I cant help but feel it was the bare minimum to tick that extra marketing box, but that doesn't mean it isn't still a pretty good improvement.
@dvngnt2 жыл бұрын
ps2 got 3 GTA games. GTA 5 got 3 PlayStations
@flexbox20892 жыл бұрын
It's a pretty old engine. There's probably so much they can do without gutting the whole thing
@cody33352 жыл бұрын
Hey it’s progress and the reflections are really nice
@chrisstucker18132 жыл бұрын
@@cody3335 still not good enough if you’re gonna charge money for it again. Witcher 3 upgrade didn’t cost anything and it’s 10x more impressive than this half assed crap.
@SolidBoss72 жыл бұрын
What "marketing" needs to be done to sell a 9 year old game that everyone already owns like 3 times each? This is called fan service and long term support. Always something to b**** about
@launchpadmcquack49712 жыл бұрын
Can some please explain to me why Rockstar refuses to do a next gen update for RDR2?
@idkwhattohaveasausername58282 жыл бұрын
The game already looks like a next gen game. Do wish that they would patch it for 60fps though. GTA V is almost 10 years old at this point and looks it.
@lumaseed64902 жыл бұрын
There are not enough people playing RDR2 for them to "make money" in return for the labor needed to produce the ray tracing updates.
@Dib4ma2 жыл бұрын
so much needed its still 30 fps on PS5
@ancientflames2 жыл бұрын
look at gtaV total active players and revenue vs rdr2. easy answer my guy.
@dtf569802 жыл бұрын
Money. GTA makes them more money than RDR2
@joda16962 жыл бұрын
Man I wish they give us RDR 2 60fps on next gen consoles
@Jackjackalex2 жыл бұрын
Rockstar actually were planning to but since the GTA Trilogy Remaster bombed both critically and financially, they stopped production on the RDR 1 and 2 remasters. Including the GTA 4 remaster.
@Youraveragegamer_972 жыл бұрын
Just get a PC
@winrargameplays2 жыл бұрын
It could be easily done by support FSR 2.1, we would get a beautiful 4k image with 60 fps without any big effort from the team I suppose, but they are just lazy
@doczypatrik4102 жыл бұрын
*current gen
@Rebel_at_Heart2 жыл бұрын
....and full 4k res on PS5....
@mattlandry2 жыл бұрын
I actually really like this upgrade. While low in detail, the vehicle reflections really add a lot to the immersion when driving around
@j0nnyism Жыл бұрын
Yea the ray tracing really helps. It looks good for a 10 year old game
@balloonb0y6775 ай бұрын
@@j0nnyismfrl, idk how the fact that gta 5 was built from an engine and code from the 360 era will make rt implementing super hard.
@ramtinbassАй бұрын
Get VisualV's shaders to replace in update2.rpf except maybe vehicle mesh, it does better than this Or get the latest Natural Vision Evolved and get the True RT reflections experience without that much of hardware tax maybe?
@Lloyal232 жыл бұрын
It’s good to see Rockstar playing around with the Tech. We’ll see what they can really do with RT in GTA6.
@joemarais76832 жыл бұрын
By the time GTA6 comes, we’ll probably scoff at its archaic ray tracing tech and ask why the game isn’t fully path traced.
@Rebel_at_Heart2 жыл бұрын
on current consoles probably not much.... but on PC is a whole different story tho....
@ryanwaignwright68572 жыл бұрын
GTA 6? Hope your young and have very good genes.
@jesser42212 жыл бұрын
@@Rebel_at_Heart I mean we are talking about Rockstar. The one who made RDR2 run at native 4K on One X. I think they are testing if it's viable or not. My guess is that they will include RT Shadow but not RT reflection but who knows.
@electrikoptik2 жыл бұрын
I wouldn't set my hopes too high for GTA6 because they might still release it for last-gen (PS4, Xbox one), especially knowing how greedy rockstar is. If GTA6 is cross-gen means PS5, Xbox series will be held back no matter how good they can scale the graphics engine.
@AbernathyCrimson2 жыл бұрын
I really wish Fidelity Mode had a 40FPS option. I would use that over Performance RT.
@Haywood-Jablomie2 жыл бұрын
Yes, I totally agree. 40FPS is a much better way to play. If there was a way to make 40FPS or 45FPS the minimum standard, it would provide excellent playability and allow developers to push consoles a bit further by not forcing them to target 60FPS while dropping details. 40FPS at super high resolution and details would be amazing
@dbfzato-13272 жыл бұрын
@@Haywood-Jablomie problem is 60hrz is still the standard for most tvs we would have to make 120hrz the standard for 40 to fit 45 don't break into 60 or 120 well so not great really will get tearing, and vrr is best not used below 48fps
@AbernathyCrimson2 жыл бұрын
@@Haywood-Jablomie Yeah, I play Spider-Man, The Last of Us and more at 40FPS when given the option. I have a big TV so I try to stick to 4K or very close to it as much as possible. 1440P or 1080P at higher frames just doesn’t cut it.
