Geometry Dash's Rating System Makes NO SENSE!

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Colours Gaming

Colours Gaming

5 ай бұрын

Geometry Dash's Rating System Makes NO SENSE!
In today's video we have a slight rant about how RobTop's rating system at least for his own levels make sense.
On top of that we also give what i believe to be a great suggestion towards fixing it!
Today's video is different from what I usually make so if i should've done anything better or different let me know!
Thanks for 20,000 subs.
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@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Disclaimer: at 4:21 I completely missed the mark on what I meant when discussing the music of electroman adventures. I know Robtop doesn’t make the songs. I just meant when he made the level as a whole. Sorry😅😅 Now remember this is only my opinion of course And with a video like this I’m bound to strike a nerve with one person who loves base after base and thinks the rating system is flawless 🤣 Rather than saying “don’t give me hate” if you genuinely disagree with this video… LET ME KNOW! I love tapping into the community to see everyone’s opinions even if it’s saying mine is horrid 😅🤣
@MALC0RYGD
@MALC0RYGD 5 ай бұрын
its ok everybody makes mistakes
@peconPlaysGD
@peconPlaysGD 5 ай бұрын
Hi
@SomeCowguy
@SomeCowguy 5 ай бұрын
I love it when you finger and dash into me 😫
@OldCNetwork1andBlox
@OldCNetwork1andBlox 5 ай бұрын
Yah, ​@@MALC0RYGD
@Twoskittle
@Twoskittle 5 ай бұрын
Can’t believe u would say cant let go should be a hard like everyone has an opinion but I feel like it should be rated insane
@TF2_Engineer
@TF2_Engineer 5 ай бұрын
if you're popular your level get rated
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
That’s also true although simultaneously fair enough for most of the time. Most of the time…
@vladitnt7576
@vladitnt7576 5 ай бұрын
Yeah, popularity is also a big thing for a rate. I highly doubt Silent Clubstep would have been rated if it wasn't as popular even if it was still verified.
@Z3pH4x
@Z3pH4x 5 ай бұрын
ITS ALL ROBTOP 'S BIAS
@Glatier
@Glatier 5 ай бұрын
This is why i strongly believe in order to get the star rated ufo you have to have connections
@itsmarshallll2600
@itsmarshallll2600 5 ай бұрын
​@@Glatier either that or luck. But a lot of mods take requests
@sgjoyder2890
@sgjoyder2890 5 ай бұрын
Sometimes I wonder how Fingerdash and Dash got the same difficulty as Electrodynamix and Hexagon force 😅
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
I wonder it every time I load the game up
@sgjoyder2890
@sgjoyder2890 5 ай бұрын
@@Colours.Gaming Fingerdash and Dash are more like Geometrical Dominator and Blast processing difficulty basically! They should be downgraded to harder!
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
I completely agree
@Happy_Flappy_
@Happy_Flappy_ 5 ай бұрын
@@sgjoyder2890 that you would complain how jumper and fingerdash can be one difficulty
@mkgeostar
@mkgeostar 5 ай бұрын
​@@Colours.Gamingi said that on the gd subreddit lmao ane everyone was all like 'oh its just new' but they are far eaiser
@VAndRoZ
@VAndRoZ 5 ай бұрын
I know this is irrelevant, but I've been having a problem of my own regarding this game, it's the fact that every subdifficulty of demons share the same amount of stars and orbs. In my opinion, the harder a demon is, the more stars and orbs it should reward you.
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Wow, it’s beyond me if this is a popular opinion in the community. Although for me atleast I haven’t heard of anything like this, great idea
@viewing845
@viewing845 5 ай бұрын
True
@GLUBSCHI
@GLUBSCHI 5 ай бұрын
That wouldn't work with community ratings, which is why rob didn't do it that way. Noobs would just rate every level extreme to get more rewards
@SomeCowguy
@SomeCowguy 5 ай бұрын
​@@GLUBSCHIdemon ratings are decided by mods, no? Only unrated levels are chosen by community ratings
@cobaltrix
@cobaltrix 5 ай бұрын
This isnt a very good idea for a few reasons. 1. Star grinders would attempt to beat easy and medium demons right as they are rated to get more stars (since they would be hard demon) 2. People would vote extreme demon in the demon vote to get more stars from it
@illegaluser69
@illegaluser69 5 ай бұрын
7 star harder: 🧮🌈☺️🎈🌅🏞️🏕️ 8 star insane: ⛓️⚰️💀⚱️💣💥🧨👹🔥👺☠️🌋🌪️🕷️🕸️🏚️
@electrikpikachujm69
@electrikpikachujm69 4 ай бұрын
Fr
@SygmaDude
@SygmaDude 29 күн бұрын
Insanes are mad easy
@BasedUser_01
@BasedUser_01 5 ай бұрын
What the community often seems to forget is that a RobTop Insane or Harder is not the same as a Community Insane or Harder. Because of the fact that over time the skill of the community has been rising more and more, levels that would have been considered Insane 5 years ago would be rated 5 - 7 stars. RobTop has rated levels in comparison to his other levels, not in comparison to the creator levels
@GDStriker
@GDStriker 4 ай бұрын
Exactly. Some of these people are being quite clueless in my opiniom
@user-lu3ye8lz7k
@user-lu3ye8lz7k 4 ай бұрын
Agreed
@icelevelsenjoyer
@icelevelsenjoyer 4 ай бұрын
You have proof of that? I just think it's bad rating. Same happens with online levels, how are levels like The Nightmare and The Lightning Road both Easy Demons? he's just probably intentionally rating levels incorrectly to boost new players egos so they keep playing. "Hey I just beat a demon!!!!!" (actually just beat a 4 stars level). This must be the root of the toxicity and hatred in the comments of most online levels. Most players probably go thinking "hey I already beat Xstep and The Nightmare, an insane and a easy demon, now every online and gauntlet level will be easy" then they go to the Gauntlets and find that a 5 star level is harder than the Lightning Road and Xstep. Now they'll go to the comments to be toxic and insult ppl because the level is "rated incorrectly and harder than easy demons".
