Waiting a turn before pressing auto battle is influencing battle results. When you mark Snake'ish monster attack as x and opponent as o with waiting 1turn u get: xoxooxxoo.. and without skipping you get xooxxoo...So it can result in different outcome.
@EVILSLAY3 жыл бұрын
We are not comparing creatures powers in their own private life as they are having an argument about "does chicken come out of egg or egg comes out of chicken?" then they start a fight because they have different opinions, we are comparing creatures powers under a general's army.
@SonofSkyrim013 жыл бұрын
@@EVILSLAY Haspids are just overpowered.I can create new 7 level creatures much more op and this will be bullshit same as those haspids.
@furtivetef8053 жыл бұрын
Yes, they are definitely overpowered and that casts a shadow on a fan-made material. The testing has it's flaws too. I am not convinced if Haspid would have won if Ancient Behemoths or Titans attacked first.
@Hardcore_Remixer3 жыл бұрын
@@furtivetef805 They would have won. Because Titans were supposed to only have the ranged advantage, so they could only get one shot with 50% ranged penalty. Also Haspids would beat Ancient Behemoths because they have better stats and abilities. Sure Ancient Behemoths ignore 80% defense skill so 20 would feel like 4 defense, but still Haspids have much better attack skill and that revenge ability makes them deal a lot of damage in 1v1. BUT: Revenge and Poison abilities only make haspids strong if they're not focused on. They only have 20 defense which is a bit low for their price and they occupy 2 hexes so they can be attacked from 8 hexes around them (if exposed). Cove is a broken town. It has cheap, fast and dangerous units which are made out of paper. Even Stronghold units are tankier overall. There are the nixes to hold the defense line, but just ONE defensive creature doesn't change much. To sum up, Cove is a good town if only you destroy your opponent quick or if you protect your ranged units. Otherwise your boat will sink quickly. Skillful play with Sorcereces: Get as many stacks on them and just use them to spam disrupting ray :)))
@TellusJD3 жыл бұрын
@@furtivetef805 They for sure do because of revenge passive the lower the Hp and stack the harder they hit. But they are balanced. If cove did not have this top tier unit it would be really bad. They have very squishy units except for nixes and hasps. And hasps really do have a problem in terms of utility. No flying, no resistances, etc they are just good at 1v1 if the opponent doesnt have magic. Surround the hasp with units and the revenge passive wont be as usefull.
@stefan19244 жыл бұрын
I like how they are toughest in 1v1, because in the real world sea creatures also tend to grow much larger then land creatures. I only think they should be slower. I see no reason why a giant snake should be quicker then a chaos hydra.
@Hardcore_Remixer3 жыл бұрын
Because Hydra has a bit lower balance with all those heads hanging left and right. Looking in all sides eventually. Also they are tier 7 units of a defensive town... Those Haspids are supple and supposedly blood thirsty creatures. Their revenge ability sais it all 😆
@cristianstefanescu52262 жыл бұрын
They are slow and basiclly you can implode ore mind spell them ...and because of this are very bad!
@DOGEreal2 жыл бұрын
Disagreed. First off, Chaos hydras are *NOT* meant for battle. Absolutely worst tier 7 unit with lowest damage lowest health lowest stats lowest speed and not cost efficient at all. Because some unit is bad, it doesn't mean that that pretty well balanced unit should be bad. Archangels are still the best unit in the entire game, even better and more cost efficient than vampire lords, whoever, it doesn't mean that they are the best at 1v1 and 10vs10 scenarios. Archangels have the best abilites in the entire game, 2nd best speed, best damage and stats of all tier 7, best cost effiency of all tier 7 unit, even better cost effiency than vampire lords and peasants, they also have pretty high health if we count the stats (1 defense = 2.5%, 1 attack = 5%) they are also not that hard to build and you don't need many thing to build an angel. Angels himself are extremely OP. They are literally better than Ghost Dragons, more health more stats more damage... It's pretty insane
@jimmyliu86666 жыл бұрын
Skeletons are the only level-8 creatures that can kill anything with one slash in the game.
@zlatyan5 жыл бұрын
You necromencer players are such pussies
@phatxity99485 жыл бұрын
@@zlatyanloser
@Microphunktv-jb3kj4 жыл бұрын
@@zlatyan i think more pussies are the people who always ban conflux in multiplayer :))))))))))))))
@linhttm584 жыл бұрын
Good thing Necromancer got nerfed in HotA muwhahaha
@-Melancholy-3 жыл бұрын
*laughs in thousands of liches*
@LavaDragonMus6 жыл бұрын
Ok, so this popped up in my recommendations and a lot of people seem to suffer from the usual new-player misconceptions (some players have those misconceptions for 18 years now), so I think I'd better clarify it: First of all. Hello, this is nik312 - member of HotA Crew and one of the people responcible for balance. This little demonstration may be fun to watch (although I'd recommend using HD mod since this is a little too distorted for my taste), but has nothing to do with balancing (no offence to the author since you never claimed it to be :) ). Two primary reasons come from what I called new-player misconceptions: 1) The primary object of balance is a town, not a unit. There is some (very little) merit to balancing individual units since there is such entity in Map Editor as Random Unit lvl X, but since that thing can already give you anything from bone dragons to archangels, it is not as limiting and cannot be the primary focus of balancing. The town balance, however, is absolutely crucial, since usually you are expected to be able to win with any town against any town and many maps suggest to pick any town to complete them. While Cove has overall decent units and doesn't suffer from useless shit like walking deads or what-not, it has some problems, which hinder it from being the absolute top town. With its units such problem is mainly toughness. The only unit capable of tanking anything is Nix Warrior, thanks to its special ability and even with that it usually tanks worse than a Dread Knight. And certainly deals less damage. Haspid is definetely good, but to get there you have to get by with Sea Serpents first, which are quite weak for their level (Even if not the weakest). At the same time almost any stack of Cove will suffer greatly from even the simplest AI spells like Magic Arrow and every hit you have to take with its units is a disaster (and sometimes you just have to take a hit). I could go on, but it is enough to know that any high level competitive player will often prefer to take Rampart or Castle on most random templates rather than Cove. Especially on the oh-so-popular Jebus Cross (altough the balance there is admittedly somewhat skewed by design). 2) The merit of a unit comes not from its strength 1v1 but from its usefullness to the player. Obviously the Revenge special ability makes Haspids the stongest lvl 7 unit in simple Unit2Unit combat. That doesn't matter, because the most useful lvl 7 units are those that bring tactical advantages. Phoenixes with their flying speed and immunity to Armaggedon, Black Dragons with their flying speed and full magic immunity (one of the strongest abilities in the game), Arch Devils with teleportation speed and no retaliation (!!), Titans being the shooters and not suffering melee penalty. The poison and Revenge are quite strong, but not as useful as most of the above. Poison needs a couple of rounds to really kick in, affects only high level units strongly and is dispellable. And Revenge will be relevant in 1 battle out of a hundred (because it needs the stack in question to suffer considerable damage and usually if you're any good, there will be only one battle where you lose any of your 7 lvl units - the final one). It's interesting, but nowhere near broken. This is true about most of Cove's creatures. Yes, their abilities help them greatly in unit-2-unit battles and even army-2-army battles, but those are extremely rare and usually have a ton of other factors being more prevalent like conservatories, hives, high-level magic and stat difference. And vs map guards (which constipate 99% of heroes 3 gameplay) those abilities are often not as useful OR are compensated by unit's toughness/price/building restrictions. I'd rather have 20 vampire lords, than 2 week's worth growth of any single town including Cove.
