This is how a subscription service should be, amazing updates!
@fabricio_chamon7 ай бұрын
Amazing release guys, good job! The great thing about Copernicus is that now it is possible to create 100% procedural assets in Houdini, including textures. That was the final piece we needed for such level of proceduralism.
@xanzuls7 ай бұрын
Congratulations to the Houdini devs for achieving to new heights again.
@PeterJansen7 ай бұрын
As a comper who dabbles in Houdini... I'm in heaven. So many opportunities to have a proper blend of the two worlds.
@JacKsCave7 ай бұрын
Hhahaha like me 9 years as nuke comp , and now with houdini . Side fx is fucking love
@chr1st0pher7 ай бұрын
buckle upppp !
@audiodrocher7 ай бұрын
Houdini is a sofware engineering as an artform. Just beautiful. Thank you SideFX 😊
@YanivGorali7 ай бұрын
You killed substance! ❤
@billjeason66357 ай бұрын
Not yet🤨
@Jieisho7 ай бұрын
There's instaMAT for that. Much more powerful and has many more things to offer.
@olexp90177 ай бұрын
I'm calling the COPs!
@gcharb2d7 ай бұрын
@litbrush24227 ай бұрын
@xl0007 ай бұрын
Please, do it, KAREN
@countchoculitis15287 ай бұрын
I see what you did there...
@fastlearner2927 ай бұрын
Wow...... finally finished watching this whole video. So much to take in, so many new stuff.....wow
@dweaveraudio7 ай бұрын
HOLY MOLY. These dynamics are just gorgeous.
@OlafFinkbeiner7 ай бұрын
I can't believe it... Sooo cool so many new things to learn and use
@braddlackeyy7 ай бұрын
Good lord this is all so incredible.
@Geometrynode7 ай бұрын
This is literally the coolest thing and most exciting thing. I am speechless
@gcharb2d7 ай бұрын
Man, that was actually exhausting, so thrilled, can't wait to get my hands on H20.5!!!
@emimeemio7 ай бұрын
@@gcharb2d when it will be out?
@gcharb2d7 ай бұрын
@@emimeemio In July!
@carlosrivadulla89037 ай бұрын
What a great speaker Cristin Barghiel is! I love listening to him.
@gcharb2d7 ай бұрын
My third time watching the video, dang, H20.5 has seen more development in 8 months than Blender in the last 5 years, you guys are incredible, real legends!
@rano123217 ай бұрын
This is so amazing man. Great jobs, Houdini devs.
@demianpelos7 ай бұрын
every update of houdini comes WITH so so much!! stuff is incredible
@rahulgirish46507 ай бұрын
Have it open now, can we just take a moment to appreciate how incredible useful the Node Info panel has become.
@alainhanni48747 ай бұрын
Honestly, what an amazing software this is!!! SideFX puts the bar soooo high every time! Thank you guys! Can't wait to use it!!!
@SimpleandProcedural7 ай бұрын
This is amazing! I don't think I've ever been this excited about a release!
@cgforge7 ай бұрын
Congrats SideFX! This 0.5 is epic in scale, and addressed a lot of pain points that take things up to the next level 😎👍
@kwesikwaa7 ай бұрын
the character animation tools are insane. realtime wrinkles too? APEX is finally here to kill. i love that it is physics based as well. MPM + vellum + rbd seem like a very psychopathic combination, moving forward. and COPS upgrade + OFX in COPS? man we are blessed
@PalmwineStudio7 ай бұрын
fingers crossed for mid year christmas 🎉
@studionotwar7 ай бұрын
So so hyped for almost everything in this release. it's really impressive.
@MrSunamo7 ай бұрын
So many great features are coming, I'm glad to have made the decision to start learning Houdini about half a year ago. Hopefully Copernicus will also work with other render engines like Redshift and Octane, etc.
@PalmwineStudio7 ай бұрын
the animation context from H20 and these new updates, make Houdini the reasonable place to do all character animation. 🎉 very intuitive. job well done. 🙇🏾♂️
@LeftCG7 ай бұрын
Insane stuff. Absolute Magic
@TimvanHelsdingen7 ай бұрын
Legends
@DerekElliott7 ай бұрын
insane stuff nice work
@lucasgarcezxyz7 ай бұрын
Houdini tutorials soon? 👀
@lega_xyz7 ай бұрын
Great presentation! The work that was accomplished since version 20 release is incredible! Thank you SideFX!
