And again.. I find it necessary to thank you Henry for each and every one of these tutorials. You the man sir!
@michaelharrison174 ай бұрын
Awesome stuff Henry 💪🏻
@LORENZOCOLALONGO4 ай бұрын
Beatiful 🎉
@LORENZOCOLALONGO4 ай бұрын
Thanks for these beautiful tutorials....I love your interface. Can you sell it to me? Thank you
@henrychervenka21664 ай бұрын
Link in the description for the custom UI. 😃
@LORENZOCOLALONGO4 ай бұрын
@@henrychervenka2166 thanks,!!
@morgan51904 ай бұрын
Sir can you please explain, how did you start making the brakes without blueprint in the background and how do you know their exact location. and what about dimensions?
@henrychervenka21664 ай бұрын
Hi Morgan, I always keep reference images on my second monitor. Occasionally, I'll place specific angles of the model on my working monitor to check exact locations. This isn't shown in the video to avoid distractions and to ensure you can clearly see which brushes or ZModeler actions I'm using. However, I've included screenshots in the description for everyone to use, making it easier to model these parts.
@morgan51904 ай бұрын
@@henrychervenka2166 Hello sir, I sincerely appreciate your comment for clearing up my confusion. I am new to ZBrush modeling. I initially assumed that you were eyeballing the parts based on your references and that you'd later assemble them. It didn't occur to me that you would cut those sections where you're matching with the blueprint to expedite the video and focus solely on the modeling part. Thanks Have a great day!
@nayandurge88774 ай бұрын
Sir can you explain how to retopo this mesh with good edge flow
@henrychervenka21664 ай бұрын
In the final video of this series, I will demonstrate various retopology workflows in ZBrush, showcasing how I completed the motorcycle.