@ericoluizgarcia33656 жыл бұрын
Vampires are the least balanced units in the game so makes sense you used it as an example
@LavaDragonMus6 жыл бұрын
Erico Luiz Garcia It's just most obvious in game and a good example what makes a unit unbalanced. Spoiler: not the fact that they beat someone 1v1. And still we didn't nerf them, because the object of balancing is a town, not a unit and for now we believe to be able to hinder necropolis in other ways. I could use Magic Elementals or Sprites , but it is less obvious there with some nuances that most players wouldn't understand on a gut level.
@freepack2556 жыл бұрын
где новые видео по героям??
@LavaDragonMus6 жыл бұрын
ну вот видишь, вместо того чтоб пилить видосы сижу глубокомысленные комменты для диванных балансеров оставляю :) А если серьезно - к апрелю-маю, когда прям созрел уже запилить что-то новое сильно реал навалился)
@richiabosuli31936 жыл бұрын
IMO you did a great job with HOTA, definitely the best mod for Heroes 3 and shows that the community is very much alive.
@Nonii-926 жыл бұрын
A bit OP creature in my opinion
@arnigeir15976 жыл бұрын
The Angels are still in the base game, and the 1v1 position really helps them in these examples.
@GG-nq7yf6 жыл бұрын
Archaengels is not op??? ( sry for my eng)
@arnigeir15976 жыл бұрын
for a 7th lvl unit: second highest speed, best average damage, highest attack & defense (by far), bonus to morale, revive allies for 200hp each. you could remove any one of these and they would still be one of the best 7th lvl units.
@necronmaster5 жыл бұрын
1v1 can be... No breath attack and slow unit.
@przemyslawsz8409Күн бұрын
its too fast for such tankness, and its poisonous ability doesn't make any sense. It fits an vulnerable or small unit (it doesnt make any sense IRL, big animals aren't poisonous), bullshit game anyway
@alexandrprokopenko98446 жыл бұрын
It's unfair with Behemots and Hydras, Haspids wait and attack twice.
@Hardcore_Remixer3 жыл бұрын
Because their speed it lower. Here's how it would work if both were controled by human players: Haspids first because higher speed Haspids wait. And then Behemoths/Hydras would either move and not reach the Haspids or just defend. And then it would be Haspids FIRST TURN to act because they waited and then Haspids would act again because they have higher speed so they act first.
@abca14045 Жыл бұрын
also unfair with bone dragon he didnt use his ability.
@andreyulyashin61396 жыл бұрын
Ghost dragon is a level 6 creature. What do you expect?
@suprimekai6 жыл бұрын
IGROMAN ANDREI are u serious?
@linhttm586 жыл бұрын
Their stats maybe poor but their Aging ability make it up to the Lvl 7 units
@1233-h9b6 жыл бұрын
Level 6 in Necropolis are Black knight/Dread knight.
@FattyGetsFitty6 жыл бұрын
He's joking - they aren't worth being called lvl 7
@andreyulyashin61396 жыл бұрын
delhigod maybe lvl 6.5, but not lvl 7 at all
@AprilEthereal19046 жыл бұрын
you can see they win the battle almost everytime to 5 to 10 kills that tells you they're so OP the stats of other 7 lvl doesnt even matter. I didnt play hota and don t even want to after seeing this. that revenge ability is pure stupid in one frame i saw 1 haspid doing 124 damage...i dunno how you can justify that. Like someone down in the comments put it, it would have been really nice if they were a glass canon. On a side note very well done to developers they look good.
@HuyNguyen-jl7go5 жыл бұрын
you should try atleast . Cove is about how you pillage early game to make up for the weak army late game . Haspid excel in 1 vs 1 , but in a total battle , other factions can just focus on Cove's 3rd and 5th units,haspid and their Revenge ability are wasted . The only thing they should nerf is Cove heroes's starting army and 5th unit stats
@averagelizard2489 Жыл бұрын
Haspids have Awful build path and No utility, Brawling is not the only thing that exists buddy, 1v1 doesn't prove shit. They are an average unit.
@argongas353623 күн бұрын
@@HuyNguyen-jl7go I played, and unless I got Armageddon, the AI playing Cove on knight level was unstoppable for me.
@Turkisshh23 жыл бұрын
1-on-1 with Phoenix, it still managed to blow away the rebirthed one with ease. That's sick.
@Wikingking6 жыл бұрын
It either needs a lower HP, like 250 and/or a lower max damage of 45 or 50 (or an even bigger threshold, like 25-55) and a bit lower att. considering they want to keep poison and revenge.
@Hardcore_Remixer3 жыл бұрын
How about the Clone and heal combination provided by Archangels and one Archangel costing 5000 gold only? 250 health. So what? They still rape all other tier 7 units except for Haspids. Their price is pretty huge for the stats they have. Also have you ever seen how quickly they die if focused on? If you nerf them then you gotta buff the other Cove units. Oceanids: Just weak. Fast and good to consume retaliations. Crewmates: Supposed to be like duarves, but more offensive and less defensive. Pirates/Crossairs: Ranged units with no melee penalty, but they are made out of paper, unlike Evil Eyes from Dungeon. Too few shots if you ask me. Seadogs: More expensive, more shots and better stats. Nice aim shot ability, tho. Bad quality, but ranged death stare. Still expensive as heck :) Stormbirds: Nice upgrade for double strike. They feel like fast flying Crusaders, but they are still made out of paper due to their shit health and defense. Sea witches: What to expect from tier 5 ranged units? They are more worth than pirates and crossairs considering their price and damage. Get your units close to them and they will not be that much worth it anymore. Also useful when having more stacks of them so you keel spaming with disrupting ray on the best enemy stack. Nixes: FINALLY A DECENTLY DEFENSIVE UNIT! They ignore 30% damage the enemies. 60% if you upgrade them. Nice damage. Neither huge nor low. Low amout of heath makes them vulnerable to simple spell damage and eventually makes them feel much less though that they seem. Haspids: The only great unit of cove. They are blood thirsty monsters, especially after they take damage. Ignore them and take the damage they deal or just focus on them evem if you ignore the paper units from cover which are a pain in ass due to beig damage oriented. Given this video it is not good to have a 1 stack vs 1 stack against Haspids, tho.
