Helldivers 2 - I tested every NEW WEAPON in the Chemical Agents Warbond!

  Рет қаралды 18,905

SwanyPlaysGames

SwanyPlaysGames

Күн бұрын

Пікірлер: 211
@Sharsala
@Sharsala 5 сағат бұрын
The heavy armor gives 100% gas resistance, atleast with vitality booster. Medium and Light armor doesn't however
@SwanyPlaysGames
@SwanyPlaysGames 5 сағат бұрын
That's really weird. I feel like that's a bug.
@Sharsala
@Sharsala 5 сағат бұрын
@@SwanyPlaysGamesFire resistance works much the same way, heavier armor with the fire passive makes you take less tick damage from fire than lighter armor. Should also mention as i watched some more of the video, the stim pistol works with the experimental infusion booster. It also works with the medic armor passive aswell!
@mtd_epic7759
@mtd_epic7759 5 сағат бұрын
@@Sharsala Thats not how the fire armor works tho, the heavy armor ticks less because you have more "health" at least according to the game's armor system, it does seem like taking 0 damage is a bug but I believe it should be kept that way since you have an armor dedicated to something gaseous anyway
@Sharsala
@Sharsala 4 сағат бұрын
​@@mtd_epic7759 that's specifically what i am trying to convey when i was saying it. If i had to guess the equation for damage dealt breaks in combination with higher "health" values (aka the % DR interacting in a odd way) and the low tick damage of gas with the changes. It's already lowered with heavy armor but Vitality booster pushes it over some kind of limit and breaks it. In reality though helldivers have 125 hp and armor just changes the equation for how much damage is dealt to you, hence my original comment.
@crazydave152
@crazydave152 4 сағат бұрын
​@@Sharsala So I can just stand in the Gas?
@Alsborg
@Alsborg 3 сағат бұрын
Stim Pistol must have these buffs: - Healing 50% of your Max HP, not 25%. - Needs a faster mechanic reload like Senator revolver. - Can shoot Energy Shielded Allies.
@jaywerner8415
@jaywerner8415 42 минут бұрын
It does have the Senators speed loader doesn't it? The Medic armor also probably effects the stims as well.
@Bassbrowser
@Bassbrowser 5 сағат бұрын
The rover disorienting all mobs is really really strong. It’s like a constant stun whilst you deal the damage!
@SessesSniper
@SessesSniper 4 сағат бұрын
Honestly they should make any armor that gives resistance 100% immunity.
@mangasaint
@mangasaint 4 сағат бұрын
I think because high voltage lightning and napalm are far harder to design a suit that can functionally resist against it. Gas might be corrosive but it’s mean to not be a dps weapon, the others are designed to kill.
@SessesSniper
@SessesSniper 4 сағат бұрын
@@mangasaint I don't know of you mean in real life or gameplay wise, but an armor that make you immune to high voltage is very easy to design, it's called a Faraday's cage. Napalm sure, even though we have some form of fire retardant suits for firefighters or fire proximity suits. I just like the idea the video brought up where you can just "make one with your element" so to speak and become an area denial monster.
@mangasaint
@mangasaint 3 сағат бұрын
@@SessesSniper I’m guessing if you they could design armor that completely negates electricity in the field, the bots would also have the same tech, it’s the variety of arsenal that prevents them from lining their units with armor that resist it. As for the cage, it’s impractical compared to the already decent armor, the stims, the energy and shield generators that exist.
@swordsman1_messer
@swordsman1_messer 4 сағат бұрын
I’m glad that they weren’t afraid to change gas from straight damage to give a confusion effect, even if I’d say they should do a flinch/fear effect for enemies set on fire. Now I’m still waiting for those Cryo weapons.
