OMG you have just solved one of the greatest mysteries in my lifetime! I had a race at Grindelwald and these Audi TT's just slammed into the wall. I laughed but wondered... Why? Why did those cars just slam into the wall? For 20 years I have lived with that question. Thank you for putting an end to that mystery for me. I can finally die in peace.
@azonesuperdia2 жыл бұрын
Rest In Peace.
@Ironicicle19904 жыл бұрын
AI at corkscrew: "Oh, god! Oh, god! Oh, god! Oh, god!"
@b1ackheartp2463 жыл бұрын
"i wonder which car the player is driving" >sees Suzuki Escudo "ah yes of course"
@jackbower86712 жыл бұрын
Yup
@themonsterunderyourbed940811 ай бұрын
I used to start with the endurance races to build up enough credit to get the Escudo and then it was smooth sailing.
@immy41049 ай бұрын
You're playing GT2 and not abusing the escudo, you're doing it wrong.
@blainy-o934 жыл бұрын
That GT350 jumping over the Superbird was incredible. I've never seen that in a GT game before the PS3 releases before. Also surprised there's no mention of turn1/2 on Apricot Hill. AI just seem to barrel into the first corner at a million miles an hour then understeer and spin on the grass. Extremely common in the endurance race and the Euro League race there.
@JinteiModding4 жыл бұрын
I tried jumping over some Cars in Gran Turismo PSP using the Trial Mountain final corner Jump and the Cars have some sort of collision barriers on top of them Thats weird
@Swat_Dennis4 жыл бұрын
IMO, the AI is WAY too aggressive trying to get back to their racing lines, therefore messing it up.
@C.I...4 жыл бұрын
They have far more momentum than the player, too.
@SockyNoob4 жыл бұрын
@@C.I... And don't even slow down during corners
@C.I...3 жыл бұрын
They are far better than gt5/6 though - those guys panic if even the tiniest slide happens, so they never really slide at all.
@MsSirAndy3 жыл бұрын
GT2 is pretty rushed
@SockyNoob3 жыл бұрын
@@C.I... I rather that than getting slammed into constantly by GT2's cheating rubberband AI
@Oz_of_Astora1584 жыл бұрын
That TT made Pastor Maldonado proud.
@rogehmarbi2 жыл бұрын
5:46 that Audi TT LM though, car just passed through 3 crashing opponents like it's nothing
@hiddenbutdeadly4 жыл бұрын
If you didn't ram the opponent car at full speed when heading into the Corkscrew/Rome corner (you know which one!) you are a good human being
@sebastianjimenezrodriguez15014 жыл бұрын
Good one, that's my favorite
@prjet16643 жыл бұрын
"Let's agree to disagree"
@Reefer-Rampage693 жыл бұрын
@@prjet1664 Yep hahaha
@Reefer-Rampage693 жыл бұрын
😳
@Shinshuke3 жыл бұрын
I exactly know which corner you mean xD the last one before finish
@acquire86584 жыл бұрын
That poor TT LM kept messing the corners
@MrVideogiocatore964 жыл бұрын
It had bad handling
@TheXL20134 жыл бұрын
That TT LM is the very definition of "snap oversteer".
@cholex3106 Жыл бұрын
Love the handling of the tt
@Peelster1 Жыл бұрын
Grand Valley turn 1 was the scariest turn in the entire game for me as a kid.
@darek_otwórz4 жыл бұрын
A honourable mention could be Apricot Hill with basic layout. It's happens not so often, but sometimes AI can stuck after the first corner and doing nothing for even 1 minute. I spotted this on Apricot Hill endurance, which happened maybe 4 times. Sorry for my English.
@Roadhog3604 жыл бұрын
I remember once a car got stuck at the wall in the corkscrew, and I even tried hitting him out so he's continued but he seemed to be more interested in the wall for the rest of the race, weird.
@xkitoh3 жыл бұрын
Lol that happened to me i even have a video of it
@thecodex09944 жыл бұрын
I remember getting the first grand turismo when I got my psx and playing arcade mode and not having the faintest clues about braking zones at 12 and flying off at that corner everytime.
