Disclaimer: at 4:21 I completely missed the mark on what I meant when discussing the music of electroman adventures. I know Robtop doesn’t make the songs. I just meant when he made the level as a whole. Sorry😅😅 Now remember this is only my opinion of course And with a video like this I’m bound to strike a nerve with one person who loves base after base and thinks the rating system is flawless 🤣 Rather than saying “don’t give me hate” if you genuinely disagree with this video… LET ME KNOW! I love tapping into the community to see everyone’s opinions even if it’s saying mine is horrid 😅🤣
@MALC0RYGD10 ай бұрын
its ok everybody makes mistakes
@peccunz10 ай бұрын
Hi
@SomeCowguy10 ай бұрын
I love it when you finger and dash into me 😫
@Script-WareSS_YT10 ай бұрын
Yah, @@MALC0RYGD
@Twoskittle10 ай бұрын
Can’t believe u would say cant let go should be a hard like everyone has an opinion but I feel like it should be rated insane
@sgjoyder289010 ай бұрын
Sometimes I wonder how Fingerdash and Dash got the same difficulty as Electrodynamix and Hexagon force 😅
@Colours.Gaming10 ай бұрын
I wonder it every time I load the game up
@sgjoyder289010 ай бұрын
@@Colours.Gaming Fingerdash and Dash are more like Geometrical Dominator and Blast processing difficulty basically! They should be downgraded to harder!
@Colours.Gaming10 ай бұрын
I completely agree
@Happy_Flappy_10 ай бұрын
@@sgjoyder2890 that you would complain how jumper and fingerdash can be one difficulty
@mkgeostar10 ай бұрын
@@Colours.Gamingi said that on the gd subreddit lmao ane everyone was all like 'oh its just new' but they are far eaiser
@Squad5Captains10 ай бұрын
if you're popular your level get rated
@Colours.Gaming10 ай бұрын
That’s also true although simultaneously fair enough for most of the time. Most of the time…
@vladitnt757610 ай бұрын
Yeah, popularity is also a big thing for a rate. I highly doubt Silent Clubstep would have been rated if it wasn't as popular even if it was still verified.
@Z3pH4x10 ай бұрын
ITS ALL ROBTOP 'S BIAS
@Glatier10 ай бұрын
This is why i strongly believe in order to get the star rated ufo you have to have connections
@itsmarshallll260010 ай бұрын
@@Glatier either that or luck. But a lot of mods take requests
@VAndRoZ10 ай бұрын
I know this is irrelevant, but I've been having a problem of my own regarding this game, it's the fact that every subdifficulty of demons share the same amount of stars and orbs. In my opinion, the harder a demon is, the more stars and orbs it should reward you.
@Colours.Gaming10 ай бұрын
Wow, it’s beyond me if this is a popular opinion in the community. Although for me atleast I haven’t heard of anything like this, great idea
@viewing84510 ай бұрын
True
@GLUBSCHI10 ай бұрын
That wouldn't work with community ratings, which is why rob didn't do it that way. Noobs would just rate every level extreme to get more rewards
@SomeCowguy10 ай бұрын
@@GLUBSCHIdemon ratings are decided by mods, no? Only unrated levels are chosen by community ratings
@cobaltrix10 ай бұрын
This isnt a very good idea for a few reasons. 1. Star grinders would attempt to beat easy and medium demons right as they are rated to get more stars (since they would be hard demon) 2. People would vote extreme demon in the demon vote to get more stars from it
@romlekt10 ай бұрын
Gotta remember that if we look at online levels there are 2 types of insanes, the 8 stars and the 9 stars, the levels you would classify as extreme are just 9 stars and the ones that you classify insane are the 8 stars
@pizza226210 ай бұрын
literally this
@BasedUser_0110 ай бұрын
What the community often seems to forget is that a RobTop Insane or Harder is not the same as a Community Insane or Harder. Because of the fact that over time the skill of the community has been rising more and more, levels that would have been considered Insane 5 years ago would be rated 5 - 7 stars. RobTop has rated levels in comparison to his other levels, not in comparison to the creator levels
@GDStriker10 ай бұрын
Exactly. Some of these people are being quite clueless in my opiniom
@HuyNguyễnQuang-u9k10 ай бұрын
Agreed
@GDStriker10 ай бұрын
@@icelevelsenjoyer You can't compare levels from 1.7 at latest to levels from today/the rating standards. Robtop has even said he regrets rating those levels as demons but since they're so popular, it's too late to change them now.
@GDStriker10 ай бұрын
@@icelevelsenjoyer What the heck are you yapping about?
@GDStriker10 ай бұрын
@@icelevelsenjoyer Magmatic Sanctuary is an 8 star lmao.