@ZandorJhayme
@ZandorJhayme 4 сағат бұрын
I havent had a tonne of time to try out everything, but while the Sterilizer feels weak on its own, it is amazing in tandem with fire. "On my own" I'd give the bugs a quick hose with the Sterilizer, then run back as using the Crisper sidearm to either put a trail of fire on the ground, or target them directly. Being able to confuse them *then* burn them is useful. On the other hand, one of my buddies was running the Flamethrower, and we just went shoulder-to-shoulder hosing everything: I'd be lobbing gas grenades further away and then hosing whatever was getting too close, while he was setting up firewalls or burning down the larger enemies directly. It was magical 😂
@shemsuhor8763
@shemsuhor8763 2 сағат бұрын
In reality what was happening was the flame weapons were killing everything and the gas was doing nothing. 🤣
@BuddhaJube
@BuddhaJube 4 сағат бұрын
Sorry for the double post but as I played I realized a shotgun with corrosive, low damage, high spread, would be an awesome support weapon. Like the fire breaker, but with gas.
@Bliff86
@Bliff86 3 сағат бұрын
something like the pepper ball riot gun
@miemsliva4464
@miemsliva4464 2 сағат бұрын
If that is the case, maybe they should do it with the Breaker S&P?
@thekingsta2419
@thekingsta2419 4 сағат бұрын
I love this warbond. I really hope they focus on like a bot warbond next time
@Yellowshirtmann
@Yellowshirtmann 26 минут бұрын
Funny thing is these corrosive stratagems work better against bots than they do bugs imo so it does feel more a bot warbond that is still very mid at what it offers
@MoonHoundHati
@MoonHoundHati 3 сағат бұрын
Note that the stim pistol DOES get effected by the stim booster (that gives the yellow screen effect) much like normal stims do. I don't know if it's also affected by the Medic armor trait.
@masy9595
@masy9595 4 сағат бұрын
I honestly was under the impression that these new strategems would be like the flamethrowers where they used toxic gas to kill enemies. Like, maybe it has a slower time to kill than the flamethrower but spreads quicker since it's a gas. But no it's just... confuse enemies and rely on orbital gas strike to actually do some damage. Kind of a let down tbh
@luciddre4m
@luciddre4m 4 сағат бұрын
The patch made the current orbital gas strike a lot of fun, but the Warbond itself is pretty lackluster overall.
@Silver_Wolf-141
@Silver_Wolf-141 4 сағат бұрын
i feel like the old balance team worked on the stim pistol. completely useless imo
@fartdonkey8290
@fartdonkey8290 2 сағат бұрын
They may have!!
@spencertaylor-mrliltay
@spencertaylor-mrliltay 4 сағат бұрын
I think the theme of this warbond sounds cool, but yeah personally the only draw to this warbond for me would be the armor so I could use that with the gas strikes, but that doesn't seem like a worthwhile reason to spend money on it.
@urbanapache2
@urbanapache2 3 сағат бұрын
There's armour in the other menu that does same thing. 250 super credits
@damiondavisdead
@damiondavisdead 3 сағат бұрын
Giving the stim pistol the booster stims is the actual answer, then you could take those instead of the booster and free a slot up for a different booster . It’s perfect.
@Slythey
@Slythey 4 сағат бұрын
The dogbreath rover is the only item worth a damn in the warbond, currently. It does the same thing that the Sterilizer does while allowing you to use something superior, like the Flamethrower, which actually kills enemies. The Sterilizer damage is beyond abysmal- the stream barely does any damage and dotting a flea takes upwards of 8 seconds for it to die. You have to infect/DOT a hunter twice and let it fully tick on both occasions for it to die. Also, the jetstream coming out of the Sterilizer is difficult to see. I also think the Sterilizer should leave more persistent residual effects on the ground/air where it's shot, as it currently doesn't seem to do that.
