Thank you all for joining me for the 10 days of Techmas! I appreciate you all! If you'd like to support, there's only one day left to get my mech: spif.space/gimr
@tomsea576911 ай бұрын
I adore u but I'm laughing so God damn hard at this intro
@j_accelreacts11 ай бұрын
So you can dash walk also by holding right with control stick and left with c stick. So I assume you can Dash walk SDI with this. Also does that mean you can shield triple SDI using double shield???
@bumybum101211 ай бұрын
Theirs also only one option in the game. GET UP ATTACK.
@ProNerdy11 ай бұрын
Nice, I can get a GimR mech, while it's shipping maybe I'll play some Armored Core Ⅵ 🤪
@CarbonMalite11 ай бұрын
Inb4 "Stop complaining about Steve and just Triple SDI"
@GimR11 ай бұрын
oh geez 😂
@CarbonMalite11 ай бұрын
@@GimRTHE CIRCLE OF LIIIIFE🎵
@gatsbee11 ай бұрын
Unironically this does fix a lot of problems people have with sdi in general (not that it changes the majority of what makes steve broken)
@irok111 ай бұрын
TSDI or just TDI
@nathanlevesque781211 ай бұрын
look what happens when someone focuses on improvement instead of incessant whinging
@TheFantasticWarrior11 ай бұрын
As someone who mashes "SDI" every time I get hit wrongly this is changing my life Now I can SDI wrongly faster
@vesoralla211 ай бұрын
This helped me understand SDI as a whole a lot better. Thank you so much.
@Magic0YT11 ай бұрын
this also explains a lot why some knockbacks are "inconsistent" which they are not. Basically people didnt know how sdi fully worked out in this game until you pointed it out. It really has so many technical aspects.
@Azyph11 ай бұрын
Hey, that's us! If you, an English speaker, want other tutorials on Smash, my channel has English subtitles (and sometimes Spanish) 🫡 Thanks again for your shout-out GimR!
@JTF54411 ай бұрын
Back to the lab again
@Kino28011 ай бұрын
Uh ohh
@Pyromanian11 ай бұрын
Back to the lab again
@Rubyfire4111 ай бұрын
Oh no
@shapular11 ай бұрын
Back to the lab again
@adamplett292411 ай бұрын
We messed up
@tally.klecko11 ай бұрын
The best gift of all is a tech that helps us deal with the cheese and utter BS this game has to offer. By GimR, for the people.
@theultimatemaster13711 ай бұрын
This techmas been kinda wildin
@k0vae11 ай бұрын
so sick. techmas was great, thanks for continuing to innovate and explore this beautiful game. been playing since launch and i legitimately learn new stuff all the time
@sarahsloot229011 ай бұрын
I don’t even play past SUPER CASUAL… like most of my circle could not find the shield button with a map, and heavies are pretty advanced aged in our games. But, I’m a studious and avid viewer, and I’m excited for a lot of the tach that you presented, how it will be utilized and when! Thank you and your squad of other labbers that worked on this, it’s super hype! I love it that you showed fox not getting spiked like a dozen times… a certain fox that I think got eliminated by a Steve at Port may just have a his running a loop during the holidays!
@kaichisendou11 ай бұрын
Everyone's talking about the tech but I just wanna talk about how legendary that outro was
@christophermolitor455410 ай бұрын
This was awesome GimR, to think you went rhrough the effort of having advice for training mode practice. That stuff really helps and your dedication to providing this knowledge to eveeyone is really appreciated. I'm going to start practicing and see which DI method works best for me.
@GimR10 ай бұрын
TY Christopher!
@domenicdefusco632811 ай бұрын
I've been using c stick with an alternate direction to add to my sdi since melee and I always knew it was doing something to add to sdi but never thought it was something. I just really felt like it was working. Happy to see this confirms it and we can validate it now. Love ya gimz
@uberstoof681911 ай бұрын
Thank you for the lab grind Gimr! I’ve loved these days of techmas
@brysonmcfaull121811 ай бұрын
Enjoyed these 10 days of techmas! Gonna be coming back to these for the next months as it all absorbs into my brain
@adrianmoreno235411 ай бұрын
Like always Nintendo letting us die on our own but a community hero emerges also like always. So much love and respect for this man!
