HistoricNerd: The SEGA 64

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HistoricNerd

HistoricNerd

Күн бұрын

Пікірлер: 598
@hellothere921
@hellothere921 7 жыл бұрын
the production quality on this was insane, great video. I'm sad for Sega but in the end of the day, i love my Nintendo 64 :P
@GoldenGrenadier
@GoldenGrenadier 7 жыл бұрын
Wow. Sega's failure was at the hands of its insolent Japanese division.
@songcramp66
@songcramp66 6 жыл бұрын
@Jeremy Robertson I guess that would matter if Japan was the only market in the world, but since it's not the N64 outsold the Saturn by over 3 times as much. As far as being infinitely better, that is a matter of perspective. However, I would argue that the N64 had a far more next-gen selection of games with the the likes Super Mario, Zelda, Smash Brothers and Golden Eye while the Saturn had some great Arcade ports and decent Sega games, they really weren't as innovative as Nintendo. At the end of the day though, it was Sony that won that generation, as well as the next one.
@MGlBlaze
@MGlBlaze 5 жыл бұрын
@@songcramp66 Hell, Sony CRUSHED the next generation. The PS2 sold over 144 million units; more than its entire competition (Gamecube, Xbox, Dreamcast) combined and remains the single best selling games system of all time.
@ArabKatib
@ArabKatib 4 жыл бұрын
Not true, blame it on SEGA of America.
@kekeke8988
@kekeke8988 3 жыл бұрын
Would the Sega 64 really have made Sega a bigger success?
@oscarperez9783
@oscarperez9783 3 жыл бұрын
@@ArabKatib Sega of Japan is to blame. They’re the one who makes the decisions for the company. Sega of America has no hardware decisions in the saying only Japan does
@HsienKoMeiLingFormerYANG
@HsienKoMeiLingFormerYANG 6 жыл бұрын
In alternate dimension timeline: *Atari Xbox Project| v.s |Sega 64| v.s |Nintendo Neptune| v.s |SNK NeoPlayStation*
@gc3k
@gc3k 9 ай бұрын
Regardless of the console manufacturer, "N64" hardware with CD storage would have looked amazing in the 90s, using carts held back its potential
@Savannah_Simpson
@Savannah_Simpson Жыл бұрын
I firmly believe that if Sega of America and Sega of Japan had gotten their acts together and acted like adults instead of fighting each other, they’d still be making hardware
@chemergency
@chemergency 7 жыл бұрын
There were quite a few instances where Sega could have made history if they'd have quit fucking up.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Chemical_E They had an amazing talent to snatch defeat from the jaws of victory.
@dreamcastfan
@dreamcastfan 7 жыл бұрын
+HistoricNerd Those are the exact words I frequently use to describe Sega. They're their own worst enemy! I always thought Sega should have taken one look at the PS1 specs and cancelled the Saturn and instead found a way to make the Model 2 arcade board affordable for home use. The Megadrive's Motorola 68000 made it a great platform for arcade conversions and the same could have happened with a home version of Model 2 I think.
@raafmaat
@raafmaat 7 жыл бұрын
i bet Sega Japan must be feeling really bad now... with opportunities like this one, but also multiple other things that they just let slide without any real reason...
@HistoricNerd
@HistoricNerd 7 жыл бұрын
I agree with you. If sega had swallowed their pride and moved past the Saturn they could have positioned themselves for the next console generation a lot better. They were stuck to it and just continued to sink more money into even when was more expensive to produce and not as powerful as the PS1.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
I actually have a whole other video that will go into another such moment where sega could have done a lot better.
@ApplesauceNinja
@ApplesauceNinja 3 жыл бұрын
I absolutely love everything about your content. From topics and presentation to production value, I can tell your heart is in this channel. Thank you for making such amazing content!
@HistoricNerd
@HistoricNerd 3 жыл бұрын
Thank you! I appreciate the kind words.
@pjstraightedge
@pjstraightedge 3 жыл бұрын
Whenever I research about Sega's downfall, it always and I mean always leads back to Sega of Japan. Everytime.
@HistoricNerd
@HistoricNerd 3 жыл бұрын
There is such a tragic dynamic there that just kinda sinks the company.