@NateLupson4 жыл бұрын
I was expecting to see Apricot Hill T1/2 from GT2 to be honest, many memories of AI YEETing it too hard, spinning and then having a brain fart as it tries to correct itself.
@wilbo_baggins4 жыл бұрын
I too was expecting it.
@Aunini4 жыл бұрын
That's the corner that immediately came to mind for me as well, that BMW in the endurance race was totally out at sea
@loganpriest60294 жыл бұрын
@@Aunini ohh and the Corvette Grand Sport as well that really struggles. Can't quite remember if that's in the endurance race or one of the regular event races
@MuddyMaestro3 жыл бұрын
Much agreed, I recall times when some of the AI would get entirely stuck and remain there for the rest of the race after failing that corner.
@Menolifee3 жыл бұрын
i just played the apricot hill endurance today and had to dodge the GS corvette like 20 times throughout the race.
@mainaHighway4 жыл бұрын
I thought Gran Turismo was a friendly game, but it's more aggressive than I thought! Thank you for the good review. 😎👍👍👍 🚗🚗
@fatalexception_4 жыл бұрын
I've been playing GT3 a lot lately, and the AI is ruthless sometimes. They just push you right off the circuit sometimes lol. Also, the chicane on Grand Valley Reverse is always a problem spot, especially on the first lap when you're close to other cars. I find that a lot of the AI either don't brake, or brake way too late, which ends up with them either crashing in the barrier, or worse, punting you into the barrier.
@artoodiitoo4 жыл бұрын
They had some derps in GT4 too, I think it was at Le Mans in the Megane Cup they all seem to drive off to the sand in the last corners
@jrs45163 жыл бұрын
i dont think the AI is ruthless, there's just no consideration for where the players car (and possibly other AI cars) is. the classic AI fail that polyphony would never fix in the early games was to park your car on the racing line and wait for the field to come around and smash into you with no attempt to brake or avoid you.
@minignoux45662 жыл бұрын
@@jrs4516 I heard that the Ai in GT3 actually reacted to you. If you bumped them then they'll bump you back.
@leevidehoff53742 жыл бұрын
When i played gt3 the f1 cars would forget to brack in to the corkscrew. It is very funny to watch.
@chilledvortex19532 жыл бұрын
Midway Racetrack Reverse. That first corner was hell for the kid me. The adult me goes that corner sideways.
@themonsterunderyourbed940811 ай бұрын
Braking? In a racing game with no car damage? You must be joking.
@submaniac934 жыл бұрын
Apricot Hill turn 1.5: I'm so lonely... q.q But yeah, it's all in part due to how ai opponents are tuned (which is how *not* tuned they are, power multipliers and tires aren't good overall) and in how well PD made driving lines. Pretty janky at times heh
@Neo-Midgar Жыл бұрын
In the original 1.0 release of the game, in the Tahiti Maze rally, there was a Peugeot 206 rally car that would just mash into the wall right after the start, and would stay there for the rest of the race.
@simoneternelli63994 жыл бұрын
A montage with the Benny Hill Show music in the background will be funny as hell
@refuelingexpert10714 жыл бұрын
7:30 The GT350 AI literally jumped over another car! I haven't seen that before in GT2.
@G0UDIE4 жыл бұрын
8:02 green car view
@mashermack3 жыл бұрын
Same, didn't really thought it was possible on GT
@connorm955 Жыл бұрын
I think did it once in the Escudo. Wish i still had the replay.
@mistamontiel004 жыл бұрын
7:31 NEVER did I think vehicles may hop each other in GT!!!!
@derosiflo65244 жыл бұрын
Maybe you'll make the opposite. Where AI drives exceptionally
@notfunny33974 жыл бұрын
And the real drivers have trouble with in comparison
@blainy-o934 жыл бұрын
That's easy. Rome Circuit in the Historic Championship.
