Love these man. I wish Mortacrux. Can't find enough info about it.
@YvesDaneels2 ай бұрын
There’s an extra bonus to using this ring on brawler builds. It can activate up to 4 early skillpoints on the skilltree that normally do nothing to brawlers.
@vectorfox47822 ай бұрын
Wish they’d let us use the Raekor Set from D3
@sproosemoose2852 ай бұрын
Totally gave up on barb this season after seeing how disgusting the other classes are.
@GGMentor2 ай бұрын
I have a barb kicking for 500 million per kick lol, and honestly he's not even min max'ed properly. I think I could easily hit 1 billion per kick. But yeah the other classes are pretty good, I have been having fun just exploring all the builds this season.
@YvesDaneels2 ай бұрын
Ah the joys of rupture spam :). The strength boosted explosion on enhanced rupture is the last uncapped boost the barbs still have. The rupture uniques actually roll with strength so synergize well which is a rarity. Fields even has a huge amount of strength.
@vectorfox47822 ай бұрын
*This is Sparta!*
@MikeySassounian2 ай бұрын
how about charge for this ring? any ideas there?
@GGMentor2 ай бұрын
yeah using the line backer one that gives you a full line when you charge would allow you to bleed everything at once. The idea behind this ring thought is to get as many of those bleed stacks as possible going at once. Preferable the max amount allowed. So then it come down to how do you spam it =)
@MikeySassounian2 ай бұрын
@@GGMentor right… I wish more brawling skills synergizednwith charge. Leap and kick have great synergy. But charge less so
@YvesDaneels2 ай бұрын
So for a charge bleed build with a sub 1s cooldown on bosses… bear clan berserker aspect on amulet, and shako should get you the cap cdr on charge without any masterworking crits or additional cdr needed. Since hitting 3 mobs gives even more seconds back, mobbing is perma charge. -since charge itself does direct damage, berserk ripping will help with converting the base damage (basically only the weapon damage and whatever you see on the skilltree or on the aspect / unique boost). So every charge rank you can get is valuable. The damage added by the ancients is also separately fed into berserk ripping, but that damage is not added to bosses since it’s you that need to hit them ancestors or not. So don’t put it on the second Twohand slot. - you can use yen’s blessing boots to help with the uptime of your defensive skill of choice, Warcry will be up all the time already, a slot on the bar for rupture to execute, profit from that huge strength boosted bleed explosion it does, and the huge strength bonus on crimson fields synergizes very well. So there’s a lot of stuff already taken care of before even considering gear. Not needing cooldown reduction rolls means a lot cheaper to trade gear, and room on your gear for more common rolls if you farm for yourself. -For the rest you have slow, the moving of enemies, and stun already so that aspect that gives damage per type of crowd control you looks like a no-brainer, third blade, thibault’s will cause every charge is 50 base fury, that should buy you 2 ruptures with 3rd blade. So you have charge, and the ruptures with the 40% take you 1.2s, enough of a delay so every charge has rend stacks. That’s about it off of the top of my head. It’s a versatile starter setup with the important stuff on the aspects to start, and you can step down bear clan berserker to a ring with some extra cdr on gear if you find it. If you manage to get that god ga shako or something you can even drop it as you progress.
@YvesDaneels2 ай бұрын
Note that charge will work wonders mobbing but might suffer on bosses. Stacking high strength for big rupture explosions looks like a decent way to add damage. Third blade only deducts from the direct damage rupture does, slaking aspect makes it cost a loss less. So that’s how you can “afford” a charge in, multiple rupture rotation on bosses. Although it leaves crimson fields with a dead cdr affix, it’s very worth investing in. Crimson fields is best in slot if you ga and masterwork the strength, unless you are really pushing pits and want to stack dmg vs injured.