One thing to keep in mind, we can decontaminate water using badwater pumps. We could put a few in the horse shoe and slowly clean it up for extra irrigation. Provides we can get the materials.
@JCTheBeard15 күн бұрын
Once we have metal, sure. That's going to end up being a good strategy 😎
@Jacob-594915 күн бұрын
It may not be very efficient but you can also use a normal water pump water and use a water dump to fill the horseshoe with clean water.
@IamHattman15 күн бұрын
@Jacob-5949 That would work.. would take a ton of beavers though.
@DJarr21615 күн бұрын
@@JCTheBeard You don't need to decontaminate the water in the horseshoe if you don't pump the clean water from the horseshoe. It's even better to just leave it there. As long as the contamination % is low enough it can keep the ground irrigated. Evaporation will remove clean and badwater at the same rate, so cleansing by pumping the badwater only results in having dry ground faster.
@jcrazy900814 күн бұрын
@@Jacob-5949 another plan is to leeve the horse shoe and then add the water dump so over time in will get clean
@kurtonela15 күн бұрын
Honestly, this is one of the better designed maps I've seen... Good job to the creator!
@JCTheBeard14 күн бұрын
Absolutely. It's fantastic!
@jamesmcdonald305415 күн бұрын
Definitely go with the fluid dump. It'll let you fill a pond with pure water thus irrigating significantly more land than the mixed water.
@demonspawnedangel15 күн бұрын
I vote you call the large power wheel a "beard ripper"
@mikeriley247515 күн бұрын
You NEED to build floodgates across your water.... horseshoe. My first Wipe on this map was when a badtide destroyed my crops :( I built floodgates on my main dam across the river and i found that a minimum of 5 was needed to avoid flooding (overflow) One of the first things you should start looking into now that your across the river is getting up that mountain so you can dam off that one badwater source! (which will be shunted straight off of the map). In Conan, its known as the Wheel of Pain!
@PauxloE15 күн бұрын
→ Maybe pause one of the lodges (while it's still empty) until your water situation is under control? (That was written at a time when there were 4 free beds, at the end everything is full again.) → Just one idea for the next series: start with normal mode, and then later (when your colony is established) change the settings using dev mode towards harder mode? This way you actually get something to do which is not just fighting for survival. (Or, if you can estimate how long this takes, just set the handicap period at the beginning somewhat longer/lower.)
@michaeldeem246215 күн бұрын
You should move the pumps to the "exit: side of the horseshoe. That should keep the clean water coming in on the crop side.
@DJarr21615 күн бұрын
As long as water is flowing the location of the pumps isn't an issue. While the river is flowing the pumps can't remove enough clean water to make the mixed water harmfull to crops. It's only an issue during droughts at which point you don't want to pump inside the horseshoe, because then you'll significantly increase the % of badwater in the watermix resulting in contamination.
@HideyHoleOrg15 күн бұрын
You are still concentrating the level of badwater right at the intake of the horseshoe. Putting it as late as possible would benefit you the most.
@CaTastrophy42715 күн бұрын
I have returned because I remembered the other thing I wanted to tell you / had been screaming at my screen about for half this episode and much of last episode: Use more of the green space around the horseshoe for crops. It's in range of the farmhouse. You have idle farmers. Plant more. Build more of a stockpile. Since you're gonna be turning that into juice later, you'll be needing a lot more production than you have now, and a healthy stockpile can help bridge the gap - and a gap there will be, droughts are only going to get longer and you cannot afford On this kind of map and/or on hard mode especially, Emberpelts having early(er) juice production can reduce their need for water pumping all the way to the point that a drought doesn't affect them, like, at all - pump water and store it, use only for fluid dumps on 3x3 poke holes or levee pools. The consumption of a 3x3 pond is about 4 units of water per day, and can irrigate, IIRC, about 1050 tiles in total on flat ground. That gives enough green space to grow the food needed to make, likely, at least 200 units of juice per day (and that's quite possibly a VERY lowball estimate, but it would also require several presses - since each has a max output rate of 90/day with a 24h workday - and multiple farmhouses - since each one can generally harvest/replant a max of about 70~100 tiles per day depending on distance). Or to grow around 280 logs/day, if you want to use the space for oak trees.