@GDStriker
@GDStriker 4 ай бұрын
@@icelevelsenjoyer You can't compare levels from 1.7 at latest to levels from today/the rating standards. Robtop has even said he regrets rating those levels as demons but since they're so popular, it's too late to change them now.
@GDStriker
@GDStriker 4 ай бұрын
@@icelevelsenjoyer What the heck are you yapping about?
@meeren1716
@meeren1716 5 ай бұрын
electrodynamix should be a 13 stars.its not a demon but harder than other insanes,plus we will have a 13 star level
@SomeCowguy
@SomeCowguy 5 ай бұрын
Problem is that new insanes are at the difficulty of robtop demons. Official level ratings are forever detached from online levels
@greenytoaster
@greenytoaster 5 ай бұрын
​@@SomeCowguyi would like to disagree with that, i think robtop demons are still somewhat harder
@SomeCowguy
@SomeCowguy 5 ай бұрын
@@greenytoaster meh maybe a few choke points, but overall modern insanes make up for atleast 80% of that difficulty with pure unsightreadability
@greenytoaster
@greenytoaster 5 ай бұрын
@@SomeCowguy i don't really take sight-readability into account also since my hardest is bloodbath i might not be able to gauge the difficulty difference very well anymore
@dreamsdicc1817
@dreamsdicc1817 4 ай бұрын
To me i think electrodynamix should be demon. And not based off of robtop levels, but that there are easier demons than electrodynamix. Finger dash and dash should be harder not insane and i think it balances the levels more
@romlekt
@romlekt 4 ай бұрын
Gotta remember that if we look at online levels there are 2 types of insanes, the 8 stars and the 9 stars, the levels you would classify as extreme are just 9 stars and the ones that you classify insane are the 8 stars
@pizza2262
@pizza2262 4 ай бұрын
literally this
@kinitolance-011
@kinitolance-011 5 ай бұрын
For me, Base after Base is a pretty straightforward level that teaches you the flow of the game to actually practice Can't Let Go. I know a lot of people say its a really hated level, but I disagree with this statement. But for at least for the difficulty of levels, they were actually changed in 1.9 coz before the difficulyy ratings were completely different. But to be honest, I think that making the demon levels just like how it is in the servers is just a oretty good decision, because rsting it Demon is just plain confusing for new players on how hard the level actually is.
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Listen at the end of the day it’s simply a level. So if a player has benefited from a level, or can see the positives it holds who am I to disagree?
@kinitolance-011
@kinitolance-011 5 ай бұрын
Yeah, exactly... Just see the positives and it will be fine.
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Well yeah and no, same could be said for looking at the negatives of a level. So it’s best if both worlds I guess
@maunpavious
@maunpavious 5 ай бұрын
but all the demons would get easy demons then? which would be pretty much the same as now
@iihsm
@iihsm 5 ай бұрын
@@maunpavious Meanwhile Deadlocked:
@piadas804
@piadas804 2 ай бұрын
Base After Base used to be _Harder,_ and Cant Let Go used to be _Insane._ _Hard_ was Polargeist.
@Erik_The_grate
@Erik_The_grate 5 ай бұрын
Bro forgot star ratings exists
@MegaMaekoGD
@MegaMaekoGD 5 ай бұрын
Actually good points, as a player from 1.9. I do remember not taking too long to beat Base after Base starting out, and it does deserve a normal difficulty. xStep isn't that much harder than Time Machine or Cycles now that I think of it. It's not that close to Clutterfunk in difficulty so I do agree on giving it harder. ToE is just a bit easier than Clutterfunk, but not by a noteworthy margin. These should remain insane rated. Forgot to add: Electroman used to be a harder level, though idk why it became insane later on...
@Hydrogen70
@Hydrogen70 3 ай бұрын
Electroman adventures is harder than ToE and just a bit easier than clutterfunk
@ramaicatseye
@ramaicatseye 4 ай бұрын
4:18 You think RobTop made any of the music for his game?? Check the credits, it's Waterflame and other artists who created it.