@meeren171610 ай бұрын
electrodynamix should be a 13 stars.its not a demon but harder than other insanes,plus we will have a 13 star level
@SomeCowguy10 ай бұрын
Problem is that new insanes are at the difficulty of robtop demons. Official level ratings are forever detached from online levels
@greenytoaster10 ай бұрын
@@SomeCowguyi would like to disagree with that, i think robtop demons are still somewhat harder
@SomeCowguy10 ай бұрын
@@greenytoaster meh maybe a few choke points, but overall modern insanes make up for atleast 80% of that difficulty with pure unsightreadability
@greenytoaster10 ай бұрын
@@SomeCowguy i don't really take sight-readability into account also since my hardest is bloodbath i might not be able to gauge the difficulty difference very well anymore
@dreamsdicc181710 ай бұрын
To me i think electrodynamix should be demon. And not based off of robtop levels, but that there are easier demons than electrodynamix. Finger dash and dash should be harder not insane and i think it balances the levels more
@kinitolance-01110 ай бұрын
For me, Base after Base is a pretty straightforward level that teaches you the flow of the game to actually practice Can't Let Go. I know a lot of people say its a really hated level, but I disagree with this statement. But for at least for the difficulty of levels, they were actually changed in 1.9 coz before the difficulyy ratings were completely different. But to be honest, I think that making the demon levels just like how it is in the servers is just a oretty good decision, because rsting it Demon is just plain confusing for new players on how hard the level actually is.
@Colours.Gaming10 ай бұрын
Listen at the end of the day it’s simply a level. So if a player has benefited from a level, or can see the positives it holds who am I to disagree?
@kinitolance-01110 ай бұрын
Yeah, exactly... Just see the positives and it will be fine.
@Colours.Gaming10 ай бұрын
Well yeah and no, same could be said for looking at the negatives of a level. So it’s best if both worlds I guess
@maunpavious10 ай бұрын
but all the demons would get easy demons then? which would be pretty much the same as now
@iihsm10 ай бұрын
@@maunpavious Meanwhile Deadlocked:
@piadas8048 ай бұрын
Base After Base used to be _Harder,_ and Cant Let Go used to be _Insane._ _Hard_ was Polargeist.
@MegaMaekoGD10 ай бұрын
Actually good points, as a player from 1.9. I do remember not taking too long to beat Base after Base starting out, and it does deserve a normal difficulty. xStep isn't that much harder than Time Machine or Cycles now that I think of it. It's not that close to Clutterfunk in difficulty so I do agree on giving it harder. ToE is just a bit easier than Clutterfunk, but not by a noteworthy margin. These should remain insane rated. Forgot to add: Electroman used to be a harder level, though idk why it became insane later on...
@Hydrogen709 ай бұрын
Electroman adventures is harder than ToE and just a bit easier than clutterfunk
@Erik_The_grate10 ай бұрын
Bro forgot star ratings exists
@GeLDS10 ай бұрын
"Yoooo I just beat my first extreme!" "Which one?" "Clutterfunk"
@TheBigSmqch189 ай бұрын
I feel like hexagon force is EASIER than clutterfunk
@goshator10 ай бұрын
My biggest problem with the difficulty ratings is currently with platformer online levels. Take any demon-rated platformer level and it will be infinitely easier than any non-platformer easy demon. They're essentially harder levels rated as demons, I've beated three already and never felt like it deserved a demon rating
@dreamsdicc181710 ай бұрын
I think there should be another difficulty added to platformer levels at least. I hope to see something above extreme demon to help balance extreme demons for the future
@dando5419 ай бұрын
Fr why is logodomy a demon let alone an insane demon
@dreamsdicc18179 ай бұрын
@@dando541 this gotta be a joke. I mean it may feel easier if youve played games like terraria but insane demon is fair
@dando5419 ай бұрын
@@dreamsdicc1817 for me it’s more like easy demon, it only took me like 15 minutes to complete it vs 8o (the only actual insane demon I’ve beaten) which took roughly 6000 attempts and many hours of frustration and annoying straight fly Logodomy looks hard and it is still fairly difficult but if you don’t get hit for like 5 seconds you heal back hp at a stupidly fast rate and suddenly you’re back to full (Apparently it’s been demoted to hard demon, just noticed)
@dreamsdicc18179 ай бұрын
@@dando541 i beat it before it got updated, so maybe it changed, im not sure
@yrrr487110 ай бұрын
2:12 "Eggstep"
@ramaicatseye10 ай бұрын
4:18 You think RobTop made any of the music for his game?? Check the credits, it's Waterflame and other artists who created it.
@utubeiskaren77965 ай бұрын
Technically RobTop did make the music for The Challenge, as well as all the menu music
@Keeganator427 ай бұрын
I think that Rob should add a difficulty for each star. Also make it so medium demons give 11 stars, hard demons give 12 and so on.
@utubeiskaren77965 ай бұрын
Yes. Also another difficulty above Extreme Demon, maybe for levels at or above Bloodlust difficulty
@BenIsCool36510 ай бұрын
I agree that there should be a new rating but i think it should be between harder and insane, clutterfunk, electrodynamics, and hexagone force are definitely insane but dash and fingerdash should be above time machine or cycles, but that’s just my opinion
@nightgamingworld10 ай бұрын
I think the new rating should be called expert or something like that
@BenIsCool36510 ай бұрын
@@nightgamingworld Yesss that would be amazing
@utubeiskaren77965 ай бұрын
Ain't no way Fingerdash is harder than Time Machine (and Cycles)
@zidane84524 ай бұрын
dash definitely deserves the insane category
@catpenguinxd937710 ай бұрын
the problem with this is that there arent many difficulty ratings and difficulty ratings are more varied than others. also with the cant let go vs base after base thing, if you take one look at a hard online level, you can see that at the time these levels were made, the hard rating works for both of them. Edit: this is the perspective of someone who has beaten some harder levels like hard demons, not from a new players perspective
@Giviniti10 ай бұрын
I do agree but spamming new difficulty ratings just makes everything messy. A good way of giving more room for variation would be a number related to each rating. If a level is between Insane and Demon, it would have a difficulty number between 9 and 10 (like 9.73). This way you can know how harder is a level from the same difficulty. This would also serve as a way to see how close a level is to get a specific difficulty rating by the community. Each player vote changes the number which changes the difficulty.