@Ronin34532 жыл бұрын
@@Hardcore_Remixer so this town has: -3 ranged units in their roster -a ranged unit with the mighty gorgon's ability (wtf!!?) -a flying crusader -a tier 6 unit that absorbs %60 (!) damage dealt to it (yea sounds o'right) -the most op tier 7 unit (best damage, best health and faster than a hydra. Ok...) Hmmm I wonder why all this sounds OP as heck? 🤔
@Hardcore_Remixer2 жыл бұрын
@@Ronin3453 Only 2 ranged units because Sea Dogs are an upgrade to Pirates/Corsairs. Also, that ranged death stare ability has a much lower proc rate than mighty gorgons have. Flying crusader made out of paper. 30 instead of 35 health and less defense. Nix warriors don't reduce damage by 60%, they reduce attack by 60%. Hit them with 10 attack and they will take damage as if it were 4. There are 2 damage dealing formulas depending on the case: If my attack is greater than the defense of the creature I hit: damage * (1 + 0.05 * (attack - defense)) If my attack is lower than the defense of the creature I hit: damage * (1 - 0.025 * (defense - attack)) So nix warriors don't ignore 60% of the damage damage. Haspids are only good in the final battle. Their revenge ability only activates if you lose a decent amout of hp (sometimes even lose creatures). Also, what of the early game units? So, no, it isn't that OP in the long run.
@DOGEreal Жыл бұрын
I'm responding to everyone here, first of all, Hydras are not mean't for battles (worst tier 7) and it's unfair to compare them to Haspids, second, Haspids are not the best/most of OP tier 7, they are far from that and it's unfair to judge how good a unit is based on 1v1s and 10vs10s, in a 1v1 crusaders could probably best vampire lords, does that mean crusaders are better than vampire lords? No, it's doesn't, and Archangels are miles better than Haspids, they are probably the best unit in this entire game, probably even better than Vampire Lords, Archangels have everything, decent dwelling cost very cost efficient, highest tier 7 stats, highest tier 7 damage, High health that helps the Archangel's resurrection ability which is very broken, 5 Archangels can resurrect 2 Archangels, they can fly, they have the 2nd highest speed, and speed is one of the most broken things i this game, which is why slow and haste are one of the best spells and why speed artifacts are also across one of the best artifacts (They deal less damage than Ancient Behemoths for sure because of the Behemot's ability Arguably higher damage than Haspids, but you know what I mean, didn't count the abilites.) Pirates and Corsairs are one of the best Tier 3 and Stormbirds, the upgraded one, is actually just a flying crusader with high speed. Also, yeah, Nix Warriors are okay-ish unit, it's not like they are they are the best brawling uni-, yes, you've heard me right, they are, indeed, the best Brawling unit in the entire game, they are straight up not possible to damage in super late game, 50 titans deal like 300 damage WITH STAT ADVANTAGE, in super late game, and the counter to them are damage spells which are usually worse than buff/debuff spells at that point because of the insane armies. Even in mid game their ability is brutals. Okay, so let's go over all units in Cove fast, Oceanids are one of the better Tier 1 units because of their really high speed and good damage. Seamen Average, Corsairs really good, aysidds are also really good, Sea Witches are average, Nix Warriors are one of the best units in the game, and Haspids are either average, almost good, or barely good, their dwelling and price costs a lot, they have good abilities which are overrated, and have like no defense stat for some reason, this sounds good but it's a Tier 7 unit.
@Hardcore_Remixer3 жыл бұрын
Give both heroes 20 attack and defense points and redo the fight with the Ancient Behemoths. You'll be surprised :))) Because Ancient Behemoths ignore 80% of the enemy defense. So to them 20 def + 20 def means 5 def 😂😂😂
@StasionSpasski Жыл бұрын
The author has never played PvP. Haspids are considered solid creatures but they are not exceptionally good at brawling compare to behemoths. In the late game, when stats are high and around 20-40, behemoths OBLITERATE everything they touch. On top of that, they are way cheaper, easier to build and more relevant as a result. This, Haspids are not as good as that guy suggested
@ShoutsWillEcho16 жыл бұрын
4:34 why did u wait with the Haspids? If the ancient Behemoths would've attacked first they would've annihilated the Haspids.
@darklord95493 жыл бұрын
yup expected that
@Hardcore_Remixer3 жыл бұрын
Ancien Behemots? Win against these all too simple blood thirsty tier 7 creatures? With heroes which have no attack or defense stats? What a good joke. Behemoths and especially Ancient Behemots are supposed to show off a lot of damage value in the late game. Need at least 15 attack and defense to get value by ignoring 80% enemy defense skill even if they are put against tier 7 units. Try to read the amouts of damage dealt in the fight between Ancient Behemots and Haspids. You will see that Haspids get to deal greater and greater damage due to the revenge ability while Ancient Behemots either deal the same amout of damage or their number drops too soon. We rtalking about 29 att 4 def (because 16 is ignored by Ancient Behemoths) vs 19 att 19 def while haspids cast that poison ability eating away good amouts of the Behemots hp. Not. A. Chance. For behemoths to make it.
@TellusJD3 жыл бұрын
The haspid can hit in first go it has 12 speed. It will never happen. And Im sure even if behemoth got first hit haspids win its the revenge passive look at the damage below, the hits go as high as 100+ damage when it has had some damage, the more damage it has taken the stronger hits, behemoths ignore defense doesnt even compare to that.But it is mainly only good in 1 vs 1 scenarios.
@Hardcore_Remixer3 жыл бұрын
This sais it all about Haspid vs Behemoth: kzbin.info/www/bejne/fGnddHaXmZeIisk I know its improvised, but it's accurate.
@mitromney6 жыл бұрын
Did you check what happens if Ghost Dragon's ability is applied at his first hit? I really feel like that could change the outcome. Especially if he gets the double turn because of the obstacle.