@platynumx420
@platynumx420 Жыл бұрын
Boy this comment didn't age well after the Sega document leak
@gc3k
@gc3k 9 ай бұрын
Developing the 32X right before the Saturn launch, publicly abandoning the Saturn mid-generation, and losing partnership with EA for DC, might have been SOA's doing
@MaxAbramson3
@MaxAbramson3 8 ай бұрын
Why didn't SoJ let SoA stick with the Sega CD+SVP ($49.95 LockOn cart with four of SEGA's biggest 3D arcade games for it to be released in March 1994) that would've moved millions of Genesis consoles and and tens of millions of games off of shelves before the September "Saturnday" launch... also ruined by SoJ ordering the launch up to May when there were only a couple of games and few kids with 400 bucks saved up for the behemoth. Why not put those tens of millions into limit pushing games and marketing for the Sega CD and Nomad? Think of how much larger the worldwide Mega Drive/Nomad market would've been by the time AAA titles like FF7 and Gran Turismo hit.
@MaxOakland
@MaxOakland 3 ай бұрын
Huh? Sega of America is the one who made insanely bad decisions like the 32x
@lunarmodule6419
@lunarmodule6419 5 жыл бұрын
Was SEGA to proud? They let 2 huge & fantastic partneships pass by. In business you need to leave your emotions at the door. Thx for the great vid.
@paianis
@paianis 5 жыл бұрын
If Sega had switched to SGI they would have missed an opportunity to compete with the PS1 in Japan in late '94.
@pjstraightedge
@pjstraightedge 3 жыл бұрын
Sega of America? No. Sega of Japan? Absolutely.
@IANTGOTNOHOWWHATCHAMACALLIT
@IANTGOTNOHOWWHATCHAMACALLIT 3 жыл бұрын
Too not to
@GoldStandardGames
@GoldStandardGames 3 жыл бұрын
If the Tom Kalinske & Olaf Olaffson project was approved Sega should still be a powerhouse to this day
@dreamcastfan
@dreamcastfan 7 жыл бұрын
It's very interesting that Nintendo claim they were willing to share the SGI tech. Given how Nintendo were with developer licenses and their monopoly on cartridge production back then I would have expected them to be the ones demanding an exclusive licence on the hardware.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
BulkSlash I found that to be a really odd statement, given Nintendo's super controlling nature. So Its up in the air if that's a fact. Segas story is backed by Tom Kalinske, I couldn't find anything backing up Nintendo's claim. It might be out there but I felt that was a little beyond the scope of what I wanted to cover.
@Lord_Elron
@Lord_Elron 7 жыл бұрын
Not too mention this was before the PS1 took the crown in the console market.
@critter2
@critter2 6 жыл бұрын
this came after problay how many compains challange nintendo policy to make games on snes so they had to relax a lot of things for n64
@jamieoiler5690
@jamieoiler5690 4 жыл бұрын
shut up Bulk
@WrestlingWithGaming
@WrestlingWithGaming 7 жыл бұрын
Such a great opening man. Awesome job as always.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Wrestling With Gaming Thanks man. I spent way too much time putting that together but now if I want to do it again I have all the assets :D
@raafmaat
@raafmaat 7 жыл бұрын
very nicely done yes, but it was 50 seconds.... wich is way too long. but that transition from mario to sonic was really cool! hmmm but watching it again you cant really cut anything hehe
@WrestlingWithGaming
@WrestlingWithGaming 7 жыл бұрын
raafmaat I get where you're coming from. I feel that the longer lead in into it makes it have more impact than if it had just cut straight to sonic coming out of the pipe. Just my opinion.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
raafmaat I'm all about the slow burn lol.
@Jenovi
@Jenovi 7 жыл бұрын
The whole video felt like it was over in 50 seconds. Talk about solid work when it ends and your looking at your watch thinking.... already? Man was this good.
@SwankeyMonkey
@SwankeyMonkey 7 жыл бұрын
As a SEGA freak, it just kills me that what ultimately killed SEGA's future in home consoles was largely due to the SOJ vs SOA battle. Instead of collectively fighting their console competition with all of SEGA's incredible innovation and IPS, they were instead fighting themselves, thus limiting any expansion and greater innovation to the gaming market.
@Michaeljack81sk
@Michaeljack81sk 7 жыл бұрын
Hats off to Kalinsky for that truly epic act of sabotage. SOJ should have listened to him
@deepstateglobalistgames7995
@deepstateglobalistgames7995 7 жыл бұрын
Sega Saturn still my top system such good memorys with it and my Genesis.
@GoldStandardGames
@GoldStandardGames 3 жыл бұрын
I am the biggest Sega Genesis, Saturn & Dreamcast loyalist!
