the game goes on. Historically I'd say generally railroads profited with more goods and more need for transportation as industry developed and specialized in different places. Maybe it would make sense for the local "real" price to reflect buy orders "travelling" just 1x state over vs many states away--and there can be kind of degrees to which MAPI affects buy/sell order multiple states away.
@Bloise497 ай бұрын
@@SarlaccJohannson6445 I initially though about this because some countries (the western powers) profited outrageous amounts of money by transporting the goods produced by the undeveloped world. Maybe they could place the goods produced inside the 'owner' state rather than the building itself, but that needs to create some king of need for transportation, you know?
@AdventurerPrimefire7 ай бұрын
The problem is that many reworks to local prices will require more intensive calculations and would probably crush performance.
@nnjb32587 ай бұрын
> So this state evaluation is based on how _rushable_ the state is, since if youre playing well, eventually you'll get all of them anyway
@generalistgaming7 ай бұрын
Re time - I mean I don't think that's the right way to look at it. Snowballing is a part of the game. A lot of these states you wouldn't rush though because they cost too much infamy for what you're getting.
@wesfathauer52297 ай бұрын
@29:15 have you tried exporting oil to china in the early game? I've found that, if you can get the ball rolling, China will eat the demand for all whale oil. You will have ~+40% price with every US whaling station on clippers in the early game. It's finicky whether or not they want to advance to level 2 and snowball the demand, since China starts with no oil in their market.
@generalistgaming7 ай бұрын
I generally do that, but it's not enough to max out oil exploitation
@AdventurerPrimefire7 ай бұрын
I like the whales too. It works well if you can get a treaty port in the opium war.
@pinstripes33337 ай бұрын
All questions regarding Victoria 3 strategy can be answered by saying “take South African gold provinces”
@generalistgaming7 ай бұрын
Really hard to underemphasize this, yeah. Also just that small things snowball. It feels small. It's not
@bargiona7 ай бұрын
Have you ever read Ronald Coase? If not, I suggest "The Firm, The Markets, and the Law" (1988). It could spark interesting discussions and even ideas for analyzing the game; or maybe just a generalist ideas video. If such video already exists, I couldn't find it.
@generalistgaming7 ай бұрын
I'll check it out, but honestly my book backlog is HUGE rn
@shamneo237 ай бұрын
an hour video just about top 9 rivers.. lemme get my popcorn. im all in..
@154Kilroy7 ай бұрын
I think Wallchia is my favorite of these states. At least to play as the country it is at the start, rather than to conquer. Its got a good balance of pretty much everything critical and is in a recognized country at the start. Plus forming Romania is fun. Also, I like how this was broken down into river regions with their individual states and just generally set up in a logical manner. Not the typical S through F tier thing.
@wilsonw135 ай бұрын
I kind of love how for a game about the age of industrialization, coal is naturally the benchmark in your sheet. Feels like the game got that write then.
@pelayla7 ай бұрын
very interesting video, even though i disagree with some of the rankings
@generalistgaming7 ай бұрын
Watching speed: 5,000%
@faldziarzpintowski66857 ай бұрын
Literaly Literary
@hakonandreasolaussen19497 ай бұрын
I’ve watched the first 5 seconds of this video and can confirm I don’t agree with anything at all in this video
@superdark3367 ай бұрын
I wonder how strategic regions hold up in a ranking like this
@generalistgaming7 ай бұрын
Top 5 would probably be among N./S. China, N. India, Pacific Coast and S. India. N. Germany and Persia (w/ like 200 oil) would also probably score pretty well.
@superdark3367 ай бұрын
Id wager Poland could hold up pretty well with a good spread of resources and a lot of oil
@equilintogo53787 ай бұрын
Sichuan also has 15% (iirc) bonus for plantations along with opium Also q without u in Chinese is pronounced like ch, so Chongqing is pronounced "Chong-ching"
@generalistgaming7 ай бұрын
I believe that's included in there. Honestly that's how I thought I pronounced it, but that also sounds like how you'd pronounce it if you were trying to make fun of how it sounds lol
@ritabuba48317 ай бұрын
Lübeck all rivers conquest any% when?
@JimStorrie-v3s7 ай бұрын
the nine sacred waters!
@generalistgaming7 ай бұрын
Ten, if you count the tears
@EmperorValentine7 ай бұрын
One thing, 31:22; Punjab doesn't actually have opium, as a Sikh enjoyer this saddens me greatly. :( #GivePunjabOpium
@generalistgaming7 ай бұрын
ah, sadge, mb
@basileusfang8115 ай бұрын
small thing, it's Jiangxi not Jianxi shown in the spreadsheets. Great job as always😎
@basileusfang8115 ай бұрын
and Yunnan instead of Yunan, which all mean different places in China actually
@lazykatie420697 ай бұрын
hypothetically if I've already researched all the MAPI techs and incorporated the states (and am ofc not on traditionalism but who's on traditionalism still by the time they're getting tier 5 techs lol) I could just build whatever I want in states with these rivers right?
@generalistgaming7 ай бұрын
For the most part, yeah. In theory you'd want to build the inverse of what is good to build in your non 100% MAPI states to give those states better building opportunities, or stuff in particular that is reliant on foreign imports for inputs or exports to create buy orders, as states w/ 95% mapi don't benefit from trade as much as the river states. Practically speaking at that point in the game you have 5-15k construction and MAPI is probably less worth focusing on as a guiding light than throughput and pushing buildings to 51.
@thebestdamager74007 ай бұрын
The mines...
@generalistgaming7 ай бұрын
Yearning...
@AdNecrias7 ай бұрын
No honourable mentions?
@generalistgaming7 ай бұрын
I mean I went over every one of the rivers that has a MAPI bonus - no one left to mention
@AdNecrias7 ай бұрын
Oh, so there are 10 options, thought it was a top 10. Great video.
@sadettinarslan53247 ай бұрын
i dont understand a damn thing. i see green. i click.
@generalistgaming7 ай бұрын
You probably have more fun than I do tbh
@grimelex7 ай бұрын
it's so over mekong bros
@syimirsafrizal39837 ай бұрын
MAPI is stupid af. Almost industry struggle due to resource far more expensice than product