@GeLDS
@GeLDS 5 ай бұрын
"Yoooo I just beat my first extreme!" "Which one?" "Clutterfunk"
@luckytime1034
@luckytime1034 4 ай бұрын
For me : Stereo Madness - Easy 2* Back on track - Easy 2* Polargeist - Normal 3* Dry out - Normal 3* Base after base - Normal 3* Can't let go - Hard 4* Jumper - Hard 5* Time Machine - Harder 6* Cycles - Harder 6* XStep - Harder 7* Clutterfunk - Insane 9* Theory of Everything - Harder 7* Electroman Adventures - Harder 7* Clubstep - Easy Demon 10* Electrodynamix - Easy Demon 10* Hexagon Force - Insane 9* Blast Processing - Harder 6* Theory of Everything 2 - Easy Demon 10* Geometrical Dominator - Insane 8* Deadlocked - Medium Demon 10* Fingerdash - Insane 8* Dash - Harder 7*
@therealzemoku
@therealzemoku 15 күн бұрын
Damn... Polargiest is too easy so i reccomend it to be Easy 2*
@goshator
@goshator 5 ай бұрын
My biggest problem with the difficulty ratings is currently with platformer online levels. Take any demon-rated platformer level and it will be infinitely easier than any non-platformer easy demon. They're essentially harder levels rated as demons, I've beated three already and never felt like it deserved a demon rating
@dreamsdicc1817
@dreamsdicc1817 4 ай бұрын
I think there should be another difficulty added to platformer levels at least. I hope to see something above extreme demon to help balance extreme demons for the future
@dando541
@dando541 3 ай бұрын
Fr why is logodomy a demon let alone an insane demon
@dreamsdicc1817
@dreamsdicc1817 3 ай бұрын
@@dando541 this gotta be a joke. I mean it may feel easier if youve played games like terraria but insane demon is fair
@dando541
@dando541 3 ай бұрын
@@dreamsdicc1817 for me it’s more like easy demon, it only took me like 15 minutes to complete it vs 8o (the only actual insane demon I’ve beaten) which took roughly 6000 attempts and many hours of frustration and annoying straight fly Logodomy looks hard and it is still fairly difficult but if you don’t get hit for like 5 seconds you heal back hp at a stupidly fast rate and suddenly you’re back to full (Apparently it’s been demoted to hard demon, just noticed)
@dreamsdicc1817
@dreamsdicc1817 3 ай бұрын
@@dando541 i beat it before it got updated, so maybe it changed, im not sure
@BenIsCool365
@BenIsCool365 5 ай бұрын
I agree that there should be a new rating but i think it should be between harder and insane, clutterfunk, electrodynamics, and hexagone force are definitely insane but dash and fingerdash should be above time machine or cycles, but that’s just my opinion
@nightgamingworld
@nightgamingworld 4 ай бұрын
I think the new rating should be called expert or something like that
@BenIsCool365
@BenIsCool365 4 ай бұрын
@@nightgamingworld Yesss that would be amazing
@STNDD
@STNDD 4 ай бұрын
I mean Hexagon Force is extreme the first time, but once you muscle memory the duel and figure out you can just focus on a single ship for the symmetrical duels, then it becomes really really easy, so I'd keep it an insane
@dando541
@dando541 3 ай бұрын
Yea hexagon force is a little hard for the dual parts and everything else is basically free
@catpenguinxd9377
@catpenguinxd9377 5 ай бұрын
the problem with this is that there arent many difficulty ratings and difficulty ratings are more varied than others. also with the cant let go vs base after base thing, if you take one look at a hard online level, you can see that at the time these levels were made, the hard rating works for both of them. Edit: this is the perspective of someone who has beaten some harder levels like hard demons, not from a new players perspective
@Giviniti
@Giviniti 4 ай бұрын
I do agree but spamming new difficulty ratings just makes everything messy. A good way of giving more room for variation would be a number related to each rating. If a level is between Insane and Demon, it would have a difficulty number between 9 and 10 (like 9.73). This way you can know how harder is a level from the same difficulty. This would also serve as a way to see how close a level is to get a specific difficulty rating by the community. Each player vote changes the number which changes the difficulty.
@v5hr1ke
@v5hr1ke 4 ай бұрын
Yep, that's because they rely on official levels to give the ratings to the online levels, which unfortunately, if Base Ater Base gets downgraded then so should some 4 star online levels. We don't want more mess in GD, editor is messy already.
@Keeganator42
@Keeganator42 2 ай бұрын
I think that Rob should add a difficulty for each star. Also make it so medium demons give 11 stars, hard demons give 12 and so on.
@craezyman
@craezyman 4 ай бұрын
I'm always wondering, "how the hell did Geometrical Dominator get the same rating as Jumper??"
@kingyeti15
@kingyeti15 5 ай бұрын
While I agree that the ratings for RobTop's levels make 0 sense, I think the solution would be to rate them correctly, not introduce another rating. Remember, for online levels, the Insane rating is technically already split between 8 and 9 stars, and I think there is (usually) a noticeable difficulty difference between the two. Also, the standards for ratings for Rob's levels and online levels are vastly different. In no way are Stereo Madness or Back On Track getting an Easy rating online, they're gonna end up with Hard ratings by the fact that you do actually have to click the mouse to beat the level.