@JCTheBeard14 күн бұрын
Yep, we'll be doing more planting and hopefully making some progress toward juices next episode!
@NoodleKeeper15 күн бұрын
This episode was hilarious. Honestly surprised you didn't have any crisis deaths. Definitely the right call to scrap those inventors. Edit: Only one crisis death is pretty good.
@frankfuller97515 күн бұрын
he had one crisis death near the end, of thirst
@NoodleKeeper15 күн бұрын
@frankfuller975 Oh, did he? Must've missed that. Still, pretty good results.
@frankfuller97515 күн бұрын
@@NoodleKeeperyup, happened at 52:09
@NoodleKeeper15 күн бұрын
@@frankfuller975 Yeah, saw that just now.
@nooryanto-v9z15 күн бұрын
with 4 inventor make me cry ... a lot
@DJarr21615 күн бұрын
The river flooded once the 4th levee was build. so for the 8 tile wide river it seems like you'll need 5 dam pieces and 3 levees to prevent flooding. I would also build some levees at the horseshoe entry to guide the water into the horseshoe. Or maybe a 2nd dam with 3 dampieces and the rest levees (it shouldn't flood, only increase flow into the horseshoe) That will help fill up the horseshoe a bit faster after a drought. Getting irrigation to your crops that little bit faster could save a few crops from drying out.
@betabry4215 күн бұрын
I think you’re looking at at least 5 dams as well. If you notice the restricted section (middle of the horseshoe) it being 5 wide and the water really speeds up and almost bulges up at that choke point, so 5 may not even be enough when you restrict the flow further through the dams. Also, you may want to pause the pump in the horseshoe first so you don’t inadvertently create a contamination concentration right next to the crops.
@JBRam200213 күн бұрын
Re your comment about crisis management instead of showing off the cool faction, there are tons of videos out there of people who have colonies finished. But I'm here to watch the start of a colony, and I'm enjoying this. You're doing great, and I'm here for it!
@DisTurbedSimulations15 күн бұрын
You're going to need a lot more pumps until you get the water supply cleaned up. The contamination really impacts their output.
@Drexos1714 күн бұрын
Welcome to JCs Wonder Emporium of Distressed Beavers. We got tired, beavers, hungry beavers, thirsty beavers, young old and in between. If you need a beaver in distress he's got it. Come on down and see what he's got before they expire
@andrewkonstantinov992214 күн бұрын
Simple but highly recommended tip: select tree planting area right after you placed forester to build, so beaver won`t wait for you to remember it, talking about lack of wood xD
@ksdragona_558314 күн бұрын
4:40 I was hoping you'd move the pumps downstream of your oxbow, that way the maximum saturation of clean water runs by your farms. I'm worried that having them upstream won't improve the batwater dilution much
@frankfuller97515 күн бұрын
distracted. hehehe "attention deficit... ooh shiny!" ... and one beaver died of thirst, so yes, more water tanks.
@stuyfly14 күн бұрын
Too late now but i was going to suggest putting the dam inbetween the inlet and outlet of the river side pass where you have your crops. Its 3 blocks narrower and it'll force flow through the side pass. Fun fact. The river side pass where your crops are is called an oxbow lake.
@SnyperMK2000JclL15 күн бұрын
Something to keep in mind for the future. When Berry Bushes are still important, do everything you can to NOT "surround" them with paths UNLESS you want to LIMIT their natural spreading. So for the path going to the levees and dams i would have snugged the pathway behind the crops and given the berries more room to naturally spread towards the crop fields, only because berries are so important at this stage you should always allow them to spread as much as possible until you really have no use for them anymore.
@mikestone-w1q14 күн бұрын
Move at least a couple of pumps down by the forester. It will be well clear of your crops, and you'll be able to pump at least half a day longer.
