Using Godot to make tools that help developers make Godot games is a wonderful feedback loop.
@BanditLeader10 ай бұрын
tmw godot is made in godot
@kaijuultimax940710 ай бұрын
@@BanditLeader Godot 5 powered entirely by gdscript
@gadsentz651910 ай бұрын
Hi Community, I hope this message finds you well. I'm currently facing an issue with exporting my Godot game to APK, and I'm seeking your expertise to help me troubleshoot and resolve the problem. After importing a game , I made changes including updating the app name. However, when I export the project to APK, the game fails to transition to the next level. Interestingly, when I play the game within Godot, the level transition works as expected. If you have experience with Godot or have encountered a similar issue, I would greatly appreciate any insights, tips, or guidance you can provide to help me debug and solve this problem.Hi Godot Community, I hope this message finds you well. I'm currently facing an issue with exporting my Godot game to APK, and I'm seeking your expertise to help me troubleshoot and resolve the problem. After importing a game , I made changes including updating the app name. However, when I export the project to APK, the game fails to transition to the next level. Interestingly, when I play the game within Godot, the level transition works as expected. If you have experience with Godot or have encountered a similar issue, I would greatly appreciate any insights, tips, or guidance you can provide to help me debug and solve this problem.
@UlshaRS6 ай бұрын
Infinite progress unlocked!
@copperbadge110 ай бұрын
The chapter markers are much appreciated! EDIT: Yupp, interested in a "The Mirror" dive.
@victorspresence126310 ай бұрын
I see that The Mirror is pretty all early. A few months and it should be an interesting look-see. Besides I keep looking for videos on it, and there's nearly none! Maybe you do have to have an account, even to Just Look At That?!
@raphaeld927010 ай бұрын
@@victorspresence1263 I think you might need to search for "The Mirror Game Development" : kzbin.info?search_query=the+mirror+game+development
@in-craig-ible616010 ай бұрын
I knew Material Maker would be in here! Love that app.
@josephbrandenburg43736 ай бұрын
It compares impressively well to Substance Designer
@JonBonazza10 ай бұрын
I had no idea dungeondraft was made with godot. I use it regularly for building dungeons for dnd! Super cool.
@Greywander8710 ай бұрын
I've been really wanting to find a tool that is both a map creator _and_ a virtual tabletop, so I can whip up a map in the middle of a D&D session (because you know how much players like to go off the rails) without needing to open a separate tool, build the map, export the map, and import it into my VTT. I'm guessing Dungeondraft isn't capable of this, but it does make me think that perhaps I could use Godot to create my own such tool. Specifically, I want to be able to create maps from a tileset, similar to building maps in something like RPG Maker. I'm honestly shocked that something like this doesn't already exist.
@kyurion_5 ай бұрын
@Greywander87 nope, but you can export from DD into Foundry, complete with lights, walls, line of sight, doors, etc all carrying over. IMO it is THE way to play custom made tabletop maps!
@hsvfanjan1710 ай бұрын
I already used heavypaint not knowing it's build with Godot and it was awesome
@cintron3d10 ай бұрын
Thanks for this list, that SVG editor looks really helpful for front-end development.
@brodriguez1100010 ай бұрын
Inkscape.
@rebus_x531310 ай бұрын
I've been using Lorien for some time, and it's fantastic. Its purpose is not note taking, more like whiteboard. The only drawback i see in it now is, it does not render the output SVG properly (meaning, lines are not smooth). If you don't need that, then this tool is basically ready for individual use, despite the early versions.
@tmilker10 ай бұрын
RPG In A Box is pretty cool. You should check it out in its own video.
@Dshak34710 ай бұрын
That would be cool if you werent limited to the boxy world and player models
@itsgoblinhours10 ай бұрын
I knew about most of these but have been looking for a good infinite canvas that doesn't want me to subscribe to something so thanks for putting Lorien on my radar, and UB Painter too, definitely checking both of these out.
@RenderingUser10 ай бұрын
I know of excalidraw. I haven't used the godot tool in the video. I'll see how it compares to excalidraw
@itsgoblinhours10 ай бұрын
@@RenderingUser yeah i use excalidraw now but i really hate being forced into the browser. i tried out lorien after the video, it's promising but has a ways to go to be competitive edit: i have it added as a pwa currently but i still dislike the pwa experience
@catto-from-heaven9 ай бұрын
4:20 Loved your reaction lmao
@DevJeremi10 ай бұрын
Unifrom is Godot App, but with replaced render engine with Evee for Blender.