@ZorMon2 жыл бұрын
A screen with 120hz has also VRR in many cases, so unfixed framerate is even better.
@dbfzato-13272 жыл бұрын
@@ZorMon you cant use vrr below 48fps or it looks worse
@racky2 Жыл бұрын
I am so happy that developers let us choose now. Most people prefer the RT performance mode, but I'm a huge sucker for ray traced reflections, so I'm really glad they give me this option, despite most of the player base choosing the 60fps mode.
@FreeAimDog Жыл бұрын
thats because its easier to aim with 60 fps and fly aircraft, i notice a overhaul in the aiming in general. with auto aim off it was much harder to make shots in first person with the assault rifles but on ps5 it feels more responsive.
@enforcement26 ай бұрын
I am with you on prioritising a more detailed experience rather than a more fluid one, given that a choice of either or more or less has to be made. And this enhancement might have had to do with why I find chrome rims, for example, more bearable than before switching console generation around the turn of the year, when a banal to gimmick kind of impression tended to accompany said aspect.
@blakegriplingph2 жыл бұрын
FYI: The "cubemaps" generated by the engine are actually dual paraboloid maps, which are similar to cubemaps but only take up two sides instead of six as a less expensive measure. Problem is that your geometry has to be sufficiently tesselated for the reflections to display properly.
@ScootyPuffJrSux Жыл бұрын
Yep, those are words alright
@TheBrazilRules Жыл бұрын
So it only has cameras on both sides of the vehicle?
@WarzoneXProductions2 жыл бұрын
Nobody is pointing this out but ever since they added the RT reflections in the game , it broke the cube map reflections for glass across the other modes. In performance and performance RT Glass reflects nothing now. It’s especially noticeable on cars, but tinted windows it just looks like the glass isn’t even there. They don’t even reflect the skybox like how it use to. Even ps4/ps3 had this implanted.
@adamothman11242 жыл бұрын
Do you mean ever since this update or ever since the ps5/xsx update?
@WarzoneXProductions2 жыл бұрын
@@adamothman1124 ever since the drug wars update. I do play on next he though so it might be an isolated issue for those platforms
@blueThunder192 Жыл бұрын
Is this fixed? Just bought PS5 version today
@oh_god_dammit Жыл бұрын
@@blueThunder192pretty sure that issue was fixed a while ago, don't worry
@tomalexander43272 жыл бұрын
I'd imagine all of these updates are technology tests in order to collect data for GTA 6.
@hotel_arcadia2 жыл бұрын
Don't be daft
@DanniDuck2 жыл бұрын
Definitely new engine tech if RDR 2 didn't have it. Interesting that they are still making low level changes to the renderer in their old game.
@BlipBlopFlipFlop Жыл бұрын
Collect Data?
@Shredderof_POWDA Жыл бұрын
Is the word tests lingo for money? Because that's what this update is all about lol. Digging into the pockets on yet another generation/platform.
@Vno272 жыл бұрын
It looks great in fidelity mode but I just can’t go back to 30 fps. It still looks really good in performance mode anyway.
@ZeitGeist_TV2 жыл бұрын
Same thing I said, had this been a launch feature then I would've played with RT on in story mode on my XSX. When it comes to online though it's performance mode only.
@sellingacoerwa83182 жыл бұрын
no one can I'm sure. It's nice to have the option but playing at 30 after playing 60 feels awful, just awful.
@JFinns2 жыл бұрын
Yea there is simply no going back from 60fps. On PC you can use RT at 60fps with any RTX 30 series, but current gen consoles can't handle it.
@dxtremecaliber2 жыл бұрын
@@JFinns RT with 60fps is really demanding tho i cant blame the consoles specs and its just recently PCs can handle that kind of settings 20 series cant do that either With all that said 60fps is freaking must this gen if your game is not 60fps then you need to replace your programmers
@sellingacoerwa83182 жыл бұрын
@UCOQUcZJiZ44O76mNk_9IdUQ and when you add the shader stutter the fps can often cap at 15!
@thanksbetotap2 жыл бұрын
This was excellently comprehensive! It’s great they fixed the prior car shadow issue on Xbox, and hopefully they fix the other issues raised across this video.
@ZeitGeist_TV2 жыл бұрын
It's a legacy game and engine that started on the Xbox 360 so the pop in and other issues will always be there since the game currently is a enhanced edition not a full remaster.
@thanksbetotap2 жыл бұрын
@@ZeitGeist_TV It’s literally an updated native port for PS5 and Xbox Series. They added ray tracing and a hundred other things…
@ZeitGeist_TV2 жыл бұрын
@@thanksbetotap I'm aware of everything they added from the Xbox One/PS4 ports but I'm also aware of certain issues like pop in that won't be fixed as was hoped when they initially talked of these current gen enhanced edition.
@Extremexboxplayer2 жыл бұрын
@@thanksbetotap "native" and "port" cannot be used together as they are the opposite of each other, also all versions of the game that aren't the xbox 360 and ps3 versions are console ports of the xbox one and ps4 version. it's simply an updated version of that same xbox one and ps4 port so it will still have it's limits, hence why the PC version also has this issue despite the fact that consoles don't compare to a top of the line PC.