@Paaaan3496
@Paaaan3496 4 ай бұрын
I would add "Extreme" difficulty between Insane and Easy Demon and also "Tricky" between Harder and Insane
@Niwweleg
@Niwweleg 4 ай бұрын
9 stars insane levels exist lol
@electrikpikachujm69
@electrikpikachujm69 4 ай бұрын
Yeah... 9* Extreme just makes sense
@Typicalpixelated16
@Typicalpixelated16 5 ай бұрын
I think RobTop should've made either a Extreme or a Tough difficulty extreme could've been a point between insane and demon with Elecrtodynamix and Hexagon force While tough could've been between harder and insane with Fingerdash xstep Dash and elecro man pushing insane to well, the harder insanes currently Although the current rating system is fine at most
@cobaltrix
@cobaltrix 5 ай бұрын
Insane is already split into 2 semi difficulties, (8 stars and 9 stars) while they aren't really a thing in robtop levels, it shows that rob knew some levels of they same difficulty aren't exactly as hard as each other
@wi-xn3jo
@wi-xn3jo 5 ай бұрын
With the exception of Clutterfunk, the official Insane levels are either 10 or 12 stars if that counts
@seneryldrm4382
@seneryldrm4382 4 ай бұрын
Personal Opinion: Stereo Madness - Easy Back on Track - Easy Polargeist to Base After Base - Medium Can't let go - Hard Jumper to XStep - Harder Clutterfunk - Insane ToE - Insane Electroman Adventures - Debatable between Harder and Insane Clubstep - Medium Demon Electrodynamix - Easy Demon Hexagon Force - Insane(Easy demon very little chance) Blast Processing - Harder ToE2 - Medium or Hard Demon Geometrical Dominator - Insane Deadlocked - Medium or Hard Demon Fingerdash - Harder Dash - Harder
@Hydrogen70
@Hydrogen70 3 ай бұрын
Geometrical dominator as insane, but dash and electroman adventures as harder is crazy. Never cook again💀
@thepianokid9378
@thepianokid9378 5 ай бұрын
Just remember that back in 1.0, Base after Base was rated insane.
@RollingGD870
@RollingGD870 4 ай бұрын
No it was rated harder
@Msadr14
@Msadr14 5 ай бұрын
In my opinion, when the noob people sees hard levels, they here like, Oh dayum this is hard. But when they are pro they were like Ez win gg; then you'd realize the hard levels are now easier that you've beaten it. What I'm saying is that the rating should remain like that because that's what it is(I'll exclude electrodynamix(should be "extreme"), and Base after base ("should be normal)). That's what at least I can say as a kinda-noob person.
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
What I’ve gathered from this comment is most levels I mentioned should stay the same rating besides electrodynamic and base after base lol
@TheLoloCannel
@TheLoloCannel 4 ай бұрын
The fact that I find you both on tiktok AND youtube without searching you is insane
@TheBigSmqch
@TheBigSmqch 3 ай бұрын
I feel like hexagon force is EASIER than clutterfunk
@GmaBattleCats
@GmaBattleCats 5 ай бұрын
When i played geometry dash for the first time, i heavily struggled on stereo madness. After i beat it, the rest of the levels were so easy, didnt have a problem with cant let go
@enderpriceofficial
@enderpriceofficial 4 ай бұрын
Im pretty sure RobTop said he would redo the entire rating system after 2.2 (im not sure if he meant that he will change the main level difficulties)
@liljuju4474
@liljuju4474 4 ай бұрын
They should change the stars rating on demon levels,like easy demon (10) medium demon (15) hard demon (20) insane demon (25) and extreme demon (30)
@JohnMatthewPanis
@JohnMatthewPanis 4 ай бұрын
I think the reason for the big difficulty gap for the insane levels are because of the fact that two insane ratings exist(8 star and 9 star).
@peyejon6541
@peyejon6541 4 ай бұрын
My personal changes: Base after Base -> Normal Jumper -> Hard X Step -> Harder Electroman Adventures -> Harder Electrodynamix -> Demon Geometrical Dominator: Hard
@Hydrogen70
@Hydrogen70 3 ай бұрын
Electrodynamix is not a demon. Get good at the game. Electroman adventures is not even near harder. Harder than clutterfunk once you’ve mastered both levels.
@enio3698
@enio3698 5 ай бұрын
for me the craziest one is jumper vs cant let go because in my opinion cant let go is harder than jumper
@redzuana6979
@redzuana6979 5 ай бұрын
Electrodynamix is a contender for demon, but i think it should get a 13* insane instead since it's clearly way harder than other insane levels, but easy enough execution wise to not be a RobTop demon. Xstep is fine on insane since with the introduction of blue pads that might disorient new players with how many times gravity gets switched. Also a good way to introduce new players what to expect on Insane levels. Base after Base needs to be downgraded to normal, the level is simple enough for new players to get used to quickly.
