Heatblur F-14 Jester AI controls in the DCS mission editor

  Рет қаралды 5,230

Reflected Simulations

Reflected Simulations

Жыл бұрын

Here’s an in-depth tutorial on how you can fully automate the Jester AI in your DCS missions.
SET COMMAND WITH VALUE 10009
value = 1 disables Jester LANTIRN auto designate
value = 0 enables Jester LANTIRN auto designate (default)
SET COMMAND WITH VALUE 10010
value = 1 silences Jester
value = 0 Jester will talk again (default)
SET COMMAND WITH VALUE 100011
value = 1 disables Jester
value = 0 reactivates Jester (default)
SET COMMAND WITH VALUE 10012
This is a special command with which you can force Jester to track a specific target using unit name. Since SET COMMAND can only accept numerical values between -1 and 1, we use the following rule:
value = 0.01 will track unit named LantirnTarget01
value = 0.02 will track unit named LantirnTarget02 ... value = 0.99 will track unit named LantirnTarget99 value = 1.00 will track unit named LantirnTarget100
value = 0 will resume Jester state to normal operations
SET COMMAND WITH VALUE 10013
Another special command but this time Jester will track zones.
value = 0.01 will track zone named LantirnZone01
value = 0.02 will track zone named LantirnZone02 ...
value = 0.99 will track zone named LantirnZone99 value = 1.00 will track zone named LantirnZone100
value = 0 will resume Jester state to normal operations
Commands 10012 and 10013 are exclusive - when Jester is tracking a unit using command 10012, activating command 10013 will force jester to stop tracking that unit and start tracking a zone, and vice versa.
Using value = 0 in either of the two will stop tracking both units and zones.
10014: Jester will designate manually what is under the lantirn cross.
10015: - tune AN/ARC-182 to a selected channel.
As the value pass: 0.XX where XX is the two-digit channel number
10016 - tune TACAN channel.
The value should be constructed using the following guide:
s0.XXXY, where s is an optional - sign - use negative values for A/A and positive for T/R
XXX is the three-digit channel number (remember about the leading zeroes for channels lower than 100)
Y is 0 for using X-mode, and 1 for using Y-mode.
so: 0.0630 is channel 63X, T/R -0.0081 is channel 8Y, A/A
10017: DEST knob
0.1 - WP1
0.2 - WP2
0.3 - WP3
0.4 - FP
0.5 - IP
0.6 - ST
0.7 - HB
0.8 - MAN
10018: select waypoint to enter coords from a trigger zone (this command does no action in the cockpit)
0.1 - WP1
0.2 - WP2
0.3 - WP3
0.4 - FP
0.5 - IP
0.6 - ST
0.7 - HB
0.8 - MAN
10019: enter coords from trigger zone for the waypoint selected with 10018 (if no selected, WP1)
0.01 - WaypointZone01
0.02 - WaypointZone02
...
0.99 - WaypointZone99
10020: WCS switch
0.1 - OFF
0.2 - STBY
0.3 - ON
0.0 - return to automatic
10021: run RWR BIT
10022: TID range knob
0.1 - 25 NM
0.2 - 50 NM
0.3 - 100 NM
0.4 - 200 NM
0.5 - 400 NM
0.0 - return to automatic
10023: Jester Eject
10024: STT target:
0.00 - Stop force STT track
0.01 - AirTarget01
0.02 - AirTarget02
...
0.99 - AirTarget99
10025: break lock
10026: weapon station state
0.xy
x - station number (1-8)
y - state: 0 down (safe), 1 up (selected)
10027: weapon wheel option:
0.10 - MK-81H
0.11 - MK-81L
0.12 - MK-82H
0.13 - MK-82L
0.14 - MK-83H
0.15 - MK-83L
0.16 - MK-84
0.17 - LAU-10
0.19 - CBU-59A
0.20 - CBU-59B
0.21 - CBU-59C
0.22 - MK-20A
0.23 - MK-20B
0.24 - MK-20C
0.25 - MK-45
0.26 - GBU-10
0.27 - GBU-12
0.28 - GBU-16
0.29 - GBU-24
0.30 - BDU-33
0.31 - TALD
0.32 - SUU-25
10028: ATTK MODE knob:
0.0 - CMPTR TGT
0.1 - CMPTR IP
0.2 - CMPTR PLT
0.3 - MAN
10029: DLVY MODE switches
0.xy
x: 0 - STP, 1 - RPL
y: 0 - SGL, 1 - PRS
10030: DLVY INTERVAL
0.xy
x: first roller
y: second roller
10031: DLVY QTY
0.xy
x - first roller
y - second roller
10032: MSL Launch
10033: Radar azimuth -1 to 1
10034: Radar elevation -1 to 1