@thanksbetotap Жыл бұрын
@@Extremexboxplayer Native and port are effectively synonyms in this case. Meaning, they were ported to the newer AMD silicon as native support taking full advantage of the hardware. Meaning, they’re obviously not running emulated or in a VM or in some other form of containerized backwards compatibility process or via translation layer approach like WINE.
@TheGravityShifter2 жыл бұрын
If they can retrofit RT reflections to make Fidelity more worth using, I hope they'll also add in VRR Mode so we on console can enjoy it at 40fps and make performance mode more worth it by giving that 120fps.
@tarnishedd2 жыл бұрын
Imagine playing gta5 in 30 fps almost 10 years later..
@12coco1002 жыл бұрын
Well... I platinum the game at 30fps
@MrHope862 жыл бұрын
@@12coco100 thanks for letting us know.
@dickswingston88542 жыл бұрын
@@12coco100 Don't you feel dirty?
@12coco1002 жыл бұрын
@@michalthekind path tracing is the ultimate lighting method games will get to eventually, it'll take a couple generations for big games to full use path tracing though
@12coco1002 жыл бұрын
@@dickswingston8854 I also bought the PS5 version too. I have all 3 GTA 5 releases in Playstation.
@SHHitsOVER2542 жыл бұрын
I just want real reflections on car mirrors.
@btnhstillfire Жыл бұрын
Its pretty damn close…Ive been having more fun w this game over the last minth than i ever did. Im noticing all the tiny little things that all add up. Detail of the roads themselves, feel of the car on all surfaces. Reflections, lighting, clarity, and yes the car mirrors actually show whats behind you now..
@x-coin0420 Жыл бұрын
They are but only when standing outside the car 🤣
@Truekingr67 ай бұрын
I remember thinking we were gonna get that on PS4 , imagine my disappointment. And then on release day for ps5, ugh but we're getting there. I'm sure GTA 6 will have real reflections. It can't be any worse that what they have now right?
@balloonb0y6775 ай бұрын
@@Truekingr6gta 6 does, look at the trailer. And it actually looks like real life reflections
@Andrewtate20021 күн бұрын
Wait for gta6.. Simple
@darkl3ad3r2 жыл бұрын
I always felt that RT reflections were the most ideal target for the first full fledged implementation of ray tracing on current gen hardware. They can be done fairly cheaply compared to global illumination and deliver massive visual improvements over currently available technologies for handling reflections (cubemaps and SSR) so it makes the most sense to me that they should be done right and implemented in all games going forward.
@selohcin2 жыл бұрын
I don't know about that. Ray-traced reflections in Cyberpunk on PC are just as demanding as ray-traced global illumination. I agree that they make more of an easily noticeable difference, but I think that ray-traced sun shadows make even more of a difference when you're out running about the world.
@Ignacio.Romero2 жыл бұрын
Quite the opposite, they're very demanding. Ray traced reflections with decent performance is only possible when roughness isn't simulated like in this case, or the upcoming Forza 8
@Demmrir2 жыл бұрын
RT GI is more transformative for any game with real-time lighting and about as intense on the GPU. Reflections are better for games with fixed time of day. Shadows are actually the cheapest effect by far so long as they mix RT and raster shadows. (SOTTR in Medium mode has lovely RT shadows for small light sources, raster shadows for sun, and runs extremely quickly.)
@gunswinger31102 жыл бұрын
I wouldn't really go as far as saying RT reflections would have a huge graphical improvement in a game compared to RTGI or sun shadows.
@fh5kskalf2 жыл бұрын
It's so stupid that the ray tracing update isn't available for PC.
@FaddyMatty2 жыл бұрын
Rockstar hates the pc platform.
@bonster1012 жыл бұрын
makes perfect sense since Take Two is the Nazi's of game publishers
@HugoStiglitz882 жыл бұрын
Lmfao PC Master Race!!
@HugoStiglitz882 жыл бұрын
@@bonster101 *publishers
@Zanarkand1022 жыл бұрын
@@FaddyMatty they hate PC because they hate mods to their games.
@AndyDo2 жыл бұрын
I love that Rod Edge was just straight up called out as the cutscene director in the cutscene critique. Chef's hug. Not quite Chef's first base.
@journeysuperstar81original2 жыл бұрын
Add a 1080p mode with RT reflections and shadows with 60fps. I’m sure they could do it.
@anita.b Жыл бұрын
1080p in 2023 is crazy
@nich0_l4ss975 ай бұрын
People can't take 30 fps but full hd is still acceptable @@anita.b
@Nexus.Achiles8 күн бұрын
That would be my choice too, even on my LG C3 4K TV.
@thiagovidal61372 жыл бұрын
4:19 You're mistaken. That is exactly how it should behave. The reflection getting smaller as you get close is accurate.