@urbanapache2
@urbanapache2 4 сағат бұрын
It should be as powerful as gas was before, in my opinion. I loved the gas orbital before. The only thing I like bout the warbond is the cool helmet.....not really worth 1000 credits
@Slythey
@Slythey 4 сағат бұрын
@@urbanapache2 the damage over time i think needs a tweak, but more importantly for the sterilizer, the stream itself needs a significant damage boost. right now, theres barely any difference between holding down the stream on an enemy vs just tapping it to infect and waiting
@urbanapache2
@urbanapache2 3 сағат бұрын
Agree, I used it on one of the 12 minute bug maps, nothing would die, they'd just wave their arms about and just keep coming at me. That was the only time all day I've seen anyone use it :(
@thejesterbox4096
@thejesterbox4096 3 сағат бұрын
Just a tip, it’s not meant to deal damage directly, it increases all damage taken from other weapons, so what you want to do is give the effect to the enemy, then switch to your primary. If you use the primary flamer you can kill a bile titan in one mag of it (the flamer) and you only want to spray the sterilizer every so often. (Ps aim at the back belly part)
@Slythey
@Slythey 2 сағат бұрын
@@thejesterbox4096 yeah but why waste the slot when you can just run the backpack and deal damage/kill quicker with the same cc protection
@caldonut
@caldonut 2 сағат бұрын
The stim pistol is not supposed to shoot through the shield. That wouldn't make sense. If anything, if you're in dire need of stim your shield is probably down. Otherwise, drop your backpack real quick and then let him stim you. They designed this game with small little details, like wasting ammo with mag change or not being able to reload while looking down at your wrist unit. It's those little things that are incredible which set this game apart from. I believe the STIM pistol was for all the gas that you may accidentally drop on your buddies. Or perhaps they want to join you but don't want to throw on that gas armor etc. As for stem pistol boosting shield hell nah lmao
@jasonZoo123
@jasonZoo123 2 сағат бұрын
Agree. I like when these small details exist in game. I love the moment where it just "made sense" if things go as it does. Also most likely you won't need stims if you have a shield on anyway.
@AguacateSenpai
@AguacateSenpai 4 сағат бұрын
I am loving the gas grenades. I see them as stun grenades that also do a little damage, and I'm using them as such.
@syndicalist-0
@syndicalist-0 3 сағат бұрын
Support has always been my favorite thing in games. I'm here to melt bugs and pass out ammo and stims like candy. The war machine would lock up without us support players.
@jasonZoo123
@jasonZoo123 2 сағат бұрын
I always love to play the Support role in a Game (i main Moira and Lucio in OW, Hunting Horn in MH, and Doc in R6) to think that Helldivers also have an option to let us be full on support players is Nice.
@contentconsumer3743
@contentconsumer3743 Сағат бұрын
I salute you. 🫡 Signed, A tank (Exo) player.
@Byteside546
@Byteside546 5 сағат бұрын
Posted 1s ago? Hot damn! Here's hoping the rover gets some ai adjustments.
@debyan2365
@debyan2365 4 сағат бұрын
to fully utilize its new gas and crowd control capabilities, it definitely should!
@JeancarlosRPerez
@JeancarlosRPerez 2 сағат бұрын
I find adding more play Stylez that aren't simply damage focused is a much welcome addition to the battlefield for us Helldivers! I feel like two new play styles have emerged: Confusion gas Commando Booster gamma Medic
@TheGamingRaccoons
@TheGamingRaccoons 3 сағат бұрын
I think the stim not going through the shield makes sense and isn’t that big of a problem since the shield protects you anyway so you won’t need as many stims
@GhostHomerPT
@GhostHomerPT 3 сағат бұрын
Gas + Flamethrower works really well
@RazireKVD
@RazireKVD Сағат бұрын
Gas is great for crowd control, but I do feel it needs a damage boost, or at least a damage increase if the enemy stays in the cloud itself. The sterilizer really does need a buff, though. Low range and damage for just confusion isn't that great, and very much a shadow of the power held by the T0X13-Avenger from the first game that filled the same role as a chemical thrower. The Avenger was terrifying, while the Sterilizer is just kind of there and only really good with a team. I feel like instead of just spraying gas it should have also been a chemical stream that confused and damaged, especially with concentrated fire. Maybe a corrosive effect, but I might be wishing for a bit much there. It's still a letdown that it didn't live up to the Avenger's legacy, but hopefully we'll see a buff soon. With a new drone added, I really hope the devs let us turn drones on or off at some point. The backpack interaction button is used for a total of one backpack (the supply pack), and I think it would be nice to recall the drone to my back if I want to let a patrol pass. Best looking armor we've gotten in awhile, though! The field chemist set in the store look amazing!
