GWater2 - 0.5b

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Meetric

Meetric

Күн бұрын

Пікірлер: 537
@djzanderoni6095
@djzanderoni6095 4 ай бұрын
What if there was a setting for water to disappear when it touches actual baked in map water, so something like a waterfall could be made or something. Maybe the water could be a bit buoyant and disappear after a short while after touching the water. idk
@jujuteuxOfficial
@jujuteuxOfficial 4 ай бұрын
or if you use a grav gun on a body of water you can take water from it like you'd do with a gwater pond not shrinking it by any means, just so you can have water without having god tools to spawn it infinitely or with emitters
@deltahl
@deltahl 4 ай бұрын
+ An entity mappers could use to generate water. So they can create waterfalls, rivers, .. which use the GWater system.
@RAFA120HOJAZ
@RAFA120HOJAZ 4 ай бұрын
Or make Gwater not collide with baked water, and if gwater is under baked water, make it invisible, but don't move because if we make water disappear when touching water, we won't be able to flood maps
@arthigo157
@arthigo157 4 ай бұрын
that's a really smart feature you thought!
@Rlowe247
@Rlowe247 4 ай бұрын
Map interactions, do water particles consist or autodelete when in the map's water? Could make the black hole create particles when its near a body looking like it's pulling water out.
@roberthunter6122
@roberthunter6122 4 ай бұрын
"Let me spawn in the water" *Is literally next to an ocean*
@okaythenillleave
@okaythenillleave 4 ай бұрын
he wants drinkable water not that nasty ocean water
@roberthunter6122
@roberthunter6122 4 ай бұрын
@@okaythenillleave How do we know he didn't pull that water from the ocean? D:
@DeaSoldierBlack
@DeaSoldierBlack 4 ай бұрын
​@@roberthunter6122 D:
@half-deteriorated-brain
@half-deteriorated-brain 4 ай бұрын
@@roberthunter6122 because he didnt say it was ocean water duh
@elielc.8459
@elielc.8459 4 ай бұрын
This man has made REAL water in a 20 YEAR OLD game.
@Zhylevar
@Zhylevar 4 ай бұрын
18 year old*
@abildamil
@abildamil 4 ай бұрын
if you think about it's way older than that, Gmod is almost the same as the original HL2, so yeah 20 yo is the correct date
@HOTD108_
@HOTD108_ 4 ай бұрын
​@@ZhylevarIt's normal, arguably expected, to refer to that as 20 years. It's called rounding up, and is both linguistic and mathematical standard.
@goluboch
@goluboch 3 ай бұрын
@@Zhylevar 11 year old, source had a 2013 build, hence the source SDK 2013 🙃
@meetusmarkus
@meetusmarkus 4 ай бұрын
Just a quick reminder: this man started Gmod modding with Super Gravity Gun weapon and Wiremod dupes. I am honestly really happy for people to know you in Gmod community now, and also see you develop stuff like this with letting *all* people test it before the release thru multiple donation support services. ❤
@Alpha-cabb
@Alpha-cabb 4 ай бұрын
YYYYEEEEESSSSS !!!!! FINALLY THE BLACK HOLE IS BACK ! OH I AM SO GOING TO MAKE HORROR BEYOND HUMANITY'S COMPREHENSION ! THANK YOU SO MUCH !!! I CAN FINALLY USE THIS ADDON LIKE HOW I WANTED TO FROM THE START !!!
@RealKloggier
@RealKloggier 4 ай бұрын
i have never been so hyped for water
@RealKloggier
@RealKloggier 3 ай бұрын
when new update its been 11 days
@xXRD0776Xx
@xXRD0776Xx 4 ай бұрын
Shooting the water particles onto the cloth was an insane flex. I wonder what the HL2 devs would think if they saw this now?
@commandereevee2902
@commandereevee2902 4 ай бұрын
They’d probably be amazed that the tech got good enough to support that stuff
@majorcloogsbrother6141
@majorcloogsbrother6141 4 ай бұрын
@@commandereevee2902 its just a bunch of small ball particles its not that hard ngl
@dontsubtome9769
@dontsubtome9769 3 ай бұрын
@@majorcloogsbrother6141 there's a whole bunch of other factors that make this mod impressive such as the foam, the fact that its pretty well optimized
@austinsupreme750
@austinsupreme750 3 ай бұрын
@@majorcloogsbrother6141 then why have you not made it yet?
