For everyone using Unity 2020 where the main node is now split to a Vertex and Fragment node, you need to add a Split node to split the Combine out to show the Alpha Channel that can be linked to the Alpha channel in the Fragment Node. Steps are: 1. Add Split Node. 2. Link Combine RGBA(4) to Split In(4) 3. Link Combine RGBA(4) to Fragment Base Color(3) 4. Link Split A(1) to Fragment Alpha(1) Thanks to CodeMonkey for explaining the new new changes. This specific change is at 4:47 in this video - kzbin.info/www/bejne/l6uqfqiGbtCmbrc
@KacperOgrodniczuk2 жыл бұрын
Dude thank you so much
@cringykid33852 жыл бұрын
thank you so much! you really helped me out :D
@ehad17532 жыл бұрын
Thank you so much, I was so confused why it wasn't working with the alpha
@munchymcmouthington2982 жыл бұрын
many thanks buddy x
@gush54362 жыл бұрын
I'm so glad, I've met your comment, stranger on the Internet, thank you very much!
@DotNetCookbook4 жыл бұрын
Yeah, more ShaderGraph videos would be much appreciated
@GabrielAguiarProd4 жыл бұрын
In case you are interested in learning more tricks with Shader Graph, I got quite a few on my channel :)
@oldshamen4 жыл бұрын
@@GabrielAguiarProd How about one for 2D pixel perfect outlines? ;-)
@matama90534 жыл бұрын
Yeah this really brings a whole new dimension to my game
@DelhiTechnologyClub4 жыл бұрын
@@GabrielAguiarProd amazing stuff 😀
@shlokshah53793 жыл бұрын
@@oldshamen brakeys did it
@sykoo4 жыл бұрын
Shader Graph is just so good to use! It's kind of crazy actually how easy it makes creating shaders, whereas scripting them was a headache for me as a newbie to shaders.
@maistrogaming79114 жыл бұрын
Oooo.its sykoo ...I must do a like coz that my duty as a subscriber and a unity fan and blabbablbla...any way I love u sykoo
@frostingly36874 жыл бұрын
Sykoo, ily
@ryanshirvani4 жыл бұрын
Ay Sykoo!
@fleabagzilla17924 жыл бұрын
Hello sykoo
@Creativeeart4 жыл бұрын
Bla Bla Bla
@realthoke4 жыл бұрын
I'm going through the basic coding in Unity tutorials right now, but decided to comment on a newer video. Your tutorials are so good man. Easy to follow and interesting to keep watching. Clear, nice voice with smart explanations for terms depending on the audience (or target group) of the video. I'll definitely keep watching your tutorials throughout my junior dev years and recommend your channel to others. Thanks for making these videos!
@technotechmusic4 жыл бұрын
Hi Brackeys. Well done Brackeys. Good job Brackeys. Thank you Brackeys. Keep doing Brackeys. Like the intros Brackeys.
@firebubble24 жыл бұрын
"Keep doing Brackeys." ;-;
@trevorcroteau12533 жыл бұрын
Wholesome asf
@shard75723 жыл бұрын
Goodbye Brackeys.
@LKTamilGaming3 жыл бұрын
@@shard7572 🚶
@arcandi55603 жыл бұрын
keep doing
@GabrielAguiarProd4 жыл бұрын
2D Shader Graph is awesome, well done!
@feliperibeirosilva9004 жыл бұрын
I must say Brackeys taught me so much stuff. I am eternally grateful.
@OutrageGames4 жыл бұрын
Finally an easy and understandable tutorial about 2D shaders! 😁
@dynaheart4 жыл бұрын
Will we see something about it on your HTP series? Y'know, for vfx
@OutrageGames4 жыл бұрын
@@dynaheart I do not have something in mind, but maybe I will try it out because I believe it is a very cool way to make your 2D games look better.
@maistrogaming79114 жыл бұрын
Ooo hy ..great videos man....I wish good luck
@bishnuchourasiya1284 жыл бұрын
You understood it so please can you explain to me as well help much appreciated 🙏How that woks. I mean he used sprite titled fall on idle's material and he used that same material on that chicken but it rendered it as a chicken
@LuisGRano3 жыл бұрын
If your sprite is still showing as a blank square even after following every step, you just need to connect the alpha (A(1)), from the Sample Texture 2D of the MainTex(T2), to the alpha(1) from the Fragment section (below Base Color(3)). Seems like in lastest versions of Unity they changed the Sprite Unlit Master, so there are some differences.