@ZidaneTribal-hu8mf
@ZidaneTribal-hu8mf 13 күн бұрын
I beat Dash in a literal day, and the 3 robtop levels I’ve never beaten are the demons (insane is my peak) I should not be able to beat an insane in a day
@briuiwnw7229nurjwnqoaakne
@briuiwnw7229nurjwnqoaakne 5 ай бұрын
Here is how I would change the ratings Base after base: Hard --> normal Jumper: Harder --> hard Electrodynamix, hexagon force, and clutterfunk: insane --> extreme cycles could maybe get upgraded I'm kinda 50/50 on that tho
@thedinosaurz
@thedinosaurz 5 ай бұрын
Serponge only got the legendary only because he’s popular “Bitworld odyssey” deserved it and nobody gives a crap!!
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Yeah I’ve been seeing people get outraged over it in Twitter/x. I’m sure over time this will be forgiven as more levels get legendary status
@Baldman736
@Baldman736 4 ай бұрын
I feel like insane are almost always failed easy demons, so most of the time when it’s not demon difficulty it’s just easy end insane, so I think a difficulty should be before insane instead
@SomeRand0mNerd
@SomeRand0mNerd 4 ай бұрын
tbh rob should only upgrade level difficulty, not downgrade it It's better to get more rewards on an easy level than it is to get less rewards on a hard level
@oxygenn_o2
@oxygenn_o2 4 ай бұрын
i remember playing gd for a while before i quit and then i uploaded it again, by the time i did it such levels as electrodynamix and hexagon force was released and i sincerely thought there will be no trouble for me to beat them since i have already beat all the insane levels from xstep to electroman adventures. i was so surprised realizing that for the several days playing i only reached like 10-20% in both of them! all the time i found xstep as a pure example of an insane level, but electrodynamix and hexagon force were just WAY harder than it. my point of view was crunched
@NotStampyC
@NotStampyC 5 ай бұрын
I wanted my platformer rated as easy but it was rated normal then 4 days later they rated it hard ever though its an easy level u cant die in like bruh it needs fixing]
@Fibero-Fibero69_420
@Fibero-Fibero69_420 5 ай бұрын
;skull;
@_kitaes_
@_kitaes_ 5 ай бұрын
i don't believe you
@ThreeletterIGN
@ThreeletterIGN 5 ай бұрын
It wasn’t star rated though, right?
@FR_N-do4xi
@FR_N-do4xi 5 ай бұрын
Compare the current Top 1 Level on featured list (8 Star insane) and Seasonal Haven in the Split gauntlet (also an 8 star) and you'll see what really makes no sense
@advance64bro
@advance64bro 5 ай бұрын
I absolutely agree with some of these points, I actually felt something good when beating cant let go, still struggle with clutterfunk, hexagon force, and electrodynamix I feel like some of the ratings should be changed or the levels should live up to their difficulties (aka buff), but I highly recommend the first option
@advance64bro
@advance64bro 5 ай бұрын
Also new sub :)
@TheDerpyDolphin
@TheDerpyDolphin 4 ай бұрын
I honestly think the rating system is fine for the main levels. I’ve always looked at the star rating of each level to tell how difficult it is, not the just the face itself. That way you know that Clutterfunk is harder than xStep, and Electrodynamix is even harder. Theory of Everything, Fingerdash, and Dash are also 12* because the new gimmicks and tricks they introduce can easily throw off unsuspecting players. And they are all “Insane” because they really put the player’s skills to the test more so than Blast Processing or Cycles do.
@walldogamez8234
@walldogamez8234 5 ай бұрын
I personally think that the hardest robtop level [not including demons] is electrodynamix
@camelsm64ds
@camelsm64ds 5 ай бұрын
one thing a kinda looked at was since none of the levels got rerated defending there currant rating
@devilfm8490
@devilfm8490 5 ай бұрын
There’s a level rated insane 8 stars I can beat in 1 attempt over and over again but there’s a 6 star level I keep dying on. Robs rating system annoys me sometimes because it’s just not accurate.
@HenryDarkLordOfDeath
@HenryDarkLordOfDeath 4 ай бұрын
I would like to know how many Stars extreme is supposed to give
@djfcb
@djfcb 4 ай бұрын
Geometrical Dominator should definitely be insane
@Hydrogen70
@Hydrogen70 3 ай бұрын
It really shouldn’t
@jedanlik5597
@jedanlik5597 4 ай бұрын
These should change imo: Poltergeist - easy Base after base - normal Jumper - hard Xstep - harder TOE - harder Electroman adv. - harder Blast processing - hard Fingerdash - harder Dash - harder
@Hydrogen70
@Hydrogen70 3 ай бұрын
Please stop basing difficulty off how good “you” are at the level. Electroman adventures and dash are NOT harder levels.
@jedanlik5597
@jedanlik5597 3 ай бұрын
@@Hydrogen70 just so you know imo means in my opinion not in your opinion
@genio2509
@genio2509 3 ай бұрын
How I think difficulties should be: (with extreme, why not?) Easy: Stereo Madness and Back on Track Normal: Polargaist, Dry Out and Base after Base Hard: Can't let go and Jumper Harder: Time Machine, Cycles, XStep and Blast Processing Insane: Geometrical Dominator, Dash, Fingerdash, Electroman, ToE Extreme: Cluterfunk, Hexagon Force and Electrodynamics Demon: Clubstep, ToE2 and Deadlocked
@cobaltrix
@cobaltrix 5 ай бұрын
Difficulties are not supposed to tell you the exact difficulty of the level, its supposed to give you a rough idea, for example decode and toe 2 are both easy demons, but decode is still noticeably harder.