@somedude595110 ай бұрын
Unearth editor is not on the list. I used to make some maps with it last years. Not sure whether Unearth editor is important for this channel though, since it only makes game maps for Dungeon Keeper. It's the fourth mapmaker made for that game, and uses many of it's data from older map make apps, this time made in Godot. Great tool, better in some ways than any mapmakers made before.
@_vofy10 ай бұрын
This is cool, thanks!
@gravious10 ай бұрын
new mic? or different recording room? your voice sounds different :P
@Illusion-clock10 ай бұрын
dungeonDraft devs are in shambles
@lewisse_896610 ай бұрын
GodSVG is such a great find! It's incomplete now but it can be like a much stronger version of Dotgrid from Hundred Rabbits!
@cryelectric10 ай бұрын
Wow, very inspiring video. Thank you!
@KevinMerinoCreations10 ай бұрын
Impressive list of developers using the core features of the code base! A very promising set of indicators! 👏👏👏
@kesorangutan61708 ай бұрын
That MewPurPur person is insane. They are obsessed with SVGs. I love that guy.
@xyzwio10 ай бұрын
@gamefromscratch, wonder if you planning to cover Bevy 0.13? Seems like a pretty beefy update
@gamefromscratch10 ай бұрын
I am struggling to decide what frequency to cover their releases at. Each video is drawing less attention simply because they release so often.
@doublegarts10 ай бұрын
Even releases (0.12, 0.14, 0.16), because they are before jams.. or major releases such as Editor when it will come.
@doublegarts10 ай бұрын
And when talking about x release, actually talking about both x-1 and x releases.
@xyzwio10 ай бұрын
@@doublegarts I will be impressed if editor will be released this year. I think there is still a lot of work that needs to be done in UI library before it will be productive for complex systems.
@doublegarts10 ай бұрын
@xyzwio, I don't think editor will come this year but I hope version 0.14 will preview the new Scene-UI features. Then they will need to be stabilized and improved, probabily 0.15 and 0.16 iterations, and we will see the editor somewhere between 0.17 and 0.20. I am not sure how good I am at predictions but thats my optionion after a lot of data analysis. Also, Jondolf is working hard to integrate math and collision into Bevy, so it would be a nice turn to have physics before editor because it wasn't expected this before.
@YouTubsel10 ай бұрын
I mean ... Godot is a very good fit for these, considering how small the executable is. And if the option to strip unneded parts of the engine for builds comes in the future I can see more and more pure GUI applications being made as well. It's that sweet spot of easy creation tools with acceptable file size output. I love it and I want to see more of it :)
@WildWestDesigns10 ай бұрын
@YouTubsel Can actually already do it. Just have to do the build for the export template yourself though. So if otherwise not able to build for particular platforms, will lose those platforms.
@Nothing_serious10 ай бұрын
Aren't you already able to strip out parts when making custom builds?
@Yipper6410 ай бұрын
5:40 no crypto bs right?
@learninggodot6 ай бұрын
godot being made in godot is like a factory building itself
@AlexanderPrussak10 ай бұрын
Bizzarely, the epic games launcher is also made using the unreal engine iirc. That's why it's so sluggish (on my slower pc) and bulky
@AlexanderPrussak10 ай бұрын
Can't find a source on the internet rn, so this might be false
@DayMoniakkEdits10 ай бұрын
@@AlexanderPrussak if you take a look at the file structure of the epic game launcher it really looks like an unreal engine exported game, and if you find the logs folder you can see that it's made with unreal 4.27
@BrunodeSouzaLino10 ай бұрын
Providing links to each app would've been nice, since you're not gonna have much luck searching for some of those by just their name.
@gamefromscratch10 ай бұрын
Links are in the linked article. I cannot link directly to arbitrary sites because if they host something Google objects to, I get a channel strike.
@BrunodeSouzaLino10 ай бұрын
@@gamefromscratch You can't link in the video description? Are you sure about that?
@darknetworld10 ай бұрын
Very creative for non-game application.