@Gorilla_Jones
@Gorilla_Jones 7 жыл бұрын
I worked in the industry back then and had no idea about this. When was this known? Our company met with Sega Japan and America reps about a year before the 32x released and that meeting spoke of a console that would be cartridge and CD based, which was the Neptune. This could have saved Sega. That chip with a CD drive and Segas arcade division? Holy shit, I'm really angry right now at Sega Japan. It would have been epic. That wonderful hardware with tons of beautiful textures on optical disk. Damn.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Gorilla Jones The big details of this meeting we're released in 2014 in the book the console wars. I think there might be earlier sources but this is more based on Tom kalinske's view of it.
@Gorilla_Jones
@Gorilla_Jones 5 жыл бұрын
HistoricNerd Tom is a good man.
@worldofretrogameplay6963
@worldofretrogameplay6963 6 жыл бұрын
Kalinske left SOA because of SOJ’s arrogance. Had SOJ listened to Tom, Sega would have won the nextgen battle against Nintendo. The Dreamcast might have done better too. In hindsight, we could have seen Sega surviving against Sony and its Playstation console, too. Who knows, maybe Sega would still be producing console systems today if SOJ wasn’t so short-sighted. Tom was a visionary; he could have saved Sega as a console manufacturer.
@Jenovi
@Jenovi 7 жыл бұрын
This is what I've been waiting for all my life. Ok, in reality only a couple weeks but it feels soooo much longer.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Jenovi yeah had to find time for this video.
@jenningsmills5398
@jenningsmills5398 7 жыл бұрын
the n64 wasn't a success because of hardware. it was a success because of Nintendo's in house development teams. then came sony a company 10 times the size of nintendo at the time. and sony bought the market. 3rd party developers who had been bullied by nintendo for years ran like hell to Sony.
@Gambit771
@Gambit771 6 жыл бұрын
3rd party devs in America, no such problem elsewhere, went to Sega when the MegaDrive came out. It wasn't the success of the playstation that freed devs to go to them; it was Sega freeing them from their chains years earlier.
@civdung1758
@civdung1758 7 жыл бұрын
In another manifestation of KZbin's decline, your excellent video doesn't appear on the channel nor in search results unless I'm logged in. Open shaming of underperforming subordinates is not uncommon in Japanese business management. Here, in an international context and with a particularly harsh executive, we see the destructive results. Can you imagine the disgrace and frustration felt by the Japanese sales team members? Working (and probably drinking) themselves to death, estranged from their families, only to be continually berated as inferior to foreign hotshots? It's amazing Nakayama wasn't set upon in the conference room! Then you have Tom Kalinske, who was so central in Sega's North American fortunes that he couldn't be bothered with such things as SOJ's distaste for SOA's confrontational marketing. He operated fully in the Western corporate mode: we get results, so give us more autonomy. Kalinske just didn't understand that this attitude wasn't going to fly with Japan in the long run. Ultimately, I believe Sega's disunity in the '90s, Sony's arrogance after every success, and Nintendo's control-freak approach to product all stem from key features in Japanese psychology. A fundamental orientation around rigid consensus-building is even evident in their hardware designs: www.newsweek.com/why-apple-isnt-japanese-94651 blog.gatunka.com/2008/05/05/why-japan-didnt-create-the-ipod/ What I would've given for an economized Sega Model 2 board with a Saturn case slapped on...
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Yea people were telling me they cant even find this video on my channel page. Sega has so many amazing stories about what they could have done. I'm working on another video about it.
@stefanalbertshofer7736
@stefanalbertshofer7736 7 жыл бұрын
CivDung o
@IRMacGuyver
@IRMacGuyver 7 жыл бұрын
Japan did create the iPod they just didn't want to sell it cause they had too big a stake in the recording industry and it presented too many piracy issues.
@gdilla4452
@gdilla4452 7 жыл бұрын
I knew Sony and Sega had history,but i nvr knew thats how the n64 was created,awesome video
@TheZekeZeke1
@TheZekeZeke1 3 жыл бұрын
How does this channel only have 15K subscribers?? I'm thinking this channel will blow up soon! Such good gaming info and history!!
@HistoricNerd
@HistoricNerd 3 жыл бұрын
Thank you for the kind words. Channel has been slowly growing for 10 or so years :) I don't produce content as as often as larger channels I am always working to produce more.
@ObiTrev
@ObiTrev 7 жыл бұрын
Sega was an American Company that moved to Japan, came back to America, and was screwed over by Japan.