@emimeemio7 ай бұрын
This is what I wanted from summer vacation!
@devsuvara7 ай бұрын
Mind blowing! This is high end SFX at your fingertips!
@OscarChabrand7 ай бұрын
Really interested to see the viewport performance of those tools. Especially the viewport texture painting and sculpting tools. So many possibilities and so many questions!
@Mrsa667897 ай бұрын
Thank you so much for making me excited about CGI again!
@lselectric77 ай бұрын
I remember in the early 2000s doing an entire vfx shot from start to finish in Houdini using cops. The studio I was at used cops as the main comp package. Always wondered why SideFX didn’t continue to dev cops earlier and let the foundry take over. So much easier to work in one software. Glad they’re back on track.
@morphtek7 ай бұрын
1:19:40 omg i needed this so much god damn it , sick and tired of tying all my stuff to a null node
@MortenKvale7 ай бұрын
Wow.. Really great stuff, cant wait to learn all this!!! You guys are amzing!
@SaladFX7 ай бұрын
so you're telling me that I don't need to fix topology of a model to avoid all sorts of fracture problems? That is amazing.
@briellescott96567 ай бұрын
How did I not get a notification for this? Was totally going to put it on while at work.
@tigerija7 ай бұрын
Get notification on phone. That seems to work.
@CarlosDordelly7 ай бұрын
Awesome!
@Alexsp767 ай бұрын
An absolute gobsmack.. well done team!
@kir117 ай бұрын
Great big-big work done! As always!
@SvetlinNikolovPhx7 ай бұрын
The MPM examples look really pleasant
@scarabrae7 ай бұрын
Cheers guys! Wonderful stuff!
@souptemba30927 ай бұрын
incredible job on the mpm solver i've been really missing it
@DavidLandFX7 ай бұрын
Just woooow, this is amazing, can't wait to start to play with this stuff!!! Very nice presentation.
@illuminations-vfx7 ай бұрын
Absolutely insane update! Proper destructive modeling tools would be the only thing remaining for me to remove Maya completely from my workflow.
@paitanmedia7 ай бұрын
Really great news. Plan to spend the next few months playing with the animation tools and ML🥰
@travislrogers7 ай бұрын
Unbelievable update! SideFX for president!!
@Kumodot7 ай бұрын
Reinventing the +0.5 Industry Standards and expectations. I Feel sorry for the other devs. 🤣
@iam_niam7 ай бұрын
Especially Maya, or Max... Many years no massive upgrades.
@SeregaZinin7 ай бұрын
@@iam_niam , Bifrost is updated every month.
@SeregaZinin7 ай бұрын
@@iam_niam , Bifrost update every month.
@gcharb2d7 ай бұрын
H20.5 has seen more development in 8 months than Blender in the last 5 years, these guys are incredible!
@iam_niam7 ай бұрын
@@gcharb2d blender is free and open source. And it is not financed like a Houdini. Incorrect comparison. But if change Blender to Maya or Max it is will be a true and correct comparison.
@neilrognvaldrscholes7 ай бұрын
Amazing release !
@VFX4DESIGN7 ай бұрын
Awsome release. Thanks for all this amazing stuff .
@BorisFXco7 ай бұрын
😍😍😍
@syntheticperson7 ай бұрын
Very cool! Can't wait to use some of the new features!
@phinnaeusoconnor7 ай бұрын
Amazing! Could of done with some of these tools on our last couple projects! Cant wait for release...
@AndyHopper-w1f7 ай бұрын
Wow you guys ROCK!
@ilionys7 ай бұрын
Amazing , Congrat to SideFX team ✌️
@sanescobar74895 ай бұрын
EXCELENT! copernicus ROX Whooohooo!
@pyrochlore7 ай бұрын
You are the best. Can’t wait to use it.
@mohamadshammaa957 ай бұрын
I love u guys. keep rocking!!
@djilaliachour15787 ай бұрын
Incredible job, really amazing stuff !
@fizzypopvfx7 ай бұрын
I am overwhelmed :D
@value_exe7 ай бұрын
woah awesome stuff! Super exciting.
@HristoVelev7 ай бұрын
Just insane. Especially the cops. Would love to hear more about Vulkan but there's only so much time :)
@lveronese7 ай бұрын
this release is nuts, and it is only a XX.5 release.
@B_dav7 ай бұрын
outstanding, as always
@Iqroh7 ай бұрын
This is amazing!