@whiskhotАй бұрын
You are perfectly right. Just checked on a mirror and the reflections got smaller as i got closer to the mirror!
@ilove2learn7832 жыл бұрын
Amazing how it shows all the problems in all games not just in GTA
@frankbreuer71852 жыл бұрын
For me, the ray tracing patch was enough to buy it again (was in sale) for Series X. Bought it years ago for PS4 & had only 1 playthrough. In terms of modes, I'm deciding from game to game. In this case I play in fidelity mode, simply because it looks really nice & the RT reflections adding a lot to the immersion imo. The stable 30fps cap doesn't bother me. So far, all GTAs were 30 on consoles, so what!? Of course it would be even better with Ray tracing AND 60fps, but the way it runs now doesn't mean I can't enjoy playing it 🤷♂️
@Bernard11272 жыл бұрын
It would be nice to see these improvements on PC as well. Sure, you can tinker a few things with mods, but it's easier to just update the original code. Keeping my hopes up for it.
@kusayfarhan99432 жыл бұрын
This is exactly why they won't release it on PC.
@oropher12342 жыл бұрын
You won't ever get RT reflections with mods... the only thing you will get with a mod is Screen Space GI, which is basically raytraced lighting for lights that are onscreen.
@Bernard11272 жыл бұрын
@@oropher1234 exactly!
@RDR9112 жыл бұрын
@@Bernard1127 What did that comment you make contribute?
@madbruv2 жыл бұрын
@@oropher1234 so portal rtx does not exist? Thats a mod
@beardalaxy2 жыл бұрын
I would rather see no reflections than broken ones. Definitely starting to notice some of these low-res textures, too. You can only ask so much from a game this old, though.
@Iamfirebird3602 жыл бұрын
RDR2 needs a 60fps patch.
@Piizzachuu2 жыл бұрын
This is nice and all but we need more support for RDR2! Give us at least 60fps on PS5 and Series X!
@CricetoFunni2 жыл бұрын
@Salt Maker thank you for your valuable input
@nthnglsn Жыл бұрын
Not sure but I think this is the first time a console received graphics updates that didn't come to pc version😢
@Kiyuja2 жыл бұрын
Had no idea this was even a thing. Thanks for covering it
@xnixon192 жыл бұрын
Rockstar found time to add more ray tracing effects to a nine year old game but couldn’t find away to add 60fps to a game less than half its age. Looking at you RD2 😒
@Phreno_Xeno2 жыл бұрын
Because GTA is their cash cow. RDR2 isn't.
@moog38yearsagoupdated1mont92 жыл бұрын
Weird I have 144fps
@wanshurst24162 жыл бұрын
That's why i am glad that i switched to PC. Played it first on the one x. 2 months ago on a 3080. 1440p, everything maxed out and still around 100 fps. That game looks so good. If you ever played on a high end rig you will never want to use a console anymore. Or Cyberpunk with mods which pushes the game even further. Totally awesome
@exsinner2 жыл бұрын
huh so weird, that is the only thing consoole player wants. So no graphic fidelity upgrade that us pc player had access to since the start? Just a friendly reminder that console equivalent settings on pc are mostly at medium settings.
@kay_luhb2 жыл бұрын
tons more people play GTAV than RDR2, I doubt Rockstar cares to do anymore work at all on it since the online is so unpopular
@MarmaladeSally Жыл бұрын
A crime we didn’t get this on PC.
@XR4turbo2 жыл бұрын
In some ways I feel like a title like GTA V would benefit more from ray traced GI rather than reflections - accurate GI is a much more immersive update (vs rasterized GI) compared to ray traced reflections vs cube maps or other solutions. Don't get me wrong, both are great, but with a limited budget, I think I might prefer the GI
@dickdanson2 жыл бұрын
I think pretty much everyone would prefer ray traced GI, lighting in open world games with dynamic time of day is usually very weird looking a lot of the time.
@williamcrms2 жыл бұрын
Seems like there's enough performance overhead for better RT reflection detail (or at least some lower hanging fruit like SSR and cubemap improvements) now that the game has dynamic resolution scaling... so I don't see this as more than a barebones effort tbh. Doesn't really compete with other transformative implementations of RT seen in other games this gen. Maybe it could have gotten there with FSR 2 or some in-house upscaler to free up more resources.
@FungeHucker2 жыл бұрын
I just can't give up those RT effects and massive resolution + LOD increase for 60fps in this game. It just looks so much better overall. Seeing as it's a proper solid 30fps in Quality mode I'm very happy with this addition. I may go back for another play through now :) I've always been happy on both PC and console to drop to 30fps for a substantial increase in graphical fidelity. Of course 60fps feels much better but depending on the game 30fps is perfectly playable for me.
@Hellraiser9882 жыл бұрын
Problem is it's not a solid 30 there's lots of stutter
@ianminto59172 жыл бұрын
Imagine playing through a 9 year old game again at the same frame rate from 2013
@FungeHucker2 жыл бұрын
@@ianminto5917 well you can always play it at 60fps :) that's still lookin' good! I wouldn't say it's a bad choice at all. Imagine taking time out your day to post complaints on KZbin (one that's copy & pasted at that 😂) about what frame rate people choose to play at without offering any real point of discussion... 🤔 Definitely a big boy comment. Sorry I disappointed you.