@TheOneYouNeverKnew4Ever
@TheOneYouNeverKnew4Ever 3 ай бұрын
​@@majorcloogsbrother6141 It's actually hard, because you need to make shaders work, NVidia Flex work, diffuse particles, calculations, and more stuff like that. If it's not that hard, flex your moves on that keyboard.
@Octordoctor
@Octordoctor 4 ай бұрын
my wotter
@VogelBoys74
@VogelBoys74 4 ай бұрын
its tiem to drink wah-uh
@RealKloggier
@RealKloggier 4 ай бұрын
that wotter is too preety to be drinked
@SneedFeedAndSeed
@SneedFeedAndSeed 4 ай бұрын
pure waah
@Sceww
@Sceww 4 ай бұрын
👋👋👋👋
@Octordoctor
@Octordoctor 4 ай бұрын
@@Sceww 👋👋😁😁🥰🥰👋
@easiers
@easiers 4 ай бұрын
We love water here
@slimeking4635
@slimeking4635 4 ай бұрын
This is far better than the blender simulation videos because it's done in real-time!
@guitaristkuro8898
@guitaristkuro8898 4 ай бұрын
And it doesn’t cost $300 like the Unreal Engine 5 plug-in.
@krisssonic
@krisssonic 4 ай бұрын
​​@@guitaristkuro8898 Yes.
@tripledoubletrouble3175
@tripledoubletrouble3175 3 ай бұрын
its not quite as realistic but still very good
@xX_noscope360ghostrider_Xx
@xX_noscope360ghostrider_Xx 4 ай бұрын
Imagine turning this into a blood overhaul mod
@dude_list
@dude_list 3 ай бұрын
That's what I said :O
@vinfinityremakerguy
@vinfinityremakerguy 2 ай бұрын
This looks perfect. The refraction is the icing on the cake for me. This literally looks like blender, but without the motion tracking and hours of render time.
@Lvaic_
@Lvaic_ 4 ай бұрын
Only real mfs remember the drain..
@TheSoundCrafterCompany
@TheSoundCrafterCompany 4 ай бұрын
what drain?
@jerri-leedickson3959
@jerri-leedickson3959 4 ай бұрын
It was first in Gwater 1
@trollingisgoodforyourhealth
@trollingisgoodforyourhealth 4 ай бұрын
THE CLOTH HOLY SHIT
@RustyShackleford556
@RustyShackleford556 4 ай бұрын
Physically simulated water interacting realistically and accurately with physically simulated cloth IN REAL TIME IN A 20 YEAR OLD GAME. What am I actually looking at right now
@Milbyte11
@Milbyte11 4 ай бұрын
- ability for multiple fluid types to exist at the same time and possibly interact with each other (will probably need to rewrite lots of code) - pipes to move the fluid around - some other fluid interactions like putting out fires, damaging or healing players etc.
@rokcris7313
@rokcris7313 4 ай бұрын
2:36 THE NUT RAG
@Hervoo
@Hervoo 4 ай бұрын
Oh man! its so tuber ultra mega awsome! i cant wait to see what will you add in GWater2: The Comback of wet - 0.6a
@MrRoarer
@MrRoarer 4 ай бұрын
What you've achieved with this project is absolutely mind-staggering. What - in my initial understanding - started as a little side-project/coding joke, became so amazingly advanced and ultimately impressive, I simply cannot comprehend that. You have my ultimate respect, congrats for what you've done, and keep up the great job!
@Meetric1
@Meetric1 3 ай бұрын
ty! means a lot
@winteryyyyyyy
@winteryyyyyyy 3 ай бұрын
i appreciate that gwater 2 is only a one time subscription, was thinking of getting it and then i saw it was patreon, then i saw the post that said its one time payment, so ill be getting this next month, thanks Mee!
@dudchk
@dudchk 4 ай бұрын
Great update! Also I never heard you talking before and i like how down-to-earth you are, it's feels like im with my friend in discord and he just showing me what he spend last two sleepless nights for :))
@zenwalt3116
@zenwalt3116 4 ай бұрын
A community accelerated project is honestly the best kind of project, the water is supposed to be fun to play with so adding customization of all sorts and features to make it seem like theres infinite possibilitys is what would make the mod seem like the best one ever made.