@r_4_1354 жыл бұрын
GT40 Rome: *vroom vroom*
@vesta_elm4 жыл бұрын
any rally hard circut in gt4
@KevinAbillGaming4 жыл бұрын
@@vesta_elm Grand Canyon is one of them.
@JMDrives4 жыл бұрын
The Escudo really is the king of GT2. Even the AI handled it well in all of these videos.
@marvinlinnarz58564 жыл бұрын
GT2 didn't need an F1 Car. The Escudo has a similiar Handling. And Just Like the R30 Silhouette Formula he had a great Sound
@benconway90104 жыл бұрын
@@marvinlinnarz5856 well what about the Renault Espass F1 car remember that one when I had it i use to all ways take it on the Oval track cant remember what it was called but I would would do that car right up and see how fast I could go on the track that car was insane i would top 200 easy
@PetarBladeStrok4 жыл бұрын
6:11 is f-ing hilarious. LOL
@rodolfovillanuevaperez16782 жыл бұрын
I love this bloopers type videos!
@RolfSAMA3 жыл бұрын
1st time I've ever saw a car landing on others roof in GT1/2. & I got hundreds of hrs spent in these games. That replay was a great catch.
@gary233864 жыл бұрын
4:37 I was, every time that i run in Seattle, crashing and crashing in my childhood.
@WilloO.2 ай бұрын
5:45 My favorite moment. 😂
@Yookatori2 жыл бұрын
Speaking of Grand Valley, this reminds me of a time where my dad was doing the 300km endurance race, and sometime along the way, an AI car got completely stuck on the barrier separating the pit lane from the straight, ending up on last place and being lapped at least 19 times. It might have something to do with the pathfinding glitch you mentioned during the Seattle part. I might have gotten some details wrong, as it happened a very good while ago (~20 or so years), but that's how I remember it. EDIT: The glitch happened on the PAL version of the game.
@fan.42554 жыл бұрын
I love it how the AI just become dancing queens. especially the last celica seen here
@csababugyo91094 жыл бұрын
Good old memories,thanks for the upload!
@metaliczic962 жыл бұрын
Man i wish Sony GT 7 Sophie AI was implemented in GT 2 back then. 😂
@Journey_to_who_knows3 жыл бұрын
Watching cars fly off track over that chillwave music is quite enthralling
@kostasbezaitis26952 жыл бұрын
There's also Apricot Hill glitches, mostly on the first corner at endurance races where AI goes wide on the sand and never finds its way back.
@neogriff4 жыл бұрын
this trips down memory lane are making me install an emulator on my phone just to play Gran Turismo 2 again.
@rezracer69864 жыл бұрын
And I thought Seattle was already a cluster, I forgot the AI get screwed up there too
@Turbobuttes Жыл бұрын
Honorable mention: Second (or first if you count as as continuous) corner at Apricot Hill where certain AI cars will come in slightly too hot, touch the gravel, spin out and then sit in the middle of the track not finding back onto their path.
@RenegadeScooter3 жыл бұрын
I love how the AI just goes full-on Initial D at 2:28
@AJLethal4 жыл бұрын
Grand Valley's Turn 1 was the bane of my existence in GT1; the schizo brakes made taking that turn an odyssey.