@FungeHucker2 жыл бұрын
@@Hellraiser988 true. Although I'm not finding it too bad personally. Hopefully they patch it up eh? 🤞
@nickgovier2 жыл бұрын
It sucks when developers introduce an effect but massively exaggerate it. Those car body reflections (e.g. 1:55) are effectively mirrors. Dial down the effect to 50% so it blends properly with the other contributions of the material itself and it would instantaneously look so much better.
@pixels_per_inch2 жыл бұрын
I guess since GTA 5 lacks physically based materials, they're using a very crude RT implementation, applying it to certain surfaces in a binary fashion and using only sharp reflections which reduces the amount of samples needed.
@sav1452 жыл бұрын
Mirrored rt reflections are less taxing on gpu If they have not opted for it they cannot achieve 30 fps in fidelity
@TerminatorZXY2 жыл бұрын
Yeah, it's like those 2012 ENB Series mods for GTA SA where everything was shiny as plastic and they thought it's realistic lol
2 жыл бұрын
Honestly this is my usual issue with ray tracing. In all the games it just makes everything a mirror.
@MrSonicAdvance2 жыл бұрын
I used to play games with ASCII character graphics. Things sure have come a long way!
@Zeegoku10072 жыл бұрын
Damn... GG ✌️
@liuby332 жыл бұрын
I bet you still play that game with ASCII character graphics.
@DUMBDUDEGAMER2 жыл бұрын
I just ported Doom (1993) to Command Prompt using ASCII graphics. ASCII forever. I want RT ASCII graphics next.
@Rebel_at_Heart2 жыл бұрын
yeah..... and when i saw Future Crew's "Second Reality" closing scene demo (3d starcraft flying thu 3d city) i though that can't be true that this kind of graphics can and will be rendered real time anytime soon :)
@DanniDuck2 жыл бұрын
@@DUMBDUDEGAMER RT ASCII already exists
@bigrageno.22592 жыл бұрын
1080p60 with these settings would be nice so much
@shinokami0072 жыл бұрын
60 fps for the current gen is kinda hard to achieve in a title like gta5
@JDG-vn4ti2 жыл бұрын
@@shinokami007no it isn’t gta v is light work for ps5 and series x I’m Suprised this game can’t run 4k60
@bigrageno.22592 жыл бұрын
@@JDG-vn4ti same here tbh. 2012 game originaly. But must say im quiet impressed with the RT. It's just that devs don't care about console players wishes for higher performance and often go for visuals that looks good for sure, but they neglect the optimisation most of this generation
@bigrageno.22592 жыл бұрын
@@shinokami007 no it's not lol. That's on devs being stupidly engaged in visuals only stuff and not the performance stuff. 1080p60 on this mode, with vrr and even maybe fsr for the "fake image" would have been a better or option or an better alternative
@MisterDrumsNoob2 жыл бұрын
All I wanted was a simple 60fps patch for RDR 2 on PS5. They could just uncap the framerate for the ps4 pro version running through backwards compatibility, I would be happy with it.
@10whiten992 жыл бұрын
Would be nice to have it running at native 4k on PS5 too. The resolution is unfortunately quite a bit lower than what the One X was running due to PS4 Pro being less powerful
@applehazeva27392 жыл бұрын
@@10whiten99 Series S Gamer right here, we have it worse. One S Version plays through BC and it shows. Its 900p
@Motion_God2 жыл бұрын
Not gonna happen for free there gonna charge you for it
@jaysway89722 жыл бұрын
@@applehazeva2739 series s has fps boost on so many past games that ps users don’t get. I wish we had fps boost like y’all.
@shakengandulf2 жыл бұрын
@@Motion_God GTA5 update was free.
@R.B.902 жыл бұрын
Seeing how many updates GTA5 has gotten over almost a decade I would love a comparison between the base ps3/360 versions of the game to this new next gen update.
@PATBATEMAN1872 жыл бұрын
9:32 cerny is a genius
@reggiefurlow12 жыл бұрын
I love how I'm supposed excited about shadows
@ivopranjic99762 жыл бұрын
hmmm looks like they can easily pull off a 40fps mode with VRR. Hopefully they add it
@autumn7022 жыл бұрын
I was considering getting it for Series X until I saw Franklin's reflection at 7:58 and decided I've played and bought the game enough times already.
@more76422 жыл бұрын
When the official PC release of the update? And a happy New Year for all the DF guys and viewers!
@CaptToilet2 жыл бұрын
The official release is never.
@richardhunter97792 жыл бұрын
The game would need to be ported to DX12, which is non-trivial to do properly and you know how good Rockstar is about doing things properly for older games...
@vladislave78262 жыл бұрын
@@richardhunter9779 in any games, at that point
@CaptainPeanut Жыл бұрын
Why the hell didn’t they add working car mirrors???
