#TBT

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Guerrilla Miniature Games

Guerrilla Miniature Games

Күн бұрын

Пікірлер: 50
@obsidiananubis1017
@obsidiananubis1017 5 ай бұрын
Love to see more classic, pulses have a -2 to hit and each SRM location is rolled separately not in groups of five damage.
@AdamWhitehead111
@AdamWhitehead111 5 ай бұрын
The Highlander IIC is the clan version of the Highlander (that is what the IIC signifies). Definitely would have been difficult to get as salvage... The wraith is a 3055 mech That battlemaster is a 3062 varient The wolverine is a 3050 fed suns varient. It's fine if the battle is happening in the 60s. I'm helping. 😜
@audioweasel6997
@audioweasel6997 5 ай бұрын
Y’all managed to hit me in the feels with talking about the fact that you have to ignore messages to get a game in.
@geoclisymmk2135
@geoclisymmk2135 5 ай бұрын
SRM's do not group damage each missile is an individual hit to roll location for. (same with LBX cluster shots) LRM's DO cluster in groups of five or less
@JRufu
@JRufu 5 ай бұрын
one thing about BT fans.. they'll let you know when you're wrong... and you are always wrong about something.
@Kevin.Mitchell
@Kevin.Mitchell 5 ай бұрын
Love it, I have only played Alpha Strike since getting back into Battletech, seeing this game makes me want to dust off the classic rules the next time I'm in the mood. The 3D terrain is a real bonus too.
@CarlosEduardo-sm6cy
@CarlosEduardo-sm6cy 5 ай бұрын
Nice a 2v2, we play a lot like that here at home. Good match.
@colinlogan2909
@colinlogan2909 Ай бұрын
The first time the Highlander jumped is the point I were I totally started rooting for Travis.
@gammafighter
@gammafighter 5 ай бұрын
All those painted mechs on the side are such a tease!
@sigourneypodgorny
@sigourneypodgorny 5 ай бұрын
...still miss the old intro music :(
@kierdalemodels
@kierdalemodels 5 ай бұрын
Great stuff! Haven’t seen any CBT in a while. Talking of making the battlefield look more realistic, I got some Toyota pickups (and some modern military vehicles I’ll do in house colours anyway), in a scale suitable for BT to use as terrain and scenery from heroicsandros, nice and cheaply. I figure in 3025 there are still Toyota pickup trucks. I also got some tiny plastic I-beams and made barriers and mech-sized Czech hedgehogs.
@spaghettispaghotti
@spaghettispaghotti 5 ай бұрын
We were really doing the thing in this video. Shipping that content.
@thehereticdude170
@thehereticdude170 5 ай бұрын
Awesome more battletech, and a highlander burial added in...shame you didn't exit in bagpipes for that roll.
@geoclisymmk2135
@geoclisymmk2135 5 ай бұрын
A death from above attack abides by the charging rules in that it takes such concentration to try to pull it off that the pilot can't take the time to aim and fire weapons
@Hundmathr
@Hundmathr 5 ай бұрын
Gorgeous table and if you're piloting a Highlander I think DFAs are mandatory regardless of whether or not they're a good idea. Thunderhead Studios does make forest and rough terrain STLs for BattleTech, so it's not out of the realm of possibility for another collab with GF9 to expand the physical HexTech line.
@geoclisymmk2135
@geoclisymmk2135 5 ай бұрын
jump of 7 = +4 TMM jump of 3 = +2 TMM, all jumps add +1 to the TMM distance when compared to walking
@Arcon1337
@Arcon1337 Ай бұрын
Please do more battletech classic!
@euansmith3699
@euansmith3699 5 ай бұрын
Wolverine, "HEADSHOT!!!" Highlander, "Oh, sorry, little buddy, were you trying to attract my attention?" This was a good, fun game. I normally find classic Battletech a bit dry; but when this turned in to a boozy, back alley brawl, I warmed to it.
@castenmackerer3278
@castenmackerer3278 5 ай бұрын
Hey Ash love your videos keep up the great content. I don't know if you all were using the pulse laser accuracy bonus's. but pulse lasers are great upgrades but expensive, and heat hungry.
@Kjaldir
@Kjaldir 5 ай бұрын
after the wraith jumped to the lvl3 hill he should not be able see and fire on the Battlemaster because he is in total cover from the level 2 between them so basically the mechs are 2 level high and can hide behind a level 2 if they are on ground level
@josemarques8211
@josemarques8211 4 ай бұрын
I was gonna say that 17:30 the legs would be in cover, but yes, I think the whole mech is hidden
@arlandakhartan
@arlandakhartan 5 ай бұрын
Really enjoying Battletech and the content! When the gauss ammo cooked off, should the Mechwarrior have taken 2 points of damage?
@alphawolf2993
@alphawolf2993 5 ай бұрын
streak SRM's only fire if they hit, which means if they do not hit, they do not subtrack heat or ammo, which means you almost always want to fire them! No worries though classic battletech has a billion rules.
@VFernandezVega
@VFernandezVega 4 ай бұрын
Also if they hit all misiles hit, no cluster table roll needed.
@Avtarangel
@Avtarangel 4 ай бұрын
umm did you guys add Gunnery to the modifiers to hit by 14 min I haven't heard them mentioned when figuring out hit mods
@stevenputnam6584
@stevenputnam6584 5 ай бұрын
The snake eyes hit is a chance at a crit not a guarantee. You rolled 10 so it should have been 2 crits not just one. When you roll for chance to crit 8,9 is one crit, 10,11 is two crits and 12 is three crits. Also if you DFA, Charge, or Push you can't fire any weapons from that mech that turn. If your DFAing a down target or kicking a prone target you hit on the full 2d6 table not the punch table
@Finnssssss
@Finnssssss 3 ай бұрын
Did I miss the DFA attacker taking his tonnage/5 damage on the kick location table?
@beanzeani2440
@beanzeani2440 3 ай бұрын
any chance we could see a cBT campaign following a merc company?
@fernandovortex