@osopotato1698
@osopotato1698 7 жыл бұрын
Regardless of the bitter end of SEGA..... The Dreamcast will always be my #1 console.
@AvalancheReviews
@AvalancheReviews 7 жыл бұрын
Looks like you found your style! Keep this stuff coming. I love it
@HistoricNerd
@HistoricNerd 7 жыл бұрын
+Avalanche Reviews I didn't think these would be this popular to be honest.
@DarkwingMantis98
@DarkwingMantis98 7 жыл бұрын
SEGA, the name synonymous with "Shooting Self In Foot". Great vid, Ian
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Selling Expensive Gamessystem, Anyone?
@DemonDethchase
@DemonDethchase 7 жыл бұрын
Mike Mitchell also between the Japanese and American branches with 32x and Saturn the left hand doesn't know what the right hand's doing
@DarkArmedDaddy01
@DarkArmedDaddy01 7 жыл бұрын
"Shooting themselves in the foot" HELL! They blew their whole goddamn leg off!
@NerfMaster000
@NerfMaster000 7 жыл бұрын
Tornado1994 Stop being such a fucking Sega fanboy ffs, you're on every fucking comments here Jesus fucking Christ.
@thequanto8555
@thequanto8555 7 жыл бұрын
RG07 Gaming Tom should have orchestrated a hostile take-over of the whole company, the Japanese branch had(has) no clue on how to stay competitive.
@VirtuaBros
@VirtuaBros 7 жыл бұрын
Phenomal video as always HN. Kalinske was such a stud. If SOJ had given him more autonomy a lot of things would be different in the gaming industry today.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Oh So Jiggly Yeah I want him to take over Sega now lol
@VirtuaBros
@VirtuaBros 7 жыл бұрын
HistoricNerd he's starting to get up there in years unfortunately
@retrospiel
@retrospiel 7 жыл бұрын
Kalinske has been made a hero in retrospect when he was merely at the right time and place (taking over from Katz right before Sonic was released). Under his tenure he failed to sell Sega CD, 32X, Saturn and Nomad but I am sure you guys will find a way to explain this by blaming Sega of Japan.
@VirtuaBros
@VirtuaBros 7 жыл бұрын
retrospiel Sega CD did ok in sales in my opinion. 32x was a disaster though I do agree.
@lazarushernandez5827
@lazarushernandez5827 7 жыл бұрын
@retrospiel , The Genesis add ons were an effort to extend the Genesis lifespan. You have to remember that while the Genesis was still going strong in North America, Europe, South America and other markets, it was 3rd place in Japan behind the Super Famicom(SNES) and the PC-Engine (Turbographx-16). SoJ couldn't have that so they were very eager to move to the 32bit era, with that move 16 bit software from Japan was going to dry up as devs moved to 32bit. This was the main reason the 32X came to be, it was a bridge connecting the Genesis to the 32bit era, the main problem was that SoJ wasn't supporting it with software. Soon after the true 32 bit successor showed up, the Saturn, which spelled the end for the 32X. The Saturn did well in the home market, but suffered in other markets. In the U.S. especially, they fell behind the PSX because of price, the unexpected early launch, and cross platform games that(for the most part) looked/played better on the Sony console; 3rd parties were not as proficient as Sega was in harnessing the Saturn's power. The Nomad was just a portable Genesis, but it ate batteries at a more alarming rate than even the GameGear. I bought one, but it didn't have the best build quality; the face buttons crumbled off in my unit, and slight torsional/twisting pressure would cause it to shut off, it wasn't cheap either. Add ons like the CD and 32X in hindsight were bad ideas because they split up the userbase; Everyone knows that now, but back then few others had made similar add-ons and none went to the lengths Sega did. Ultimately Kalinske could only do what SoJ let him do, even the success he had with the Genesis and Sonic, was because Nakayama gave him authority over SoA and SoE. Much of what happened after that could be tied to the rivalry SoJ felt with SoA and Kalinske in particular: if any inkling of Tornado1994's whole story post is true, SoJ might have felt betrayed by Kalinske in trying to make a deal with Sony after they had nixxed that idea, and another similar sounding deal with SGI might have been viewed as cumulative (against Kalinske) in their (SoJ) eyes.
@crienospmoht
@crienospmoht 7 жыл бұрын
I'm impressed! Really good video man. This is the 1'st thing I've seen from your channel, Looking forward to seeing more. Liked, and if the other stuff is half as good I'll sub as well.
