Ghost of Tsushima Retrospective

  Рет қаралды 8,119

acritical

acritical

2 ай бұрын

Giving Ghost of Tsushima the spotlight it always deserved. In this video we talk about the game, it's many systems and how they work together.
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#ghostoftsushima #ghost

Пікірлер: 57
@loneshinobi2682
@loneshinobi2682 Ай бұрын
Since nobody here has brought it up, I will. Let me preface by saying I absolutely love this game and have done two full 100% play throughs since it’s release However, on the topic of Jin’s or rather Lord Shimura’s “code of honor” It’s completely inaccurate to how samurai of pre modern Japan would carry themselves in combat. There was nothing dishonorable about killing your enemy by any means possible and I do mean ANY means.. If a samurai was dueling an enemy samurai and they accidentally lost their katana mid fight, the opposing samurai would ABSOLUTELY take advantage of this and press the attack even more aggressively. Jin’s actions as the Ghost are ironically far more accurate to how samurai during the Sengoku period (warring states period) would conduct themselves in battle.
@bradenallen7639
@bradenallen7639 27 күн бұрын
THIS
@cbanks5289
@cbanks5289 25 күн бұрын
I do not know a whole lots about these time periods jn history but i did feel there was something off about his “honor” since the depiction of samurai in anything fictional or historically based never follows these supposed rules
@VignetteQ
@VignetteQ 14 күн бұрын
I don't really see this as a criticism, though. It's just a fact - the game is very much conforming to a romanticized view of pre Meiji Restoration Japan, i.e. the whole samurai aesthetic, which is intentional. It's in line with the game's tribute to the great cinematic works of Kurosawa and others which also fall into that camp; it's not necessarily trying to be authentic.
@loneshinobi2682
@loneshinobi2682 14 күн бұрын
@@VignetteQ 100% agree! I wasn’t trying to come off as though I was being critical in a negative sense. I even pointed out how much I enjoyed the game in fact. Ghost of Tsushima does exactly what it sets out to do tremendously well imo
@beebomcgroober9316
@beebomcgroober9316 Ай бұрын
I also chose the "kill" ending although in my case it was absolutely because of the hypothetical repercussions of sparing him. Living in shame and possibly exile for disobeying the shogun seemed like a fate worse than death for a man like Shimura. I also had never heard of Tsushima island and never knew that the Mongols tried to invade Japan, so this game caused me to look up that history.
@666Kaca
@666Kaca Ай бұрын
The invasion is where the word kamikaze, popularized in ww2, appears for the first time
@Izzy_Dead
@Izzy_Dead 14 күн бұрын
11:46 Yuriko's quest destroyed me. I had recently lost my grandma, and it was just a gut shot when I wrapped her storyline.
@capsuleC0RP5E
@capsuleC0RP5E Ай бұрын
Something to remember about the ending of this game: Sucker Punch originally decided that the Evil ending of inFamous 2 was canon, but due to player statistics and how many choose the Good ending, that was deemed canon instead. I wouldn’t be surprised if we’re in a similar situation here.
@AngryDuck79
@AngryDuck79 Ай бұрын
52:00 I haven't played the game, but as an author, it seems to me that a third perfectly fine option should be to choose to die willingly. Instead of dueling Shimura and the choice being whether to spare him or not, the choice should be "do I accept my fate and regain my honour, or do I resist, slay my father, all to stay alive." I mean, the purpose of the Ghost has been fulfilled, hasn't it? I feel like there should be a seppuku ending, where Shimura acts as Jin's second. It would offer closure on Jin's story, as well as giving Shimura the satisfaction of seeing his son choose the path of honour at the end. The pride would make the pain of having to take his head worth it, I'd think. But hey man, what do I know, right?
@Paul_Hardy
@Paul_Hardy 9 күн бұрын
I killed him for the same reason. He clearly holds honour above everything else and for Jin to walk away and leave him after everything he's done would be the ultimate insult.
@wanderdota
@wanderdota 27 күн бұрын
I chose the spare ending because it seemed like what Jin as a character would have chosen. I always viewed the kill ending as just a selfish caveman choice so it was refreshing to hear your perspective.
@Izzy_Dead
@Izzy_Dead 14 күн бұрын
Definitely my favorite game of that generation.
@imjustagirlnotathreat2289
@imjustagirlnotathreat2289 Ай бұрын
I prefer the "kill" ending too but i think the "spare" ending is considered the canon one because Jin could never kill a member of his family.
@loneshinobi2682
@loneshinobi2682 Ай бұрын
It’s more than that. Spare ending is canon to demonstrate Jin’s commitment to the Ghost persona
@OdinArrow28
@OdinArrow28 Ай бұрын
The kill ending is canon. It’s closer to how samurai’s were in history.
@loneshinobi2682
@loneshinobi2682 Ай бұрын
@@OdinArrow28 I mean, yes. A real life samurai would have absolutely honored his lords wish for a proper death.. I don’t disagree But the developers themselves stated the spare option is “canon” since it represents Jin’s commitment to the Ghost persona But I digress. The canon ending can be whatever each individual feels is most appropriate in their eyes.
@Synthetic_Strigiforme
@Synthetic_Strigiforme 23 күн бұрын
​@@OdinArrow28My guy, Jin's entire character arc revolves around how he gradually grows to subvert and reject his samurai upbringing and values. Were you not paying attention? Whatever choice an actual samurai would make is completely irrelevant. We're strictly talking about the choice JIN would make, and it's made abundantly clear that him choosing to spare his uncle is the option most consistent with his narrative.