@AdamantPetra
@AdamantPetra Сағат бұрын
I'd prefer if the stim pistol had way less ammo but healed to full while also providing some sort of noteworthy buff, you're sacrificing a lot to have it, like the grenade pistol, or an alternative weapon to deal with a certain enemy in place of your primary, just for a tool that requires dividing a significant amount of attention for someone that might already be dead by the time you've noticed, or have already stimmed themselves
@desto13c
@desto13c 2 сағат бұрын
The grenade is really good. But the Sterilizer is not so good. I emptied a whole canister on alpha brood to kill it. If you are planning for delay those bugs and run, just use the grenades.
@SuicidalRevolver
@SuicidalRevolver 3 сағат бұрын
Ahh the good ol' "shoot teammates to heal" problem... Dark Souls 3 did a pretty good (OP actually) job with the Projected Heal. Throws a ball of healing, and it explodes into a mid-sized AOE. I guess they can make the stim pistol either leave a lingering heal "bubble" or puddle that triggers healing once you touch it (no need to stay in), or just downright AOE heal explosion that can hit yourself as well? Would make it easier to hit buddies and also allow self healing.
@ScootsMcGee
@ScootsMcGee 3 сағат бұрын
The fact that gas makes bots shoot each other almost makes me wish they didn't nerf the rocket bots.
@Yolknation47
@Yolknation47 Сағат бұрын
It’s clear that this warbond is meant to be a support war bond, rather than an aggressive run and gun warbond. If one person goes all gas in a group of four, this build can be very effective.
@lejenddairy
@lejenddairy 3 сағат бұрын
I really like the sterilizer. It might not instantly kill enemies, like the flamethrower, but it disorientates large groups of enemies and feels really strong and is fun to use because it’s different.
@DEMONITION1723
@DEMONITION1723 2 сағат бұрын
Gas thrower should get buffed like - The stream creates a lingering cloud, allowing you to create gas walls to ward off areas. - The stream itself does more damage faster. Ibstead of a cloud like the rest, it's literally forcing it down your throat with that pressure. Basically the lingering cloud allows you to use it to skulpt your own gas strike clouds without the orbital.
@sanderspijkers2495
@sanderspijkers2495 42 минут бұрын
The sterilizer works well on bots together with the laser guard dog. It sets them on fire while you stun and poison them. Works well with thermite too.
@andreimatthewsferrer4571
@andreimatthewsferrer4571 2 сағат бұрын
I actually like the sterilizer. Swampy seems to use the sterilizer as a flamethrower. The way i use it i use it a combo tool switching back and fort to my primary and the sterilizer to maximize damage and remain safe. But hey the warnond just came out so i dont blame swampy for the sterilizer people are still figuring out how to use it. But overall i still think the flamethrower is better because of the fact that killing enemies is better than confusing them
@Mad-rg9sz
@Mad-rg9sz 3 сағат бұрын
They need to drastically up the damage the Sterilizer does, if not all gas in general. It shouldn't do as much damage as fire, but it is outclassed by fire currently in everyway. Like you said in this video, why take the gas thrower and risk all the enemies still attacking you when you can take the flame thrower and kill the enemies before they even get a chance. These items 100% feel like they were balanced before the new balancing update. To keep the gas as a crowd control utility, it should do a bit more damage (enough to consistently kill anything that is in gas for a extended period) but it should also cause whatever is in the gas to get confused and flee, forcing it to actively not attack helldivers for a short period.
@turboturkey7236
@turboturkey7236 3 сағат бұрын
The dog breath sounds perfect for me because I like bringing the commando on bot missions, which leaves a backpack option open.
@Ren99510
@Ren99510 2 сағат бұрын
The gas grenades are actually goated. I've had a ton of fun today using them. I'm usually using an AT strategem anyway, so I don't usually go for thermite.
@AguacateSenpai
@AguacateSenpai 4 сағат бұрын
Gas Guard Dog + Blitzer/Arc Thrower seems like a really strong cc build, just kinda dangerous to be near you.
@livetonfnv3176
@livetonfnv3176 4 сағат бұрын
I'm gonna do that, but instead, use the flamethrower to have all the elements at my disposal.