@djfcb
@djfcb 4 ай бұрын
But the current system works well as a parallel to the demon system, Easy demon = Easy Medium demon = Normal Hard demon = Hard Insane demon = Harder Extreme demon = Insane
@HaxTheCharizard
@HaxTheCharizard 4 ай бұрын
Only a minute in, and you've already struck a nerve with me... why is a level being "sight readable" a bad thing?
@FajnyToscik
@FajnyToscik 5 ай бұрын
I would say that Fingerdash deserves Insane difficulty because of the last wave part and the new gamemode to the newbie player: Spider. The last wave part can be a run killer honestly while the rest of Fingerdash is probably Harder.
@H-108
@H-108 5 ай бұрын
Its so weird how i got recommended this with the thought that 4 of my 5 major projects got rated, and the one that got rated was complete rng (most of them on my channel) Its so unfortunate that there are probably an infinite amount of passionate creators without the support they deserve who spill their heart and soul into creating and none of the VERY LEAST of them get to see the light of day.
@H-108
@H-108 5 ай бұрын
This is a completely different topic i realise but its on the same chapter about the whole rating system generally speaking
@omeirsuraj4841
@omeirsuraj4841 4 ай бұрын
I think blast prosseccing should be a hard level not harder. It is honestly pretty easy.
@XtrminatR7
@XtrminatR7 4 ай бұрын
No one likes insane rated levels because they are hard enough and don't increase the demon count. Easy basically have the same difficulty as insane levels but give you the extra demon count which is what people want more. And an extra star. I mean theres no such thing as an insane grinder bruh.
@Sonic_K
@Sonic_K 4 ай бұрын
I don't think there should be a new difficulty between insane and demon, there should be one between harder and insane and it would be the place for xStep and Fingerdash, possibly also Geometrical Dominator.
@Woopwoopwyatt
@Woopwoopwyatt 5 ай бұрын
I don’t understand how people think Clutterfunk should be demon, it’s really not that hard.
@GDStriker
@GDStriker 4 ай бұрын
It only took me 1 day to complete it and 180 attempts
@trashyCorn.12
@trashyCorn.12 4 ай бұрын
"Base after base is easy and sight readable" Me. A noob, who keeps dying at 78% on base after base:
@jenifermbamara6907
@jenifermbamara6907 4 ай бұрын
Stop the Base after Base Slander, Based after Based > Cringe let go
@catboybinary
@catboybinary 5 ай бұрын
ok first of all, i'm gonna say that I disagree with some points made in this video. Not because they're wrong - but rather because they're all different for everyone. The thing is, that difficulty of the level itself cannot be described perfectly in one icon, for example: i can beat clutterfunk first try, but i will suck at electrodynamix and x-step all my life, yet fingerdash is the easiest insane of them all, but dash is harder due to new game mechanics. It's not all uniform and that's obvious, plus - difficulty perception changes over time: i recently saw a comment under the level saying that "can we please not make vertical gameplay it's hard", and it gave me such a flashback to Dry Out, when I was flipping my phone in order to combat reverse gravity. What I'm saying, is that some players are better at one thing and worse at other. And if i were to create a different rating system - adding one more icon is useless, maybe it would be better to rather have like sliders on ship control, or fast reaction, or rhythm etc etc
@kennymishatylergamingeeee5183
@kennymishatylergamingeeee5183 5 ай бұрын
A difficulty I suggest (for update 3.0 or something) is Hardest, because some levels have difficulties that is not quite insane, but is still rated insane, and some levels that are insane difficulty itself, so I think they should add a difficulty in between harder and insane so that it can make more sense (Also, Base after Base should be re-rated to Normal)
@gamechip06
@gamechip06 4 ай бұрын
"hardest" signifies it's the most difficult levels, so that's literally the demonlist.
@kalkkunapaisti6664
@kalkkunapaisti6664 4 ай бұрын
1:09 or Cant let go is a buffed version of Base after base, i mean base after base comes before cant let go so why would it be cant let gos copy?!!?
@v5hr1ke
@v5hr1ke 4 ай бұрын
Difficulties from older official levels were based off of their respective release versions. And even with the switcheroos that has been on since Geometry Dash's inception; xStep, Base After Base, ToE and some others can't get their difficulty changed, as the standards for the difficulty were already established considering how big the community is. In fact, I wanted Electrodynamix to be a Demon since some online Demons were easier, but that's what it is. Sure, Dash and Fingerdash can be changed though, but that is because they were just recent. Changes of standards happen often, but so does the features. It's either buff both Dash and Fingerdash, as they were more solid; or just downgrade Dash. Adding an "Extreme" difficulty makes things more confusing. Demons like Secret Way, What Is It, iS & And Ever were surprisingly easier than Electrodynamix and Hexagon Force. Again, I'm mentioning online levels for comparison as the official one were supposed to be a representative of their respective difficulty. And unfortunately, if implemented then RobTop will do most of the rework for a lengthy period of time(even with a development team, considering the plethora of easier-than-Electrodynamix demons). There's a good side though - if those "Extreme" levels would give 10 stars then that's going to make star grinding more easier & fun. I doubt that it will be recorded in the Demon count of the player stats though. As for the official ones, they're pretty neat as the players will be able to distinguish which is closer to the hardest one. And yes, they should give you 13 stars. If instead it could be renamed as "Simple Demon" and it can register as a Demon level then I'd agree more, because why not? (Casual player bias? My hardest is a hard demon though so it's not that bad of an opinion. It doesn't matter anyway.) I'd kindly hoped that you read them all, thanks!