@jve2807 Жыл бұрын
I remember in regular grindenwald lotus europa hit the wall and havent moved till the race was over. It stuck in my memory really hard
@jarlett37933 жыл бұрын
I remember doing a endurance race on Laguna seca, but always one car would get stuck at the corkscrew turn, and I would stay there for ages until I decided to ram it, then he would just drive again. But it was almost everytime in a new race at that turn
@PROcNATION4 жыл бұрын
That TT LM driver is a one wild guy. 🤔
@soplanucas8134 жыл бұрын
Great video,new suscriptor From México!!!! Good times with the toyota gt one in gran turismo
@outergalacticmarauderfacti69502 жыл бұрын
Oh my gawd, honestly one of my favorite Of fails in all of GT series is the cobra on Laguna seca always spinning out the first turn and drifting crazy the next lap
@fahadahmad70884 жыл бұрын
GT2 AI + corkscrew = perfect recipe for disaster
@saghwteam4 жыл бұрын
The situation in Seattle reminds me of a track in R4 ridge racer. There's basically this long, uphill straight through a tunnel, then a very steep downward slope right before a sharp almost-hairpin turn. If one don't know any better, it would be very tempting to go flat out on the straight (I mean, it's uphill and inside a tunnel, sign me up), fly like a maniac above the slope only to realize brakes don't work in mid-air. By the time you touch the ground you'd be blasting at full speed into the wall and would have to resort to the classic wall-riding (which isn't effective in that game) Ironically, the AI is very adept at managing this part of the track, I've never seen them making a mistake, they seem to always have the perfect entry speed, exit speed, and attack angle to go through this part smoothly
@minignoux45662 жыл бұрын
It is indeed possible to go flatout there, just turn right before going airborne and you'll land on the side, making you drift that corner.
@albertusaswin20126 ай бұрын
Matt: "let's appreciate some of these moments" Me: "let's have some laugh." Bro I think Nikita Mazespin drove that Audi TT LM.
@Goobermint10 ай бұрын
ok i wasnt even considering laughing at this video until i did at 7:30 ish. >< btw mattj155 i been looking at ur videos and i like ur vids man. Its actually when you said tough time at the corkscrew 7:25
@derosiflo65244 жыл бұрын
i think you can do a second part. Apricot Hill corner 1/2, Mid-Field Raceway 1st corner, Autumn RIng 1st corner, Rome Short the 3rd corner (where you cut the long version, they always ram the wall)
@The_Noctu2 жыл бұрын
There's also that small elevated road after corner 1 in Trial Mountain, sometimes they go outside corner 2 specially on lap 2
@BarbaricAvatar3 жыл бұрын
It's easy to forget how amazing the roster of cars was for GT2. It still has more exclusive cars than the rest of the GT games put together; that's including GTS.
@SockyNoob4 жыл бұрын
Just imagine Seattle turn 4 if it had GT5-Sport physics. I'd expect cars rolling over or taking flight lol.
@evanhanley64374 жыл бұрын
This was very funny to watch. Love it Matt.
@DMSwordsmaster3 жыл бұрын
I recall a wonderful AI glitch I had... In Gran Turismo 5. Yes, I had a spectacular AI fail there. I had rammed a car on... I want to say it was Monza, on the first corner. It crashed into another car, and for the entire damn race, those two cars just sat front end to front end, completely locked in place, and wouldn't move. It was a goddamn spectacle and I am so glad I saved that replay.
@Raisen_ch4 ай бұрын
Here is a theory of why they slam to the left on the 1st place. It has to do with the track pattern. It seems the AI was keep with the track pattern of the non reverse version of that track, since most of the turns are ... on the left side instead than the right side. So, in other words, they are trying to keep the track as if they are going on the normal one, or at least on that section of the race.
@connorm955 Жыл бұрын
5:44 This happened to me at Grindelwald (Clubman cup race) when i was a noob at this game and knocked out a TVR with my red Dodge Avenger.
@Sagari904 жыл бұрын
This is why we dont see those tracks in the carreer mode with those cars.
@Alexp374 жыл бұрын
Very cool video idea. Thoroughly enjoyed it. :)
@JakeBourne132 жыл бұрын
Ahhh Seattle circuit, used to always do the muscle car race jus for the chaos that ensues
@thedkm-48944 жыл бұрын
Awesome video man.
@peterward22753 жыл бұрын
Considering how lo g ago it all was, the graphics are still awesome for the age!
@arthurserino2254 Жыл бұрын
I've always trusted artificial intelligence not to make mistakes, but I hear it's amazing when the famous purple-stuffed worm in flap-jaw space with the tuning fork does a raw blink on hari kari rock! I need scissors! 61!