@richiabosuli31936 жыл бұрын
I actually tried playing the ghost dragons the most, together with Arch devils, and I never got aging in the first hit. It only activated after at least 2 hits.. But it could be interesting, I still think Haspids will win but it will be much closer.
@1233-h9b6 жыл бұрын
Actually, if aging procs 2 times, haspids has no chances to win, as they have only 75 health.
@Skorpion19915 жыл бұрын
@@1233-h9b aging works only once so it has 150hp if they use aging again it just reset the duration time
@DjoleBravo3 жыл бұрын
Why would anyone bother with Ghost Dragons? Weakest level 7 in the game. Also, how the fuck do you 'hit' a ghost? They should've created it with best defense and armor abilities in the game, logic... Anyway, a very low chance for aging makes it irrelevant, as it never happens when you need it. So what do you do? Amass liches my friend, using Cloak of the Undead King, and keep one Phoenix so you can play first.
@koxonek21913 жыл бұрын
@@DjoleBravo yea but aging is most oo ability in the game so
@VictorInzh6 жыл бұрын
Cmon boy, why u waiting vs bears and hydra? Its not honest comparision.
@HuyNguyen-jl7go5 жыл бұрын
it is , that's how you play as faster unit . AI would do the same.
@Skorpion19915 жыл бұрын
it is fair, but he should do the same thing when fighting other units and I would not be surprised if archangel,phoenix or archdevil (3 the strongest 7th units from regular h3) could win in that case
@johnkim21934 жыл бұрын
Exactly
@marekogarek63294 жыл бұрын
@@Skorpion1991 Haspids reach them, so what would be the point of waiting? Waiting only makes sense if the enemy can't reach you.
@EVILSLAY3 жыл бұрын
@@marekogarek6329 Point is, in war you wouldn't use them like that as a general on the battlefield. We are testing them as our soldiers, we are not testing them as who would win in a private fight.
@martinngalindo Жыл бұрын
So more broken than the archangel and even better in killing other tier 7 units compared to A. Behemoth (who could be consider a anti-tier 7 /Anti-high defence creature). GG to the one who do haspids like that
@DOGEreal Жыл бұрын
Not even a single bit close. 1v1 DOES NOT show how good a unit is. This unit is quite literally below the average T7 unit. Ancient Behemoths with stats would easily destroy the haapid, and Brawling is only ONE thing about a creature, and 1v1 and 10vs10's are a whole different category of brawling, there is utility, there is build path, there is cost efficiency, there is usefulness, there is availability, there is so much. Ancient Behemoths have amazing and extremely cheap build path, extremely cost efficient, all of these CANNOT be said for Haspids, they have awful build path, very high cost, you almost NEVER see these guys in online matches unlike Ancient Behemoths, and these are the reasons for it. Archangels have extremely good utility, they are the 2nd fastest unit in the game so you will almost always have speed priority which is extremely important, a few of these guys can clear the entire map no problem, they also have the extremely OP resurrection ability, good build path and ok dwelling cost, very cost efficient, they also get +1 morale which is pretty cool, they can gly, they have the highest stats out of every T7 unit, they are very consistent with their damage and are tied in the highest T7 damage with Titans. You see, a unit can have very good brawling but still be average.
@martinngalindo Жыл бұрын
@@DOGEreal True A. Behemoth can be rushed fast unlike any other tier 7 in the game. Yea and in a 1vs1 in a self mode i made to balance the base creatures is winning because of No enemy retaliation but it lost in a 1vs1 x7 stacks. By the way Archangel is one of the nerfed tier 7 (only reduce its HP and speed) but then i buff a lot of other tier 7 creatures specially dragons, hydra and devil dmg, and the change is massive. Now archangel is not a winner in a 1vs1 but they still super useful because of resurect and also i reduce its price from 5000 and 3 g to 4500 and 2g
@danse_macabre571711 ай бұрын
Seeing some of the comments, I can't wait for the factory to come out and there will be complaining that too OP ;)
@Haver20000006 жыл бұрын
How about Vampire Lord vs Haspids?
@Skorpion19916 жыл бұрын
you joking? vampire lords are a little bit op, they can figh some weakest units from the 6th grade like manticores and wyverns but thats it, lets make it straight vampire lords lose even with the weakest units from 7th like ghost dragon,hydra or behe, if its fair amount 8 vampires vs 2 units 7th / 4 phoenixes (as a weekly growth)
@ewdlop16 жыл бұрын
didnt they got nerfed in hota
@GRIMHOOD995 жыл бұрын
Haspids would tear through like nothjing especially if poison procs because it basically lowers HP of vampire lords and revenge by itself is continual buff if you lose haspid in the stack.
@seamon97325 жыл бұрын
@@Skorpion1991 Someone has never watched this: kzbin.info/www/bejne/mmPCiZyYd697hZo
@Jacois4 жыл бұрын
@@GRIMHOOD99 If the Vampire Lords had less hp, wouldn't they resurrect even more?
@dvls4423 жыл бұрын
Either poison needs to go or stats need to be significantly tuned down. Otherwise they're OP af, period.
@uclongo83676 жыл бұрын
This compare is unfair, you control it to wait with lower speed
@richiabosuli31936 жыл бұрын
I also played Ancient Behemoths and Chaos Hydras against AI Haspids, 1 vs 1 and 10 vs 10, and I lost..
@omgsuphehe6 жыл бұрын
Cove is broken in HotA, but not as broken as necro/conflux in normal Heroes III. All towns (except maybe inferno and fortress lagging behind a bit) are nicely balanced in HotA, in my opinion.
@arnigeir15976 жыл бұрын
Fortress is pretty good but you should use them aggressively, like wyverns are pretty good when you get them day 1 and attack your neighbor or just stack them from dragon hives on the map.
@averagelizard2489 Жыл бұрын
Cove is well balanced, stop making HotA look bad when you clearly don't know much about Cove, if you did, you would know it's an average faction.
@andreimiga81016 жыл бұрын
3 haspids vs 1 azure dragon
@Ashley-mw3wl6 жыл бұрын
It seems too OP, I think it should be more of a glass cannon. For damage that high, and it's abilities it definitely needs a HP nerf, or low growth & higher cost.
@averagelizard2489 Жыл бұрын
Do you know what it needs? NOTHING! Haspid has NO UTILITY, AWFUL Build path, which balance out them being strong in Brawling.
@Ashley-mw3wl Жыл бұрын
@@averagelizard2489 4 year old comment, lol.