@Mith3215 күн бұрын
Perhaps you could place the emergency pump (for however long you need it) at the lake near the 2 lumberjack flags. This way you won't mess up the horseshoe when you need to use it.
@IamHattman15 күн бұрын
An idea for an official name for the large power wheel. Its obviously the Merry-go-round
@JCTheBeard15 күн бұрын
Sadistic. I love it 😂
@simonkwilliams15 күн бұрын
I was sitting watching you build that dam and was thinking how long will it be before he realises that will cause a catastrophic flood .Realy enjoyed .
@Boigboi8815 күн бұрын
Instead of the Levee's, should try to use the new Floodgate in the mod, can change the water level while doubling as a bridge.
@CaTastrophy42715 күн бұрын
Quick thing: you could've just spent 24 logs total on 8 small warehouses (IIRC they're 3 logs each, if they're 4 like the small piles it's only 32) to bridge across to the oaks. They're solid buildings, so you can put a path on them, and water flows through them unobstructed so no worry about making the river overflow during the wet season/badtide. Same cost as the two levees you initially built lol
@Lime_Tree_Audio15 күн бұрын
If you don't want to do this hack, you could have waited with the forester and built 2 stairs to go across to pick some of the oaks during the dry... I screamed at the screen but you didn't hear me
@Bama_Boy15 күн бұрын
It doesnt help retain water though
@CaTastrophy42715 күн бұрын
@@Bama_Boy No, but it helps get to wood so you can build the water retaining stuff more easily. You're spending 24 logs to get to a few hundred easily accessible ones. Also, a better place to put the dam would be connected to the island, so the horseshoe can actually flow if needed. Bridge with warehouses, build the dam in the better spot
@aaronw860615 күн бұрын
If the short-term idea is to keep the water flowing through the horseshoe for irrigation, then you should probably unlock floodgates next and place them at the openings so that when you do get a badtide, it doesn't kill all the crops. If the longish-term idea is to use fluid dumps to splash the horseshoe, then you should probably unlock floodgates next and place them at the openings so that when you do get a badtide, it doesn't kill all the crops before you get the levees, dump, and adequate water supply in place.
@davidstocker227815 күн бұрын
having watched a lot of your videos. I can tell you that you consistently under estimate how much water you need and how many people you need pumping water while on hard mode. the wet seasons are very short on hard mode so you have to be pumping with more storage.
@JCTheBeard14 күн бұрын
We'll be pumping more soon
@squiredoodad15 күн бұрын
Once the dam is built I think the next order of business is just to build two campfires, the happiness would be very valuable right now. From there lots of different paths but campfires are more important than you think
@camdogg-199015 күн бұрын
Hello jc I've been having a hard time lately watching your videos is probably the only thing i look forward to and enjoy doing at the moment Also you make so many mistakes but you always find a solution and fix things by never giving up i can relate to that so much never change Your an amazing content creator
@JCTheBeard15 күн бұрын
I can't do it without you! Thank you so much for being here and being a supporter for a long, long time. Remember - when times are tough, we can lean on each other. The routine of posting videos and the joy of interacting with all of you guys here has helped me through some terrible times more than I'm comfortable admitting. Hang in there and keep moving forward and you'll make it ❤
@TheDevilsKid67615 күн бұрын
Hey JC why don’t you use the stream gauge anymore? Is it not worth it? Also what are your thoughts on the teaser for update 7 if you’ve seen it?
@JCTheBeard14 күн бұрын
I usually just forget about the stream gauge, honestly. Update 7 is going to be awesome! Can't wait to try out the vertical terrain flexibility and the beaver tubes
@TheDevilsKid67614 күн бұрын
@ lol fair enough with the stream gauge. Also considering the map your playing on with this series could you use the stream gauge a little more? If not it’s all good I’m enjoying the series regardless. Also gonna be cool to see what people create when the new update does drop.
@delldawg615 күн бұрын
Just a suggestion. I would place my forester on the other side of the river where you where cutting trees at the end of the episode. With the levees and damns, you will constantly have water in that area.