@TheProphegy2 жыл бұрын
Just imagine what GTA6 will look like on an actual upgraded engine for these new gen consoles.
@agentsmith61612 жыл бұрын
@@robmorris4056 No way. Sam Houser, Rob Nelson and a lot of Rockstar's original team are still around.
@Shadowninja12002 жыл бұрын
@@robmorris4056 Easiest way to tell if someone doesn't understand what they're talking about is using "woke" as a insult. Don't bother replying as I don't even check my notifications.
@tim31722 жыл бұрын
@@robmorris4056 Lol "got woke". You mean treat people like... people?
@CadenBenny Жыл бұрын
Fidelity mode at 60fps would be cool 😅
@THU31 Жыл бұрын
So on next-gen consoles (~2028), the Fidelity Mode will be able to run at 60 FPS!!!
@8800handsomecurt2 ай бұрын
I have both and I’ll tell you right off the bat the Xbox Series X blew me away in fidelity mode ! My PS5 was great too but both was on high end TV and my Xbox series X HDR fully calibrated ! Was beautiful
@SoleEpiphany2 жыл бұрын
I guess this is them testing stuff they plan to implement in GTA 6 when it launches in 2035🤣🙄
@jjnet1232 жыл бұрын
It's coming in 2024.
@redux16472 жыл бұрын
@@jjnet123 nope
@jjnet1232 жыл бұрын
@@redux1647 yes it is
@THEchakkid2 жыл бұрын
@@jjnet123 2024 or 2025?
@stonergee4202 жыл бұрын
@@jjnet123 just the trailer not the full game
@laboriousarborius92752 жыл бұрын
My only complaint is the fidelity mode's jitter. Been playing on performance rt and the switch to fidelity gives me and my friends headaches.
@3KPK32 жыл бұрын
This is probably the 10th DF video on GTA V. Waiting patiently for their tech analysis of GTA VI!
@masterdodot2 жыл бұрын
2024
@mr8I7 Жыл бұрын
@@masterdodot- 2025
@ryans4132 жыл бұрын
So 10 years later we are back to 30fps lol
@prayerpoint72412 жыл бұрын
History repeats itself. 😢
@renef.8468 Жыл бұрын
Very good Video! Thanks!
@LittleTrader9682 жыл бұрын
Only 9 years, feels way longer than that.
@TempleofShaolin Жыл бұрын
Playing this game on an oled c2 in fidelity mode it’s hard to believe this was originally a 360/ps3 game
@xboxnerd47592 жыл бұрын
What do I gotta choose? Performance or fidelity. Why don't they release it on PC, so I could have both
@stephonhines65542 жыл бұрын
Cant handle it
@brandon_nope2 жыл бұрын
budget perhaps
@brandon_nope2 жыл бұрын
@@MadWatcher as in not giving the devs enough of a budget
@JKSmith-qs2iiАй бұрын
The planar reflections are excellent in this game, even on the PS3 I am impressed with them.
@117johnpar2 жыл бұрын
Im surprised they didnt rerease a different version for it for $60.
@Shredderof_POWDA Жыл бұрын
Rerease? Made me laugh
@keyboard_g2 жыл бұрын
Nice addition but typical over reflectivity on things. Not everything is a mirror.
@TheAuthoritarian_Band2 жыл бұрын
I really feel like PS5 games could really benefit from a Fidelity 1080p option. I myself, and a vast amount of people I know, still have and use their hardware on 'Last-gen' Tv's and haven't made the jump to 4K. Surely, the frame rate benefits would be significant. I rarely use fidelity modes, as they render at 4K plus have much slower frame rates - when I really don't require 4K rendering.
@Chicky_Lumps2 жыл бұрын
Ever since last mid gen, AAA companies have had this strange fixation on "4K" being the hip feature everyone demands. To the point where most games don't even have the kind of alternate modes you ask for. Marketing department really seems to have AAA devs by the balls for a lot of things.
@NateMakesMusic2 жыл бұрын
Devs should honestly try optimise more for 1440p, it’s a fantastic jump from 1080p but not as demanding as 4k, could make games look so much better
@Chicky_Lumps2 жыл бұрын
@@NateMakesMusic Shhhh don't shatter marketing team's reality. Devs probably agree, but that doesn't matter because higher ups think only "4K" is current and impressive.
@itsalwaysdarkestbeforethes11982 жыл бұрын
As someone in marketing, albeit not the game industry, marketing teams usually have exhaustive customer data on hand to make those calls. If marketing teams are saying the average player cares about 4k more than 60 fps, they’re probably right. You’re watching a DF video, you’re not the majority of players
@forresttilghman10982 жыл бұрын
1080p is nearly phase out. Only 1440p and 4k is the new standard
@TheBrazilRules Жыл бұрын
People like to mock PC players for having to wait for Rockstar Games, but when GTA released on PC it was already the at time Next Gen version, so the wait was worth it.
