Close enough, we got grounded sidewinder loops everyone!!
@railtus5433Ай бұрын
Really grounded sidewinder
@NyagroАй бұрын
the minimum of two to be considered a "loop"... The wall mechanic still sucks.
@NoSmoke1Ай бұрын
Hopefully this proves to daisuke that we can handle sidewinder
@jesterjeans3746Ай бұрын
Frfr
@rexalavosierАй бұрын
1:07 the dopest combo ive ever seen
@ihidded6785Ай бұрын
Thank you, this is exactly what I was looking for, I couldn't figure out how to push fafnir further on my own
@kaytie_artАй бұрын
Thanks for the guide! By the way, Ky has increased defense now, so I suggest using Ramlethal or May for accurate damage
@JimbzyАй бұрын
Arcsys saw the fafnir combo video and thought it would be a fun idea to make it an actual thing.
@leqeque7383Ай бұрын
I still have a hard time figuring out if sol won, lost or remained the same in terms of relative strength in this patch
@ethanfiveАй бұрын
I think he slightly gained damage but in exchange lost defense and safety of 214K and 5K
@Lock-n-Load1779Ай бұрын
@ethanfive9789 Now that I think about it, that is exactly how Sol fights, powerful but reckless.
@kaiser8773Ай бұрын
Yes
@vagetaintherain559520 күн бұрын
I don't like sol, but when i saw these changes I had to atleast learn him. I'm ending every combo with a fafnir even though its not optimal. Their so satisfying
@arron390Ай бұрын
269 dmg meterless is crazy
@navyactorАй бұрын
welcome to gear
@MeatbagSlayerАй бұрын
The classic Sol Badguy experience
@mathematical952929 күн бұрын
Dk why arc thought it was a good idea to make him a character who wants to be even more in the opponents face but then also nerf his distance closers and not compensate him with a new one
@ThePoodle27 күн бұрын
Use gunflame
@norinori641425 күн бұрын
When I do the double CL fafnir it causes a wall splat instead of a wall bounce, I'm guessing it's because it's closer to the wall?
@cupui25 күн бұрын
Yes. It could be because too close to the wall
@imnot9923Ай бұрын
Nice video
@cadturt929529 күн бұрын
how did you get cs,hs->hs to hit? Ive been trying and after this patch I cant get it to hit on Ky. its even worse on someone like Gio
@cupui29 күн бұрын
Unfortunately it only work on counter hit starter
@FillipeR00214 күн бұрын
Yeah they killed the sol with this change. If you lose the CL bye bye no damage
@iceagray363Ай бұрын
kinda harder than slayer pile bunker loop. need a wall and so much less dmg.
@AidenR1923 күн бұрын
Slayers got no night raid vortex or 6S
@Mario_bland23 күн бұрын
So youre telling me a clean hit is just punching ky in the balls with all of your might? Got it
@Wolfgang_von_CaelidАй бұрын
So it's a more lame sidewinder that can only be looped once for like 2% more damage? Lol, lmao even.
@AidenR1923 күн бұрын
Almost 300 damage meter less are your eyes okay dude
@Wolfgang_von_Caelid22 күн бұрын
@@AidenR19 Sol has had regarded damage since the game launched. Also, 300 damage in what context, compared to what? I'm talking about the 1 rep vs 2 rep loop; just going by what I saw in the video (which, by the way, doesn't show the hard damage numbers). The 1 rep vs 2 rep versions are almost indistinguishable on the health bar.
@LoraLoibu22 күн бұрын
@@Wolfgang_von_Caelid the training mode damage UI is shown, the numbers _are_ there
@Wolfgang_von_Caelid20 күн бұрын
@@LoraLoibu Not for the 1 rep vs 2 rep examples in the first half. Also, that doesn't address my fundamental gripe.