Thank you so much Tim for all the time and dedication that you take for teaching us with this series! Will love to see more soft body videos maybe in comparaison with FEM
@frigbychilwether Жыл бұрын
Hi, thanks for this, I learned a lot. Nice to see a combination of different vellum simulations combined together.
@TimvanHelsdingen Жыл бұрын
Glad to hear it was interesting!
@codebunnycs138711 ай бұрын
Thanks Tim ! I have a question , how can I animate constraint created in vellum solver as vellum constraint property only reads constraint group from sop level
@TimvanHelsdingen11 ай бұрын
You can use a SOP solved to manipulate the attribute of the constraints, in week 4 we are doing some of this on geo level, but this also works similar when doing it on constraint
@carlosrivadulla8903 Жыл бұрын
Ty man, I loved this one.
@josebringas5135 ай бұрын
Thanks Tim! Question: I want to export my animated character + vellum drape to game engine. I'm using the rop_ FBX character output node but it isn't working...my animated character works fine in the engine but the vellum drape doesn't animate at all. Any tips on that? Cheers!
@TimvanHelsdingen5 ай бұрын
@@josebringas513 there are some labs tools to export rbd and cloth. What it does is bake the position data to a exr that you can then apply as a position offset in your shader in a game engine