@12:37 AFAIK the reason for different meshes having different effects is that most meshes have their normals facing outwards. I.e. any texture is applied on the outer side of the mesh. If we use a mesh as a Skybox however, we are actually sitting inside the mesh, looking outward. If this mesh only has outward facing normals and a onesided material applied, this material is only shown when looking at the mesh from the outside, and is completely translucent when looked at from the inside. The skylight still produces correct lighting, but since there is nothing outside the mesh to reflect any of this light we just see a black void. To fix this, we must either use a mesh with inward facing normals (like the designated Skydome, or Skysphere, or use a twosided material which is shown on both sides of the mesh. Hope that helps shedding some light .. pun intended.
@Bernwolff8 ай бұрын
I have been using 3D software for 10 years now and I am currently working on a project that has to use UE5. The last couple of days have been just painful. Thanks for the tip about EXR/HDR files!
@bendvfx5 ай бұрын
Thank you so much. This is the best HDRI tutorial in UE5 by far that solved all of my problems and has answers to all of my question about it. Thank you for comprehensive and easy to understand instructions!
@paulintoronto75811 күн бұрын
Thanks Jon, that made my day a little easier
@ayanalikhan5766 Жыл бұрын
hii, your videos are always helpful, you are the only one i found who makes a video for a topic and we do not need to search for another video again! i mean you cover everything about the topic in a single video, lots of love, and i have a small request can we get a tutorial for how to work with aces for compositing s log footages with green screen and davinci ? i would really appreciate and lots of people who really struggling with this, i hope this msg reaches you:)
@cj57877 ай бұрын
silly easy trick: you can just change the exr file extension to .hdr and Unreal will take it with no problems.
@mitchellrcohen2 ай бұрын
NO WAY
@mitchellrcohen2 ай бұрын
Dude. Thank you.
@cj57872 ай бұрын
@@mitchellrcohen hahaha no problem bro.
@espirite5 ай бұрын
Thankyou so much. This really is the best HDRI tutorial i have found so far and covered everything i wanted to know.
@robertomachado7581Ай бұрын
Great tutorial! Great teaching skills! A million thanks!
@hydeman754 ай бұрын
Thanks for the informations , i wonder if its possible to create a gradient texture in unreal engine to put in the hdri backdrop to have a procedural background for product rendering . I haven't found a way yet
@SuperAazim24 күн бұрын
like other render softwares vary or corona.. how do i see the hdri only in the reflection? please let me know.. thanks
@coapa_76010 ай бұрын
i'm currently going through a lighting course, and they used a sphere and added the hdri in there. and it was pretty interesting. haha
@pushthebutton46025 ай бұрын
How do I make a white background in my scene the but still have effect of an HDRI background image?
@adamruben8831Ай бұрын
Dear Jon, I am sorry to bother you again. But I'm trying to light up an interior with Skylight together with the HDRI cube map and I can't get it to work. There is light outside the room (in the world) but not inside. Any ideas? Thank you in advance. Cheers, Adam
@hawkwu1235 ай бұрын
I use Unreal Engine 5.3.2. and HDRI DROP working fine in simulation mode but after I package the program the HDRI picture will only display on bottom of DOME. Do you have any idea for it?
@lisatapelefond7755Ай бұрын
Same problem here, did you solved it ? I tryed anything, but no
@SpectreKelevra Жыл бұрын
Excellent video, Didn't even know about this until I saw your vid.
@Sanjay-lp9dd4 ай бұрын
hey what about shadows any ways to get it actually from the HDRi
@adamruben8831Ай бұрын
Dear Jon, thank you for your time and effort. I create stories and only use renders, Would you by any chance know to render without rendering the HDRI image and only its lighting? I have tried to go to Geometry/Visible but when clicking that the lighting itself also disappears. Any advise would be greatly appreciated, All the best from Copenhagen, Adam
@JonJagsNeeАй бұрын
Use a regular skylight instead and replace the lighting with a specific cube map 🤟🏻
@adamruben8831Ай бұрын
Thank you Sir. Just curious. Will that always give the same result as adding HDRI as light?
@AysenKocakabak4 ай бұрын
this was really helpful, thank you for the excellent video.
@tmaintv5 ай бұрын
Do they work with pathtracer yet?
@bezpuza6 ай бұрын
When I add HDRI to the project, my objects are turning black if ray tracing and lumen are turned on!!(((
@OMG3Dmax10 ай бұрын
hint friend, how to rotate the HDR map relative to the center?
@Ureroll11 ай бұрын
Careful when messing around with the plugin material, it will affect every project, including the cloned projects. I did not work on a copy of the material, did not fully know what I was doing (trying to change the intensity in sequencer) and could not put at his starting values. Those parameters in the array are poorly named if named at all. The only way I found to fix it was to verify the engine version and that reset ALL plugins, and that medicine could be way worse than the disease if you changed other plugin settings and lost track of the changes overtime.
