Cables gl recently deprecated the relativetime op and now you can use a Timer to get the same effect.
@TheInteractiveImmersiveHQ2 жыл бұрын
Great catch! For anyone who needs further info about the Timer op, you can check out its reference page: cables.gl/op/Ops.Anim.Timer_v2
@factivist.studio2 жыл бұрын
Great tutorial! I have a problem with the HSBtoRBG not changing smoothly but it switches "hard" from one hue to another. Any idea why?
@zanekanevsky59752 жыл бұрын
same
@MrIvo3d2 жыл бұрын
Hi, you should change the FallOff style of the circleTexture node from linear to smoothStep
@TheInteractiveImmersiveHQ2 жыл бұрын
Thanks for pointing this out! Looks like the CircleTexture OP might have been updated since we recorded this. Under the Style section, change the FallOff style from Linear to SmoothStep and it should give you the same result as in the video.
@mexitalianglo2 жыл бұрын
Experiencing the same issue here, the HSBtoRGB op only outputs to one RGB output at a time, cycling from ltr