@RONNIEJNZN
@RONNIEJNZN 2 күн бұрын
I wish the map had a city or a few areas dense with people and multi story Japanese roof top buildings.
@Z-Mikes00
@Z-Mikes00 Ай бұрын
honestly i felt this game is best played on hard as tbh that difficulty was very comfortable in my playthrough and i was being a fed a decent but not overwhelming challenge at the end
@paybo3573
@paybo3573 Ай бұрын
I love that game
@JJJJJ269
@JJJJJ269 19 күн бұрын
Sony have already confirmed number 2 is on the way!
@Z-Mikes00
@Z-Mikes00 Ай бұрын
i disagree about the lock on it really benefited me tbh. even in crowd battles.
@jow2267
@jow2267 Ай бұрын
Im not fully agree with op jin on the lower diff it is but mean its not a bad thing sometimes its fun on lethal you can not get hit more than 1 or 2 and you can make it harder by don't use charms or only cursed charms. I think the most that have to be improved is the swim mech and the floating in the air when stuck on rocks.and the game learn more grinding instead of going from point a to b🙂
@gowary
@gowary Ай бұрын
Hope I can find a good deal on a PS5 to replay this gem in its full glory
@adieu1389
@adieu1389 Ай бұрын
just wait for pc relase
@craigfisher1937
@craigfisher1937 Ай бұрын
It's on the subscription package for free.
@lemming9984
@lemming9984 26 күн бұрын
You can upgrade to PS5 Directors Cut for £9. I did.
@novexp
@novexp Ай бұрын
Woo
@lemming9984
@lemming9984 26 күн бұрын
First playthrough ending I Killed, the second I Spared. I thought both were very emotional, with Kill maybe just taking it.
@mathewhosier9739
@mathewhosier9739 Ай бұрын
Honestly, i just wasnt much of a fan, maybe its because i mostly play RPGs but the progression felt extremely shallow, i need more than pretty graphics to enjoy a game, i play plenty of pixelated indie games, i dont get easily distracted by high end graphics, good graphics is something you implement when the core mechanics are spot on, its just sprinkles on a cupcake, and the combat and progression just felt way too simplistic and shallow for my tastes, you get one katana, one bow, no armor and 3 stances for the entire game
@OdinArrow28
@OdinArrow28 Ай бұрын
You get many armors and there’s 4 stances. 5 if you wanna include the ghost mechanic.
@mathewhosier9739
@mathewhosier9739 Ай бұрын
@OdinArrow28 the outfits are cosmetic, they don't have different stats applied to them, GoT is not a RPG like Rise of the Ronin
@andrebaxter4023
@andrebaxter4023 Ай бұрын
@@mathewhosier9739, hah. I was just coming here to say that you’d probably like Rise of the Ronin. Personally, I love both games. As for the armors in Ghost, they do indeed have stat modifiers. Example, the Ronin gear makes enemy detection slower and increases melee damage. Those modifiers increase every time you upgrade the armor.
@RyanG0899
@RyanG0899 Ай бұрын
​@mathewhosier9739 Rise of Ronin was terrible, and a game doesn't need stats to be good. The game uses logic over numbers to determine what armour is better. Samurai armour has more durability than than any other armour in the game.
@RyanG0899
@RyanG0899 Ай бұрын
​@@mathewhosier9739And Ghost also has better combat than 99% of RPGs
@mitchh5596
@mitchh5596 Ай бұрын
I heard a rumour the sequel will be shown off next month, i wonder if it was bullshit or not. We'll see...
@OdinArrow28
@OdinArrow28 Ай бұрын
It’ll probably be shown this summer at summer game fest when PS does a showcase. I hope it’s sooner though
@phantomjoker5
@phantomjoker5 Ай бұрын
kino
@stevenfrazier720
@stevenfrazier720 22 күн бұрын
Of course I killed lord Shimura!
@RyanG0899
@RyanG0899 Ай бұрын
You speak of "innovation" then use God of War and Tlou2 as examples like they aren't the same old over the shoulder action adventure games we've had for the past decade.
@acritical
@acritical Ай бұрын
I never said those titles are innovative though, I just described what I believe are their most telling features.
@elqord.1118
@elqord.1118 Ай бұрын
I will never get over how the developers marred such a beautiful game by copy/pasting the very same assets for every hot spring. So disappointing. Also, the fox you can chase around has the same beginning and ending animation every single time. These are just two examples of where they definitely cut corners and this is also evident in numerous other places. Damn shame!
@Arcananine77
@Arcananine77 Ай бұрын
The fact that there's so many of those fox shrines doesn't help either. The game's mission design in general is repetitive. Many missions are just "Follow a trail, fight a bit, rinse, repeat."
@Sirfortune881
@Sirfortune881 Ай бұрын
You mean like every game that comes out nowadays ff7 remake and rebirth are so much worse with that and dont get me started on al the crap mini games cuz they need to fill out 50 hours
@elqord.1118
@elqord.1118 Ай бұрын
@@Sirfortune881 haven't played those, how are they worse?
@nabacca
@nabacca Ай бұрын
​@@elqord.1118 they are not worse. Rebirth has extremely more variety and the mini games are solid but if you want to 100% them (which is never required) they get really difficult. Rebirth like Tsushima is not perfect and has its fair share of criticism and nuance but this person in the comments above is talking out of their ass. Don't even bother.
@kenidocleveland4359
@kenidocleveland4359 Ай бұрын
​@@Sirfortune881 brooo....that damn card game in ff7 rebirth was completely unnecessary
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