@v5hr1ke10 ай бұрын
Yep, that's because they rely on official levels to give the ratings to the online levels, which unfortunately, if Base Ater Base gets downgraded then so should some 4 star online levels. We don't want more mess in GD, editor is messy already.
@STNDD10 ай бұрын
I mean Hexagon Force is extreme the first time, but once you muscle memory the duel and figure out you can just focus on a single ship for the symmetrical duels, then it becomes really really easy, so I'd keep it an insane
@dando5419 ай бұрын
Yea hexagon force is a little hard for the dual parts and everything else is basically free
@utubeiskaren77965 ай бұрын
A new player won't have all that muscle memory until they play the level enough attempts through to be more attempts than other levels, I'd say Hexagon is 100% this new rating. It was actually the last official level I did besides demons
@Niteshade_10 ай бұрын
Dash is no way same difficulty as fingerdash
@GDStriker10 ай бұрын
Dash and Fingerdash isnt that bad. Theyre both quite similar in terms of difficulty
@thepianokid937810 ай бұрын
Just remember that back in 1.0, Base after Base was rated insane.
@VeeCheeseAgain10 ай бұрын
No it was rated harder
@craezyman10 ай бұрын
I'm always wondering, "how the hell did Geometrical Dominator get the same rating as Jumper??"
@Typicalities1610 ай бұрын
I think RobTop should've made either a Extreme or a Tough difficulty extreme could've been a point between insane and demon with Elecrtodynamix and Hexagon force While tough could've been between harder and insane with Fingerdash xstep Dash and elecro man pushing insane to well, the harder insanes currently Although the current rating system is fine at most
@cobaltrix10 ай бұрын
Insane is already split into 2 semi difficulties, (8 stars and 9 stars) while they aren't really a thing in robtop levels, it shows that rob knew some levels of they same difficulty aren't exactly as hard as each other
@wi-xn3jo10 ай бұрын
With the exception of Clutterfunk, the official Insane levels are either 10 or 12 stars if that counts
@SomeRand0mNerd10 ай бұрын
tbh rob should only upgrade level difficulty, not downgrade it It's better to get more rewards on an easy level than it is to get less rewards on a hard level
@JohnMatthewPanis10 ай бұрын
I think the reason for the big difficulty gap for the insane levels are because of the fact that two insane ratings exist(8 star and 9 star).
@seneryldrm438210 ай бұрын
Personal Opinion: Stereo Madness - Easy Back on Track - Easy Polargeist to Base After Base - Medium Can't let go - Hard Jumper to XStep - Harder Clutterfunk - Insane ToE - Insane Electroman Adventures - Debatable between Harder and Insane Clubstep - Medium Demon Electrodynamix - Easy Demon Hexagon Force - Insane(Easy demon very little chance) Blast Processing - Harder ToE2 - Medium or Hard Demon Geometrical Dominator - Insane Deadlocked - Medium or Hard Demon Fingerdash - Harder Dash - Harder
@Hydrogen709 ай бұрын
Geometrical dominator as insane, but dash and electroman adventures as harder is crazy. Never cook again💀
@1974kham2 ай бұрын
@@Hydrogen70 I agree with Electro-Adventures being Harder; it was my 9th RobTop level. Dash as Harder and the demons being elevated a step is crazy. Medium for Normal is supercrazy
@OliverKnighty4 ай бұрын
Toe: insane rating Invisible Toe: Hard 5 star
@B9TL2054 ай бұрын
Community and Robtop level rankings aren’t the same
@Mikrofalówka2727310 ай бұрын
I would add "Extreme" difficulty between Insane and Easy Demon and also "Tricky" between Harder and Insane
@Niwweleg10 ай бұрын
9 stars insane levels exist lol
@electrikpikachujm6910 ай бұрын
Yeah... 9* Extreme just makes sense
@Msadr1410 ай бұрын
In my opinion, when the noob people sees hard levels, they here like, Oh dayum this is hard. But when they are pro they were like Ez win gg; then you'd realize the hard levels are now easier that you've beaten it. What I'm saying is that the rating should remain like that because that's what it is(I'll exclude electrodynamix(should be "extreme"), and Base after base ("should be normal)). That's what at least I can say as a kinda-noob person.