@afunnypootis
@afunnypootis 4 ай бұрын
This mod is INCREDIBLE! 10/10
@americanhuman1848
@americanhuman1848 4 ай бұрын
how did you optimize such a ridiculous amount of particles
@nullum2106
@nullum2106 4 ай бұрын
PLS ADD SOUNDS IN 0.6 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@RealKloggier
@RealKloggier 4 ай бұрын
good idea
@Meetric1
@Meetric1 4 ай бұрын
we'll see
@NavaroSFX
@NavaroSFX 4 ай бұрын
could help with that
@nullum2106
@nullum2106 4 ай бұрын
@@Meetric1ok)
@krisssonic
@krisssonic 4 ай бұрын
Hi ​@@Meetric1
@sinexanderssecondchannel1661
@sinexanderssecondchannel1661 4 ай бұрын
There should be an interaction where using the gravity gun while aiming at baked-in water spawns some water particles
@Sunnyy15
@Sunnyy15 3 ай бұрын
i really feel like this will become a very popular thing in the near future, like other games using it. btw i really appreciate your work
@F.N.S.360
@F.N.S.360 4 ай бұрын
This looks amazing nice work I can see this being a top favorite
@lovecrisis619
@lovecrisis619 4 ай бұрын
Fast forward a couple years and now you can spawn in the moon (accurate tides)
@treborcd
@treborcd 4 ай бұрын
Really impressive work Mee! Can't wait for it to come out!
@acorde1768
@acorde1768 4 ай бұрын
WATER WATER WATER I WANT WATER I LOVE WATER WATER WATER
@TheRealRiggyPlushie
@TheRealRiggyPlushie 4 ай бұрын
in 2-3 months GWATER 2 IS COMMING OUT BABY!!!!!!!!!!!!!!!! (i looked at the average time between 0.5, 0.4, and early access video)
@TheRealRiggyPlushie
@TheRealRiggyPlushie 4 ай бұрын
every update takes around a month so im gonnja make an estimate
@SilverFan2006
@SilverFan2006 4 ай бұрын
It’s releasing March 2025, check the description.
@TheRealRiggyPlushie
@TheRealRiggyPlushie 4 ай бұрын
@@SilverFan2006 wait what but if each update takes a month and the creator said it would release on 0.6 or 0.7 then thats 1 - 2 months I DONT UNDERSTAND
@csomOnline
@csomOnline 4 ай бұрын
@@TheRealRiggyPlushie development time is anything but linear. one update could take like 3 months while another takes 1
@TheRealRiggyPlushie
@TheRealRiggyPlushie 4 ай бұрын
@@csomOnline ok 👍
@ForseNight
@ForseNight 4 ай бұрын
You do a very cool job of simulating the physics of different materials, keep rocking 🔥🔥🔥 !
@Theuniversearch
@Theuniversearch 4 ай бұрын
An entity to enable water generated by the ceiling skybox could be incredible! With the water particles set to disappear a few seconds after landing. You could also have the option to change the rain's density, speed, wind, etc.
@ybeeqs
@ybeeqs 4 ай бұрын
Been following your progress from early on, and I gotta say you've been knocking it out of the park with each update dude. I can't even imagine how I would've reacted to this in like 2009. Also, I think branching out and letting the community contribute to the addon is a brilliant idea. Source addon devs don't play around, especially when they start channeling their inner dark magic like you've been. I'm very excited to see what comes next!! ❤
@Freef_01
@Freef_01 4 ай бұрын
Instantly saw the new graphics, this is so incredible Also, I REALLY hope someone adds a variation of the Moses staff as a SWEP which can cause water pathways, I would do it myself but I'm sadly already busy with other projects
@tskrinus
@tskrinus 4 ай бұрын
You are doing a masterpiece! THIS MOD LOOKS SO COOL
@supertrooper1576
@supertrooper1576 4 ай бұрын
i dont know how much i missed but my jaw hit the fucking floor when you picked the water up with the gravity
@ectono
@ectono 4 ай бұрын
what if you can customise liquid so it damages you when or heals you when you touch it, could be good for stuff like lava. and also is there a way to have multiple types of liquids at the same time and some kind of event that map makers can use to generate liquid?