@victorspresence126310 ай бұрын
Hey. Nice list. Just wanted to say that list is missing < Unfolding Engine!! > I followed it from 2 or 3 years ago. It's getting nice features and is totally Indie (Steam) Sole developer app. I'm just a crusader for indie creators and have no affiliation for said developer! :)
@mikhailhumphries10 ай бұрын
I was thinking of moving to godot but I have so many assets and years of experience in unity. Starting over is scary and I saw some performance issues with 3d godot
@SnakeEngine10 ай бұрын
Why moving away from Unity. Are you afraid to break the million? That's a good problem to have :)
@RenderingUser10 ай бұрын
Performance issues? Maybe you mean the physics? If that's the case, just change its physics engine
@saulsantos413210 ай бұрын
I mean, people said godot road to vostok version performed better than the unity one. As for physics use the godot jolt gdextension andor c# which in some case is more performant than unity c#. Or ultimately use gdextension for maximum performance code.
@mgord951810 ай бұрын
@@SnakeEngineMoney isn't the only reason to move away from Unity. Some people prefer open source solutions and might have started using Unity before knowing of/ understanding Godot
@MFool6410 ай бұрын
Godot is becoming better than Unity
@rorymax10 ай бұрын
Yes do a Mirror hands on!
@Pridetoons10 ай бұрын
Godot is great, but where's the Game Maker or Love2D Love?
@hamcha10 ай бұрын
Do you know any apps? There's a game that just released on Steam made with Love2D which is amazing called Balatro, I was shocked when I found out that's what it was made with
@MrERJ199210 ай бұрын
Right? Or what about GDevelop, and Defold?
@rameynoodles15210 ай бұрын
Man, Game Maker sucks. As far as I'm concerned, it irrelevant. Godot is vastly superior.
@CitizenCoder10 ай бұрын
DungeonCraft looks awesome.
@MikeNugget10 ай бұрын
Please make Castle Engine review 😊
@ManiakPL226 ай бұрын
at the start of video I assumed it would be cool small projects with no much merit since game engine and old bad assumptions (mostly people using Unity to make apps, still belive you should not do that personally) then my jaw dropped when I saw that the engine itself is made using the engine. then every single bone in my body started to dislocate when I not only saw apps I knew about, but some I used and paid for. the dislocating bones was a really painful experience, you will be forwarded my medical expenses and my lawyers will be in touch.
@meosart175810 ай бұрын
i wonder if Union Bytes Painter still alive. last update was in 2022
@felipegamedev10 ай бұрын
how to create a game engine on godot ? where are there tutorials?,do you have tutorials on this ?
@Ah2o5b10 ай бұрын
I made pixelize3D with a friend a 3D to pixel art app I have used it in my games scince art isn't my strong point loved Godot scince I have started game development
@rolandixor10 ай бұрын
Mike is written in Godot. Ask me how I know.
@Greywander8710 ай бұрын
This is so cool. I've had a few ideas in mind for tools I'd like to create, and Godot might be the tool I use to create them. Specifically, I'd like to make a character creator (I feel like character creation in games has stagnated and I want to try to innovate) that can be used stand alone or integrated into your own game, and a 3D map builder that uses Minecraft-style blocks similar to how something like RPG Maker uses a 2D tileset to create maps. Well, I have to actually sit down and learn the Godot engine first, and these likely won't be among my first few projects. But we'll see!
@Sylfa10 ай бұрын
If you're thinking of making a 3D character creator then you might be able to scavenge some useful assets, or even code, from the now defunct MIT licensed Unity Multipurpose Avatar. It was an open source project for dealing with the rendering and comes with rigged base meshes with the necessary shape keys for making a character creator. Not without its flaws, but if it's similar in concept to what you're looking at making then it could be worth the time to have a look.
@Greywander8710 ай бұрын
@@Sylfa Hmm, doesn't look like something I could use, but you never know. I think true innovation may require starting from scratch so I can bypass the existing conventions that have been holding traditional character creation back. My goals are pretty ambitious. First, I want to streamline and simplify character creation, as I don't think it was ever reasonable to expect the average gamer to manage hundreds of sliders. Second, I want to allow players to create custom hair styles (how, I don't know; thinking about the problem I can see why no one else has done it yet) as well as full clothing customization (e.g. changing sleeve length, adjusting neckline, etc.). And the end goal is to expand the scope of the creator beyond humanoid characters into a full-on Spore-like creature creator. And on top of all that, I want to allow you to select a "style" that will modify the character in specific ways to mimic certain art styles, e.g. an anime style, a chibi style, a western comic book style, etc. Like I said, it's ambitious, but I don't necessarily need to do everything all at once. Even just the simplified character creation would already be a massive improvement over what we currently have. My main issue is that there's been almost no major progress in character creation for the last 15-20 years, with most of the _good_ character creators being basically the same as Skyrim (which itself was basically the same as Oblivion, albeit with a better model and other minor improvements). And the bad character creators... well, the less said about them the better.