Пікірлер: 35
@DCS_World_Japan
@DCS_World_Japan Жыл бұрын
This is brilliant. Though I wish we got a more user-friendly version for the end-user, like a mission planner tab where we can set Jester's default settings like CMS, bomb arming/ripple/interval, radar settings, etc. instead of having to go through the Jester wheel a dozen times at fence in.
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Well, the easier you make the menu, the less choice the player has, it's a compromise. I agree the default A2G setup can be a pain - but not in Speed & Angels :)
@321fightson
@321fightson Жыл бұрын
Nice work Greg. I love that close up footage of the Tomcat at the beginning. It looks amazing! Excited to get the Speed & Angels campaign when it comes out.
@shagrat47
@shagrat47 Жыл бұрын
This is definitely a cool option, but I would love this whole "x:***" triggers to be working in Multiplayer with a specific aircraft. Still a very valuable toolset for mission creators.
@ryansta
@ryansta Жыл бұрын
Thank you for the explanation and guide. A ways above my knowledge currently as have barely scratched the surface of editor and DCS for that matter, so something for the future to work towards. Have picked up your DLC campaigns for the F86 and F14 and appreciate the depth of detail you've put into them
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Thanks a lot for the support!
@kennethgifford4097
@kennethgifford4097 Жыл бұрын
Thanks Reflected! Love your campaigns (glad you're a Tomcat fan!). This is going to be great.
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Thank you! :)
@sedlo
@sedlo Жыл бұрын
Amazing flexibility HB gave us. Thanks for explaining it, Reflected!
@bazejs8084
@bazejs8084 Жыл бұрын
Thx for the tutorial!
@APenRopeApina
@APenRopeApina 5 ай бұрын
Thanks for making this! Just made and flew a LANTIRN LGB delivery training mission with these. Do you know if there are similar commands for countermeasures?
@ReflectedSimulations
@ReflectedSimulations 5 ай бұрын
These are the only ones I know of
@bjsracer
@bjsracer Жыл бұрын
You and HB are legends...and ED
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Thanks! :)
@MilitaryVehicleReviews
@MilitaryVehicleReviews Жыл бұрын
Another question.. is there a way to toggle Lantirn Zoom?
@iceman_fox1
@iceman_fox1 Жыл бұрын
How can I completely disable Jester so he doesn't break my sweet F14 replay tracks?
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Command 10011- value:1. check the video description
@jep1103
@jep1103 Жыл бұрын
Love this but alas I don't have the time to do all this unfortunately
@MilitaryVehicleReviews
@MilitaryVehicleReviews Жыл бұрын
Thank you for this video! Where can I find all the command numbers/values for editing Jester in the mission editor (like all the ones you provide in the description). Is there a Mission Editor manual?
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Check the video description ;)
@MilitaryVehicleReviews
@MilitaryVehicleReviews Жыл бұрын
@@ReflectedSimulations I saw those but did Heatblur just send them to you or is there an official manual as well with that info for Mission Editor? Thanks for the response : )
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
@@MilitaryVehicleReviews ah, not sure if HB included it anywhere. But they did send the list to me.
@MilitaryVehicleReviews
@MilitaryVehicleReviews Жыл бұрын
@@ReflectedSimulations ok cool. Thanks! I was playing around with the Commands tonight. Super fun. Going to try and make a recon mission for myself using the target lantirn pod Commands and photo click sounds... prob not at all realistic haha but sounded fun.
Жыл бұрын
Cant wait for the speed and angels! Is it for the B Tomcat?
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Yes, the B. It should be the D but we don't have that in DCS, and the B has the same engine at least..
@jonschreiber4012
@jonschreiber4012 Жыл бұрын
How about a "Jester Ground Instructor" with a setting panel to walk a user through all options?
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
Yes, that's a good idea for another tutorial. I'm just not fully familiar with the Jester menu and all of its settings :)
@piotrmazur9744
@piotrmazur9744 Жыл бұрын
So in your campaigns Jester is automatic i assume?
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
No, only in Speed and Angels. The former 2 are too dynamic. How should I know when you want to go STT or which bandit you'd like to lock? Etc... It's also in the video at 34:11
@SUP_Bigans
@SUP_Bigans Жыл бұрын
Real Tomcat Rio were in charge to indicate the pilot datas about navigation, the awareness situation. Jester AI is an evident failure: if the pilot should spend time to use that horrible cake menu to ask about navigation, radar, weapons and so on it's better to do itself. Heatblur should add the chance to jump from pilot to Rio even in multiplayer mission. Fly the mission by the Rio position and go back to pilot's one only for to/LNG and wvr/dogfight combat.
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
In a dynamic situation, the Jester AI doesn't know what you want to do, so how could that be automated? Whether upon reaching WP1 for example, you want to switch to WP2, or anchor at WP1? Should he switch or not? Or A2G delivery: how can he know whether you want to drop all bombs at once or one by one? This is why all those menu options are needed. I agree that it can be cumbersome in some situations, but that's why I recommend using keyboard or hotas shortcuts to the most used commands.
@104thironmike4
@104thironmike4 Жыл бұрын
You can switch to the RIO seat in Multiplayer. 🙂
@SUP_Bigans
@SUP_Bigans Жыл бұрын
@@104thironmike4 Thx, tonight I'll try to join cold war server, choosing the pilot seat and after airborne I'll hit that key.
@dougroberts3840
@dougroberts3840 Жыл бұрын
I wish they'd make an option to have Jester 100 percent fully automated, I don't get paid enough to do my job and his job, after all, I believe the RIO was put there to take some of the work load off the pilot, so, get to work Jester
@ReflectedSimulations
@ReflectedSimulations Жыл бұрын
they just did, this is what this video is about :) By default he cannot be because e.g. in multiplayer the situation is too dynamic. Jester cannot fully know what your plan is, that's why you need to tell him via the jester wheel menu
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