@InfernotheFox4 жыл бұрын
If I were to give an honourable mention to a corner/complex, I'd give it to the S-Bend Hill on Midfield (Last Corners Forward, First Corners Reverse). Whilst these corners aren't exactly difficult going forward, they can be notorious going reverse, especially in high performance vehicles. The approach on the reverse layout is blinded by a crest, meaning you're not able to judge your braking all that well, but it's more common to see the AI mess up there after the first lap due to the speed advantage they carry. I've seen the AI have issues there in the faster cars when doing the Event Synthesizer in the past and it rarely disappoints
@FuchsiaShocked3 жыл бұрын
The ai going full derp on grindelwald is always funny.
@sebastianjimenezrodriguez15014 жыл бұрын
Fifth corner on Rome full circuit (L shaped) or in tahiti road course also the AI fails a lot
@SiMBol104 жыл бұрын
Number 1 had me howling
@SakisTheDrifter4 жыл бұрын
I never noticed the glitch number 1
@robotstampede Жыл бұрын
Question for those with deep GT 2 knowledge: did they add yellow guide lines for the license tests on NTSC v1.1? I don’t see any on v1.0, but some videos on KZbin appear to have them, in particular license test IB-4
@kasuraga3 жыл бұрын
Tahiti Maze Rally is the funniest bug in GT2. It's broken and will drive head on into the wall and get stuck there the entire race. You basically can't lose. The ai never can get its self off the starting line basically.
@Raven-uu7lb4 жыл бұрын
Just a few hours ago when I raced on Apricot Hills (Euro League) one of the AI's driving the Mercedes E55 AMG got stuck at a first corner for like 3 whole laps 🤣🤣🤣
@NOTHlNG4 жыл бұрын
The GT franchise was always been cursed with deadline issues. Almost every game has some lack of programming and elaboration because of pushed and hasty development such as the AI, graphics and missed completion tests (NTSC ver.) in GT2, car stats in arcade, lack of used cars, reflections misprogrammed/mirrored in GT3 etc.
@tomstech43903 жыл бұрын
When they say "the real driving simulator" Just imagine real people driving like this. .....oh wait you don't have to, we have youtube with videos of real people driving like this.
@CapeMike4 жыл бұрын
A doctor I've known for close to 20 years who works with people with developmental disabilities has raced on Laguna Seca in real life himself, and can attest to the insanity that is the Corkscrew turn! Also, I know I've mentioned this before to you, but as I drove one in real life, I don't suppose you could sneak a Dodge Stratus into a GT2 video or two? .........please? :)
@benconway90104 жыл бұрын
Jeremy Clarkson did that track for real as well after actually playing that track on gt2 in a Honda nsx he wanted to know what it was like driving the exact same car in real life on the same track....it was on an episode of Topgear
@Mini-z19944 жыл бұрын
KZbin was very late with the notification, so missed the premier.
@ChilledGemini994 жыл бұрын
I notice in the 1st 2 Gran Turismo games, your handling becomes bad when you're slipstreaming.
@HectiXGaming4 жыл бұрын
Surprised to see that Red Rock Valley wasn't on here. They always seem to mess up turns 2, 3 and 4 lol
@_M_O_E_4 жыл бұрын
I absolutely hated grindelwald, so never noticed the ai fail there. But those first few corners of grand valley are the best for me
@jimmyromero7110 Жыл бұрын
The second front corner of Apricot Hill for many fast and heavy cars.
@Golfnut19134 жыл бұрын
I absolutely love Gran turismo, but what pisses me off so much about this game is you could hit an AI car on the inside and they would never loss control or spin out
@JinteiModding4 жыл бұрын
They do actually in 3 and later installments
@SockyNoob4 жыл бұрын
@@JinteiModding yep. Literally before or right after any jump, just hit the rear corner of their car and it'll either spin them or cause them to over-correct and slam into a wall. Also works less successfully if you ram into a car in the side at max speed as they're turning sharply. Before the PS3 games, you could use the cars as a wall and effectively avoid having to brake as much. Useful for saving tires.