@averagelizard2489 Жыл бұрын
@@Ashley-mw3wl xD
@narcis4none5 жыл бұрын
Behemoth kills Haspids tested Won all the time,Its not fair you wait and the behemoths don't
@bosspoke3 жыл бұрын
Haspids are faster. Are they gonna get a disadvantage for their speed by going forward and let ancient behemoths attack first? Doesn't sound fair to me. In this game speed matters. It's why phoenixes are as strong as they are regardless of low stats.
@0o0RoyaLCukY0o06 жыл бұрын
Its too OP, they should atleast nerf speed to be on par with behemoth and hydra, also nerf HP. Idk what were they thinking
@SmithYorkinster5 жыл бұрын
This right here is the reason I don't get mods for Heroes 3 and still play the basic (although it also has some OP things).HoA went a bit too far with Cove castle, it's kind of the Mary Sue of Castles.
@maggyfrog5 жыл бұрын
i was going to try this mod but the OP creature really put me off.
@ilikeanimeverymuch3 жыл бұрын
Actually archangels can win to as in their case positive morale is ability meaning that you should make Haspid with 0 morale vs archangels with +1.
@GG-nq7yf3 жыл бұрын
No chance
@piotreksmoluch22886 жыл бұрын
great video, a piece of good work
@lukastanojevic96256 жыл бұрын
it was okay until "Enraged by its wounds the Haspid deals 478236842379054% extra damage".
@priesten27636 жыл бұрын
For those moaning that these are too strong because they can even defeat behemoths, the other non ranged non flying no utility lvl 7 unit: NO THEY ARE NOT STRONGER THAN BEHEMOTHS. This comparison was made with no buffs to atk/def through heroes, and that is when behemoths are their weakest! With 0 bonuses (like the vid) behemoths at 19 atk vs Haspids 4 def will do 75% extra damage. But you almost never fight with level 7 units in your army without having them on your hero! Assuming two mediocre heroes with both 20atk/20def behemoths will do 155% extra damage, and increasing just more and more the stronger both heroes are. When two massively pumped heroes at 40atk/40def each fight each other, behemoths then do 235% extra damage! This makes Haspids stronger in 1v1 vs all the other lvl 7 units due to lack of utility, but still weaker than behemoths WHICH IS BALANCED
@pnkjgksk92375 жыл бұрын
He is right!
@Eggmith3 жыл бұрын
Eh, it doesn't sound that covincing. Exactly how many stats you need for Behe being stronger than Hasp? Are we counting revenge? Hasp attacking first? Poison? ...
@DOGEreal2 жыл бұрын
I know. Ancient behemoths win in a real scenario, because the heroes would have 20 defense atleast if they have 10 behemoths. 1 Haspid and Ancient Behemoth is like mid-early game.
@rkfgaming68465 жыл бұрын
They will lose to titans on same obstacle as arch devils
@Nino_Z3 жыл бұрын
Why would you give them an unfair advantage by first waiting a turn so they can get a first strike?! That ruins the point of this video.
@FrontWeisser3 жыл бұрын
No, that's how you play a faster unit. The AI would do this as well.
@ambergusaproximus11693 жыл бұрын
I'm not biggest fan of Haspids just watched your video and you very objective i respect !
@johnelo10154 жыл бұрын
Idk how they thought Krakens wouldn’t be a better monster choice than “Haspids”.
@Quitarstudent7 ай бұрын
haspids appear in the MaM VII as enemies u can kill
@stolenn4me6 жыл бұрын
if they win against pre hota phoenix growth you know you made a balancing error
@arnigeir15976 жыл бұрын
they still don't fly faster then all but 1 unit, boost moral, and cast Resurrection. keep in mind the angels barely lost, and they didn't use moral.
@LavaDragonMus6 жыл бұрын
The problem with phoenix growth was NOT the strenth of the resulting stack. It was incredible scaling with external dwellings on top of the most OP utility combination (highest speed+immunity to fire) AND the fact that you can't even deal with those in one decisive atack AND the fact that it is Conflux
@linhtran-ib8bo6 жыл бұрын
Benjamin Herzog is a
@Eggmith3 жыл бұрын
@@LavaDragonMus "The problem is not that the stack produces more HP and damage per week than anything in the game" eeeeh, logic?
@MrPrankmastergeneral2 жыл бұрын
A fan made town where every singe unit is a better version of already existing unit. Makes sense.
@szczesliwekomunikacjeladow3836 жыл бұрын
Did you try to see what if the titan would get to shoot at the haspids?
@richiabosuli31936 жыл бұрын
Yes and they lost
@theodenmannix43622 жыл бұрын
This probably is impossible to do, but I'd kinda wish that since they're a water creature, they'd start this OP, but every turn they get weaker because they're on land, reducing attack, defence, movement points etc until they're not that good anymore. Only on certain terrain/land like the watery land that gives Expert Water magic they keep their OP status. On firely or desert land they get weaker faster.
@arnigeir1597 Жыл бұрын
It's possible to do, but hard to make functionally balanced.
@ezhang67376 жыл бұрын
IMO, the basic attack skill should be decreased while the defence could be improved. In this way, this creature becomes less aggressive initially but horrible in late battle. Actually, ur damage formula is imba when a large number of creatures are gathered, usually there should be a upper limit, or using higher decay exponent.
@Sazandora1236 жыл бұрын
Thanks for the vid. This goes to show how the entirety of the new Cove town is just unbalanced garbage.
@arnigeir15973 жыл бұрын
have you ever played Hota?
@freshvids55483 жыл бұрын
too op, double phoenixes cant kill them, lol
@Hardcore_Remixer3 жыл бұрын
Haspids are not OP. Just like behemoths. Focuse on them and they will die eventually. Hopefully early. What do you expect from a town with most of its creatures made out paper. Only Nixes and Haspids keep the defensive line. Eventually crewmates too, but otherwise you don't have much strenght if you play as Cove. Haspids were supposed to balance for the weaker units.
@adrianmalinowski10736 жыл бұрын
They should have only revenge or only poison. Or cost more. Or have speed reduced by half :O
@Xaremathraas2 жыл бұрын
They seem quite overpowered. Perhaps a battle with 3*5 stacks vs. 3*5 stacks may be a better indicator for future, as 1 stack vs. 1 stack doesn't so accurately show results
@Wikingking6 жыл бұрын
I like HotA and all the effort that was put into it for balancing original factions and other things, but Cove is definitely as imba as it gets. I mean this creature stomped all others, including archangels or twice as many phoenixes and not by a hair, but by a wild margin. =/ Revenge ability and posion makes it too op, even with its base stats it would be quite formidable. Needs a balance, since Cove had a pretty good lvl 1, and op lvl 3, great lvl 6 already. Haspids are broken.
