Your tutorials are awesome, please do a lot more of those. Thank you for sharing your knowledge.
@trinumedia4 жыл бұрын
This is the first Houdini tutorial and was blown away. Nicely done. Thanks for sharing!
@ErikBorchersVR Жыл бұрын
Crazy that you did all of this in 2 hours! Thank you for sharing
@geetee55054 жыл бұрын
Fantastic work Simon, thats a really tight clean network. Inspiring
@simonfarussell Жыл бұрын
Lots of nice tips!
@RonnieMirands3 жыл бұрын
Your tutorials are the best! Please keep them! :)
@sergeyfilin52043 жыл бұрын
Thanks, Simon! This is really useful!
@lgtwzrd9 ай бұрын
Pretty helpful tutorial, up to the point that the interface has completely changed on the newer labs nodes so it gets a bit confusing how to proceed, as I don't get the expected results on the preview.
@massimobaita71784 жыл бұрын
Thank You very much, Simon!
@WillPreston3D2 жыл бұрын
is it me or does every release of houdini render all previous tutorials unfollow-able? the attribute noise node at 6:37 is unrecognisable now (to me). maybe there could be a translation chart online so users could switch to the new nodes properties
@SanjarTheKingOfKings Жыл бұрын
It's been 7 months, but Houdini has this functionality built in. By going to the Asset Manager, Configuration tab, you can set the Asset Definition Toolbar to 'Show Always'. This allows you to switch to older node asset versions by clicking on their name.
@WillPreston3D Жыл бұрын
@@SanjarTheKingOfKings yes, thanks, i found this out eventually, but thanks very much for taking the time to answer
@QuinnKuslich3 жыл бұрын
Hey Simon. With this specific tutorial, at the beginning, you placed a transform node labeled "scale" in between the Merge 1 and "Copy to Points Node" What exactly does that node do, were you placing a variable that adjusts the scale variation of the individual rocks?
@tigerija4 жыл бұрын
Thank you!
@raydavid80874 жыл бұрын
I like your tutorial so much, it's awesome!
@jaddeeb5104 жыл бұрын
Very well done
@danesskamoran4 жыл бұрын
Hi, your video was very detailed and helpful! But there's just something that I didn't understand. Could you explain to me how you transformed these volumes in the "copy to point" part? Because each one looks different. 5:15. Regards
@simonhoudini50744 жыл бұрын
Before that 5:15 , I talk about adding a random attribute value. So if each point has a random attribute called scale or pscale, this scale will then be used in the copy to points to scale the model based on the attributes of the points.
@geocherk4 жыл бұрын
Thanks! Great tutorial!
@黄海光-l4w4 жыл бұрын
Great tut!
@yakgames24544 жыл бұрын
Hey Simon fantastic video as always. One small problem I have SideFX Labs installed but cant seem to find that mesh sharpen node you used. Am i missing a trick?
@magneticanimalism74193 жыл бұрын
Try updating the tool perhaps
@jakobschwarz36344 жыл бұрын
hi there simon, thanks for the tutorial! just a quick question. I'm on houdini 18.0 with the newest Labs installed, but I can't find the triplanar displace? was it taken out? I'd really like to try that node.. any ideas? Thanks again
@simonhoudini50744 жыл бұрын
Try updating to the non-production build of Labs. This should be a toggle in the update menu
@jakobschwarz36344 жыл бұрын
@@simonhoudini5074 thanks! you saved my day :) cheers
@RedBattalion90002 жыл бұрын
Wish I get sample file of this...
@peterconnelle26803 жыл бұрын
❤❤❤❤
@KZLR3 жыл бұрын
How, or can you instance different versions of the rock instead of just the same one over and over? Thanks for the tutorial ! (As in, if I choose like 5 I like, and want to instance them all over a cave)