@Slythey
@Slythey 4 сағат бұрын
arcthrower doesnt need gas guard dog at all though- the guard dog's range is short and only really pairs well with the flamethrower otherwise it's not doing much unless you're overrun/misplaying. you'd be better off with an additional orbital or airstrike with the arc, which is far superior damage, range, and cc to the sterilizer
@gabusdeux
@gabusdeux 4 сағат бұрын
​@@Slythey yeah I assume they mean for when they're surrounded
@Slythey
@Slythey 4 сағат бұрын
@@gabusdeux ya I get that, just saying it should rarely ever happen- I've got probably 300-400 hours on arcthrower and i know i'd get very, very little use out of a close range rover
@anom2619
@anom2619 3 сағат бұрын
I'm using the Breath Guard Dog and the Torcher for my primary, it's a super powerful combo. The enemies just run around mindlessly in circles whilst you burn them alive.
@christopherbecerra1977
@christopherbecerra1977 4 сағат бұрын
Take a deeeeep breath. So many willing test subjects.
@contentconsumer3743
@contentconsumer3743 Сағат бұрын
"I don’t concern myself with the ambitions of insects…”
@raidman3733
@raidman3733 3 сағат бұрын
They just need to make the gas linger a bit. That way instead of spraying point-blank, you can blanket a choke point ahead of them.
@JithinJacob333
@JithinJacob333 Сағат бұрын
When I first heard about the stim pistol, I immediately thought, "well, that's pointless". I can't think of any scenario where it has any viable use.
@Aviator-Chicken
@Aviator-Chicken Сағат бұрын
I feel like the stem pistol was made with the old balancing in mind It seems so underpowered when utility like the grenade pistol exists
@dappernapper242
@dappernapper242 5 сағат бұрын
FREEDDDDDOOOOOOOMMMM
@EnterTheFenix
@EnterTheFenix 2 сағат бұрын
I kind of hoped that the Sterilizer would do a bit more tick damage, given that it doesnt make a cloud and you have to spray the enemy directly. Other than that, im fine with this whole warbond... nice extras to have. Nothing gamebreaking, nothing totally useless
@shemsuhor8763
@shemsuhor8763 2 сағат бұрын
The resistance armor should have always been 100% resistance. It's stupid to give up stims, grenades, accuracy, for "a bit of resistance."
@JustARandomHuman
@JustARandomHuman 4 сағат бұрын
They done added bug spray to the game
@АндрейТуровский-к5и
@АндрейТуровский-к5и 3 сағат бұрын
Sterilizer should apply debuff for a more extended time and maybe give a movement speed debuff.
@WarLord312
@WarLord312 2 сағат бұрын
Definitely like the change to gas this update brought, that way it’s not just fire 2.0. And I do like the warbond so far. I feel like the gas grenades are overshadowed by the stun grenade. I’d rather just stop/freeze an enemy in their tracks rather than confuse them for a short period of time I also feel like the sterilizer would have been better as a primary weapon with the confusion utility bc that’s kinda what primaries and secondaries are for. Supports are meant for damage (for the most part) rather than utility. They’ve been doing good so far though. I’m sure they’ll figure it out
@gamer8622
@gamer8622 3 сағат бұрын
Running a flamethrower with the gas rover is going to get nerfed. You can literally just stand inside gas clouds and burn everything around you endlessly. I used my c4 granades and a gas strike to keep all the mobs inside a bug nest and then just laid into my flamethrower. Got like 75 kills
@alastor6114
@alastor6114 2 сағат бұрын
Honestly the 100% gas immunity with the armor is perfectly fine. Yeah it may be a little busted if you can really want to abuse it. But for one when you are wearing a gas mask you don’t tank 80% of the effects: as long as your skin is not exposed you are completely immune, and Two: let the people want to use the gas weapons have this
@macsauce845
@macsauce845 4 сағат бұрын
Sterilizer with any flamethrower weapon is an amazing combo
@adambroadhead
@adambroadhead 4 сағат бұрын
Just been rocking the blitzer and steriliser and it's a good combo. The steriliser does kill them off eventually but I found if I was getting mobbed by bugs I could quickly spray over them and they'd start attacking each other, or the air, and I could get some distance to stim and finish them off. Different gameplay but I'm actually really enjoying it. Also good at making chargers go nuts if they catch you off guard and then you can thermite them.