@benceweszelovszky-balogh19546 жыл бұрын
Szia! Jó látni, hogy magyarok közt is még nagyban fennmaradt ez a játék
@HuyNguyen-jl7go5 жыл бұрын
Cove starting army is broken .
@arnigeir1597 Жыл бұрын
They aren't even the top 4 in the game.
@Wikingking Жыл бұрын
@@arnigeir1597 I may have been wrong but it's been 5 yrs. Big deal correcting me now.
@bartjeziorski1561 Жыл бұрын
Typical mod balance. That is why I won't bother installing. H3 is perfect the way it is
@BN-pn2jk3 жыл бұрын
Did you not just let the haspids attack first? Or are they quicker than titans?
@НикитаТимашков-ы3м6 жыл бұрын
Poison makes them nice. Without poison they lose Archangels and Titans and may be Archidevils and Gold Dragons
@lehatikhonov6 жыл бұрын
This is how unbalanced unit looks like.
@LavaDragonMus6 жыл бұрын
No, this is how unbalanced units look like: kzbin.info/www/bejne/jXu9mXVumJyVjKsh42m13s
@SWENWAR6 жыл бұрын
It's still unbalanced to me.
@LavaDragonMus6 жыл бұрын
Well, noone can change what's unbalanced to YOU per se :) But it is balanced to all the pro players and the closer you get to a pro level (i.e. the better you play the game), the more nuances you will be able to detect and the more balanced it will seem.
@Microphunktv-jb3kj5 жыл бұрын
Why people think it's unbalanced? there's different types of units, different magic.. you always have something to deal with things... if games would be 100% super balanced, can you imagine how booring games would be? This is not somekind of moba game, wich needs absolute best balance you can achieve. I bet it's other units are weaker in comparrison? Ain't like necropolis op, and vampires? I havent played homm a long time.. maybe there's community patches and this HotA thing fixes all kind of issues? I remember homm used to be like... -> I. Get Expert Earth Magic II. Win Map
@downmachisek3 жыл бұрын
great video, but in those comparions there should be battles where both foes attacks first if stacks is more than 1, because it very depends if attacked foe has been lowered in numbers ofc it lose :)
@argongas353623 күн бұрын
Hapsids are one of the reasons I don't play HotA. Maybe on the pro scene you can somehow maintain balance, but in my amateur game Hapsids are far beyond any balance. If I don't hit armageddon in the mage glide, and I don't get to black dragons quickly, I always lose to Cove. Seriously, this is the only idea I came up with when fighting this castle, which is far beyond any balance, (a unit with "deadly sight" when shooting XD, another that casts curses when shooting XD, and that level VII).
@minhcu80124 жыл бұрын
I love playing Cove, these captains and titanic python is quite nice for single player and people who love Pirate of the Caribbean :P
@krzkam77923 жыл бұрын
It's such an unbalanced castle, i hate fucking cove. Mostly becouse of Sea Dog, third tier unit with ability of fifth tier gorgons in ranged attack, it's ridiculous. Fuck the cove.
@TellusJD3 жыл бұрын
@@krzkam7792 lol Honestly I think sea dogs suck, they die of so quick. You never get to stack them they are always focused, and they are 15 hp, and super expensive. Nix are the real late game unit accompanied by haspids. Also its a super expensive faction.
@jankolec70533 жыл бұрын
you waited in "AI battles" my friend :)
@Hardcore_Remixer3 жыл бұрын
The unit with higher speed gets to hit first. Dragons and phoeneses did hit first. The titans, even if they hit first it would only be half the damage because of ranged penalty. Also they let the Archangels hit first so it was all too fair.
@jankolec70533 жыл бұрын
@@Hardcore_Remixer seems like u missed behemot part
@Hardcore_Remixer3 жыл бұрын
@@jankolec7053 I noticed those Haspids deal more damage on the second hit than they deal on the first hit even in the case of Behemoths even if their number drops. Look carefully at the bar of infos about battle. You will eventually see Haspids dealing 764 damage and Behemoths answering by dealing 417 and then they attack with 439 damage. Afterwards Haspids reply with 585 damage. To make a long explaination shorter: Haspids deal more damage than Behemoths. Both Haspids and Behemoths have the same amout of health (300). Not to mention the poison ability of Haspids which may trigger and take 10% of Behemoths health each turn for 3 turns which would lead to Ancient Behemoths with 210 maximum health. NOT. A. CHANCE. Haspids Win. And as I said Haspids attack first because of their superior speed, so even that is no excuse for a lost battle against the..
@jankolec70533 жыл бұрын
@@Hardcore_Remixer I. DONT. CARE. who would win, just gave you straight fact - fight that should look like this: haspid attack behe def behe attack haspid def and so on looked like haspid attack behe def haspid attack behe def behe attack haspid def... not sure if you see the difference, but behe lost his attack turn
@Hardcore_Remixer3 жыл бұрын
@@jankolec7053 Bruh. Behe lost the first attack because they have lower speed. If both Haspid and Behe heroes were controlled by a human player, then the Haspid player would make sure to get 1 extra attack. Behe lost 1 turn because they were unable to reach the other side of the battle field in 1 turn, unlike other faster tier 7 units. Same thing happened to the Hydras. It's normal. It would be dumb from Haspids NOT to make Behe lose 1 turn. You know something? I will make a video to prove you that Haspids are srronger.
@Skorpion19915 жыл бұрын
Its allright. You could also do a micro, play as best as you can, faster unit can wait and later atack twice this is how speed works and speed is same like atack and defense we can freely use speed abilities
@linhttm586 жыл бұрын
I think you got it wrong about the Revenge ability. It increases the damage within the loss heath of the whole stack not increases the damage when there are more Haspids... So basically, if the Haspids lose more heath, they will do more damage
@borispeulic55793 жыл бұрын
But doesn't higher stack mean more health to lose, means more dmg increase to have? Because, if you have 1 haspid, you can lose 299 hp, but if you have 10 haspids, you can lose up to 2999 hp.... I think he got it right, just maybe expressed himself a bit wrong...
@jamesdell45466 жыл бұрын
Ive never played this mod, but just looking at the creatures abilities and the fact that it floored every other top tier unit. It's obviously broken, kind of disappointing really :/
@LavaDragonMus6 жыл бұрын
James Dell I suggest to stop using such comparisons as balance indicators and try it yourself ;) Hota is the most balanced expansion there is (after WT probably, but that one is deeeeead) because of how it pays close attention to competitive heroes 3 and takes therefore into account the best usage of all game features
@LynxAQ6 жыл бұрын
Hota is NOT an expansion. It is a poorly balanced shit fan made mod.