@Jason_Altea11 ай бұрын
Ay, I'm actually friends with AcidArmy! Even helped him lab and record some Steve tech back when the MLG technique was first announced and became a big controversy. Really cool to see his work get shouted out and used!
@tardissins751211 ай бұрын
It’s worth noting you can mash SDI more efficiently using a technique called “wank SDI,” where you hold your thumb still and instead position and wiggle the controller up/down/left/right as needed. Much faster and more effective. Not saying that’s better than these, but it’s worth bringing up because it’s useful.
@jagoalonso354711 ай бұрын
Simple & useful. This & LSM are huge for the meta imo. GGs Gimr
@NolenJacobson11 ай бұрын
With the lack of quality replacement sticks on the market I had stopped using sdi to preserve my controller. It's game changing to have a method this gentle on the control stick.
@TeeKayDee11 ай бұрын
This is great when you're trying to SDI a specific hit but I wish you had included tips vs multihits like G&W nair, pichu bair, Shoto tilts, Terry jab, etc., since the cstick is very wonky, can't be mashed and has weird reset rules Overall, loved this. Now 2x SDI is the minimum for competitive players, I wanna learn the 3x and 4x as well though
@davec838511 ай бұрын
Absolutely incredible stuff! Thanks for the work in the lab. I hope you have a very merry Christmas
@linkariochujavd294611 ай бұрын
Legendary outro, Loved all the tech
@MccDann10 ай бұрын
THE GIFT OF STEVE COUNTERPLAY FOR CHRISTMAS THANK YOU GIMR!
@atari_hmb11 ай бұрын
Wow this is amazing gimr. Reminds me of the top players in melee how they would sdi fox up air
@PERSONALEEMG11 ай бұрын
THANKS for the Techmas good luck on future project, GIMR.
@Eroil11 ай бұрын
Seems like a very solid tech! Thank you gimr for all the effort, even if not everything was entirely new.
@BlobstoF11 ай бұрын
That was AMAZING thank you for your work !!!
@AaronMichaelKing11 ай бұрын
The beginning of this video was genius. 👏🏾 👏🏾 Good job sir.
@olbluelips11 ай бұрын
I love the SDI-dash walk option select
@rednuhT11 ай бұрын
Thank you GimR and your team for bringing such an exciting 10 days of Techmas! This is by far the best tech and who knows, it may even shift the meta! Also, great outro mix up!
@GimR10 ай бұрын
ty!
@salvatoreIII11 ай бұрын
Great work. Great description of how sdi works.
@GimR10 ай бұрын
Glad you liked it!
@shorad664611 ай бұрын
i was so freaking confused when the french voice popped up, as a french viewer I was so weirded out by it, loved it though and the tech is very cool too
@vlad_s_lavburavzev493911 ай бұрын
Duuuuuuude, I was like: uh all right nice one. But would be nice to finish the video in a proper way. And when you came out of the corner, I jumped up and joined you 😂🎶 BACK TO THE LAB AGAIN
@The_Loaf_11 ай бұрын
R.I.P. Bayonetta
@eltrolololol256311 ай бұрын
Lol
@ax891411 ай бұрын
SDIng her combos isn't that hard and most people are good at sding bayo shit already, if anything it'll make ppl more consistent but it's good against steve at least
@Eggss_B11 ай бұрын
@@ax8914This probably won't be as big of a deal as people will make it out to be. Bayo and Steve players can just adapt to your sdi like they've been doing before this vid came out.
@Halfcraft422411 ай бұрын
@@Eggss_BBayo players have to pay attention because they need to in order to path their combos correctly, Steve on the other hand either doesn’t have to in most situations or can’t do anything about it in others. For example for the “walk the dog” combo Steve can do on Fox, if Foxes can consistently SDI away with this tech, the combo either drops bc one of the jabs or the fair at the end misses since Steve literally can’t move any faster since he can’t dash and jab at the same time only walk, or he’s forced to end early with a dash attack resulting in less damage and not a checkmate edgeguard. Steve never really had to pay attention before but now they might which is something at least. Bayo had to pay attention out of necessity for some combos to work.
@igirjei371711 ай бұрын
Rest in piss, you won't be missed!
@Shmicah123511 ай бұрын
Honestly thank you so much for giving tech that can help us deal with Steve combos. If Sakurai won't help us, somebody has to. (Also Luigi gets nerfed by proxy which makes me sad for Luigi but happy for me)
@kipper166810 ай бұрын
Honestly this is a great video just for the explanation of SDI alone, that's incredibly helpful!