@fernandovortex 5 ай бұрын
Great!
@GuerrillaMiniatureGames
@GuerrillaMiniatureGames 5 ай бұрын
Thank you so much!!!!
@Asumis1988
@Asumis1988 4 ай бұрын
Where do you get the sheets of the individual mechs? Is there a website for it?
@geoclisymmk2135
@geoclisymmk2135 5 ай бұрын
when propping your self up to fire an arm weapon the arm your using to lift your self up cant fire its weapons so I'm not sure those small pulses could be used
@johanneskaramossov5103
@johanneskaramossov5103 5 ай бұрын
Well i often mix battletech with dropzone commander.. they have decent terrain and fun models for infantry and Tanks and aerospace assets... Battletech itself is a bit lacking in that department sadly
@alphawolf2993
@alphawolf2993 5 ай бұрын
its impossible to play a game of classic battletech and get every rule right haha.
@JerryMnemonic
@JerryMnemonic 3 ай бұрын
What map mat is this?
@geoclisymmk2135
@geoclisymmk2135 5 ай бұрын
so many rules ...... Streak missile's don't roll for cluster they're all or nothing weapons you either hit with everything or they don't fire
@crann777
@crann777 5 ай бұрын
Sorry, it's hard to hear the battle report with so much crunch in the rules.
@RobertPritchard-zq9rq
@RobertPritchard-zq9rq 5 ай бұрын
Play Classic. Hexless. You’ll never regret it.
@Blaster__CA
@Blaster__CA 5 ай бұрын
You guys know there's Rules for things with descriptors like 'Pulse', 'Ultra', 'Streak', 'Artemis' & whatnot right?!?!?!
@Blaster__CA
@Blaster__CA 5 ай бұрын
Serious question; Did you prep &/or refresh on the Rules? Or did you not even care about getting things right? You actually got more wrong than right...
@boblife3647
@boblife3647 4 ай бұрын
I might be wrong but ... The thing about the streak SRMs is that all missles hit, isnt it? For SRMs, the missiles are rolled individually with 2 damage per missile. Not in packs of five like LRMs. Pulse lasers got a -2 to hit. Even a simple turn in the movement phase also results in a +1 modifier due to movement.
@Avtarangel
@Avtarangel 4 ай бұрын
Roll to hit, then roll to see how many hit. from memory
@boblife3647
@boblife3647 4 ай бұрын
@@Avtarangel Oh sorry, Sir! I was some kind of ironic. I play BT for 30 years. As @JRufu commented: "one thing about BT fans.. they'll let you know when you're wrong... and you are always wrong about something." This is absolutely true! :D For SRMs you roll the cluster table as normal. The hit location will be rolled individually for each single missle. (Ash did this wrong - not only in this BT vid - He divides the damage into packs of 5 like LRMs.) This rule exists since ever. To be honest, the rules haven't changed that much in 35 years of BT! (rules for partial cover, vehicle crits and melee attacks had adjustments as far as I know) If a Streak SRM hits, you do NOT roll on the cluster table. (Ash rolled on the cluster table every single time. My inner Monk has a hard time dealing with this.) All missles hit (you still roll each single missle on the hit location table). And many more ... Nethertheless Ash, Sir! I love watching you play games! warm regards
@JeromeCarns
@JeromeCarns 5 ай бұрын
The sheer volume of rules corrections in the comments reminds me why Alpha Strike is our preferred rule set.
@dustinchristiansen3381
@dustinchristiansen3381 5 ай бұрын
Wait, Battletech and no Jay. I feel so let down
@scotttrandem8308
@scotttrandem8308 Ай бұрын
I really love the enthusiasm with these games but there were a lot of rules mistakes made. I know that you have been doing these battle reports for quite a while and would have like to have seen a better grasp on the rules by now. That min range shot should have been a +1 and there is no roll on the cluster for streak missiles. That snake eyes isn't an auto crit. It is just a chance to crit. Your rolled a 10 so that should have been two crits, not one. When a mech falls down it is the player that controls the mech that makes all damage rolls because they are damaging themselves. When the mech was tries to stand back and and fails its roll you should roll again for fall direction. It doesn't use the same direction as when it fell originally. A prone mech can fire with a single arm and torso weapons as it needs one arm to prop up with. The right torso crits that you took you failed to roll for upper and lower. A DFA is the only attack you can make. You aren't able to file any weapons. It also wouldn't have been on the right side. It would have been on the front due to the hex you left from. Also since the mech was prone and not standing up the damage would resolve on the full body damage location, not the punch table. The boxcar crits would have been three crits, not two, which automatically destroys the limb. It sounded like the crit took out the SRM and not the ammo. After the DFA your mech would displace the mech you attacked to an adjacent hex and moved in to the one they vacated. You need an arm to prop up with. If the gauss was in an arm your opponent wouldn't have been able to fire as he didn't have another arm to prop up with. When your opponent had snake eyes on a damage location roll the next roll would be the chance to crit roll and he rolled a twelve. That would be three crits. You went straight to the upper/lower roll and only gave him a single crit and probably robbed him of a victory. There is a lack of Classic Battletech battle reports and would love to see more. Been drinking while watching so this might come across as a bit too negative. Cheers.
@geoclisymmk2135
@geoclisymmk2135 5 ай бұрын
I feel like a real heel poke my nose in to bring up rules ..... ugh
@theledzep
@theledzep 5 ай бұрын
Please get a better camera setup
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