@LavaDragonMus6 жыл бұрын
Ooooh, look at that salty boy go :D Someone just got spanked in a rating match by a tournament player or by AI in campaign?))
@Amiko_Ami124 жыл бұрын
@@LynxAQ it is balanced si shitty that basically all of the pvp community uses it, because it is more balanced than the original.
@averagelizard2489 Жыл бұрын
@@LynxAQ YES BECAUSE MAKING 4000 LICHES IN A WEEK IS PERFECTLY BALANCED
@Tonenciuc6 жыл бұрын
Archangels will destroy them, use them spread to be able to revive each other
@keyon084 жыл бұрын
Imba ?
@veliciclaudiu92106 жыл бұрын
I noticed that you let every other creature atack first except the titans. Why?
@HuyNguyen-jl7go5 жыл бұрын
speed wise , 12 and 11 .
@KutaphoneX10 ай бұрын
Why there's no hero stats shown on this video at some point ?
@tsthepsychopath3 жыл бұрын
A badass sea serpent.
@mirosawpatrykczartulinski14334 жыл бұрын
Siemka,witam a mam pytanie jak zmienić statystyki jednostek w heroes 3 hota,chodzi mi tylko o ten konkretny zamek przystań,czyli Cove Town,bo tak się nazywa. A szukałem,przez mmarchive, po tych różnych plikach i folderach i nigdzie nie znalazłem statystyk jednostek tego zamku, bo do wszystkich pozostałych,a także neutralnych jest. Proszę o pomoc,może macie jakieś pomysły gdzie tego szukać ? Rozważę każdą opcję. Z góry dziękuję za pomoc.
@assassindante47 Жыл бұрын
In battle of 7 tier usually who strikes first would win, also Haspids and their castle didn’t have proper balance, thats why you don’t watch their units in comparison with others, it’s like azure dragons, they have strong points and weak points, Haspids have no lack of smth and it’s a problem
@arnigeir1597 Жыл бұрын
Do you play the game, like at all? it's rated mid by most online players.
@Weralxet3 жыл бұрын
3:30 Thought only stack of Ghost Dragons could have a chance, should Ageing proc on first hit.
@stambe86053 жыл бұрын
No chance for he Ghost Dragons, even if they proc ageing on 1st hit. They are too squishy !!!
@ibazulic6 жыл бұрын
I'm curious as to why special bonuses from other creatures did not happen once? Bone dragons decrease hp by half on hit but nothing. Gold dragons have increased luck, archangels have increased morale, archdevils decrease moral if I'm not mistaken. Can't remember exactly what black dragons do. So why we haven't seen any of these abilities trigger? We only saw poison. The unit is ridiculously op, kinda like azure dragons that have a gazillion hp.
@TheValentineEnemy6 жыл бұрын
Gold dragons increase luck? That's new... He probably used spirit of opression so no morale.
@ambergusaproximus11693 жыл бұрын
But i must agree sometimes who's attacking first often winning
@lusians36 жыл бұрын
to be honest that poison is a game changer
@jakradjakub6 жыл бұрын
@Richi Abosuli You made me so mad by waiting in fight vs Ancient behemoths and Hydras.... You just cheated- you should just auto-combat instantly, like every other unit do... It's not a good comparision then
@mikeshivak6 жыл бұрын
The "no retaliation attack" didnt activate with hydras? Did I miss it
@richiabosuli31936 жыл бұрын
It was activated.
@HuyNguyen-jl7go5 жыл бұрын
activated but no retaltiation loses it's value against haspid because of "Revenge" passive .
@gokhanbakkaloglu7034 жыл бұрын
Castle walls are not a problem for haspids becaus Cove has got cannons!
@pavelpolikarpov1246 жыл бұрын
I am preferred the old towns. Thanks for vid!
@naitsirk326 жыл бұрын
Great selection of information keep it up buddy. Also check out the current website for more heroes facts. heroes3wog.net/did-you-know/
@3yuran6 жыл бұрын
Where can i get this game? is it available online or i have to buy it somewhere else
@ffarkasm6 жыл бұрын
I luve Cove ^^ hey bla bla
@demoon22211 ай бұрын
People that never played HotA complaining about how op cove is, are just pure noobs if not worse. Go play HotA yourself, do some maps and make true point of view - tests like this vide proof nothing. It's great expansion(far better balanced and created than wog) and Cove is just "ok" town. lvl 1 and 2 is thrash(useful as skeletons) lvl 3 costs much and made of paper(deadly shot with third upgrade is not the same as death stare, not even close). lvl 4 is nice flying crusader but still made of paper and die quickly lvl 5 is weaker sisters of zealots(without "no melee penality" easy to block) lvl 6 is hard to kill but quite slow and not so useful besides defense, but it fits perfectly for this town as the only one true defenders lvl 7 is only true shiny strong creature of this town, but still quite easy to manage with spells or block(no fly and 2hex)
@danse_macabre571711 ай бұрын
+1
@timtrainage2 жыл бұрын
They should have 50 less health, because as it stands they are way OP
@DOGEreal2 жыл бұрын
*NO!!!* I'm SO annoyed by this "Nerf Haspids" thing. Cove would be bad without them, as almost every unit is really squishy in Cove, from tier 1 to tier 5. There are no units that have hight hp, even less than average. And the tier 6 and tier 7 unit Balances that out. EVEN THOUGH ARCHANGELS ARE LITERALLY THE BEST UNIT IN THE GAME BY FAR and no one talks about them. (much better than vampire lords) Haspids aren't CLOSE to archangels... Archangels: Best Stats, Best Damage, High HP, Ressurection Ability, +1 Morale(it feels very impactful), Good build Path, Extremely Cost-effective, Not that hard to build, 2nd fastest unit in the game, so they will always start the battle ETC... Like, vampires are nothing compared to this monster.
@zdenekmeduna456 жыл бұрын
Hero left have beter primary skil... Hero right give skill to same..and again ;-)
@Maverick7342 жыл бұрын
This was not done properly. Skipping turns etc. Very Misleading. The Haspids revenge ability is a little OP however.
@reed92696 жыл бұрын
op
@1233-h9b6 жыл бұрын
Bullshit. That is why that castle unofficial and disbalanced. They defeat even Archdevils and Hydras with no retaliation easily. Behemoths piercing attack don't help a lot. And even 2x Phoenixes with resurrection lose that battle. I think with good luck only Ghost dragons can win this fight. If Age procs 2 times. Fucking OP!!!!!!