@JCTheBeard14 күн бұрын
Eventually we will end up taking advantage of much more of that area. Just takes time
@sidmcmillan92615 күн бұрын
If/when I have a beaver, he volunteers to jump in the badwater to remove blockages or whatever is needed. cos he's a little nuts 🤪
@squiredoodad15 күн бұрын
Given that there dam is starting to overtop with an open spot there, I think you need five dams to handle the water coming through the water sources. Four dams would be just enough to constantly overflow.
@AKStovall15 күн бұрын
I tried this map yesterday, and once I fully dammed the main channel, once the water started flowing again, I faced some flooding in the horseshoe. there is over 15cms from the main water source, not counting the badwater sources. flooding is super easy to happen at that flow rate.
@bengreenhagen828715 күн бұрын
Thanks for the great content! Maybe move the forester to the oak area so that trees can grow continuously? I'm concerned about getting sufficient wood with trees only growing half (or less) of the time.
@walkir266215 күн бұрын
The disappearing logs could be in transit from lumberjack flag to storage (or in a using building, but teh lumbermill is paused) - the counter on top only adds up storage and production buildings, so anything currently carried or in a building using it isn't listed. doesn't matter at 1,000+, but at 31...
@bertiebassett305915 күн бұрын
if you have to put those dams back by the pumps, move them one over and then you should be able to walk over them into the centre of the horse shoe that would gain you valuable land for next to no effort. its also a shorter route there for damming off the main river but may force too much water into the horse shoe.
@DavidZetaKrone15 күн бұрын
So the semi-circle at the end of the initial lane before the drop -- I had to have that entire bit covered in dams, or the whole thing overflowed eventually. If I had to guess, likely the minimum number of damns is somewhere around 6. Re Food, Grilled Corn is your best friend early on -- that 1-to-4 ratio is a godsend, and the grill only needs 6 clay so it might be reasonable to mainline it with a single beaver. Good to see I'm not the only one who thinks this is a bit of a challenge!
@SnyperMK2000JclL15 күн бұрын
"I think ill just leave it for now" Meanwhile im over here looking into the background and getting concerned about the overflow thats already happening... MAKE THE SACRIFICE!!! have one beaver as a builder, send him out to break down as many of those blockages in the back river as possible (remove them in a smart order) before things get out of hand... because remember Bad Tides have more flow so that will totally overflow.
@626isabelle14 күн бұрын
Early game, can you not use small warehouses to use as a bridge? The water will go through it but they only take 3 logs to build if ypur goal is just to get across
@JCTheBeard14 күн бұрын
You absolutely can. I choose not to do that, though, as it's not in the spirit of the challenge
@ItsAllGravy15014 күн бұрын
Is there a way to do cliffside apartment buildings since you have so many cool housing buildings? I really wanna see cool vertical shenanigans. Could put some random aesthetic stuff in there
@T3xasCarter15 күн бұрын
Your the best beaver manager ever. It was a pleasure being your worker Sir! 🫡 (even if we had to work a little parched sometimes.)
@guy_autordie14 күн бұрын
Close the horseshoe with dams and pump out the bad water out.
@darthyetgon10 күн бұрын
49:27 if you were to put the bad water pumps in your little loop and put a full blockage on the one side and then a floodgate or a damn on the other side that's what a loud new water into the area but the bad water pumps would then purify the water extending your growing area😊
@takirosh10 күн бұрын
I propose "The Wheel of Desperation" or "The Wheel of Necessity".
@tron7777715 күн бұрын
42:57 trees!!!!
@thomasfplm14 күн бұрын
55:00 What about Iron Teeth Carroucel? (Take a look at it's description on the Iron Teeth game)
@KunalVaidya15 күн бұрын
in the past i had seen that the small warehouse that builds for 4 logs, can also be used a cheap way to build levee that block water and allow walking over. hopefully I am not misremembering
@Lysdexis14 күн бұрын
They work like a platform vs like a levee
@KunalVaidya14 күн бұрын
@@Lysdexis that is also useful. it can be used to cross the water using 4 logs each, and then once we have more logs from other side then we can place levee or dam as required.