@mysticalos2 жыл бұрын
I'm sure they'll have it worked out by time they re-release GTA5 for PS6
@funkyflights2 жыл бұрын
I’m finally playing it now and it looks way better, loving it! So much smoother at 60fps… Using performance RT
@WamblyHades2 жыл бұрын
Great video Oliver, as always. Have you guys ever considered doing a DF Retro about Criterion and their RenderWare engine? I am playing both Burnout Revenge and Black right now and the engine is mighty impressive for the time.
@grandtheftaero12 жыл бұрын
I second this
@palaashatri2 жыл бұрын
same!
@hbala242 жыл бұрын
This would be great. Someone should forward it to them.
@EnderCraftKid2 жыл бұрын
Remember people. Only really see the rt reflections on cars the best is when its not in motion. In motion it doesn’t look any better then being on the performance rt mode
@Byeahman11 ай бұрын
I just want them to bring this to PC
@d1jal2 жыл бұрын
Thanks for covering this Oliver! I hope you had a great Xmas and an awesome new year!
@GeraldTN06 Жыл бұрын
It's nuts that new hardware cant run a 10 year old game + ray tracing at 60 fps
@attaboydanny Жыл бұрын
its an upgraded pc port, which came out in 2015, so its more like 8 years old. and you have to keep in mind that its at 4k, pretty much max settings, AND ray tracing.
@Crimsongz Жыл бұрын
@@attaboydannyit’s not running at max settings. The draw distance is still abysmal compare to the PC version.
@attaboydanny Жыл бұрын
@@Crimsongz i said "pretty much" because the majority of settings are
@Kytetiger2 жыл бұрын
I cant wait to see what kind of idea developpers will come up with with RT and reflexions Gameplay: We could see ennemies in mirrors and glas Story : We could have strange Worlds in adventure and horror games
@rogerh26942 жыл бұрын
Can't wait for PS6 version of GTA V
@krapiks2 жыл бұрын
Bought NextGen version just to play at 60fps but can’t stop playing in the amazing fidelity mode. Best 30fps ray tracing mode on next gen consoles.
@sephorasamot2896 Жыл бұрын
Love both modes😎😁Beautiful and Great on OLED TV too
@Pyke_2 жыл бұрын
All this thing of forcing the player to choose between 60fps or raytracing is the reason we need a new generation of consoles...
@James-cr8mt2 жыл бұрын
can we get this on pc yet?
@WASD-MVME2 жыл бұрын
There are ray-tracing mods that look way better than this on PC already
@omarkhalifa24902 жыл бұрын
9years ago that hits me hard
@jmtradbr2 жыл бұрын
I wonder if the update will come to PC
@vladislave78262 жыл бұрын
@CafeMiroir or take the cash you just wanted to spend on a pointless purchase (assuming you already have a decent machine) and give it to charity.
@jimmyhopkins12 жыл бұрын
@CafeMiroir no console isn't as good as pc I like having freedom and choice
@xmateinc Жыл бұрын
My 13900k and 4090 make the game look way better and i get a solid 120 fps, can get more fps but gta starts acting weird over 140fps.
@x-coin0420 Жыл бұрын
So far no RT for pc
@jmtradbr Жыл бұрын
@@x-coin0420 1 year later and nothing
@superboss74032 жыл бұрын
Its amazing even in 2023 we are talking about GTA 5
@izuthree2 жыл бұрын
Oh hey, was wondering if you were planning on covering this. Surprising they'd add it in, but it also raises the curious question of if they're going to do something of a 'Fortnite' trick by testing new tools and graphical features in the old game with the intent of using it as 'beta testing' for GTA6 in the future. At least, that's one of the reasons I can think of for them not rolling this out on PC. Otherwise it's a bit odd.
@winrargameplays2 жыл бұрын
Sort of but RT Reflections been there since lunch according to dataminers, maybe they just decided to bring this now because it looks broken 😕
@winrargameplays2 жыл бұрын
But yet it's better than Cyberpunk or any CD project release. There's also another chance they will get used to this technology eventually. Insomniac Games did everything better and much more at 60 fps
@noclip_st2 жыл бұрын
Red Dead Redemption 2 has largely served as a "beta test" for the upcoming GTA 6. If you've seen those leaked videos, it's pretty clear that the weather, the vegetation, the lighting, the characters' skin and hair and the interaction system screams RDR2. They are clearly using the, and improving upon, RDR2 build of RAGE for GTA 6. Same thing happened with GTA 5 during its early development - it was looking almost like GTA 4.
@maaax11732 жыл бұрын
@@noclip_st Turned out to be very different though, I think GTA 6 will be more silimar to RDR 2 than GTA 5 is to GTA 4. I assumed they were only borrowing the assets from GTA 4 but it was overall not very similar, from what I saw in the 2011 trailer
@ZeitGeist_TV2 жыл бұрын
@@winrargameplays Insomniac wasn't working with a hand that started on the Xbox 360/PS3 though. I'm not giving R* any slack though with the sheer greed they've exhibited with GTA 5 and it's lack luster features on current gen.