@Tiollo883 жыл бұрын
Thanks for sharing, I was having this exact problem with Unity 2020.2 :)
@dandragomir64133 жыл бұрын
tyyyyyyy
@nanref83263 жыл бұрын
You are a hero
@N1ghtR1der6663 жыл бұрын
I already tried this but all I get is a white square the size of the sprite, none of the actual image is there, even thought the preview looks fine
@dead_____line340111 ай бұрын
did you solve the problem with the white square? @@N1ghtR1der666
@nicka33754 жыл бұрын
Amazing tutorial. Feedback: the Add node in your shader graph causes the edge color to add with the underlying sprite color. To preserve the edge color, replace the Add node with a Blend node and choose Mode>Overlay. That will make the colored edge overlay (i.e. replace) so that the edge color is preserved - which I think it is the desired effect.
@minticedteaenjoyer4 жыл бұрын
I have bought the Complete Unity Mini-Degree course and I must say, I am pretty satisfied.
@MuriloMielke3 жыл бұрын
Just want you to know that before seeing this video I had never TOUCHED shaders, but after watching it - and almost dying of frustration for 6 hours because I couldn't get it right - I finally managed to create a very nice shader for my game. So hell yeah, thanks a lot
@CryptoWhisperer-jw6hd Жыл бұрын
You just started a new fire in me. Thank you Brackeys
@siddharthtrivedi33224 жыл бұрын
This is the first tutorial that can explain to me about the shader graph - because Brackeys tried to explain the concept at the lowest possible level so new persons to shader graph can grab the concept easily
@abhaasshah57403 жыл бұрын
You are simply the best teacher of the digital era!
@TheAnanth0034 жыл бұрын
Each and every second is worthful.... No fillers, very nice
@MesaTheAalfa4 жыл бұрын
I'm really glad that you posted this video, I've watched 2 tutorials about the same concept. everything was looking good until I reached the end .. somehow it won't render the offset and the colors ... when I saw that you upload this video I give it another try and it worked!! Now I can finally sleep in peace :"( Thank you so much !!
@thehugopolsat13494 жыл бұрын
I have been searching for 2D Shader Graph tutorial recently and now you uploaded this. Thank you !
@Moon17511 Жыл бұрын
This video describes each step in a digestible and easy to understand way - thanks for the great tutorial!
@NStripleseven4 жыл бұрын
I really like the idea of having shaders be visual rather than having to script them, it makes it much easier for me, a newbie to any kind of shaders.
@armansvd19324 жыл бұрын
bro,you have the best youtube channel.your channel is so rich.I have learned a lot from your videos about how to make a good game.I really appreciate you.
@Kuibyyy Жыл бұрын
Does this only apply on this version of Unity ? I'm on 3.15f1 version and I can't find the "Pipeline Asset (forward renderer)"
@DoubleM554 жыл бұрын
I've recently started playing with shaders, and they are like *magic* :)
@yorttroy2 жыл бұрын
I miss you so much bro :( these tutorials got me through university.
@Oxmond4 жыл бұрын
1 million subscribers!!! Congrats Brackeys! 👏❤️🤓
@zuckerschnute133 ай бұрын
I am new into Shader Graph and you Video helped me so much! Really thank you for this! This is amazing :D!
@strangeanimations25184 жыл бұрын
I subscribed last Friday and followed your how to make a game playlist and loved it’s, now I’m trying to learn c# as a whole :D Already love your channel, keep it up!
@aymericplanet43294 жыл бұрын
I feel like a whole series of videos about shading would be just amazing ! vidéos about coding shaders would be very nice too ! Anyway thanks for your insane job, you rock.
@mambo199113 жыл бұрын
Rly good tutorial i saw many like this but you are 1st guy who explain why you use it and why this is important. Good job :)
@twelveminusone4 жыл бұрын
I've been afraid to jump into shader graphs but this video makes it so easy! Thank you!
@b975010634 жыл бұрын
My eyes: Ok. I got it. My brain: No you don't.
@zugolf49804 жыл бұрын
YES!!!! SHADERGRAPH!!!! I love you, Brackeys.
@edwardraymondhe44454 жыл бұрын
Omg, this is totally something I would not look into for the past few days, but this is really awesome, I would really love to know how these works!
@moahammad1mohammad4 жыл бұрын
Finally, and with this, I am done with the Unity Beginners playlist, and I'm now ready to use Unity like a pro!
@johanolofsson61034 жыл бұрын
Great stuff! Since this is pixel art, I would love to see this effect being applied to the discrete pixels of the actual sprites instead of the render target pixels. A part from that, amazing!
@IsaacAsante174 жыл бұрын
Unity is a must-have, must-learn.
@treblaalbert43914 жыл бұрын
Welcome to brackeyssssss! Love you man. Nice tut. bap bap bap birupidap
@freakymundo4 жыл бұрын
Awesome! Getting confy with shader graph is one of the keys to great visuals =)
@rezaanataj69784 жыл бұрын
Coding a shader is really difficult but the way you are using it is very easy There is lots of things can be done with shaders Please don't give up making videoes about it
@SidMakesGames4 жыл бұрын
So great to see finally something on 2D Shader Graph. 2D Shader Graph = more power to 2D Games 😁💪
@sanchuan19794 жыл бұрын
Love your Tutorials. You make them really easy to understand and the results are awesome
@LuanaSantos-rl4sb3 жыл бұрын
this channel is a saint.