@Colours.Gaming10 ай бұрын
What I’ve gathered from this comment is most levels I mentioned should stay the same rating besides electrodynamic and base after base lol
@liljuju447410 ай бұрын
They should change the stars rating on demon levels,like easy demon (10) medium demon (15) hard demon (20) insane demon (25) and extreme demon (30)
@kingyeti1510 ай бұрын
While I agree that the ratings for RobTop's levels make 0 sense, I think the solution would be to rate them correctly, not introduce another rating. Remember, for online levels, the Insane rating is technically already split between 8 and 9 stars, and I think there is (usually) a noticeable difficulty difference between the two. Also, the standards for ratings for Rob's levels and online levels are vastly different. In no way are Stereo Madness or Back On Track getting an Easy rating online, they're gonna end up with Hard ratings by the fact that you do actually have to click the mouse to beat the level.
@TheLoloCannel10 ай бұрын
The fact that I find you both on tiktok AND youtube without searching you is insane
@TheDerpyDolphin10 ай бұрын
I honestly think the rating system is fine for the main levels. I’ve always looked at the star rating of each level to tell how difficult it is, not the just the face itself. That way you know that Clutterfunk is harder than xStep, and Electrodynamix is even harder. Theory of Everything, Fingerdash, and Dash are also 12* because the new gimmicks and tricks they introduce can easily throw off unsuspecting players. And they are all “Insane” because they really put the player’s skills to the test more so than Blast Processing or Cycles do.
@briuiwnw7229nurjwnqoaakne10 ай бұрын
Here is how I would change the ratings Base after base: Hard --> normal Jumper: Harder --> hard Electrodynamix, hexagon force, and clutterfunk: insane --> extreme cycles could maybe get upgraded I'm kinda 50/50 on that tho
@peyejon654110 ай бұрын
My personal changes: Base after Base -> Normal Jumper -> Hard X Step -> Harder Electroman Adventures -> Harder Electrodynamix -> Demon Geometrical Dominator: Hard
@Hydrogen709 ай бұрын
Electrodynamix is not a demon. Get good at the game. Electroman adventures is not even near harder. Harder than clutterfunk once you’ve mastered both levels.
@mrrasig1000Ай бұрын
Personal Changes Polargeist Normal -> Easy Base After Base Hard -> Normal Jumper Harder -> Normal Time Machine Harder -> Hard Xstep Insane -> Hard Theory of Everything Insane -> Harder Electroman Adventures Insane -> Harder Hexagon Force Insane -> Harder Blast Processing Harder -> Hard Fingerdash Insane -> Harder Dash Insane -> Harder
@redzuana697910 ай бұрын
Electrodynamix is a contender for demon, but i think it should get a 13* insane instead since it's clearly way harder than other insane levels, but easy enough execution wise to not be a RobTop demon. Xstep is fine on insane since with the introduction of blue pads that might disorient new players with how many times gravity gets switched. Also a good way to introduce new players what to expect on Insane levels. Base after Base needs to be downgraded to normal, the level is simple enough for new players to get used to quickly.
@vedant_tejas3 ай бұрын
I think clutterfunk is harder
@edmdeathmachine10 ай бұрын
Geometrical Dominator should definitely be insane
@Hydrogen709 ай бұрын
It really shouldn’t
@zidane84524 ай бұрын
definitely not
@devilfm849010 ай бұрын
There’s a level rated insane 8 stars I can beat in 1 attempt over and over again but there’s a 6 star level I keep dying on. Robs rating system annoys me sometimes because it’s just not accurate.
@GmaBattleCats10 ай бұрын
When i played geometry dash for the first time, i heavily struggled on stereo madness. After i beat it, the rest of the levels were so easy, didnt have a problem with cant let go
@GDMakar5110 ай бұрын
I wish robtop made more insane difficulty levels with the same difficulty as electrodynamix.
@dando5419 ай бұрын
Fr electrodynamix was fun
@luckytime103410 ай бұрын
For me : Stereo Madness - Easy 2* Back on track - Easy 2* Polargeist - Normal 3* Dry out - Normal 3* Base after base - Normal 3* Can't let go - Hard 4* Jumper - Hard 5* Time Machine - Harder 6* Cycles - Harder 6* XStep - Harder 7* Clutterfunk - Insane 9* Theory of Everything - Harder 7* Electroman Adventures - Harder 7* Clubstep - Easy Demon 10* Electrodynamix - Easy Demon 10* Hexagon Force - Insane 9* Blast Processing - Harder 6* Theory of Everything 2 - Easy Demon 10* Geometrical Dominator - Insane 8* Deadlocked - Medium Demon 10* Fingerdash - Insane 8* Dash - Harder 7*
@therealzemokuOSC6 ай бұрын
Damn... Polargiest is too easy so i reccomend it to be Easy 2*
@vedant_tejas3 ай бұрын
I don't think TOE 2 should have the same rating as electrodynamix TOE 2 has a lot more choke points for which we might get stuck... It plays around with more objects and it's not that focused on one mode as compared to Electrodynamix
@luckytime10343 ай бұрын
@@vedant_tejas I mean imo, toe2 is a high end easy demon while electrodynamix could be a beginner one but anyways it's very subjective. Like ICDX and Windy Landscape have also the same rating, even if ICDX is much harder, and it's kinda impossible to avoid.