@seankingdon8346
@seankingdon8346 Сағат бұрын
It would be cool to see a support weapon backpack with how strong they’ve made the quasar cannon. What if I wanna have a quasar cannon and an arc thrower
@morty6381
@morty6381 4 сағат бұрын
Instead of gas it should shoot liquid, like garden hoe, you could aim up and it shoot further and maybe stay on ground
@milomateer6565
@milomateer6565 3 сағат бұрын
They should buff the gas effects in this game by giving gas the same effect of acid rain. It should reduce enemy armor rating. Also the gas should probably do a bit more damage. Idk why they would reduce the damage when it wasn’t even that strong
@livetonfnv3176
@livetonfnv3176 4 сағат бұрын
Maybe if the stim pistol had some lock on like the spear, it could be used, probably drop the ammo count to balance it.
@austinmoniz1756
@austinmoniz1756 4 сағат бұрын
The one thing I wondered about the most, and I couldn't tell if you tested was if the stims outta the gun would receive the experimental infusion if someone was using the booster. From the way you describe it, it sounds like no but I'd love to know for sure.
@Walsh-ts1so
@Walsh-ts1so 37 минут бұрын
The sterilizer really should leave its gas on the ground for awhile like the gas grenade and orbital
@leastworstgamer
@leastworstgamer 3 сағат бұрын
Just from seeing how the stim pistol operates, it seems to me they should have gone a different direction if they wanted to add a healing support device. Helldivers 1 had a backpack stratagem that healed in an area around the player, which to me would have been a better choice. Not to diminish the stim pistol or anyone who likes to use it, but having to give up your secondary weapon for a niche item that stims less effective than using one yourself is certainly a choice. Bravo to AH for doing something that players have been asking for, but in practice I don't know how much it will be taken over the grenade pistol or any other secondary.
@jasonZoo123
@jasonZoo123 2 сағат бұрын
Imo. The Stim should also do HIGH amount of damage to enemies that way you can at least contribute some offensive as well. (Tho i guess they could explain it as "the chemicals inside reacts differently to Bots and Bugs)
@Thesentrysdad
@Thesentrysdad 2 сағат бұрын
There was also a support "weapon" in helldivers 1 that fired a beam that could heal teammates, in addition to turrets, vehicles, and mechs. The beam sort of auto aimed onto the nearest thing it could heal. I think basically remaking that for helldivers 2 would've been the better way to add a healing option.
@mward5962
@mward5962 3 сағат бұрын
That Stim Pistol is giving me horrible memories of playing as Ana in HotS...
@Wizman347
@Wizman347 Сағат бұрын
I didn’t quite get a clear mention whether it did or not but I am going to assume that using the stim booster does not effect the stim pistol. I was kinda hoping that’s would’ve been the case
@sulkycool1625
@sulkycool1625 3 сағат бұрын
I think that the gas should combust when hit with lightning, just to make some cool combos
@Visual217
@Visual217 2 сағат бұрын
Having some gas on a loadout instead of an all gas loadout seems to be the strat. Such as running Rover guard dog with the sterliizer or the other way around wjth a dog breath and a flamethrower
@alexc4609
@alexc4609 3 сағат бұрын
I don’t mind something that doesn’t kill as fast as long as it has something else going for it. I wish the gas produce more of a cloud instead of like a spray. Also acid rain type debuff could be cool.
@25xxfrostxx
@25xxfrostxx 4 сағат бұрын
The grenades pair well with the flame thrower against bugs. Did you test the stim pistol with the stim modifier option? It would be nice if the experimental mixture carried to the pistol and the medic armor gave more ammunition and a better heal.