@xaer0knight
@xaer0knight 7 жыл бұрын
AWESOME! I had no idea about it and shows how petty Sega of Japan can be!
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Jason Hicks It's a really interesting story for sure. I need to see if there are any Japanese memoirs of the events.
@civdung1758
@civdung1758 7 жыл бұрын
Perhaps Jimmy Hapa can help.
@jonmayer
@jonmayer 7 жыл бұрын
A lot of Japanese company's adhere strictly to the way they want to do things. Even with international counter-parts, they still run almost every part of the major business decisions typically.
@xaer0knight
@xaer0knight 7 жыл бұрын
Jonathan Mayer and they wonder why some Japanese companies fail in the us. Micromanagement can send the wrong image to employees and makes them feel they are run by control freaks.
@powergod-gu7nt
@powergod-gu7nt 6 жыл бұрын
Why did the n64 not have full motion video on the games?
@lazarushernandez5827
@lazarushernandez5827 4 жыл бұрын
Nintendo chose cartridges as the storage media for the N64. FMV takes up a lot space, if they had chosen a disc based format you would have seen FMV in their games, heck the 32/64 bit war might have ended differently; many 3rd parties left Nintendo because the cartridge was too restrictive both for storage and profit (Nintendo was the publisher of cartridge games on their console, so 3rd parties took less money home per title).
@metropod
@metropod 7 жыл бұрын
I wonder what the Sega techs said when everything was said and done? The Saturn ended up costing twice as much as the N64, and only moved less than 1/3rd the product. Probably the only truly good thing that came from it was the Segata Sanshiro commercials.
@AmyraCarter
@AmyraCarter 7 жыл бұрын
The intro...I approve. QOTSA is always a great throwback.
@JoseMartinez-jm1bu
@JoseMartinez-jm1bu 5 жыл бұрын
I had totally forgotten about this. Completely enough that when I saw that " Sega 64 " console I thought " this is ridiculous " and decided to watch for that same stupidity. Listening to your well-educated narrative , made me realized that I too , read about this in magazines. Thanks again for posting this. It really brings back memories that whatever we used to read in magazines , was something we couldn't forget. Ah but then came the internet ! Thanks again for another job well done!
@HistoricNerd
@HistoricNerd 5 жыл бұрын
No problem. Thanks for taking the time to comment
@2dola
@2dola 7 жыл бұрын
Wow i had no idea about this. love your work mate keep up!
@Octolicia
@Octolicia 7 жыл бұрын
Considering Sillicon Valley, the Sega Saturn would've been more succesfull if Sega Japan didn't waste their chances.
@treynobles
@treynobles 7 жыл бұрын
This is the first video I've seen by you and I already like it because of Queens of the Stone Age.
@MegaKoeyKue
@MegaKoeyKue 7 жыл бұрын
Fantastic video! Great info and awesome visuals. I'm impressed.
@rwdplz1
@rwdplz1 7 жыл бұрын
It is incredible how consistently Sega of Japan management always made the wrong decisions.
@BlackHammer0891
@BlackHammer0891 7 жыл бұрын
This why we got stuck with the crappy N64 controller...ugh
@MalarkeyMan
@MalarkeyMan 3 жыл бұрын
Dude it was the first controller with an anolog stick, give them a break...
@VenomStryker
@VenomStryker 3 жыл бұрын
We can't even blame Tom Kalinsky. It was totally the fault of the Japanese executives that didn't understand the consumers to whom they were selling their product.
@hanselmanryanjames
@hanselmanryanjames 7 жыл бұрын
All the flavor of a 500,000 subs channel at the 7,000 subs price! What value! Nice video bro.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Ryan Hanselman Thank you. I appreciate the compliment :D
@1Soniccool
@1Soniccool 7 жыл бұрын
What is the song used in the intro before it starts because I know what song it is
@salvatronprime9882
@salvatronprime9882 7 жыл бұрын
SGI couldn't even deliver the system for Nintendo that they had hoped. N64 was considerable cut down from initial plans. So perhaps Sega had good reason to doubt SGI's abilities.
@DlcEnergy
@DlcEnergy 3 жыл бұрын
It's interesting to think how both Sega and Nintendo would've evolved if Sega took the deal. I'd hope to think Nintendo would still make the N64 and we'd still get SM64, MK, OOT, MM, Golden Eye, Banjo Kazooie, etc. And that Sega would have a whole lot more great unique consoles of their own to come too.