@vedant_tejas3 ай бұрын
@@luckytime1034 I think if hard insane would exist... I would love to put clutterfunk and electrodynamix... I think we must keep the consistency that demon is hard but more than it it's more varied... They test your overall skills and therefore will contain many game modes. What I mean to say is demon levels are generally well designed for all round gameplay and skill. I will term demon as a level which is designed to keep multiple game modes in mind in such a way that they interchange with progression. I would also not rate hexagon force and clutterfunk in the same way since the dual part of hexagonal force becomes very easy when you remember the sequence. Clutterfunk is more skill based and you actually have to have skill to manage the mini gameplay since it is very dependent on it... The duration is also much greater in clutterfunk for mini Correct me if you have any suggestions
@Woopwoopwyatt10 ай бұрын
I don’t understand how people think Clutterfunk should be demon, it’s really not that hard.
@GDStriker10 ай бұрын
It only took me 1 day to complete it and 180 attempts
@thedinosaurz10 ай бұрын
Serponge only got the legendary only because he’s popular “Bitworld odyssey” deserved it and nobody gives a crap!!
@Colours.Gaming10 ай бұрын
Yeah I’ve been seeing people get outraged over it in Twitter/x. I’m sure over time this will be forgiven as more levels get legendary status
@walldogamez823410 ай бұрын
I personally think that the hardest robtop level [not including demons] is electrodynamix
@advance64bro10 ай бұрын
I absolutely agree with some of these points, I actually felt something good when beating cant let go, still struggle with clutterfunk, hexagon force, and electrodynamix I feel like some of the ratings should be changed or the levels should live up to their difficulties (aka buff), but I highly recommend the first option
@advance64bro10 ай бұрын
Also new sub :)
@ZidaneTribal-hu8mf6 ай бұрын
I beat Dash in a literal day, and the 3 robtop levels I’ve never beaten are the demons (insane is my peak) I should not be able to beat an insane in a day
@enio369810 ай бұрын
for me the craziest one is jumper vs cant let go because in my opinion cant let go is harder than jumper
@NotStampyC10 ай бұрын
I wanted my platformer rated as easy but it was rated normal then 4 days later they rated it hard ever though its an easy level u cant die in like bruh it needs fixing]
@Fiberoeatingfiber10 ай бұрын
;skull;
@_kitaes_10 ай бұрын
i don't believe you
@ThreeletterIGN10 ай бұрын
It wasn’t star rated though, right?
@oxygenn_o210 ай бұрын
i remember playing gd for a while before i quit and then i uploaded it again, by the time i did it such levels as electrodynamix and hexagon force was released and i sincerely thought there will be no trouble for me to beat them since i have already beat all the insane levels from xstep to electroman adventures. i was so surprised realizing that for the several days playing i only reached like 10-20% in both of them! all the time i found xstep as a pure example of an insane level, but electrodynamix and hexagon force were just WAY harder than it. my point of view was crunched
@jedanlik559710 ай бұрын
These should change imo: Poltergeist - easy Base after base - normal Jumper - hard Xstep - harder TOE - harder Electroman adv. - harder Blast processing - hard Fingerdash - harder Dash - harder
@Hydrogen709 ай бұрын
Please stop basing difficulty off how good “you” are at the level. Electroman adventures and dash are NOT harder levels.
@jedanlik55979 ай бұрын
@@Hydrogen70 just so you know imo means in my opinion not in your opinion
@Baldman73610 ай бұрын
I feel like insane are almost always failed easy demons, so most of the time when it’s not demon difficulty it’s just easy end insane, so I think a difficulty should be before insane instead
@enderpriceofficial10 ай бұрын
Im pretty sure RobTop said he would redo the entire rating system after 2.2 (im not sure if he meant that he will change the main level difficulties)
@rgd77552 ай бұрын
The difference of difficulty between electrodynamix and dash is the same between online insane 8 stars and 9 stars.
@robloxglitch8707Ай бұрын
Electrodynamics isn’t a 9 star, nor an easy demon. It needs to be something in between
@rgd7755Ай бұрын
@@robloxglitch8707 Electrodynamix is not a easy demon at all. The problem is that most of recent easy demons are too easy, instead of being only isane 9 stars. Old insane 9 stars online levels from the version 1.7/1.8 were also much harder than recent 9 stars and recent easy demons. Just look at insane map packs and you will understand what I mean.
@Sonic_K10 ай бұрын
I don't think there should be a new difficulty between insane and demon, there should be one between harder and insane and it would be the place for xStep and Fingerdash, possibly also Geometrical Dominator.
@FR_N-do4xi10 ай бұрын
Compare the current Top 1 Level on featured list (8 Star insane) and Seasonal Haven in the Split gauntlet (also an 8 star) and you'll see what really makes no sense
@H-10810 ай бұрын
Its so weird how i got recommended this with the thought that 4 of my 5 major projects got rated, and the one that got rated was complete rng (most of them on my channel) Its so unfortunate that there are probably an infinite amount of passionate creators without the support they deserve who spill their heart and soul into creating and none of the VERY LEAST of them get to see the light of day.
@H-10810 ай бұрын
This is a completely different topic i realise but its on the same chapter about the whole rating system generally speaking
@HaxTheCharizard10 ай бұрын
Only a minute in, and you've already struck a nerve with me... why is a level being "sight readable" a bad thing?