@thealandude9146
@thealandude9146 4 ай бұрын
The way the cloth draps looks so nice I might try to see if i can use it as a drawing reference lmao
@VogelBoys74
@VogelBoys74 4 ай бұрын
I think maybe, because where the water is looks reflective that you could use that rendering but not as intensified on spots that would soak water, concrete, wood, woodplank, etc. and will store it in a list with a value of wetness and a position, when the wetness reaches zero it will be forgotten to save memory.
@thefry574
@thefry574 4 ай бұрын
Bro actually did what Source 2 can't
@RealKloggier
@RealKloggier 4 ай бұрын
source 2 can do that wdym
@JustJory
@JustJory 4 ай бұрын
@@RealKloggier mmm not really.
@thefry574
@thefry574 4 ай бұрын
@@RealKloggier Source 2 will need a lot of updates to surpass at least Source)
@TheCascadeKing
@TheCascadeKing 4 ай бұрын
New idea to add in the performance menu: An indicator for the graphics card you would need to spawn a certain amount of particles with good performance
@cherryparry
@cherryparry 4 ай бұрын
i know the focus of the mod is on water but i hope you can consider adding soft bodies into the mix when your happy with adding features and perfecting the water
@AlphaGarg
@AlphaGarg 4 ай бұрын
I mean the cloth is technically already a soft body, just doesn't have any volume constraints or any mesh other than the high poly plane. If he does do this, I think he should probably disable self collision for a soft body with volume constraints by default for performance. Dunno what kind of integration method he (or the library he's using) uses for the cloth, but if it's a modern version of Flex, then it probably uses Nvidia's XPBD, which was made for both softbodies of all kinds and rigidbodies of all kinds.
@okaythenillleave
@okaythenillleave 4 ай бұрын
mmm... GJello
@Meetric1
@Meetric1 4 ай бұрын
we'll see
@salpaca53
@salpaca53 4 ай бұрын
@@Meetric1 Maybe a cloth cube like in Gwater 1.
@cheesepop7175
@cheesepop7175 4 ай бұрын
he said he's probably not adding soft-bodies
@johnmm.
@johnmm. 4 ай бұрын
there could be wiremod support for it
@ImNotFine44
@ImNotFine44 4 ай бұрын
When i saw the gravity gun pick up the water… how has valve not played with this idea? Valve loves to play with innovative ideas and real-time water physics is boundless untapped potential.
@Meetric1
@Meetric1 4 ай бұрын
dynamic water physics is too computationally expensive to be used in traditional gaming
@ImNotFine44
@ImNotFine44 4 ай бұрын
@@Meetric1 i suppose we’ll have to wait for hardware to catch up first
@gustavodutra3633
@gustavodutra3633 4 ай бұрын
Source 2 has some really cool water physics in CS2, but it's very expensive. And many players complained about how it affected performance.
@citi2
@citi2 2 ай бұрын
@@ImNotFine44 yea
@ImBadAtNames2876
@ImBadAtNames2876 4 ай бұрын
i dont rlly have any ideas (other than to raise the max limit of particles) but im excited to see what the community comes up with!
@Meetric1
@Meetric1 4 ай бұрын
a particle limit slider can be found in the performance tab. By default it is 100,000, but can be raised to 1,000,000 if desired
@ImBadAtNames2876
@ImBadAtNames2876 4 ай бұрын
@@Meetric1 yes, i know that, i meant the MAX limit, like that of the slider, also i DID get a good idea - i have no idea how youd code this, but some sort of stain feature: on by default, but toggleable, water particles could leave a stain when they hit map geometry (and maybe props), before evaportaing (toggleable) after a set time. perhaps add some sliders for size and translucency and mab - your water simulator is now the most accurate blood mod too!
@RuhCay
@RuhCay 4 ай бұрын
another amazing update
@tmottbg
@tmottbg 4 ай бұрын
Q1????????? YES
@capitalofTX
@capitalofTX 3 ай бұрын
Can’t wait for the amount of water park maps that are going to be made with this mod
@bananaboy482
@bananaboy482 4 ай бұрын
The foam makes it look really good.
@CringineerGaming
@CringineerGaming 4 ай бұрын
Heres a potential use-case for your soft body cloth. Ive always wanted to see soft body props in garrys mod. Ones that can be deformed/broken/shredded/ripped.. If you could make an addon that can turn the props into soft bodys, the potential is very high. Imagine being able to hydraulic press a barrel with unique results every time..