@ХЕЙТЕРЫ-ы2б3 жыл бұрын
Split Archangels and enjoy.
@paulvontarsus7295 жыл бұрын
Couple that with the Cove hero who has the clone spell as their special.
@Hardcore_Remixer3 жыл бұрын
Not that OP. Couple Archangels with that and you get 2 huge heal spells.
@taomahNEGEV6 жыл бұрын
How on Earth only with the quite week Arch Devils you could beat these guys? I just cannot believe that with Arch Angels or Ancient Behemoths you would not have won.
@HuyNguyen-jl7go5 жыл бұрын
arch devils are actually good duelist with high speed and no retaliation,they are weak in a total battle where they get gang banged by 7 units with only 200 hp , they melt like spectral dragons .
@Logenron Жыл бұрын
Archdevil GG
@gustafbstrom5 жыл бұрын
So, there's an L7 creature that beats all the others? Why should anyone consider any other town?
@Amiko_Ami124 жыл бұрын
Just because a unit beats all others in 1v1 combat, doesn't mean that it's tye best tier 7 unit or that it's town is the best.
@zlatyan5 жыл бұрын
That thing is broken man.... look at the way it shreds
@BA07776 жыл бұрын
How about Haspids vs Mighty Gorgons?
@ilikeanimeverymuch3 жыл бұрын
I think haspid additional damage should have cap on 250% (like bonus from attack and be a little slower in gaining). Additionally speed of haspid doesn't make sense - I think their speed should be 10 at best.
@Vaginaattori3 жыл бұрын
I've never seen em do even close to 250% extra damage. Usually just 30-60% or so. I just downloaded Hota though, & have barely lost any of my Haspids.
@ilikeanimeverymuch3 жыл бұрын
@@Vaginaattori Than be happy - I've once saw additional 312% increase.
@Vaginaattori3 жыл бұрын
@@ilikeanimeverymuch Do you need to lose a lot of units for that to happen, or is simply losing most of 1 stack's hp enough?
@ilikeanimeverymuch3 жыл бұрын
@@Vaginaattori Still in final battles when you can have lots due to diplo or map event it is possible. Also even if you lose it is powerful ability.
@Vaginaattori3 жыл бұрын
@@ilikeanimeverymuch I was skeptical about HOTA at first, but i gotta say it's really good. Cove is my favorite town pretty much. Every unit is good, & all have cool specials. They dont have any slow creatures, but their fastest creature is only 12 speed. Seems like their only weakness. Most of the units have low hp, but doesn't matter when they deal tons of damage. Diplo being only half as strong wasn't as lame as i thought. Still worth it.
@pretzelvids87066 жыл бұрын
How about azure dragons?
@sulikiam6 жыл бұрын
Thank you for your painstaking video. However, I think you should clarify the primary attributes of the related heroes. Apparently, the 1v1 battle between Haspid and Black Dragon was interrupted as well.
@richiabosuli31936 жыл бұрын
they had 0 attack and defense, no secondary skills and spirit of oppression was present to negate morale bonuses. I tried that battle couple times and the Black dragon always lost..
@sulikiam6 жыл бұрын
That means Archangel is slightly weaker. But again, the balance should be as a whole, not just on one or two unit :).
@shadowpriest25746 жыл бұрын
It still dosn't change the fact that Cove is retardedly overpowered on allmost every lvl of creatures..
@chillztimez6 жыл бұрын
Your hero had higher stats, i can see that just when 8 kill more than 10 did
@uifseziv4 жыл бұрын
Or maybe its just because the damage is random between 30 and 55.... 8x55>10x30
@pavelpolikarpov1246 жыл бұрын
I am preferred the old towns
@dziwnypanzestreama77696 жыл бұрын
Yessss finally HOTA
@yoji00756 жыл бұрын
why titan not started first? to be win :))
@ericoluizgarcia33656 жыл бұрын
The whole cove town is dumb. No weakness, and if the unit has no strong special abilities they have over the top stats/growth. The heroes all have good specialties, and note how they didn't add eagle eye, mysticism or any bad secondary skill specialty on their heroes. The level 4 is pretty much a flying crusader with insane speed, the level 6 is an unkillable tank and the level 7 you already shown how overpowered it is. HOMM3 was never known as a balanced game but these guys just took it to the next level.
@LavaDragonMus6 жыл бұрын
Erico Luiz Garcia yeah, sure. That must be why most pros pay some of their starting gold to NOT be given Cove as a starting town. Preferring Castle, Rampart, Conflux or Fortress.
@averagelizard2489 Жыл бұрын
What do you mean? Navigators roll for bad skills all the time, Captains level up into bad stats all the time, Seadogs are way too expensive, Sea Witches are just straight up bad, and Haspids have no utility and bad build path.
@haripurnomo5496 Жыл бұрын
extra skill made up
@mikeyshanghai98013 жыл бұрын
Where is the behemoth fight?
@sashasoltys58052 жыл бұрын
Cove is way too OP
@jarlsigurdstorvann98852 жыл бұрын
maybe this snake deservs a nerf. i dont think it should move across the whole battle field in a straight line. not when it wins evry battle 1v1. here is how i would balance it out. if it has 300 hp, i would give it 250. and then maybe give alittle bit to its damage and defense, but not too much. or we could take away from his defense and attack and give him 300 hp if he has 250 under his belt.
@lifesabeach88466 жыл бұрын
good to see something stronger then behemoths or archs
@dominik70146 жыл бұрын
This snake sucks man
@arnigeir15976 жыл бұрын
I've never thought behemoths are too strong in any sense, since they don't fly all over the place or do anything besides hitting hard. they are one of the more balanced units.
@averagelizard2489 Жыл бұрын
@@arnigeir1597 LMFAO "Balanced units", Yeah sure the easiest build path and dwelling cost, and the most cost efficient and strong hitting unit int he game is definitely perfectly balanced. The only thing you need to do is hit the opponent ONCE, and then you won.
@arnigeir1597 Жыл бұрын
@@averagelizard2489 yeah, they are good at hitting things, that's it. They don't fly, shoot or hit multiple targets, nor are they immune to anything.
@badabambadaboom65484 жыл бұрын
Titans would have won if they had the first move
@tomascernak61122 жыл бұрын
Well, they are OPAF.
@cityassassin6 жыл бұрын
The ghost dragon part was pathetic. Why does it even count as a level 7 unit?
@오이인형6 жыл бұрын
Ghost dragon is Op unit. It is the most powerful in lvl 6 units.