@cobaltrix10 ай бұрын
Difficulties are not supposed to tell you the exact difficulty of the level, its supposed to give you a rough idea, for example decode and toe 2 are both easy demons, but decode is still noticeably harder.
@FajnyToscik10 ай бұрын
I would say that Fingerdash deserves Insane difficulty because of the last wave part and the new gamemode to the newbie player: Spider. The last wave part can be a run killer honestly while the rest of Fingerdash is probably Harder.
@TheRealMaple123410 ай бұрын
My Version Stereo Madness-🔵 Back on Track-🔵 Polargeist-🔵 Dry Out-🟢 Base After Base-🟢 Can't Let Go-🟡 Jumper-🟡 Time Machine-🟠 Cycles-🟠 xStep-🟠 Clutterfunk-🟣 Theory of Everything-🟠 Electroman Adventures-🟠 Clubstep-🟣 Electrodynamix-🟣 Hexagon Force-🟣 Blast Processing-🟡 ToE2-😈 Geometrical Dominator-🟠 Deadlocked-😈 Fingerdash-🟠 Dash-🟣
@ClayFuzzy9 ай бұрын
EA and Dash seem like two levels from completely different games. Rating their difficulty is impossible because they just cant be compared
@catboybinary10 ай бұрын
ok first of all, i'm gonna say that I disagree with some points made in this video. Not because they're wrong - but rather because they're all different for everyone. The thing is, that difficulty of the level itself cannot be described perfectly in one icon, for example: i can beat clutterfunk first try, but i will suck at electrodynamix and x-step all my life, yet fingerdash is the easiest insane of them all, but dash is harder due to new game mechanics. It's not all uniform and that's obvious, plus - difficulty perception changes over time: i recently saw a comment under the level saying that "can we please not make vertical gameplay it's hard", and it gave me such a flashback to Dry Out, when I was flipping my phone in order to combat reverse gravity. What I'm saying, is that some players are better at one thing and worse at other. And if i were to create a different rating system - adding one more icon is useless, maybe it would be better to rather have like sliders on ship control, or fast reaction, or rhythm etc etc
@Bestiggy10 ай бұрын
Rob should add The Medium Difficulty, Insanest (Insaner), Extreme Difficulty.
@XtrminatR710 ай бұрын
No one likes insane rated levels because they are hard enough and don't increase the demon count. Easy basically have the same difficulty as insane levels but give you the extra demon count which is what people want more. And an extra star. I mean theres no such thing as an insane grinder bruh.
@qua_xor334810 ай бұрын
Colours gaming never fails to finger dash us
@Colours.Gaming10 ай бұрын
YO CHILL😭
@keysystem10 ай бұрын
*finger us a dash
@luccadodt600610 ай бұрын
why tf do ppl think clutter funk is a demon lol clutterfunk is easy you just gotta remember the layout and get good
@Colours.Gaming10 ай бұрын
Not too sure tbh
@GDStriker10 ай бұрын
@@Colours.Gaming Clutterfunk is nowhere near a level Like Clubstep or ToE 2 so that shouldnt be something to think about
@Colours.Gaming10 ай бұрын
@@GDStriker never said it was something to think about. I was referring to the community lmao
@wraith_230910 ай бұрын
My take on how these levels should be re-rated (With the addition to the Extreme difficulty): Stereo Madness - Easy Back On Track - Easy Polargeist - Easy Dry Out - Normal Base After Base - Normal Can't Let Go - Hard Jumper - Hard Time Machine - Hard Cycles - Harder Xstep - Harder Clutterfunk - Insane Theory Of Everything - Harder Electroman Adventures - Insane Clubstep - Medium Demon Electrodynamix - Extreme* Hexagon Force - Insane Blast Processing - Hard Theory of Everything 2 - Easy/Medium Demon** Geometrical Dominator - Harder Deadlocked - Hard Demon Fingerdash - Harder Dash - Insane (because new) Well that was fun. Again, these are how I view it and you can take it with a grain of salt. * Welp, here's the first and only extreme rating for this level since it requires a lot of focus to beat it. ** Im conflicted about this one since it's the first official demon I beat and I find it easier than beating Clubstep.
@genio25099 ай бұрын
How I think difficulties should be: (with extreme, why not?) Easy: Stereo Madness and Back on Track Normal: Polargaist, Dry Out and Base after Base Hard: Can't let go and Jumper Harder: Time Machine, Cycles, XStep and Blast Processing Insane: Geometrical Dominator, Dash, Fingerdash, Electroman, ToE Extreme: Cluterfunk, Hexagon Force and Electrodynamics Demon: Clubstep, ToE2 and Deadlocked
@Hydrogen709 ай бұрын
The insane levels are Mostly fine as is in my opinion. If I had to rank them from easiest to hardest, it would be like this: 8. Xstep 7. Theory of everything 6. Fingerdash 5. Electroman Adventures 4. Dash 3. Clutterfunk 2. Electrodynamix 1. Hexagon force I don’t think any of these need to be downgraded MAYBE except for xstep. I never saw why people thought electroman adventures needs to be downgraded. to me, it’s the test of skill level at the time, which is why there is so many form changes, and those form changes also make the level feel very fast paced. Along with the multiple mini parts, which change up physics along with making you go faster.