@joemomma48264 жыл бұрын
I don't know how to get ideas to Game Jam so I'm telling you: "Seeing is believing"
@LurkerRIP9704 жыл бұрын
Thanks for another great Tutorial Brackeys!! Keep the awesome content coming!!
@Radixos4 жыл бұрын
Definitely show us more about this package! Effects are great and very useful!
@gamingbud9264 жыл бұрын
YES. You have given me great power. Muahahaha! I was having trouble even figuring out how to get the shader graph in my project. Leave it to Brackeys to guide me there :3
@GreavesEc4 жыл бұрын
Great video as always! Thanks! Would be cool to see an outline shader or a sparkle effect that shows up around objects you can interact with when you press a button.
@aaronthiel22402 жыл бұрын
Great Tutorials Brackeys! Thanks for your hard work!
@sorrefly4 жыл бұрын
Keep in mind that most people have never used shaders before so I think you’re going a little too fast. Anyway thanks again for this amazing tutorial, as always 😉 been following you for a while now
@ElboxD2 жыл бұрын
It certainly is too fast for a complete beginner. I've first watched these videos before watching this one: First watch: kzbin.info/www/bejne/pHXWhXWha8qUpNE Then: kzbin.info/www/bejne/ZoLdYnmtrtuYi9E Finally: This video After that, I practiced what this video showed in a new project. Maybe this could help someone out.
@rushabhgohel51822 жыл бұрын
i liked how he said "really simple stuff." at last
@svetlinsvilenov87394 жыл бұрын
Very much a yes for an outline effect. Would be cool if it could be blurred, e.g. fading out the further it gets from the object :)
@Warwicky074 жыл бұрын
Great tutorial! 2d shader series would be great.
@bogdan11154 жыл бұрын
Jesus, Brackeys you are a true genius! I love you. :)
@mike73miller4 жыл бұрын
my game has a flying saucer that beams up your creatures and takes them to other planets. I will give you a shout out in the credits for sure. I have been going through and doing all of your shader graph tutorials to try and get a better grasp on it. I feel like I need to master it.
@mike73miller4 жыл бұрын
I uploaded a video of it: kzbin.info/www/bejne/g5KpnIWZnpZ6rrs
@haitaowu67024 жыл бұрын
Cool effect, easy to understand, nice tutorial!
@luisjs4 жыл бұрын
Outline when an object is occluded would be a nice one
@susi26223 жыл бұрын
This is very useful and inspiring video that makes me attempt this method on my first project. awesome!
@Taiyri4 жыл бұрын
Yes please for the outline using shader graph. That'd be awesome!
@AshesOfEther4 жыл бұрын
"Our player disappears. Yay!"
@UnluckyIAM4 жыл бұрын
@Javi In souls games you are not just a player...you are a slave!
@rebelheart44563 жыл бұрын
One of the worst things a newbie game dev could hear
@mohammednihad67554 жыл бұрын
More shader graph tutorials for 2D please :)
@MrGhettoGurke4 жыл бұрын
For everyone who wonders how you can move around in the Shader Graph: Press ALT + Left Mouse :)
@bishnuchourasiya1284 жыл бұрын
Did you understood what was happening when he made the material. How that woks. I mean he used sprite titled fall on idle's material and he used that same material on that chicken but it rendered it as a chicken
@PhantomC0274 жыл бұрын
The power of ads brought Brackeys back from his own snap, the ads are... Inevitable.
@PhantomC0274 жыл бұрын
Also thanks for this tutorial! It helped me with my 2D URP skills and fixed a shader compiling issue I was having. Thanks a bunch! :)
@sanovictus4 жыл бұрын
Cool shader! I'm curious though, how would you set up the dissolve to be pixelated? Right now the dissolve is smooth, which contrasts with the art style
@N4m434 жыл бұрын
I don't know much about shaders, but you can probably adjust the scale of the noise so it has the same pixel size as your sprite. This way you can't have several noise tiles per pixels.
@bevdev53654 жыл бұрын
You could either make a camera shader that pixelates the final image or I **think** pixel perfect camera will set the entire image to a more pixel art style
@wokarol4 жыл бұрын
I would start with calculating grid id using floor() and I would use that for noise. Now you just need to match pixel size with sprite's one
@TheAmbientWarrior4 жыл бұрын
I'm no shader expert, but wouldn't it be easiest to use a pixelated noise pattern instead of that more splotchy one? Seems like you'd have your effect right there. Though I don't know how that would effect the offset for the outline effect.