@dimitripapadopoulos5180
@dimitripapadopoulos5180 7 жыл бұрын
Subscribed, now here is a quality KZbin show.
@CaioMav
@CaioMav 7 жыл бұрын
What is that music piece at 2:07
@mart_0406
@mart_0406 7 жыл бұрын
this is the first video of historic nerd i am watching.
@Ecotic
@Ecotic 6 жыл бұрын
Silicon Graphic's chipset was not feasible for release in a home console in 1994. The Saturn was not going to be able to have N64-level graphics for release in 1994, and Sega of Japan's concerns were probably accurate. However, Sega of Japan should have walked away from that SGI meeting and realized that releasing in 1994 with very primitive 3D graphics was a really bad idea, and instead delayed the Saturn until fall 1996 with SGI's chipset in it that could perform at least as well as their Model 2 arcade board. What's really unfortunate is that Nintendo ultimately went cheap with the N64 in order to get a $250 launch price, and didn't include a sound chip which stunted the system's performance. A 1996 Sega Saturn probably would have been $400 with a sound chip, 4X CD-ROM drive, and beefier clock speeds. So, a 1996 Sega Saturn with SGI's chipset at $400 would have been more powerful and capable then the N64 we ended up with.
@MartellThaCool
@MartellThaCool 7 жыл бұрын
I'm enjoying this segment of alternative takes
@bENOFFICIALMASSIVE
@bENOFFICIALMASSIVE 6 жыл бұрын
Hey just watched your podcast with Captretro so wanted to hsve a watch. I really enjoy the Gaming Historian so these are such gd vids. I dunno how u do these but man such a high quality. I'm lost for words! Just fucking impressive, keep it up man!!!! :)
@HistoricNerd
@HistoricNerd 6 жыл бұрын
bEN-OFFICIAL MASSIVE Thanks, glad you enjoyed it.
@EvilPixel
@EvilPixel 7 жыл бұрын
whats the background song name?
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Its a generic one from the KZbin free library. Called Take you home tonight. Which I guess the title is just different enough from Take me home tonight to get away with it.
@Antonio_Ortiz
@Antonio_Ortiz 7 жыл бұрын
God Bless Tom Kalinske. He was one of the only people in the history of Sega who actually made decisions that made the company look competent.
@davidanderson7643
@davidanderson7643 6 жыл бұрын
Hideki Sato is a name I'll try to remember because that's the man who screwed Sega.
@SHADOSTRYKR
@SHADOSTRYKR 7 жыл бұрын
I like the 8bit "No One Knows" by Queens of the Stone Age intro music
@jwake4803
@jwake4803 7 жыл бұрын
Love the QOTSA digital intro. Awesome!
@C0RRECT0
@C0RRECT0 7 жыл бұрын
Great video. "In hindsight your vision is always 20/20" the truth is that regardless of the hardware, the software will always win. Videogames have and will always be about the games. Creativity will always be welcomed in any system regardless of specs. Yes, it could have been SEGA's system but the audience and games may still had been the same as the Saturn (just look at the Dreamcast, such an amazing hardware, amazing games, amazing line up of future games, system specs unbelievable, and still went bankrupt)
@andrebark
@andrebark 7 жыл бұрын
Amazing job and video! Keep the awesome work :) greetings from Brazil :)
@HistoricNerd
@HistoricNerd 7 жыл бұрын
+Andre Bark Glad you liked it!
@Xeranxies
@Xeranxies 7 жыл бұрын
Great video, you just earned yourself a subscriber.
@III-------------------Ill
@III-------------------Ill 7 жыл бұрын
Very good! I'm impressed by all this amazing work and research you got did. :) i will give this video a like.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Razor Vermillion Thanks :) glad you enjoyed it.
@FoxerTails
@FoxerTails 7 жыл бұрын
Very nice editing! And I had no idea SGI approached Sega before Nintendo. You got yourself a new subscriber. I look forward to your next game realted video!
@NIGH11
@NIGH11 7 жыл бұрын
Great video! I wonder if the system would have used CDs though, and if that would have helped with the n64s often blurry textures.
@HistoricNerd
@HistoricNerd 7 жыл бұрын
kevin bhall Sega had sunk a ton of money into CD tech so I'm pretty confident they would have gone with cd based games. Just because it is so cheap to make a game on CD and to recoup R&D costs.