@TheSizyanator
@TheSizyanator 3 сағат бұрын
It works in tandem with that booster
@touyang7172
@touyang7172 4 сағат бұрын
High risk low reward
@ItsMEnUOnly
@ItsMEnUOnly 34 минут бұрын
>says this warbond is mainly for support playstyle >later on expecting the sterilizer to kill enemies fast like the flamethrower lol
@gamingveteran2312
@gamingveteran2312 3 сағат бұрын
I love the idea of it, its such a creative idea that needs some tweaking, gotta give arrowhead credit for trying something new
@majorastorm
@majorastorm 3 сағат бұрын
If the stim pistol has an automatic lock on to an ally that'd be neat
@stephenmagallanes4484
@stephenmagallanes4484 42 минут бұрын
I miss when gas would just do damage over time and was hoping for reload speed booster but with the latest update fixing the game I can't complain too much lol
@shepparddh
@shepparddh 4 сағат бұрын
I feel like the Stim Pistol is already strong enough as an utility itself. Understandable that you give up your secondary for a healing weapon, but that's a good trade-off since there are times I hardly use my secondary depending on which weapons I'm using. I think for mouse and keyboard users, they might have an easier time compared to controller users since it doesn't have aim assist. I think maybe removing acceleration on controller and using gyro could help? Idk, what do you controller players think?
@tobiasconradi4234
@tobiasconradi4234 4 сағат бұрын
honestly I hope they keep the gas resistance armor at 100% resistance
@Bryanneo1
@Bryanneo1 4 сағат бұрын
How does ammo work for the Dog Breath? Was waiting for it to be mentioned
@Slythey
@Slythey 4 сағат бұрын
infinite, just resupplies on your back. it can shoot for a while on 1 reload too
@Bryanneo1
@Bryanneo1 4 сағат бұрын
@@Slythey so it doesn't need to be reloaded like the liberator dog?
@Slythey
@Slythey 3 сағат бұрын
@@Bryanneo1 no, it reloads itself on your back and it doesn't use any actual ammo- its like the laser rover
@Bryanneo1
@Bryanneo1 3 сағат бұрын
@@Slythey ah neat, thank you
@sandmanmoderngamer8322
@sandmanmoderngamer8322 3 сағат бұрын
This is a known issue with the other armor. It causes damage over time.
@mikeg2092
@mikeg2092 3 сағат бұрын
They missed the chance to add a revolver type gas grenade launcher primary weapon and a automatic gas grenade version your current on.
@itsgenguy7275
@itsgenguy7275 2 сағат бұрын
I wonder if maybe Gas does 0 damage with that armor on because after the 80% resistance, just the armor rating is negating the last 5 DPS?
@BuddhaJube
@BuddhaJube 4 сағат бұрын
Does the stimgun give the experimental stims boost?
@ULAER
@ULAER 3 сағат бұрын
I definitely take damage from gas still. I think you specifically were bugged or maybe its the heavy armor thats bugged because the light one in the warbond takes damage
@levee9140
@levee9140 2 сағат бұрын
Yeah vitality boost plus heavy armor is bugged or something light and medium still take damage
@felixbraun6919
@felixbraun6919 3 сағат бұрын
Dart pistol should have a mini spear like lockon
@larcrimosalindarattana7113
@larcrimosalindarattana7113 45 минут бұрын
Gas thrower combo so well with guard dog rover
@lewiscarson3086
@lewiscarson3086 3 сағат бұрын
The new skull mask armor is so bad ass
@bedlam1314
@bedlam1314 4 сағат бұрын
They should make the stim pistol have an AOE splash effect.
@TICOMANcrc
@TICOMANcrc Сағат бұрын
All fire, electric and gas resistant should be 100%, because is the only passive of the armor, and on top of that they are very specific condition, or should they add a second passive like most armor’s, love the video, keep the amazing work
@MartinRodriguez-li6xs
@MartinRodriguez-li6xs 4 сағат бұрын
Besides the armors this warbond doesnt really interest me. They should have made it be a toxic bio foam that dissolves organic tissue and slows and disorients organic enemies like Unreal Tournament. Super short range and high risk but high crowd control reward. Or a radiation weapon like the Desolators from C&C Red Alert 2. Effective against everything, but more so against organics. I like that they are willing to experiment with guard dog too as I like them and want more types. But in this instance I'd rather instead of a gas dog and a stim pistol, that they'd have made a stim guard dog that functions like the basic guard dog but instead of bullets it shoots stims at you and allies. It would have limited ammo and a longer reload in your backpack so people don't try to "meta" it and ruin it for everyone by as saying it makes X obsolete.