@mrlenny725211 ай бұрын
I’m playing GTA v on ps5 in fidelity mode and it looks amazing!. Can’t wait for GTA vi
@marekkos35132 жыл бұрын
To this day GTA 4 is the most advanced GTA game ever made.GTA 5 for me was downgraded in almost every whay
@martinvr12 Жыл бұрын
I'm amazed how well reflections were already.
@RAIDER-sf3wk Жыл бұрын
Just give us a 60fps update for Red Dead 2
@boussIRL2 жыл бұрын
I'm sorry, but Franklin at @2:15 😂😂😂😂😂 the stare
@МухаммедАли-б7д2 жыл бұрын
RT reflections at rainy night looks just MIND BLOWING! 😍❤️
@Eli-kt3td2 жыл бұрын
Strange how Rockstar treats PC like an afterthought these days.
@realghostxd2 жыл бұрын
The settings are going to be confusing for a regular consumer, why not add rt reflections to rt performance mode aswell? and have a dynanamic 1440p set resolution.
@matthew21822 жыл бұрын
I bet they didn't do ray traced reflections on the car mirrors because they're saving it for GTA6... along with working wiper blades.
@slavetothesystem98542 жыл бұрын
Do we actually get a useable wing/head mirror in vehicles now lol? Before it was just a blurry mess of pixels. Pretty horrific!
@fanovaohsmuts2 жыл бұрын
Nope, their geometry hasn’t been fixed and still use real time cube maps. But if RT reflections are in for this update, then you can be damned sure they’ll be sure to have working mirrors for GTA6.
@pixels_per_inch2 жыл бұрын
3:51 Nope, still the usual cubemaps. 6:55 Oddly enough, it seems to work *outside* the vehicles.
@dgchvz2 жыл бұрын
For me it's enough to hold me over until GTA 6. Also with my TV I put the default settings (yes with the game mode on) and it actually makes the Fidelity Mode look like it has higher than 30FPS. I now use that always
@Shredderof_POWDA Жыл бұрын
The problem with game mode is the input lag. It's not bad for driving and casual stuff, but combat/aiming is absolutely terrible in that mode lol. The delay drives me crazy after a while.
@dgchvz Жыл бұрын
@@Shredderof_POWDA I don’t do any PVP so for me it’s good enough that I don’t die from the NPC enemies
@SLE3PR2 жыл бұрын
Good job Rockstar, now do this for RDR 1 and 2.
@NightWanderer314152 жыл бұрын
Why not enable 60fps for RDR2 on PS5 and Series X instead of this?
@twt07garrettAd2 жыл бұрын
Hope they add this to performance RT mode as well, or make a performance RT+ mode
@denisruskin3482 жыл бұрын
They don't care. Who already wanted the game has it by now on last gen or PC and the multiplayer is doing FAR less money than GTA Online, so they don't really have a need. It's dumb as hell, they could just unlock the frame rate to 60fps and be done with it, since the engine has been unlocked after the PC port...
@alef3212 жыл бұрын
omygod,you guys are fire, the flood of videos with consistent quality and coverage!!
@kaliik43772 жыл бұрын
Now if only Rockstar would put the same level of update on Red Dead Redemption 2
@nix5382 жыл бұрын
So why did they not upgrade PC to have the PS5 visual upgrades as well as RT? With some of the NASA PC's that people have, RT update would make sense, and it would run better.
@fulanitx2 жыл бұрын
Because you're not giving them more MONEY 🤑🤑🤑🤑🤑
@dannonyogurt982 жыл бұрын
Do you guys intend to do an update for calisto protocol?
@merk23642 жыл бұрын
I still feel similarly to how I did when the rt update came out initially. These are definitely cool upgrades but they are not nearly comprehensive enough especially with the weird rt reflection issues for me to be willing to accept 30 fps in this nearly 10 year old game.
@cody33352 жыл бұрын
They’re free.. the game is 9 years old. Stop complaining.
@Shadowninja12002 жыл бұрын
@@cody3335 People are allowed to complain about a 9 years old game. And it's only free if you bought the ps5/series x version so no, it's not free. The RT stuff in this update is pretty meh especially when compared to other games and it still has issues. It really doesn't feel like they cared enough to put in the work to make Ray tracing actually look good. If the issues is the age of the game then it's the perfect excuse to sunset the online and start giving red dead 2 some actual TLC.
@SirAmicVarze2 жыл бұрын
Can't wait to play the remastered remaster of GTA V on PS6.
@spartan_a11762 жыл бұрын
It's unfortunate that it's can't be done on 60fps
@ZeitGeist_TV2 жыл бұрын
They very well could have and simply dropped the resolution scaling to a lower margin in the RT/performance mode hybrid.
@TheSurfheart2 жыл бұрын
Appreciate you going back and covering these older games but are you going to do a video on Midnight Suns?
@strikesubmit Жыл бұрын
I love that game.
@bringbackthe80s612 жыл бұрын
so you switch on ray tracing and you get slow motion gameplay at 30fps?