@NIGH11
@NIGH11 7 жыл бұрын
HistoricNerd yea that's true! Although given Sega's boneheadedness at the time I wouldn't put anything past em. Still I love the Saturn ...from afar via emulation.
@raekane
@raekane 7 жыл бұрын
The blurry texture was due to not enough RAM rather than to storage. That's why they released the Memory Expansion Pak add on. I gave the N64 and additional 4MB of RAM and fixed texture on games that were compatible with it.
@NIGH11
@NIGH11 7 жыл бұрын
Oh yea that was definitely a factor! but would CD storage have allowed them to have more varied textures, albeit not all at one time?
@MegaCallum10
@MegaCallum10 7 жыл бұрын
The fact is I think SEGA already planned their expansion packs ahead of the saturn as remember the saturn also had ram expansion packs.
@sauceisfunny
@sauceisfunny 7 жыл бұрын
Amazing as always
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Thank you ^.^
@sauceisfunny
@sauceisfunny 7 жыл бұрын
HistoricNerd no problem! You always have a way to teach me something new.
@johneygd
@johneygd 7 жыл бұрын
I can't believe sega's deal with silicon graphics was so close but rejected at the last minute and nintendo saw their opertunity to make a deal with them.
@outdatedgear5036
@outdatedgear5036 7 жыл бұрын
Great vid man. Subscribed!
@tristancrumpler400
@tristancrumpler400 7 жыл бұрын
I'm not subbing because I'm not as interested in your other videos as I am this one, but please don't take that at a negative comment. This was an awesome video. I'm saving it in my favorites, sharing it, and coming back periodically to see if there is more I am interested in.
@researcheroftruth6160
@researcheroftruth6160 7 жыл бұрын
That was great. Thanks!
@blackstealth8168
@blackstealth8168 6 жыл бұрын
It goes to show you holding a grudge or having too much pride can be a bad thing.
@chrise5011
@chrise5011 7 жыл бұрын
The more you find out about Sega, the more you see how badly they self destructed. They made a long series of bad decisions that brought them down.
@jordantruax2389
@jordantruax2389 3 жыл бұрын
I miss staying up late and playing my Sony dreambox 64!! Amazing 👏 🙀 memories with that amazing console.
@JustinMBailey
@JustinMBailey 7 жыл бұрын
Cool story I never heard that one before, and as always yer shit looks super polished! 5000 subscribers? Jesus Christ last time I checked you had like 500! Awesome!
@HistoricNerd
@HistoricNerd 7 жыл бұрын
+Justin Bailey Haha, Thanks! Yeah I had a bit of a blow up on my last video.
@JustinMBailey
@JustinMBailey 7 жыл бұрын
HistoricNerd Very Nice!
@elguero117
@elguero117 7 жыл бұрын
What is that song in the intro
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Julian Rodriguez It's no one knows by queens of the Stone age.
@Mineav
@Mineav 7 жыл бұрын
Sega seemed to treat consoles like arcade machines; like they could just create a new one every year, and people would be fine with that. Ooops.
@TheRetroNobody
@TheRetroNobody 7 жыл бұрын
that is just mind blowing.
@N0_N0_Man
@N0_N0_Man 7 жыл бұрын
Is the opening theme No One Knows by Queens Is The Stone Age?
@N0_N0_Man
@N0_N0_Man 7 жыл бұрын
kzbin.info/www/bejne/qWmbo5KnbNSonKc
@MrDrevnak
@MrDrevnak 7 жыл бұрын
It breaks my heart to hear this I love Seka as a kid
@ThemeParker
@ThemeParker 7 жыл бұрын
Such a fascinating thing. I had no idea they went to sega first!!
@therealarien
@therealarien 7 жыл бұрын
If only SOA and SOJ were unified, they could have accomplished so much more! They couldn't get over the cultural divide
@ArabKatib
@ArabKatib 4 жыл бұрын
...
@RyeBreadThree
@RyeBreadThree 6 жыл бұрын
Nice informative video. What song is playing throughout the video? I know I've heard it somewhere else.
@senorsnipey1595
@senorsnipey1595 7 жыл бұрын
Duuuude! Great vid my friend!
@HistoricNerd
@HistoricNerd 7 жыл бұрын
SnipeyThePirateGamer Glad you enjoyed it. Working on the next one now :D
@senorsnipey1595
@senorsnipey1595 7 жыл бұрын
HistoricNerd I so excite! Keep it up bruh!
@narhez
@narhez 7 жыл бұрын
You learn something new everyday. I love Sega but wow their executives at the time were really short sighted.