@upperbelow
@upperbelow 4 ай бұрын
if i even get gwater 2 expect me to make Mountain Dew with it
@gnome166
@gnome166 4 ай бұрын
as soon as i saw this video i made the half life 2 zombie sound
@thehammerbreake9885
@thehammerbreake9885 4 ай бұрын
Great addon, also I have and idea for it, add a customisable damage parameter, like how much and how frequent damage is, what type of damage, ect ect. That would be neat ( if it's actually possible)
@NathanDarkson984
@NathanDarkson984 3 ай бұрын
bro's water-bending with the Gravity Gun. We've achieved peak Garry's Mod creativity.
@sauerkids9254
@sauerkids9254 4 ай бұрын
I like how the black hole has a semi-realistic accreation disk
@thedudely1
@thedudely1 4 ай бұрын
yooo the cloth actually looks so good
@IndieLambda
@IndieLambda 4 ай бұрын
I'd like to see 3 things be added: 1: I have no idea if it's possible, non Newtonian fluids, that would be fun, if it's actually possible. 2: Dijon Mustard Preset. literally just Dijon Mustard Preset. 3: GibSplat 2 integration?
@Gmod_lovernotfound
@Gmod_lovernotfound 4 ай бұрын
I love it! Keep up the good work 🥶👌
@goob8945
@goob8945 4 ай бұрын
awesome work
@GordoUriarte
@GordoUriarte 4 ай бұрын
its finally here!!! hopefully he finds a way to make the gels tweak your speed or jump height. idk about how hard it is to make this stuff but i hope its possible within the gmod modding tools
@omegasynth2775
@omegasynth2775 3 ай бұрын
I swear, we're gonna look away for like five seconds and he'll manage to make a fully self-aware Artificial Intelligence in Gmod that Interacts with you and reacts to your voice or to what you type in chat, just y'all wait...
@Saltine3022
@Saltine3022 4 ай бұрын
it would be cool to have an option for surfaces to gradually drain particles from the system, so water could absorb into porous material, seems like a natural extension of it being able to evaporate.
@declanandollie2981
@declanandollie2981 4 ай бұрын
Very cool update
@deimosart6986
@deimosart6986 4 ай бұрын
oh man youre amazing at this
@Route_Rebuilt
@Route_Rebuilt 4 ай бұрын
Mee the Future - Gwater 3 WITH RTX
@Drakey_Fenix
@Drakey_Fenix 4 ай бұрын
You absolutely deserve money for your work! I know a lot of people are against it. But I am glad you get something out of your work right now at least! What you are doing is nothing but breathtaking. I never thought something like this could be possible in the source engine.
@RedFlytrap
@RedFlytrap 4 ай бұрын
I'm still holding out hope for the cloth to be used on models, functional cloth physics is such a wet fever dream. I will gladly provide bloodborne assets for you to experiment with, or just anything with cloth or complex cloth; I would LOVE for something like that to be started. Your work is fucking impressive to put it lightly
@someone4229
@someone4229 4 ай бұрын
Add white holes
@Whenwhereeverywhere
@Whenwhereeverywhere 4 ай бұрын
You can just change the settings of the black hole to repel stuff
@mateusznowak7909
@mateusznowak7909 4 ай бұрын
It is in the thumbail
@InfinityMakesVideos
@InfinityMakesVideos 4 ай бұрын
You could add Pipes and hydro eletricity
@Mr_Bruh656
@Mr_Bruh656 4 ай бұрын
Finally! i cant wait to use the black hole
@1234magazine
@1234magazine 4 ай бұрын
It would be cool to be able to make a more interactable large body of water (like an ocean). Instead of doing it with pure water particles (which would probably be very expensive computationally) to instead have like a volume where if you go under you're swimming, but the surface would have like reactive waves that oscillate and affect props with realistic physics.
@ContoniaCosmo
@ContoniaCosmo 4 ай бұрын
Delicious, I will be sure to keep giving you all the money I have
@lztn1183
@lztn1183 4 ай бұрын
The cloth reminds me of the blanket that Sully tried to flush in Monster's Inc. I will not explain.
@eIixi
@eIixi 4 ай бұрын
handsome man and water
@denterestrial
@denterestrial 4 ай бұрын
This video makes me drink water
@jenniferazure1421
@jenniferazure1421 4 ай бұрын
Microphone? We have leveled up, boys!