@GimR10 ай бұрын
Glad it was helpful!
@inediblemangoes779711 ай бұрын
Thanks for the way to practice this! Really helpful to learn how to do it
@sidtheshuckle11 ай бұрын
THE ULTIMATE STEVE COUNTERPLAY IS HERE LETS FUCCING GOOOO
@tehquiper679611 ай бұрын
Whydo brought out the Steve buffs while GimR brought out the Steve nerfs. What a time
@ShanoaSSB11 ай бұрын
Oh shit, the return of Dual stick SDI 😈
@samk2407Ай бұрын
I actually got better at sdi just from seeing it fully explained. I didn't know that the semi diagonals didn't count, or that cardinal directions counted "more" this explains why my sdi was terrible. I was always mashing at too narrow of an angle
@airliu111 ай бұрын
These visuals are on point
@GimR10 ай бұрын
ty!
@Pyromanian11 ай бұрын
Best possible Christmas gift. Steve nerfs/tech to beat him. Tysm GimR
@nevensass434310 ай бұрын
The reason Dashwalk SDI works is Cstick overrides control stick input for 1 frame.
@J.aime_le_pain18111 ай бұрын
Incredible, tx for all of your hard work
@GimR10 ай бұрын
@LuSiDious11 ай бұрын
Light going to training mode NOW!
@Popabear491010 ай бұрын
Light don’t play this game, he ain’t goin to no training mode. Fox got bullied so he hopped back on Apex 😂
@television923311 ай бұрын
That ending walk was perfect
@hakirayleigh11 ай бұрын
A great discover for Tweek and Light, who suffer more against Stve. XD
@cocciclaque908411 ай бұрын
Kazuya mains already mastered the dash walk SDI input then, perfect :)
@michaelmyers350711 ай бұрын
Light is having a good holiday
@kadenkirkham550611 ай бұрын
We getting out of the Steve combos with this one
@TeeKayDee11 ай бұрын
We can all be Mang0 now thank you gimr
@joel-o402011 ай бұрын
This seems pretty cool, now we need to actually use it
@Rubyfire4111 ай бұрын
Everyday, Steve gets bufed. But you can nerf him if you put in the time to learn. That said, this might be one piece of the "Make low tiers viable in tournaments" puzzle. If done well enough, top tiers and high tiers will have to try harder to pull off their nonsense, while also allowing low tiers to get off their win conditions.
@StrikerElite92311 ай бұрын
Thank you for this tip. I wanted DI or SDI to be better in general and this is the next best thing to get since some combos have the capability to erase your stock. This is something worth practicing on. I appreciate this.
@Cloutboifx11 ай бұрын
I've been watching this series since the start. I'm so happy it hasn't died out after so long
@Fliprez11 ай бұрын
It’s been 10 days 💀
@StaccatoFry11 ай бұрын
It's kinda dead tbh...
@TheCubicalGuy11 ай бұрын
I think the dashwalk sdi works because the c-stick is programmed badly: doing a c-stick input in ultimate is the equivalent of doing the same input with the analog stick and pressing a, so if you flick your c-stick while in a state in which you can't do an attack but can move/input move, then it'll just register the move. Not sure why it thinks the analog sitting still is another flick input, but yea.
@Gamerrelm1.0_relm11 ай бұрын
Smash is truly a ground breaking game
@maskedking311 ай бұрын
4:38 new unit of measurement just dropped
@Kyle-nl7bt11 ай бұрын
Thank you so much Gimr, the ending has me dying too lmaoo
@GimR10 ай бұрын
😆
@midazct10011 ай бұрын
I'm so glad, all of this was new info for me
@Arcaniel11 ай бұрын
That was an A-tier plug-in
@dopamine734411 ай бұрын
wonder if this works in other smash games, if i could have been triple sdiing bayo combos…
@HarryBook11 ай бұрын
Thanks for techmas mr gimr sir
@HyronXVI10 ай бұрын
Super interesting tech and explanation, and loved the ending. Merry Techmas everyone!
@GimR10 ай бұрын
Glad you enjoyed it!
@eternalfrost329411 ай бұрын
Thank you GimR!!!
@Sash_le_Taciturne11 ай бұрын
Azyph et Ika qui aide GIMR ? Gg les gars ^^
@monkeydjaime10 ай бұрын
Best Outro ever!!