@malik87breaker
@malik87breaker 7 жыл бұрын
What is the song in the background? And don't get too near the mic? You can fix it using reverb, but interesting content though :)
@powergod-gu7nt
@powergod-gu7nt 6 жыл бұрын
oh do you know the first name of castro? he was the former prime Minister of cuba in 1961 whats his first name?
@ChalkTeacher
@ChalkTeacher 7 жыл бұрын
Really great video, and yet another situation where Sega was just being Sega. I swear, if I didn't had such love for the Megadrive and the Dreamcast, I would hate them in the same way I feel about Atari
@MrLuismegaX
@MrLuismegaX 7 жыл бұрын
Is that a cover of Pangu Lagoon music in the background?
@HistoricNerd
@HistoricNerd 7 жыл бұрын
Its a random song from youtube's free songs library.
@BoboMcBooboy
@BoboMcBooboy 3 жыл бұрын
New to the channel... gotta say, love the QotSA intro!
@michaelmu6765
@michaelmu6765 7 жыл бұрын
When I saw that in the intro sequence, It said something about copyrighted in 2011, I wondered how old it was. Good job. TBH its a great intro. Good job.
@Kos4Evr
@Kos4Evr 7 жыл бұрын
Wow, to think that Sega basically helped design the n64 hardware and handed it to Nintendo on a silver platter.
@d-o-n-u-t
@d-o-n-u-t 7 жыл бұрын
nice video, also what kind of editor do you use? because you make some really good videos with that!
@HistoricNerd
@HistoricNerd 7 жыл бұрын
After Effects and Premiere. Mixing the two can make some great looking footage ^.^ Steep learning curve though but once you learn it you can do tons of stuff.
@prmusic2971
@prmusic2971 7 жыл бұрын
Haha love the Queens of the stone age intro lol
@TheDeadman14
@TheDeadman14 7 жыл бұрын
Not too bad of a video, the history was quite interesting to hear I must admit. From all these stories about Sega of Japan, seems like they are the ones who really hurt Sega as a whole in the end.
@Khanscott
@Khanscott 7 жыл бұрын
Pride cometh before the fall.
@jamesw3546
@jamesw3546 Жыл бұрын
The incompetence and arrogance of Sega during this time really is something to behold.
@scatlinksean
@scatlinksean 7 жыл бұрын
So Sega because of their 2 halves not co-operating; to not upset Silicon Graphics, the US half of Sega actually delivered them to Nintendo; their rival company of the time?
@MrX-ny3jv
@MrX-ny3jv 7 жыл бұрын
This video feels like an incomplete thought. Like you started to tell an interesting story, then just stopped. It's kinda unsettling.
@MaxOakland
@MaxOakland 3 ай бұрын
I bet you can survive
@BaarBear
@BaarBear 7 жыл бұрын
To me one of the main things that doomed Sega hardware wise was that Sega's US branch and Japanese branch didn't see eye to eye on things.
@juancabeza5809
@juancabeza5809 7 жыл бұрын
If SEGA would've won the console wars in the '90s we would've had more NES classics today!
@toejamandearl8110
@toejamandearl8110 6 жыл бұрын
Imagine if Sega would have adopted both Silicon Graphics and Sony CD system. SEGA 64 Playstation.
@jeff97ish
@jeff97ish 7 жыл бұрын
Damn, never knew this. My thoughts are going crazy about the what if's.
@invidofinp1828
@invidofinp1828 7 жыл бұрын
So still no chance for that Dreamcast 2?
@TheRealJPhillips
@TheRealJPhillips 7 жыл бұрын
Interesting stuff. Subscribed!
@albertabramson3157
@albertabramson3157 2 жыл бұрын
Simple: The 32X-CD would be the practical game console to fill the niche left by the discontinued Master System. The Saturn could've been offered as $500 arcade hardware--next generation's Corvette--that mega enthusiasts could get right now (1995) while all of the normies enjoy their library of 700+ games plus all of the new stuff that takes advantage of the 32X-CD's colors, CD-ROM, and great 3D graphics. Not to mention that the 32X-CD would've cost $199 ($149 for the Neptune, and about $40-50 to add the Sega CD drive and memory) and been one of the few consoles ever to actually make a profit for SEGA. Instead of putting everything into the Saturn, Europe and the Americas had already geared up for a tough console war supporting their beloved Megadrive with its powerful, new attachments. Voltron for games.
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