Рет қаралды 1,410
Game format:
Heat of battle (look up HoB rules on heroscapers if you don’t know what heat of battle is)
Points: 450
Players: 3-5 people
You must have at least 250 points worth of heroes.
Glyphs: There will be powerful glyphs and treasure glyphs in key areas of the map. Places that players would not normally go to because of for example, Lava, inconvenience, low ground, etc.
Point system:
It will be a point kill system, so the more you kill, the higher your kill points whoever has the most points killed wins. Divide the number of points by the lives of the heroes to know how many points were gained from wounding a hero. This eliminates players avoiding conflict with others and also does reward players who “play it safe” it also allows players who ‘s army gets destroyed first to still win the game by points and fighting early or getting gained up on.
Battle condition: (Important)
After the first round if your army doesn’t attempt to attack, do a negative special power, or a negative glyph affect, on an opponents figure at least once during the round, then you will have a wanock glyph affect on your army and must distribute a wound if you roll a 2-20.
Theme: Purpose to avoid placing ranged figures on super high ground.
A thick fog is overlaying the tree tops making it impossible to have clear line of sight when attempting to target figures when you are attacking from the mountain into the woods and vise versa.
Placement: optional
You may only place up to 2 units on snow spaces when starting. You may not place any figures on road tiles when placing.