@ryanspillane616215 күн бұрын
Pity the lumberjacks were paused down the bottom when there were trees that could be cut!!
@Lysdexis14 күн бұрын
Was yelling this myself. Talking about not having trees while having ready to cut trees just waiting.
@crowaust15 күн бұрын
Time to levee off the horseshoe and fill it with a fluid dump or 2? Similar thing with the Fully bad water pond that it now evaporating? may want to put some levees in to block the surge possibility from the pure bad water?
@ShawnHCorey15 күн бұрын
GG. You must be part mouse because you keep squeaking by. 🐁🤣
@ortizandy877 күн бұрын
Not done watching the episode yet but should have left atleast one pump inside the horseshoe for pumping during droughts
@camdogg-199015 күн бұрын
By the looks of it you will need 5 dams min
@mgstech914 күн бұрын
👍
@LikeEmmaWithaT15 күн бұрын
Edit: nvm. At 43:00 you did what I was thinking Having never played the game myself, can beavers walk over blockages? If so, can you set up a lumberjack to the south(?) of the forester?
@JCTheBeard15 күн бұрын
Bingo! (this kind of predictive commenting happens a whole lot, please keep guessing what I might do in a video and enjoy when you predict the future!)
@Devilish_Fun15 күн бұрын
@Drexos1715 күн бұрын
@IamHattman15 күн бұрын
It is real.
@sidmcmillan92615 күн бұрын
Num ba crunch ah!
@Chrisjenl15 күн бұрын
@Devilish_Fun14 күн бұрын
@jasonjazzz515 күн бұрын
57:00 hard map with a hard faction and pumping not pure water, gonna be hard hard
@mo_al-sayed13 күн бұрын
Request: Please add the Torii Gate mod for this play through… I think it’d be a cool thing to have on this map… 🙏🏽
@geoffreygreen115213 күн бұрын
I have checked out the number of dams across you need and it is 5 minimum
@ehoffmeister816015 күн бұрын
❓ question: if a dam piece is built 1 unit upstream from a levee wall (water can enter 3 sides), then the levee piece blocking water EXITING the dam piece gets demolished ... Is the amount of water that flows thru different than if the dam piece was built inline ❓❓❓🤔🤔🤔 ... ( Water folding thru dam pieces ❓❓❓)
@jasonjazzz515 күн бұрын
55:15 nope. even on normal on my playthrough, found them to be more challenging than the base factions
@IamHattman15 күн бұрын
Really? I've found the Emberpelts to be a bit easier.
@jasonjazzz515 күн бұрын
58:30 no way you're gonna do the calculation for how much water is going that way
@jasonjazzz515 күн бұрын
all you can know, is that its more than 9 with what is built
@jasonjazzz515 күн бұрын
57:40 ruh roh
@JeramiahDiaz15 күн бұрын
47:46 those who know 💀🥭🥭🥭
@ortizandy877 күн бұрын
Could have cut the other trees down withing reach
@jasonjazzz515 күн бұрын
3:35 rehydrated
@samueltheblonde15 күн бұрын
Can't you use the small storages to get across the river? They use less logs, right?
@Devilish_Fun14 күн бұрын
You could for sure, but JC wants to keep it 💯! 🐸
@bubbles6913815 күн бұрын
Hmm.. how many times were the same things built, destroyed, rebuilt, destroyed
@nooryanto-v9z15 күн бұрын
you are so cruel ,,, with 4 inventor ... in this map
@davidstocker227815 күн бұрын
two stairs instead of the forester to get the logs to make more planks to make the forester. man, watching you is very cringe sometimes. it's almost like you don't know the production chains of the game
@dominicfrei462314 күн бұрын
please don’t turn this into another apocalypse series where nothing happens abd you pause all the time to discuss 5 minutes about each and every corn dying
@sidmcmillan92615 күн бұрын
3:00 ... was a good "wrong button" , cos got to see who's beavering so far 🦫