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Greatest Heavyweights (Sega Genesis Game) -Tournament Mode Longplay -
Greatest Heavyweights excels in setting the stage with a fantastic atmosphere, impressive graphics, and a captivating concept. The idea of a boxing game featuring eight of the greatest heavyweight boxers of all time was a dream come true in the early '90s. However, it doesn't quite deliver on the gameplay front.
Don't get me wrong; it's an enjoyable game that I have fond memories of playing in the past. Yet, it would be disingenuous to claim it's perfect or devoid of room for improvement.
While I can't provide concrete evidence, there's always been a nagging feeling that, depending on the character you choose, there are certain opponents you simply can't conquer. It's a sentiment I've discovered echoed by others who've discussed the game.
For this longplay, I played as the powerful and durable Rocky Marciano and honestly I couldn't help but feel outmatched by most of the other boxers, even some I had defeated. I attempted to engage in toe-to-toe exchanges with them, but ultimately, I had to rely on timing powerful uppercuts to knock out my opponents. Winning a decision seemed basically impossible.
One could argue that Marciano is powerful but slow, which is true. Nonetheless even when - on other occasions - I switched to the super evasive Ali - whose AI version dances and stings like a bee just like the original - I still found myself struggling when facing the same Marciano (whose AI version is an impeccable power puncher, instead) or opponents like Joe Louis or Larry Holmes with their extensive reach.
With that being said, I may have been knocked out, battered for 12 rounds, and even technically and strategically outplayed, but in the end, I emerged as the tournament champion, and that's what truly matters!
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