@kras_mazov10 ай бұрын
Add to the pile: Blockhead DAW.
@kaya_stu10 ай бұрын
Nice
@Anonyross10 ай бұрын
I think DitherDragon is another one for the list
@marke814710 ай бұрын
I immediately slowed this down too .75 speed! Omg, slow down a bit 😮
@yanlucasdf10 ай бұрын
i use godot to make godot: godot dev from this list i knew bout rpg in a box the rest is kinda knew 2 me
@Volt-Eye.10 ай бұрын
Should we vote for GDS being Interpreted and Compiled ?
@Kitsune_Dev10 ай бұрын
Would you be able to talk about Roblox? maybe like a Roblox hands on
@PurpleKnightmare10 ай бұрын
I love and have RPG in a box.
@SrinivasGanta-tm1zh10 ай бұрын
HI MIKE
@saphi2010 ай бұрын
10:53 resumes perfectly my experience so far with anything godot related.
@gonzalot.60510 ай бұрын
In the next few years, someone out there is going to try to make a Photoshop clone in Godot... And I'm totally looking forward to it!
@Ashley-xb1dz10 ай бұрын
Krita isn't bad, and affinity photo are both decent competition for Photoshop alternatives but Godot versions aren't a bad idea or anything
@the_grass_trainer10 ай бұрын
it's liike $300 for Cozy Blanket T_____T might as well learn how to code my own version of it now that i know it's a Godot app.
@historish16510 ай бұрын
it's a stupid product. No one's doing professional 3D on their iPad. At best, it's a curio or hobbyist thing.
@aussie11410 ай бұрын
If the Godot Editor is made in the Godot Editor what is the Godot Editor that made that Godot Editor made in?
@the_mastermage10 ай бұрын
Yes
@zecnobot10 ай бұрын
@@the_mastermage nailed it.
@user-sl6gn1ss8p10 ай бұрын
I'd guess eventually Godot, which is mostly c++
@AlexanderPrussak10 ай бұрын
You probably already know this, but there's also an official browser godot release which is really amazing. But it's not recommended and you shouldn't use it for anything serious, still really cool
@clark442810 ай бұрын
Having looked into the mirror, there are interesting things about it but its vicinity to crypto is somewhat uncomfortable.
@brwxddev10 ай бұрын
hey man, can i have that buffed up godot logo ?
@jasonwilliams873010 ай бұрын
👍
@ingusmant10 ай бұрын
Kind of BS to use a free open source engine to make paid apps only available on a closed device like the ipad...
@GreatCollapsingHrung10 ай бұрын
GodSVG looks interesting, but I'm a little concerned that it's still alpha. I've bookmarked their page, though, to check up on it at a later date
@zehijean881710 ай бұрын
I am looking for a course about building business responsive multiplatform application with Godot...slowly but surely awareness about Godot great Ui is being spread and iam sure the course / tutorial will
@VectorDev10 ай бұрын
i love godot
@BlixGuy10 ай бұрын
"I used the Godot to make the Godot"
@AlexanderPrussak10 ай бұрын
Since these games are written in godot, wouldn't they work with GodotOS?
@GDScriptDude10 ай бұрын
You can't run any Godot games on Godot OS because it would create an infinite loop ;)
@nullcorebyten10 ай бұрын
But isn't Godot not trustworthy? Like their physics are bad, they're making their own renderer, etc etc. Russian based management (some video I saw)
@swiftypopty110210 ай бұрын
Untrustworthy in what way?? The entire project itself is open-source & community-driven, meaning every one of us can make contributions & voice their opinion to the game engine to make it even better. Of course, they making their own renderer, it's their game engine. Either I don't understand it or you meant a new better Vulkan renderer? That's actually a great progress on making high fidelity and perfomant renderer.
@mgord951810 ай бұрын
Russian based management? The entire project is open sourced, what exactly is untrustworthy?
@kimbaptempura40732 ай бұрын
Sadly - just jumped the WOKEDOT ship...hello Unity.