@mentadere11 ай бұрын
Melee tech oh yeah
@Akela_akilla11 ай бұрын
Nintendo right now: see guys, why do we need to balance the game? They’ll do it themselves
@spencer211311 ай бұрын
Hell yeah, dope techmas
@carlosvergara413211 ай бұрын
10/10 ending.
@skulduggerypleasant90086 ай бұрын
amazing vid, thanks gimz. Where that doc with fox's feet at ?
@zovrah999311 ай бұрын
re: the dashwalk method. unless youre really fast, cstick directional inputs are held for 3 frames. does this not effect how the game reads the direction held for sdi?
@GimR11 ай бұрын
if you practice Dash walking enough you should already be getting it pretty fast. (At least on GC)
@ClawCollect11 ай бұрын
4 frames apparently, so definitely will affect if you hold. Something something training mode 1f speed c-stick is broken.
@neptuneart55111 ай бұрын
Techmas has been crazy!
@Serralas11 ай бұрын
Smash Community : Nerf Steve! Nintendo : ... GimR and co : Fine. We'll do it ourselves. 😂
@crashingpizza542311 ай бұрын
7:12 “ah my arms already tired” is proof Smash players don’t have girlfriends
@alexemp620110 ай бұрын
Gluto is top 5 again let's goooo
@ShallBePurified11 ай бұрын
In this video, I learned that dash walk exists.
@CrabbyDarth10 ай бұрын
there should be a correction on 12:20 where you say opposite diagonal when it's an adjacent diagonal
@Zachruff11 ай бұрын
as a complete smash noob, ty for explaining SDI. I have always just held my stick away from the attacker and never like flicked it or anything lol I didnt realize I was supposed to be doing that xd
@TheFantasticWarrior11 ай бұрын
What you said is DI and that's good enough most of the time
@gapplssb9 ай бұрын
@@TheFantasticWarrior no
@awxii_11 ай бұрын
Falco players in shambles right now.😈
@moementumfilms11 ай бұрын
Sakurai is a genius
@nick_the_octopus5 ай бұрын
Very helpful. Thank you
@Justeego10 ай бұрын
Yeah good luck SDIing into Steve ready to Up samash you into the Nether
@jrkev111 ай бұрын
After i saw the first clip i was like omg light just won the matchup😂
@FishSticker11 ай бұрын
I saw people last video (double fast fall) saying that they hope the tech makes the meta more aggressive, then there were replies saying that Steve prevents this... Hopefully this new tech can mess up a lot of the easiest Steve touch of death combos
@xanander469310 ай бұрын
Most likely no, Steve can just react to the sdi
@Quolemus11 ай бұрын
I love the end! 😂
@neilw554111 ай бұрын
Embraced the meme 😂 beautiful
@mydadgrampz11 ай бұрын
Techmas on 10! Thanks for the gifts 🙏🏿 👋🏿
@FeintMotion11 ай бұрын
Twiple SDI is what I get at Wendy's
@Moose770111 ай бұрын
LETS GOOOOO
@PERSONALEEMG11 ай бұрын
JUST SDi...... Tale as old as time. :)
@matthiashopkins750211 ай бұрын
now this is tech
@zackolot11 ай бұрын
Hasn't this method always existed? I remember learning how to do this from a top brawl professional (denti) like 11 years ago whenever he told me pikmin uairs were escapable. Sad thing was, was I didn't know what regular DI was yet so I thought SDI was regular DI and tried to survive kill moves by flicking my stick and cstick into separate diagonals, at least for the next 5 months until I learned regular DI
@zackolot11 ай бұрын
Though this could just be a similar SDI to brawl SDI but mechanically different, now that I think about it. Ultimate has the weirdest controls in terms of inputs and buffering
@SSJPENGUIN11 ай бұрын
@@zackolotthe buffer system gets weirder each game I think they got the buffer right in Brawl tbh
@ABC-ik9vj11 ай бұрын
@@zackolotno
@MrFunnyXD11 ай бұрын
bro this information is insane. ill never use it and still suck, but its insane knowing players will be doing this
@ricorichardson594511 ай бұрын
Tap jumpers be damned.
@ChauNeee11 ай бұрын
Look into controller circularity test. It can be easier and better when the circularity has a lower error rate