@bevdev53654 жыл бұрын
@@TheAmbientWarrior This solution would work however outlines wouldn't be rendered correctly. Pixel perfect camera would take the high res effect and scale it down to a defined pixel per unit value, however with this solution, it may end up making the outline look choppy
@BulletProof_Viking11 ай бұрын
14:54. You must have something else set somewhere that isn't in the video. When I use the shader I created from the shader graph, it replaces whatever the texture/image/sprite is with the _maintex texture, so what you're showing here doesn't work. The chicken would take the _maintex texture which is the other sprite???
@joejoestar35194 жыл бұрын
Thanks Brackeys. More 2D Shadergraph videos pleaaaaase
@oldshamen4 жыл бұрын
A tutorial on creating a pixel-perfect outline on 2D sprites would be really really cool :D
@darknatan4 жыл бұрын
Please, do more shader graph videos. this one was sick!
@hellobeauworld3 жыл бұрын
Absolutely fanstastic
@jumpkut4 жыл бұрын
Amazing tutorial! Gonna miss ya!
@Jojolinul4 жыл бұрын
Brackeys back at it again with the graphys
@TheHunterzProject4 жыл бұрын
Absolutely more shader tutorials !!
@LewisT0th4 жыл бұрын
That joke literally killed me. Someone resusciate me please. xD Awesome video as always, very easy to grasp the concept of each tutorial you make. I still would like to see a atutorial made by you on creating a 2D character controller to hook-up with playermovement, I watched other videos and all of them are so different.
@cam47224 жыл бұрын
Two 2D Shader Graphs I'd love to see tutorials for are drop shadow and and (proper) outline.
@Hotbotch4 жыл бұрын
He's about at 1 mil!!! Like 1 thousand more!
@jacobttipper4 жыл бұрын
Awesome and useful, I always enjoy learning from your videos! Could you do an inventory system tutorial?
@wesselritskes86564 жыл бұрын
That already exists
@simonhagfalk4 жыл бұрын
Great work! I feel like outlines is incredible useful, something like that would be very helpful! :)
@ekzac4 жыл бұрын
It's that way we find the edges!!! :-o . Of course it works, because the noise is smooth, not step, then we place one over another and get the edges... Genial! ^^
@StefanLopuszanski4 жыл бұрын
14:53 : THE WORLD BECOMES HELL! Oh, wait everything is fine.
@Ouro174 жыл бұрын
Amazing tutorial! Please do more tutorials about shaders! For example with particle systems. Thank you!
@yacinekahlerras19733 жыл бұрын
thank u so much man that was a really cool effect
@patrick-hein4 жыл бұрын
Please also make a video for Shader Graph for UI.
@JesusW4y4 жыл бұрын
Since the style of that specific game is pixel art it would be interesting to know how to have a pixelated kind of dissolve!
@RoboClonk4 жыл бұрын
Great and easy to follow tutorial, thanks! :)
@BRINK2011THEGAME4 жыл бұрын
Yeah plz More 2d shaders! I really want to know how to make an outline 2d shader and an holographic 2d shader with scan lines.
@zlebadev39402 жыл бұрын
Thank you so much for this tutorial! It helped me a lot! 😊
@Lord22254 жыл бұрын
Shader Graph! Best tool for creating Dissolve shaders!
@DatGenKo4 жыл бұрын
definitely want a video on an outline shader :3
@Tombombdash4 жыл бұрын
Brackeys you are awesome!
@Kn3rd5oftheRoundTable3 жыл бұрын
Really miss your tutorials...
@mondobe4 жыл бұрын
“I better work on my Brackeys game jam game” “Oh wait, Brackeys just posted? Never mind!” You have become the very thing you swore to destroy.
@emeraldmation70194 жыл бұрын
Is there a game jam 3
@redtshirtgaming44184 жыл бұрын
Hi! I love your videos! keep up the good work! :)
@mehmedcavas30694 жыл бұрын
Again tomorrow work but I have to watch this
@rohan7512 жыл бұрын
Guys, don't forget to click "Save Asset"' on the top left corner for the material to work.
@nishantsur93614 жыл бұрын
Hey brakeys you are wearing Noa's design shirt.... Cool.....😀😀
@RidwanChachunya3 жыл бұрын
Thank you this help me a lot! I wonder what any kind animation we can do with this.
@potato88144 жыл бұрын
LET’S GOOOO
@bagboybrown4 жыл бұрын
Great videos, my dude.
@hasanyasin27524 жыл бұрын
Brackeys could you do a tutorial about Singletons? I tried other tutorials but they were kind of confusing, you make everything much more simpler. thanks and great tutorial!
@BrucePowellbbpz4 жыл бұрын
Love your tutorials and have learnt alot watching you....one request....how to add mouse and keyboard functions in a webgl build