@framexlive7 ай бұрын
Respect to the Side FX team
@TobiasBertrand7 ай бұрын
Copernicus comes just at the right time to kick Adobe, with its ToS, to the lunchbox!
@xl0007 ай бұрын
Adobe isn't sleeping either. I don't know if they have keynotes,
@nonyabuiz20233 ай бұрын
@@xl000adobe steal and copy so you’re probably right
@rakeshmalik53857 ай бұрын
Whoah. 20 was a huge update, but Copernicus alone is bind-moggling. Wow.
@DimaShishkov7 ай бұрын
Excited!
@jamaljamalwaziat10027 ай бұрын
Lets go... Please sidefx slow abit down 🙂 is too much guys Keep up the good work
@heweiping1237 ай бұрын
Amazing!
@carlherner94587 ай бұрын
just mindblowing stuff
@Krilium7 ай бұрын
Did Substance Designer just go obsolete?
@khoailang59837 ай бұрын
yessss
@workflowinmind7 ай бұрын
I'm speechless
@muviing54277 ай бұрын
I checked on the homepage and saw that version 20.5 has been uploaded. By the way, when will the Steam Indie version be updated?
@daniK31027 ай бұрын
mindblowing SIDEFX
@babyland52407 ай бұрын
Love it guys haha, but picking COPernicus as a code name was funny 😂
@rigmarole6 ай бұрын
Love SideFX! Is there a release that won't blow us away?
@GeorgeJimenez-cl8jm7 ай бұрын
Pretty awesome love finally going towards Cops
@spiderbrr7 ай бұрын
Yessssssss!
@3D_GO7 ай бұрын
I need to have a lie down! how do ye guys do it. Every god damn time.
@sabotage3d7 ай бұрын
yes!
@Helios.vfx.7 ай бұрын
MVPs!!!!!
@JackHiddeG7 ай бұрын
Let’s goooooo🎉🎉
@Terry_Williams7 ай бұрын
So excited for this release
@Rayartstudios7 ай бұрын
cool stuff 🎉🎉🎉🎉
@kennethcheung18267 ай бұрын
Meanwhile, 3dsmax upgrades the bevel modifier in the +0.5 update
@nicolaastanghe4757 ай бұрын
I think my favorite thing is being able to put the properties panel in a windo wich should stop m,y window manager from being unable to display it for seemingly 0 reason.
@olexp90177 ай бұрын
i3?
@nicolaastanghe4757 ай бұрын
@@olexp9017 I havent used i3 in a while. I`m a leftwm guy,
@antoniopepe7 ай бұрын
if it isnt prefactured, how do you bind the simmed mpm grain to the original geo, and then reap apart ? 🙌🙌😍😍
@szymonsniegocki5287 ай бұрын
It does like you are "fracturing" but per material, not per piece
@antoniopepe7 ай бұрын
@szymonsniegocki528 I need to try it because I try to compare it with the current workflow and I don't understand how it fits and changes between maybe larger clusters up to grain particles. houdini magic
@nicolaastanghe4757 ай бұрын
Btw since everyone here is probably listening. I was wondering if you could somehow automatically adjust your Texel density ov UV`s to where details get smaller when you are sculpting behind the scenes to reduce memory footprint when sculpting. And then every so much time store some of the height field as deformed geometry on the mesh to save memory. But what do I know, you’re probably already doing awesome things.
@louispare41477 ай бұрын
Impressive!
@meroshango96037 ай бұрын
For the rigging, I’m happy to see It Is Looking more like Maya, i think you should also change the look of those lines bones
@duncanbuckley70207 ай бұрын
breaks my mind thinking of all the new things to try out... I need a second lifetime to be able to learn all this haha
@pragmaticvfx7 ай бұрын
SESI added a lot of firepower to the latest version of Houdini, and that's not even the full version! 🤗
@Ignash7 ай бұрын
Love me some APEX I am slowly shifting to animating everything with APEX and these updates will be appreciated.
@fastlearner2927 ай бұрын
Okay, what the hell was that audio with the chicken vs lucha animation 😂
@MrJemabaris7 ай бұрын
questions... (maybe they had to filter some copy righted song out?)
@OdStudios-TheRealOdStudios7 ай бұрын
@@MrJemabaris Hi everyone, Od Studios here... This was apparently a post processing issue when the clip was uploaded to KZbin. It was awesome live. Maybe in the near future, we'll have the clip up on it's own for all to enjoy. But for now, enjoy the visuals! We hope to show you more of the of the Luchador and Chicken in the near future!