@mintu5931
@mintu5931 4 ай бұрын
I completely agree. Very good video!
@PerfectionReincarnated
@PerfectionReincarnated 5 ай бұрын
I think there would be more than 1 new rating Each with it's own level(s), as listed here. (With 2 difficulties listed after them being between them. (Hopefully that made sense to you.)) Mild (Normal and hard) - Base After Base Cruel (Harder and Insane) - Xstep, Fingerdash, Dash Extreme (Insane and Easy demon) - Electrodynamix
@Cp-71
@Cp-71 5 ай бұрын
Honestly, I don't have an issue with the official level ratings since they don't affect much. You can just go "oh, that's off" and just play it. The issue begins with online levels, especially when it comes to platformers. Stella Infection is rated Insane Demon - but it shouldn't be anywhere near that. My friend beat it - and his hardest level is Clutterfunk. At the same time, Classical (by Iid4sh3riI, rated Insane) is comparable in difficulty to something like Jawbreaker (Hard Demon). Issues with official levels just don't stack up.
@shuwohd2343
@shuwohd2343 5 ай бұрын
Official levels if they had online rating: Stereo Madness: 2* Easy Back on Track 2* Easy Polargeist: 3* Normal Dry Out: 4* Hard Base after base: 4* Hard Can't let go: 5* Hard Jumper: 6* Harder Time Machine: 7* Harder Cycles: 7* Harder Xstep: 7* Harder Clutterfunk: 9* Insane TOE: 8* Insane Electroman Adventures: 7* Harder Clubstep: 10* Easy Demon Electrodynamix: 9* Insane Hexagon Force: 8* Insane Blast Processing: 6* Harder TOE 2: 10* Easy Demon Geometrical Dominator: 7* Harder Deadlocked : 10* Medium Demon Fingerdash: 7* Harder Dash : 7* Harder (could be even 6*)
@Hydrogen70
@Hydrogen70 3 ай бұрын
Electroman adventures is literally harder than toe
@misery55
@misery55 5 ай бұрын
logodomy got demoted from insane demon to hard demon then promoted to insane demon again
@Beau-pg2tv
@Beau-pg2tv 5 ай бұрын
i actually found base after base pretty hard from that upside down part. now i have some skill upside down because of it and dry out (not like im still suffering in cant let go because of the upside down part haha) also theory of everything should be a demon
@therealzemoku
@therealzemoku 15 күн бұрын
ok, rubrub should change these nonsense level difficulties as a 2023 player. Stereo Madness- Easy Back On Track- Easy Polargiest- Easy Dry Out- Normal Base After Base- Normal Can't Let Go- Normal Jumper- Normal Time Machine- Hard Cycles- Hard xStep- Harder Clutterfunk- Harder ToE- Harder Electroman Adventures- Harder Clubstep- Demon (Medium) Electrodymanix- Insane Hexagon Force- Insane Blast Processing- Harder ToE 2- Demon (Medium) Geometrical Dominator- Harder Deadlocked- Demom (Hard) Fingerdash- Insane Dash- Harder Explorers- Demon (Easy)
@therealzemoku
@therealzemoku 15 күн бұрын
Demon*
@ice-ninja-one2405
@ice-ninja-one2405 4 ай бұрын
"ooh i like this one" me proceeds to get an add about salad
@GDMakar51
@GDMakar51 5 ай бұрын
I wish robtop made more insane difficulty levels with the same difficulty as electrodynamix.
@dando541
@dando541 3 ай бұрын
Fr electrodynamix was fun
@silasking3996
@silasking3996 8 күн бұрын
Just add an extreme difficulty so the demons and the normal eating system match up more accurately
@barinautical
@barinautical 5 ай бұрын
For some reason I’ve never found clutterfunk hard. Is it the mini ship part or what?
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Trying to remember far back to when I was a new player like 8 years ago. I think it’s the consistent pressure of the level. Sounds strange but hear it out In a level like clutterfunk it’s always demanding on the player to have decent reaction times. Even some of RobTops demons have some slower sections
@gojiron
@gojiron 5 ай бұрын
​@@Colours.Gaming THIS, literally from the beginning of the level with that mirror portal and having to make a practically blind jump I already felt nervous, not to mention the physics of the mini portal,And god the first and third coin, if you don't have a good pulse and good reflexes it will be a pain to get them, the level is genuinely more difficult for me than Clubstep in many parts.