@BufferThunder
@BufferThunder 37 минут бұрын
I just want it for that skull helmet
@salvadormuro7346
@salvadormuro7346 2 сағат бұрын
been enjoying again, now just need new enemies and missions
@Magnusfication
@Magnusfication 4 сағат бұрын
Warbond is very underwelming
@urbanapache2
@urbanapache2 3 сағат бұрын
The helmet looks cool.
@NoamD
@NoamD 4 сағат бұрын
medic mains be like...
@Sabindurain
@Sabindurain 2 сағат бұрын
7:10 I'm told you if you bring the stim booster that the darts will grant its effects, but I haven't gotten the weapon myself to test
@Multistan85
@Multistan85 3 сағат бұрын
Confusion and disorientation effect for gas. It’s not going to work like the flamethrower.
@WarriorTech_FTW
@WarriorTech_FTW 42 минут бұрын
I still have to unlock freedoms flame (took a brief break when the broke flamethrowers on purpose)
@milomateer6565
@milomateer6565 3 сағат бұрын
Everything in this warbond needs a buff
@RainbowQueen23
@RainbowQueen23 Сағат бұрын
really missing the healing ray from HD1
@szabjack3734
@szabjack3734 4 сағат бұрын
It's a gimmick warbond as expected. Thankfully the buffs compensate for it.
@Samouraiii
@Samouraiii 4 сағат бұрын
the helmet should have the buff not the armour make that make sense😂whatever
@WolfyboiRTCT
@WolfyboiRTCT 3 сағат бұрын
I like the idea of the stim pistol buffs. I was kind of hoping to stim and "overheal" teammates if we were desperate enough to run through a gas strike if they don't have the armor for it, so they can get all of the heals while running. Kinda underwhelming for stim pistol from the looks of the video
@TheGamingRaccoons
@TheGamingRaccoons 3 сағат бұрын
I thought the range on the starilizer is actually really good feels a lot longer than the flame
@mike1220115
@mike1220115 2 сағат бұрын
sterilizer is just the flamethrower when it was nerfed
@smil3yjr617
@smil3yjr617 3 сағат бұрын
Helldivers is back!
@MyOpinionMattersYoursDoesNot
@MyOpinionMattersYoursDoesNot 4 сағат бұрын
Nothing is bringing the players back. It's not a bad game. But the super tiny niche section of gamers that think "I want a game that's all grinding" is... super tiny.
@drisaacvaartist551
@drisaacvaartist551 51 минут бұрын
Honestly 100% Resistance needs to be a thing.....for least one armor...its pretty tiring having thr feeling of..eh i guess i can take this... Im sure many players want armor to feel hella meaningful not just for the looks
@ammar-titi1588
@ammar-titi1588 2 сағат бұрын
This update gave me the Battlefield 1 vibes
Inside Star Citizen: Alpha 4.0 - Engineering
16:38
Star Citizen
Рет қаралды 69 М.
Как мы играем в игры 😂
00:20
МЯТНАЯ ФАНТА
Рет қаралды 1,3 МЛН
An Unknown Ending💪
00:49
ISSEI / いっせい
Рет қаралды 49 МЛН
Helldivers 2 Buff EVERYTHING Update is Here! It's A New Game!
20:04
SwanyPlaysGames
Рет қаралды 113 М.
What Is Reality?
2:32:23
History of the Universe
Рет қаралды 2 МЛН
I Survived a Prehistoric Apocalypse Hardcore Minecraft
3:12:07
Forge Labs
Рет қаралды 2,1 МЛН
Over 3 Hours of Half-Life Lore
3:26:49
Skyrionn
Рет қаралды 1,3 МЛН
EVERY SINGLE Warhammer Space Marine Legion Explained!
38:02
More Lore
Рет қаралды 1,8 МЛН
Indiana Jones and the Last Crusade Pitch Meeting
5:35
Pitch Meeting
Рет қаралды 237 М.
Helldivers 2 - All Premium Warbonds Ranked WORST to BEST
19:12