@ModelWhatYouSee2 ай бұрын
Anyone have any idea how to HIDE THE DOME MESH and how to get SkyAtmostphere to be effected by HDRI backdrop can't find anything online
@alharbi13149 ай бұрын
your vids are the best man
@nerimanyilmaz99209 ай бұрын
Hi, There is only one Hdri in my hdri file and I downloaded some Hdri from Hdri Heaven and when I want to upload them, I upload the Hdri and it does not appear at all annd it looks red ,I hope you can help me. thank u
@sergeibargamotov8931 Жыл бұрын
Thanks it helped a lot
@scarabrae Жыл бұрын
Very helpful! Cheers
@BonitoXv7 ай бұрын
How can I render movie with alpha channel using the HDRI backdrop?
@JonJagsNee7 ай бұрын
Use the skylight instead and change your cube map to the HDRI 😊
@zombiespacebearsАй бұрын
Do u know how to use big film enviorment packs in unreal
@joelwesterveltaia21967 ай бұрын
Thanks, nice tutorial.
@Greenrobotvp Жыл бұрын
Love your videos!
@dollabexgamed32 ай бұрын
The zero on location doesn't work for me the screen still shakes
@dollabexgamed32 ай бұрын
I fixed his problem by changing the location to World_Absolute
@khaled1saidi27711 ай бұрын
Awesome thanks
@marcelobittencourt283410 ай бұрын
pretty good
@YourMomKnowsRealMusic6 ай бұрын
After effects timeline, hdri 4k NO. At least make an 8k timeline for your sequence/single frame renders.
@chelo1115 ай бұрын
please don't be wearing dresses and be talking about unreal engine, thank you....
@davidkerman173220 күн бұрын
Great tutorial thank you. I brought in my HDR file and it's crazy bright. I adjusted the power to .25 and it looks good, but is that normal? Also when you rotate the HDRI background, it looks like only the BG rotates, not the image inside the skylight. Thoughts?
@danielalasso9676Ай бұрын
Hello. I have a problem. I wonder if you can help me please. I have two types of ilumination, one is Sun and another is HDRI. When I set up render with HDRI, the render comes out with Sun. I wonder if there is a way to configure HDRI as main ilumination source .
@SamhainBaucogna5 ай бұрын
Thank you very much, precious tutorial!
@unrealhabitat2 ай бұрын
This is great, thank you man
@shabanowsky73617 ай бұрын
whatever you say, it does not work. I am left with a black screen after changing the geometry. This sucks - dislike. Have a nice day.
@JonJagsNee7 ай бұрын
Sorry to hear that you're experiencing that man. I took a moment of my day to test and I didn't run into any issues. Sadly, Unreal just be stupid sometimes. If I may suggest, double check the camera exposure in your post process volume and/or camera post process settings. Lastly, the geometry you selected may actually be too small or too big. Go under the HDRI Backdrop scale and try multiple scales of the geo you are trying to solve. the HDRI back drop is technically not intended to swap geometry but my tutorial here is the work around. . Hope this helps! Have a nice day to you as well :)
@heisenberg32067 ай бұрын
yea this guy's a fraud fr
@elena.mille.6 ай бұрын
@@JonJagsNee same issue. nothing helped
@erickcanales16602 ай бұрын
5 months later and i have a solution. I had the same issue and using the sphere_inversenormals geometry instead of the normal sphere fixed the issue for me. sometimes you just have to play around with some things when softwares dont work exactly how you want them to. its just apart of learning. no need for the dislike this was a great video!!! found this out in like 5 minutes btw lol
@Ryu_Hayabusa Жыл бұрын
“You didn’t need to know” 😄 Thanks!
@Cioum6 ай бұрын
Thanks! That was super useful !
@tlabd958210 ай бұрын
can hdri texture be a video/image sequence?
@alexzanderthegeek Жыл бұрын
Very helpful!
@travisnguyen1475 Жыл бұрын
Hi, how to using HDRI Studio and render still image with white background? rendering product. Try searching many months
@smilingdungeonmaster780010 ай бұрын
In case you didn’t find out yet. Change the Skylight‘s settings to use the HDRI (which will provide the lighting) and set the Skysphere (or the standard Skydome, whichever you use) to use a simple white material. The skydome is just for the optics (so how you will see it in the scene). The skylight is the actor which actually produces the lighting. If the skylight doesn‘t have an HDRI assigned it will kind of reflect was is shown on the Skydome, otherwise it completely ignores what is shown on the skydome and generates lighting according to the set up HDRI. Hope that helps.
@RandMpinkFilms11 ай бұрын
extremely helpful walkthrough. Thank you!!!
@RandMpinkFilms11 ай бұрын
You really covered everything. Thank you for the two-sided material tip. Was looking for that button!!