@ClayFuzzy
@ClayFuzzy 4 ай бұрын
EA and Dash seem like two levels from completely different games. Rating their difficulty is impossible because they just cant be compared
@LitoMike
@LitoMike 4 ай бұрын
i was literally also thinking of an extreme difficulty
@BloxFei
@BloxFei 4 ай бұрын
Worst part of the rating system is that they rated Tidal Wave aka the top 1 demon a insane 💀💀💀
@endgamer7896
@endgamer7896 4 ай бұрын
I think rob should rework the difficulties, instead of having like 4 and 5 stars being hard, 6 and 7 being harder etc. Demons should also have different star rewards, since there are 5 difficulties
@Niteshade_
@Niteshade_ 5 ай бұрын
Dash is no way same difficulty as fingerdash
@GDStriker
@GDStriker 4 ай бұрын
Dash and Fingerdash isnt that bad. Theyre both quite similar in terms of difficulty
@lykovideos9595
@lykovideos9595 4 ай бұрын
The rank and face signal general amount of hour required to enjoy the level. Check star rating to know the actual difficulty. Every new is star is harder than any previous one (exponential) as general rule. There you that's the explanation. Ex: Hardest insane is closer to a demon than to a easyest insane. 12 to 13 stars
@vexal3393
@vexal3393 5 ай бұрын
For the online levels fire borders shows the hardness of a level... the more exaggerated the flame borders are the harder it is... Something like a new rating system sort of does exist but it's not for the local levels, unfortunately
@cobaltrix
@cobaltrix 5 ай бұрын
That is not how that works, the fire shows how good the level looks.
@Plee.
@Plee. 5 ай бұрын
Theory of everything is like a harder Electroman adventure is a insane and Electro dynamics is a demon
@domino.s
@domino.s 5 ай бұрын
Honestly I think it would make more sense to compare Electromam to theory of everything, and compare electrodynamix to hexagon force
@naroxo3067
@naroxo3067 5 ай бұрын
usualy games like GD have a Algorythm that calculates how hard a level is by calculating the speed in wich you need to react and how often and precice you need to click, but in a game like Geometry dash it is realy hard to implement something like that because of the endless and chaotic ways you can make a level. We probably will never have a system like this, it has way to many edge cases so sadly we need to revert to rating the levels ourselvs wich has a lot of biases to the person raiting it. also 4:21 robtop is not the person that made the gd level songs.
@Colours.Gaming
@Colours.Gaming 5 ай бұрын
Yeah my miss wording on electroman adventures has created some confusion. I meant the level as a whole, idk why I worded what I said like that. Oops 😭
@StickmanTT
@StickmanTT 5 ай бұрын
I swear the rating list is broken. Kappaclysm is rated harder and is literally harder than all the insane main levels
@xiyition
@xiyition 4 ай бұрын
id say fingerdash, dash maybe toe is low end insane, clutterfunk nicely in the middle and electrodynamix the high end. There can be some variation in there. xStep is definitely a harder though
@djfcb
@djfcb 4 ай бұрын
But how many stars would this extreme difficulty give?
@Fearless13468
@Fearless13468 5 ай бұрын
I get the idea, but you can have a decent range of difficulty between the same ratings. Difficulty ratings don't have 2 star ratings for no reason. In an online setting Hexagon Force could be 9* while Fingerdash is 8*.
@NumberVectors
@NumberVectors 4 ай бұрын
If I judge the difficulty of the insane levels according to today's standards, Fingerdash, Dash and XStep (maybe electroman) would be 7 stars, Clutterfunk,ToE and Hexagon Force maybe 8, and Electrodynamix is definitely not the same difficulty as Hexagon Force, due to some blind inputs its speed but I'm not saying that the levels I have mentioned need to have those respective stars and difficulties I mentioned, but to make it more balanced RobTop can adjust the stars and not change the difficulties for clarity. I feel that the "Extreme" difficulty is redundant because there is already a super thin line between 9 stars and an easy demon, and even if the insane 9* became got renamed to extreme, people just look at the stars of insane levels and easily differentiate. RobTop level ratings are very different from community ratings because we have got better at the game, therefore I don't think the difficulty of some levels difficulty faces need to downgrade because the main levels' difficulties are relative to each other, not to custom levels, but the stars need to adjust.
@qwerty4o4
@qwerty4o4 4 ай бұрын
When starting this game for the first time, Base After Base was the first level I beat. Not Stereo Madness. Base After Base. Yeah. I agree, BaB does NOT deserve "hard" rating
@Apple_Beshy
@Apple_Beshy 4 ай бұрын
Because there's only limited rating so it's unavoidable to have overlapping difficulty
@liljuicy6754
@liljuicy6754 5 ай бұрын
xmas challenge, an easy rating level, is so damn hard which makes no sense
@BlueBerry20071
@BlueBerry20071 5 ай бұрын
The star count is what i was looking at before, but then dash, which is arguably easier than fingerdash, got 12 stars?
@DeeVeeElevenOhThreePointOne
@DeeVeeElevenOhThreePointOne 4 ай бұрын
Electrodynamix - when I got to the 3x speed section at 74%, I just couldn't pass it - it's a demon.
@Bestiggy
@Bestiggy 5 ай бұрын
Rob should add The Medium Difficulty, Insanest (Insaner), Extreme Difficulty.
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