@JinteiModding4 жыл бұрын
@@SockyNoob used to do this in Gran Turismo PSP Multiplayer with my friend just to piss him off
@benconway90104 жыл бұрын
Yeah mate I feel exactly the same but what pissed me off more was that you hit the AI car they wouldn't spin out it would be you instead it all ways backed fired
@rodolfovillanuevaperez16783 жыл бұрын
Awesome!
@McPlayer8t4 жыл бұрын
I remember doing a race at Nurburgring, I think it was GT5, but it could’ve been 6, and after a couple of laps, the Nissan R390 race car and a few others were spinning all over the place, I can’t remember which event it was or which game it was in.
@shona-sof Жыл бұрын
.... Why did the car at about 4:10 have a Home improvement logo on the rear?
@flush9724 жыл бұрын
Doesn't that mean that the gt sport players are evolved gt2 AI drivers?
@NapoleSkie6273 жыл бұрын
How about the turn or corner in Apricot Hill?
@alrecks619 Жыл бұрын
i was wondering why the AI cars have generic sound (GT1 miata sound for turbo cars, and don't know what it is for naturally aspirated cars), could be a way to have less RAM allocation but idk.
@Blueflag044 жыл бұрын
8.41 oh no, he's in the fence
@monstrixmonstrousx2842 Жыл бұрын
8:08 Grindel(wall)d ! 😂 !
@lillianapacheco91554 жыл бұрын
Hey did any one see at 4:48 mark the back of 70 cuda is not correct tall lights but 72 to 74 later ones.
@bimoadityo89324 жыл бұрын
i always ram the AI off the track on turn 11 in laguna seca and trying to force the AI to enter the pit in grindelwald
@photondebuger45 Жыл бұрын
OH MY GOD I REMEMBER THAT GLITCH IN SEATTLE!!
@SiMBol104 жыл бұрын
Makes me wanna attempt the endurance at grand valley
@Leonidae4 жыл бұрын
Sadly, the AI's idiocy hasn't improved much over the years in GT..
@benconway90104 жыл бұрын
My God man i remember that track now at Seattle i always breaked after the first jump before the corner I mastered that
@matthewmondragon20744 жыл бұрын
Once playing in GTPSP with my Honda NSX LM in Seatle Circuit all AI crashed at the upway in the circuit. Guess who crashed by an AI and ended in a wall and not by s🅱️inalla in a F2000
@demon-x32504 жыл бұрын
In that same game i raced the bugatti veyrons at new york and they'll crash at the second corner due to braking too late. One of them even got stuck to a wall at one point
@matthewmondragon20744 жыл бұрын
@@demon-x3250 also GT Sport have AI issues too, well depending of the car they're driving
@demon-x32504 жыл бұрын
@@matthewmondragon2074 yeah these were way obvious from just the league mode itself... Even having them bump me from behind cuz they for some reason want to brake really late. But they were entertaining to watch
@matthewmondragon20744 жыл бұрын
@@demon-x3250 yeah, sometimes I'm experimenting with physics(one example is drifting race cars that usually don't intent to do it as 24LM cars) but in races the AI they s🅱️inalla on their own, Nürburgring for example.
@demon-x32504 жыл бұрын
@@matthewmondragon2074 i did also try at one point to race a top speed oriented car against lm cars at special stage route x with tyre and fuel wear on. For some reason they kept pitting every lap for me. But when i took a look at the replay, they're fuel wasnt in bad shape let alone tyre wear
@Pintkonan Жыл бұрын
ive come to think that i probably have never played grindelwald backwards ^^
@RSx942 жыл бұрын
5:45 What an absolute clusterf*ck
@nukecloudgd65224 жыл бұрын
7:45 tt lm refuses to abide by physics
@greatsageclok-roo90134 жыл бұрын
The AI in GT Sport is coded to occasionally be ruthless and aggressive. Obviously, it's nowhere near as spectacular, but they do on occasion completely botch up corners.