@halfgoodexe10 ай бұрын
I think the fact that Normal, Hard, Harder and Insane can give off different amounts of stars has always been weird to me. It feels like such a weird way to divide the ratings, yet changing it at this point wouldn't work either. However, I think changing the 9 star insane to it's own "extreme" rating works perfectly, as the difficulty difference between a 3 and 4 star isn't really that drastic, the difference between 8 and 9 star is very big, like 9 star quite literally is almost a demon level.
@mintu593110 ай бұрын
I completely agree. Very good video!
@DJ_Wolfy510 ай бұрын
Every rated 5 star these days babys the heck out of you.
@edmdeathmachine10 ай бұрын
But the current system works well as a parallel to the demon system, Easy demon = Easy Medium demon = Normal Hard demon = Hard Insane demon = Harder Extreme demon = Insane
@splashmanej310 ай бұрын
as a new player, all of the levels should be extreme demon
@BouncingKetchup10 ай бұрын
bro made an 8.5 minute video out of "Level A is harder than Level B but they have the same rating???"
@argothapro129510 ай бұрын
levels 1-5 should be normal levels 6-8 should be harder levels 9-12 should be insane electroman adventures should be harder clubstep and maybe electrodynamix should be easy demon electrodynamix and hexagon force should be insane TOE2 and Deadlocked should be easy or maybe even medium demons blast processing is definitely harder geometrical dominator may be better as an insane level dash and fingerdash should be 10 stars insane
@Rudxain10 ай бұрын
If I could remake GD, it would have these difficulties: - Safe Auto, 0xp 0orb: Auto where it's impossible to die. - Unsafe Auto, 1xp 1orb: regular Autos, and "keep holding" Autos. - Easy 2xp 3orb: maps that can be beaten by an absolute noob, in less than 30 attempts (Stereo Madness is not Easy). - Mid 6xp 9orb: can be beaten by average casual players, in less than 40 attempts. These are equivalent to Normal, Hard, and a few Harders. - Hard 16xp 24orb: beatable by average "dedicated" players, in less than 60 attempts. Equivalent to Hard and Harder. - Harder 48xp 64orbs: beatable by experienced players in less than 500 attempts. Equivalent to Harder, Insane, Easy Demon, and Medium Demon. - Extreme 128xp 196orb: only beatable by professional players, in less than 2000 att. Equivalent to Hard, Insane, and Extreme Demons. - Hacker, ? xp & ? orb: Equivalent to "Top 0 DemonList". Beyond the human limit. Only beatable with speed-hack, because it's *filled to the brim with "frame-perfects" at 480Hz.* These are the "Silent" type (not Silent Clubstep, because that's beatable). - Infinite, variable xp and orbs: Impossible to beat, because it never ends. You get rewards according to how far you go, or how much time you survive. The map-maker may choose to add in-game xp/orb objects, meaning that you only get rewarded by collecting them (no time-space reward). "xp" is the replacement of Stars/Moons. It's exponential (just like orbs) to make it fair.
@utubeiskaren77965 ай бұрын
Here are my personal ratings. Stereo Madness - Easy Back on Track - Easy Polargeist - Easy Dry Out - Normal Base After Base - Normal Cant Let Go - Hard Jumper - Hard Time Machine - Insane Cycles - Insane xStep - Harder Clutterfunk - Entry Insane Theory of Everything 2 - Like Harder or something Electroman Adventures - Easier than Time Machine that's for sure Clubstep - Easy Demon Electrodynamix - Insane (Hardest non-demon official level!) Hexagon Force - Insane Blast Processing - Hard ToE II - Easy Demon Geometrical Dominator - Harder (borderline Insane) Deadlocked - I dunno, Easy Demon? Its difficulty is comparable to B but also to Extinction, SideStep, and DeCode, so I'm gonna go with peak Easy Demon on this one. Fingerdash - Harder probably Dash - Harder All of the GD world levels & The Challenge - Easy And I'm not doing the other spinoffs go home
@spacepowerofficial118710 ай бұрын
Bro come on now Base after Base isn't that bad
@UriiKingGD10 ай бұрын
Insane difficulty is 8, 9 stars, harder is 6, 7. I think the stars should be the same as the actual difficulty the stars give you in online levels. ( sorry for my broken english )
@GDStriker10 ай бұрын
Yeah but they shouldnt be. Robtops main level ratings are supposed to be different to online levels.
@prolygamesstudios34439 ай бұрын
@@GDStriker agreed.
@ice-ninja-one240510 ай бұрын
"ooh i like this one" me proceeds to get an add about salad
@trashyCorn.1210 ай бұрын
"Base after base is easy and sight readable" Me. A noob, who keeps dying at 78% on base after base:
@BloxFei10 ай бұрын
Worst part of the rating system is that they rated Tidal Wave aka the top 1 demon a insane 💀💀💀
@misery5510 ай бұрын
logodomy got demoted from insane demon to hard demon then promoted to insane demon again
@sagoot10 ай бұрын
My suggestion: 1-2 stars: easy 3-5 stars: normal 6-8 stars: hard 9-10 stars: harder 11-13 stars: insane make TOE, Fingerdash and Dash 11 stars, Clutterfunk 12, and Electrodynamics and Hexagon Force 13.