@buck_et
@buck_et 3 ай бұрын
If this is possible now, imagine in 10-15 years when computers are 5x the power of ours. We could possibly see particle sizes 1/4th of this!
@Thetitaniumsteppermotor
@Thetitaniumsteppermotor 3 ай бұрын
Im getting more and more tempted to purchase the beta... Edit: ya know what? If V.6 has color mixing (such as red a blue mixing to make purple) i will no shit buy the beta right there
@mb-is-not-cool
@mb-is-not-cool 4 ай бұрын
I literally don't even play gmod but this is really cool
@civo4457
@civo4457 4 ай бұрын
woaooaah we're half way there
@Zeazy
@Zeazy 4 ай бұрын
a legend...
@Tube_Richy_-
@Tube_Richy_- 2 ай бұрын
Meetric face would be like: with beard.
@thresholdhatesrevenant2620
@thresholdhatesrevenant2620 4 ай бұрын
Mmph i could go for a cold glass of water
@xFODDo
@xFODDo 4 ай бұрын
Stay hydrated, brothers
@Deniil2000
@Deniil2000 4 ай бұрын
2:54 the only reason it looks terrible is because there is no cloth self-collision
@StiekemeHenk
@StiekemeHenk 4 ай бұрын
There is, but for really accurate simulations you need higher resolutions and smaller timesteps.
@TinyDeskEngineer
@TinyDeskEngineer 4 ай бұрын
If there wasn't self-collision it would've just flattened instead of piling up into a ball
@vorea
@vorea 4 ай бұрын
the reason it looks terrible is because the shader has no clue how to properly apply lighting because the geometry is being tortured.
@Wyte_Knight
@Wyte_Knight 4 ай бұрын
Or it doesn't looks terrible by any mean, just a bit out of place and that's it
@AlphaGarg
@AlphaGarg 4 ай бұрын
It's just that the normals aren't getting flipped on the backside. Could be fixed by checking winding in a geometry shader and flipping vertex normals if the winding is reversed (or in the fragment, inverting the normal if it's facing away from the view position)
@davooo7
@davooo7 4 ай бұрын
water is so cool i love water
@MorbidlyObeseChihuahua
@MorbidlyObeseChihuahua 4 ай бұрын
damn dude, i've been calling it 'guh-water' as one word this whole time instead of 'gee water'
@Meetric1
@Meetric1 4 ай бұрын
GWater stands for GPU Water, so you pronounce the 'G' like it is in 'GPU'
@MorbidlyObeseChihuahua
@MorbidlyObeseChihuahua 4 ай бұрын
@@Meetric1 Makes sense!
@thekingpotato346
@thekingpotato346 4 ай бұрын
Water powers xD, WAIT NO RAIN
@olibrokkmeno
@olibrokkmeno 3 ай бұрын
at this point add sponges
@Terra-enot
@Terra-enot 4 ай бұрын
My gt 1030 is on fire while watching this beautiful water
@weapponofchoice
@weapponofchoice 3 ай бұрын
stuck with this till 2025 now, woohoo
@Wodgedev
@Wodgedev 4 ай бұрын
ate taco bell to this
@Dizcordum
@Dizcordum 4 ай бұрын
My jaw dropped on cloth sim.. Me personally need something like option to make rigid or fix location of particles in certain area so they stay in place and form where i left them Like you fill a dumpster with water, select a zone around it and now its fixed in air, then i can delete a dumpster prop and watch a flying blob of water in form of dumpster inside
@commandereevee2902
@commandereevee2902 4 ай бұрын
Watertight integrity on vehicles would be cool but most likely a pain. Maybe a prop with dynamic buoyancy and a “vehicle/ cabin” prop for making simple submarines maybe????
@pimentinhagames7248
@pimentinhagames7248 4 ай бұрын
i want you to be able to mix liquids, like blue water + yellow water = green water
@givowo
@givowo 4 ай бұрын
i dont play gmod but keep doing cool shit man gwater2 is honestly amazing
@miguelpp8342
@miguelpp8342 4 ай бұрын
Hydrohomies! Assemble!
@kyros4398
@kyros4398 4 ай бұрын
I feel like you should add making he water damage entities (since theres a lava preset and an acid one itd be kinda cool) and some bubbling when adding stuff in (mainly for the acid)
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