@carkidroth936610 ай бұрын
Comparing xstep to electrodynamix💀
@Cp-7110 ай бұрын
Honestly, I don't have an issue with the official level ratings since they don't affect much. You can just go "oh, that's off" and just play it. The issue begins with online levels, especially when it comes to platformers. Stella Infection is rated Insane Demon - but it shouldn't be anywhere near that. My friend beat it - and his hardest level is Clutterfunk. At the same time, Classical (by Iid4sh3riI, rated Insane) is comparable in difficulty to something like Jawbreaker (Hard Demon). Issues with official levels just don't stack up.
@Family-air10 ай бұрын
hi colours gaming
@Chokey_Gaming10 ай бұрын
Here’s my take: I think there are definitely flaws in the rating system of Geometry Dash. Like, Xstep being rated the same as Electrodynamix? Give me a break. RobTop should definitely re-evaluate the difficulties he allocates to each level. FOR THE NEW RATING, I think we should use the “Easy Demon”. It is a genuine level that describes that in-between of Insane to Demon. There’s a KZbinr called MUSIC SOUNDS [GD] who attempted “Full Versions” of each level. Basically, if a song is 3-minutes long, its respective level is extended out for that duration. As you could imagine, each level was rated a spot or two higher, since you have to endure the level for 2 or 3 times longer. E.G. Stereo Madness has “Normal”, Can’t Let Go has “Insane”. Interestingly, I noticed Xstep was rated, “Easy Demon”, which I think is a reasonable rating for 3 and a half straight minutes of perfect Xstep gameplay. AND THAT GOT ME THINKING: “Why not use Easy Demon as an official rating for the main 22 levels?” *So here’s my list of what I’d personally rate each level:* ------------ Stereo Madness - Easy 🔵 Bacc on Tracc - Easy 🔵 Polargeist - Easy 🔵 Dry Out - Normal 🟢 Base After Base - Normal 🟢 Can’t Let Go - Hard 🟡 Jumper - Hard 🟡 Time Machine - Harder 🟠 Cycles - Harder 🟠 Xstep - Harder 🟠 Clutterfunk - Insane 🟣 Theory of Everything - Harder 🟠 Electroman Adventures - Harder 🟠 (though Insane is also potentially giveable) Clubstep - Easy Demon 👿 Electrodynamicc - Insane 🟣 Hexagon Force - Insane 🟣 Blast Processing - Harder 🟠 (Barely) Theory of Everything 2 - Demon 👹 Geometrical Dominator - Harder 🟠 Deadlocced - Demon 👹 (Obviously) Fingerdash - Insane 🟣 (Again, barely) Dash - Insane 🟣 Do you agree or disagree with this list? Please let me know!
@Chokey_Gaming10 ай бұрын
Oh, forgot to mention, perhaps use of the other Demon ratings could suffice?
@TheRealMaple123410 ай бұрын
Blast Processing might be hard?
@prolygamesstudios34439 ай бұрын
you must suck at the game if you think fingerdash is insane
@Hydrogen709 ай бұрын
@@prolygamesstudios3443fingerdash insane but electro man harder is crazy
@Hydrogen709 ай бұрын
If electroman adventurers is the test of skill level at the time. They THROW portals at you every 8% you progress through the level.
@omeirsuraj484110 ай бұрын
I think blast prosseccing should be a hard level not harder. It is honestly pretty easy.
@Dasher20245 ай бұрын
6:53 💀
@LitoMike10 ай бұрын
i was literally also thinking of an extreme difficulty
@StickmanTT10 ай бұрын
I swear the rating list is broken. Kappaclysm is rated harder and is literally harder than all the insane main levels
@Shweps-Music10 ай бұрын
New difficulty rating : Extreme, extreme is a difficulty where it’s magenta and has tiny horns like a demon but not close enough.
@bunnysoup685810 ай бұрын
Online 8 - 9 stars can be harder than most easy demons to me 😭
@Possfur10 ай бұрын
Electrodynamix is just a harder insane, definitely not a demon imo
@endgamer789610 ай бұрын
I think rob should rework the difficulties, instead of having like 4 and 5 stars being hard, 6 and 7 being harder etc. Demons should also have different star rewards, since there are 5 difficulties
@Regocike10 ай бұрын
Base after Base is a 5 star. Cant let go is a 6 star.
@shuwohd234310 ай бұрын
Official levels if they had online rating: Stereo Madness: 2* Easy Back on Track 2* Easy Polargeist: 3* Normal Dry Out: 4* Hard Base after base: 4* Hard Can't let go: 5* Hard Jumper: 6* Harder Time Machine: 7* Harder Cycles: 7* Harder Xstep: 7* Harder Clutterfunk: 9* Insane TOE: 8* Insane Electroman Adventures: 7* Harder Clubstep: 10* Easy Demon Electrodynamix: 9* Insane Hexagon Force: 8* Insane Blast Processing: 6* Harder TOE 2: 10* Easy Demon Geometrical Dominator: 7* Harder Deadlocked : 10* Medium Demon Fingerdash: 7* Harder Dash : 7* Harder (could be even 6*)
@Hydrogen709 ай бұрын
Electroman adventures is literally harder than toe